|
- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2012-2014 Filipe Coelho <falktx@falktx.com>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #include "../NanoVG.hpp"
- #include "../Window.hpp"
-
- // -----------------------------------------------------------------------
-
- #define NANOVG_GL2_IMPLEMENTATION
- #include "nanovg/nanovg_gl.h"
-
- #if defined(NANOVG_GL2)
- # define nvgCreateGL nvgCreateGL2
- # define nvgDeleteGL nvgDeleteGL2
- #elif defined(NANOVG_GL3)
- # define nvgCreateGL nvgCreateGL3
- # define nvgDeleteGL nvgDeleteGL3
- #elif defined(NANOVG_GLES2)
- # define nvgCreateGL nvgCreateGLES2
- # define nvgDeleteGL nvgDeleteGLES2
- #elif defined(NANOVG_GLES3)
- # define nvgCreateGL nvgCreateGLES3
- # define nvgDeleteGL nvgDeleteGLES3
- #endif
-
- START_NAMESPACE_DGL
-
- // -----------------------------------------------------------------------
- // Conversions
-
- NanoVG::Color::Color() noexcept
- : r(1.0f), g(1.0f), b(1.0f), a(1.0f) {}
-
- NanoVG::Color::Color(const NVGcolor& c) noexcept
- : r(c.r), g(c.g), b(c.b), a(c.a) {}
-
- NanoVG::Color::operator NVGcolor() const noexcept
- {
- NVGcolor nc = {{{ r, g, b, a }}};
- return nc;
- }
-
- NanoVG::Paint::Paint() noexcept
- : radius(0.0f), feather(0.0f), innerColor(), outerColor(), imageId(0), repeat(REPEAT_NONE)
- {
- std::memset(xform, 0, sizeof(float)*6);
- std::memset(extent, 0, sizeof(float)*2);
- }
-
- NanoVG::Paint::Paint(const NVGpaint& p) noexcept
- : radius(p.radius), feather(p.feather), innerColor(p.innerColor), outerColor(p.outerColor), imageId(p.image), repeat(static_cast<PatternRepeat>(p.repeat))
- {
- std::memcpy(xform, p.xform, sizeof(float)*6);
- std::memcpy(extent, p.extent, sizeof(float)*2);
- }
-
- NanoVG::Paint::operator NVGpaint() const noexcept
- {
- NVGpaint p;
- p.radius = radius;
- p.feather = feather;
- p.innerColor = innerColor;
- p.outerColor = outerColor;
- p.image = imageId;
- p.repeat = repeat;
- std::memcpy(p.xform, xform, sizeof(float)*6);
- std::memcpy(p.extent, extent, sizeof(float)*2);
- return p;
- }
-
- // -----------------------------------------------------------------------
- // NanoImage
-
- NanoImage::NanoImage(NVGcontext* context, int imageId) noexcept
- : fContext(context),
- fImageId(imageId) {}
-
- NanoImage::~NanoImage()
- {
- if (fContext != nullptr && fImageId != 0)
- nvgDeleteImage(fContext, fImageId);
- }
-
- bool NanoImage::isValid() const noexcept
- {
- return (fContext != nullptr && fImageId != 0);
- }
-
- Size<int> NanoImage::getSize() const
- {
- int w=0, h=0;
-
- if (fContext != nullptr && fImageId != 0)
- nvgImageSize(fContext, fImageId, &w, &h);
-
- return Size<int>(w, h);
- }
-
- void NanoImage::updateImage(const uchar* data)
- {
- if (fContext != nullptr && fImageId != 0)
- nvgUpdateImage(fContext, fImageId, data);
- }
-
- // -----------------------------------------------------------------------
- // NanoVG
-
- NanoVG::NanoVG()
- : fContext(nvgCreateGL(512, 512, NVG_ANTIALIAS))
- {
- DISTRHO_SAFE_ASSERT_RETURN(fContext != nullptr,);
- }
-
- NanoVG::NanoVG(int textAtlasWidth, int textAtlasHeight)
- : fContext(nvgCreateGL(textAtlasWidth, textAtlasHeight, NVG_ANTIALIAS))
- {
- DISTRHO_SAFE_ASSERT_RETURN(fContext != nullptr,);
- }
-
- NanoVG::~NanoVG()
- {
- if (fContext == nullptr)
- return;
-
- nvgDeleteGL(fContext);
- }
-
- // -----------------------------------------------------------------------
-
- void NanoVG::beginFrame(int width, int height, float scaleFactor, Alpha alpha)
- {
- nvgBeginFrame(fContext, width, height, scaleFactor, static_cast<NVGalpha>(alpha));
- }
-
- void NanoVG::beginFrame(Widget* widget)
- {
- DISTRHO_SAFE_ASSERT_RETURN(widget != nullptr,);
-
- Window& window(widget->getParentWindow());
- nvgBeginFrame(fContext, window.getWidth(), window.getHeight(), 1.0f, NVG_PREMULTIPLIED_ALPHA);
- }
-
- void NanoVG::endFrame()
- {
- nvgEndFrame(fContext);
- }
-
- // -----------------------------------------------------------------------
- // Color utils
-
- NanoVG::Color NanoVG::RGB(uchar r, uchar g, uchar b)
- {
- return nvgRGB(r, g, b);
- }
-
- NanoVG::Color NanoVG::RGBf(float r, float g, float b)
- {
- return nvgRGBf(r, g, b);
- }
-
- NanoVG::Color NanoVG::RGBA(uchar r, uchar g, uchar b, uchar a)
- {
- return nvgRGBA(r, g, b, a);
- }
-
- NanoVG::Color NanoVG::RGBAf(float r, float g, float b, float a)
- {
- return nvgRGBAf(r, g, b, a);
- }
-
- NanoVG::Color NanoVG::lerpRGBA(const Color& c0, const Color& c1, float u)
- {
- return nvgLerpRGBA(c0, c1, u);
- }
-
- NanoVG::Color NanoVG::HSL(float h, float s, float l)
- {
- return nvgHSL(h, s, l);
- }
-
- NanoVG::Color NanoVG::HSLA(float h, float s, float l, uchar a)
- {
- return nvgHSLA(h, s, l, a);
- }
-
- // -----------------------------------------------------------------------
- // State Handling
-
- void NanoVG::save()
- {
- nvgSave(fContext);
- }
-
- void NanoVG::restore()
- {
- nvgRestore(fContext);
- }
-
- void NanoVG::reset()
- {
- nvgReset(fContext);
- }
-
- // -----------------------------------------------------------------------
- // Render styles
-
- void NanoVG::strokeColor(const Color& color)
- {
- nvgStrokeColor(fContext, color);
- }
-
- void NanoVG::strokePaint(const Paint& paint)
- {
- nvgStrokePaint(fContext, paint);
- }
-
- void NanoVG::fillColor(const Color& color)
- {
- nvgFillColor(fContext, color);
- }
-
- void NanoVG::fillPaint(const Paint& paint)
- {
- nvgFillPaint(fContext, paint);
- }
-
- void NanoVG::miterLimit(float limit)
- {
- nvgMiterLimit(fContext, limit);
- }
-
- void NanoVG::strokeWidth(float size)
- {
- nvgStrokeWidth(fContext, size);
- }
-
- void NanoVG::lineCap(NanoVG::LineCap cap)
- {
- nvgLineCap(fContext, cap);
- }
-
- void NanoVG::lineJoin(NanoVG::LineCap join)
- {
- nvgLineJoin(fContext, join);
- }
-
- // -----------------------------------------------------------------------
- // Transforms
-
- void NanoVG::resetTransform()
- {
- nvgResetTransform(fContext);
- }
-
- void NanoVG::transform(float a, float b, float c, float d, float e, float f)
- {
- nvgTransform(fContext, a, b, c, d, e, f);
- }
-
- void NanoVG::translate(float x, float y)
- {
- nvgTranslate(fContext, x, y);
- }
-
- void NanoVG::rotate(float angle)
- {
- nvgRotate(fContext, angle);
- }
-
- void NanoVG::skewX(float angle)
- {
- nvgSkewX(fContext, angle);
- }
-
- void NanoVG::skewY(float angle)
- {
- nvgSkewY(fContext, angle);
- }
-
- void NanoVG::scale(float x, float y)
- {
- nvgScale(fContext, x, y);
- }
-
- void NanoVG::currentTransform(float xform[6])
- {
- nvgCurrentTransform(fContext, xform);
- }
-
- void NanoVG::transformIdentity(float dst[6])
- {
- nvgTransformIdentity(dst);
- }
-
- void NanoVG::transformTranslate(float dst[6], float tx, float ty)
- {
- nvgTransformTranslate(dst, tx, ty);
- }
-
- void NanoVG::transformScale(float dst[6], float sx, float sy)
- {
- nvgTransformScale(dst, sx, sy);
- }
-
- void NanoVG::transformRotate(float dst[6], float a)
- {
- nvgTransformRotate(dst, a);
- }
-
- void NanoVG::transformSkewX(float dst[6], float a)
- {
- nvgTransformSkewX(dst, a);
- }
-
- void NanoVG::transformSkewY(float dst[6], float a)
- {
- nvgTransformSkewY(dst, a);
- }
-
- void NanoVG::transformMultiply(float dst[6], const float src[6])
- {
- nvgTransformMultiply(dst, src);
- }
-
- void NanoVG::transformPremultiply(float dst[6], const float src[6])
- {
- nvgTransformPremultiply(dst, src);
- }
-
- int NanoVG::transformInverse(float dst[6], const float src[6])
- {
- return nvgTransformInverse(dst, src);
- }
-
- void NanoVG::transformPoint(float& dstx, float& dsty, const float xform[6], float srcx, float srcy)
- {
- nvgTransformPoint(&dstx, &dsty, xform, srcx, srcy);
- }
-
- float NanoVG::degToRad(float deg)
- {
- return nvgDegToRad(deg);
- }
-
- float NanoVG::radToDeg(float rad)
- {
- return nvgRadToDeg(rad);
- }
-
- // -----------------------------------------------------------------------
- // Images
-
- NanoImage* NanoVG::createImage(const char* filename)
- {
- if (const int imageId = nvgCreateImage(fContext, filename))
- return new NanoImage(fContext, imageId);
- return nullptr;
- }
-
- NanoImage* NanoVG::createImageMem(uchar* data, int ndata)
- {
- if (const int imageId = nvgCreateImageMem(fContext, data, ndata))
- return new NanoImage(fContext, imageId);
- return nullptr;
- }
-
- NanoImage* NanoVG::createImageRGBA(int w, int h, const uchar* data)
- {
- if (const int imageId = nvgCreateImageRGBA(fContext, w, h, data))
- return new NanoImage(fContext, imageId);
- return nullptr;
- }
-
- // -----------------------------------------------------------------------
- // Paints
-
- NanoVG::Paint NanoVG::linearGradient(float sx, float sy, float ex, float ey, const NanoVG::Color& icol, const NanoVG::Color& ocol)
- {
- return nvgLinearGradient(fContext, sx, sy, ex, ey, icol, ocol);
- }
-
- NanoVG::Paint NanoVG::boxGradient(float x, float y, float w, float h, float r, float f, const NanoVG::Color& icol, const NanoVG::Color& ocol)
- {
- return nvgBoxGradient(fContext, x, y, w, h, r, f, icol, ocol);
- }
-
- NanoVG::Paint NanoVG::radialGradient(float cx, float cy, float inr, float outr, const NanoVG::Color& icol, const NanoVG::Color& ocol)
- {
- return nvgRadialGradient(fContext, cx, cy, inr, outr, icol, ocol);
- }
-
- NanoVG::Paint NanoVG::imagePattern(float ox, float oy, float ex, float ey, float angle, const NanoImage* image, NanoVG::PatternRepeat repeat)
- {
- DISTRHO_SAFE_ASSERT_RETURN(image != nullptr, Paint());
- return nvgImagePattern(fContext, ox, oy, ex, ey, angle, image->fImageId, repeat);
- }
-
- // -----------------------------------------------------------------------
- // Scissoring
-
- void NanoVG::scissor(float x, float y, float w, float h)
- {
- nvgScissor(fContext, x, y, w, h);
- }
-
- void NanoVG::resetScissor()
- {
- nvgResetScissor(fContext);
- }
-
- // -----------------------------------------------------------------------
- // Paths
-
- void NanoVG::beginPath()
- {
- nvgBeginPath(fContext);
- }
-
- void NanoVG::moveTo(float x, float y)
- {
- nvgMoveTo(fContext, x, y);
- }
-
- void NanoVG::lineTo(float x, float y)
- {
- nvgLineTo(fContext, x, y);
- }
-
- void NanoVG::bezierTo(float c1x, float c1y, float c2x, float c2y, float x, float y)
- {
- nvgBezierTo(fContext, c1x, c1y, c2x, c2y, x, y);
- }
-
- void NanoVG::arcTo(float x1, float y1, float x2, float y2, float radius)
- {
- nvgArcTo(fContext, x1, y1, x2, y2, radius);
- }
-
- void NanoVG::closePath()
- {
- nvgClosePath(fContext);
- }
-
- void NanoVG::pathWinding(NanoVG::Winding dir)
- {
- nvgPathWinding(fContext, dir);
- }
-
- void NanoVG::arc(float cx, float cy, float r, float a0, float a1, NanoVG::Winding dir)
- {
- nvgArc(fContext, cx, cy, r, a0, a1, dir);
- }
-
- void NanoVG::rect(float x, float y, float w, float h)
- {
- nvgRect(fContext, x, y, w, h);
- }
-
- void NanoVG::roundedRect(float x, float y, float w, float h, float r)
- {
- nvgRoundedRect(fContext, x, y, w, h, r);
- }
-
- void NanoVG::ellipse(float cx, float cy, float rx, float ry)
- {
- nvgEllipse(fContext, cx, cy, rx, ry);
- }
-
- void NanoVG::circle(float cx, float cy, float r)
- {
- nvgCircle(fContext, cx, cy, r);
- }
-
- void NanoVG::fill()
- {
- nvgFill(fContext);
- }
-
- void NanoVG::stroke()
- {
- nvgStroke(fContext);
- }
-
- // -----------------------------------------------------------------------
- // Text
-
- NanoVG::FontId NanoVG::createFont(const char* name, const char* filename)
- {
- return nvgCreateFont(fContext, name, filename);
- }
-
- NanoVG::FontId NanoVG::createFontMem(const char* name, uchar* data, int ndata, bool freeData)
- {
- return nvgCreateFontMem(fContext, name, data, ndata, freeData);
- }
-
- NanoVG::FontId NanoVG::findFont(const char* name)
- {
- return nvgFindFont(fContext, name);
- }
-
- void NanoVG::fontSize(float size)
- {
- nvgFontSize(fContext, size);
- }
-
- void NanoVG::fontBlur(float blur)
- {
- nvgFontBlur(fContext, blur);
- }
-
- void NanoVG::textLetterSpacing(float spacing)
- {
- nvgTextLetterSpacing(fContext, spacing);
- }
-
- void NanoVG::textLineHeight(float lineHeight)
- {
- nvgTextLineHeight(fContext, lineHeight);
- }
-
- void NanoVG::textAlign(NanoVG::Align align)
- {
- nvgTextAlign(fContext, align);
- }
-
- void NanoVG::textAlign(int align)
- {
- nvgTextAlign(fContext, align);
- }
-
- void NanoVG::fontFaceId(FontId font)
- {
- nvgFontFaceId(fContext, font);
- }
-
- void NanoVG::fontFace(const char* font)
- {
- nvgFontFace(fContext, font);
- }
-
- float NanoVG::text(float x, float y, const char* string, const char* end)
- {
- return nvgText(fContext, x, y, string, end);
- }
-
- void NanoVG::textBox(float x, float y, float breakRowWidth, const char* string, const char* end)
- {
- nvgTextBox(fContext, x, y, breakRowWidth, string, end);
- }
-
- float NanoVG::textBounds(float x, float y, const char* string, const char* end, Rectangle<float>& bounds)
- {
- float b[4];
- const float ret = nvgTextBounds(fContext, x, y, string, end, b);
- bounds = Rectangle<float>(b[0], b[1], b[2], b[3]);
- return ret;
- }
-
- void NanoVG::textBoxBounds(float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds)
- {
- nvgTextBoxBounds(fContext, x, y, breakRowWidth, string, end, bounds);
- }
-
- int NanoVG::textGlyphPositions(float x, float y, const char* string, const char* end, NanoVG::GlyphPosition* positions, int maxPositions)
- {
- return nvgTextGlyphPositions(fContext, x, y, string, end, (NVGglyphPosition*)positions, maxPositions);
- }
-
- void NanoVG::textMetrics(float* ascender, float* descender, float* lineh)
- {
- nvgTextMetrics(fContext, ascender, descender, lineh);
- }
-
- int NanoVG::textBreakLines(const char* string, const char* end, float breakRowWidth, NanoVG::TextRow* rows, int maxRows)
- {
- return nvgTextBreakLines(fContext, string, end, breakRowWidth, (NVGtextRow*)rows, maxRows);
- }
-
- // -----------------------------------------------------------------------
-
- END_NAMESPACE_DGL
-
- extern "C" {
- #include "nanovg/nanovg.c"
- }
-
- // -----------------------------------------------------------------------
|