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- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #ifndef DGL_TOP_LEVEL_WIDGET_HPP_INCLUDED
- #define DGL_TOP_LEVEL_WIDGET_HPP_INCLUDED
-
- #include "Widget.hpp"
-
- START_NAMESPACE_DGL
-
- class Window;
-
- // -----------------------------------------------------------------------
-
- /**
- Top-Level Widget class.
-
- This is the only Widget class that is allowed to be used directly on a Window.
-
- This widget takes the full size of the Window it is mapped to.
- Sub-widgets can be added on top of this top-level widget, by creating them with this class as parent.
- Doing so allows for custom position and sizes.
-
- This class is used as the type for DPF Plugin UIs.
- So anything that a plugin UI might need that does not belong in a simple Widget will go here.
- */
- class TopLevelWidget : public Widget
- {
- public:
- /**
- Constructor.
- */
- explicit TopLevelWidget(Window& windowToMapTo);
-
- /**
- Destructor.
- */
- virtual ~TopLevelWidget();
-
- protected:
- /**
- A function called before any draw operations begin (in the current event-loop cycle).
- Can be used to setup any resources for needed drawing.
- The default implementation simply paints the full Widget contents black.
- */
- virtual void onDisplayBefore();
-
- /**
- A function called after all draw operations have ended (in the current event-loop cycle).
- Can be used to clear any resources setup during onDisplayBefore().
- The default implementation does nothing.
- */
- virtual void onDisplayAfter();
-
- /**
- A function called when the widget is resized.
- Reimplemented from Widget::onResize.
- */
- void onResize(const ResizeEvent&) override;
-
- private:
- struct PrivateData;
- PrivateData* const pData;
- friend class Window;
-
- DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(TopLevelWidget)
- };
-
- // -----------------------------------------------------------------------
-
- END_NAMESPACE_DGL
-
- #endif // DGL_TOP_LEVEL_WIDGET_HPP_INCLUDED
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