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- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2021 Jean Pierre Cimalando <jp-dev@inbox.ru>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #include <imgui.h>
- #if !defined(IMGUI_GL2) && !defined(IMGUI_GL3)
- # define IMGUI_GL2 1
- #endif
- #if defined(IMGUI_GL2)
- # include <imgui_impl_opengl2.h>
- #elif defined(IMGUI_GL3)
- # include <imgui_impl_opengl3.h>
- #endif
-
- #include <imgui.cpp>
- #include <imgui_draw.cpp>
- #include <imgui_tables.cpp>
- #include <imgui_widgets.cpp>
- #if defined(IMGUI_GL2)
- #include <imgui_impl_opengl2.cpp>
- #elif defined(IMGUI_GL3)
- #include <imgui_impl_opengl3.cpp>
- #endif
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