DISTRHO Plugin Framework
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  1. /*
  2. * DISTRHO Plugin Framework (DPF)
  3. * Copyright (C) 2021 Jean Pierre Cimalando <jp-dev@inbox.ru>
  4. *
  5. * Permission to use, copy, modify, and/or distribute this software for any purpose with
  6. * or without fee is hereby granted, provided that the above copyright notice and this
  7. * permission notice appear in all copies.
  8. *
  9. * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
  10. * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
  11. * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  12. * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
  13. * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  14. * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  15. */
  16. #include <imgui.h>
  17. #if !defined(IMGUI_GL2) && !defined(IMGUI_GL3)
  18. # define IMGUI_GL2 1
  19. #endif
  20. #if defined(IMGUI_GL2)
  21. # include <imgui_impl_opengl2.h>
  22. #elif defined(IMGUI_GL3)
  23. # include <imgui_impl_opengl3.h>
  24. #endif
  25. #include <imgui.cpp>
  26. #include <imgui_draw.cpp>
  27. #include <imgui_tables.cpp>
  28. #include <imgui_widgets.cpp>
  29. #if defined(IMGUI_GL2)
  30. #include <imgui_impl_opengl2.cpp>
  31. #elif defined(IMGUI_GL3)
  32. #include <imgui_impl_opengl3.cpp>
  33. #endif