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- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2012-2016 Filipe Coelho <falktx@falktx.com>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #include "ApplicationPrivateData.hpp"
- #include "../Window.hpp"
-
- START_NAMESPACE_DGL
-
- // -----------------------------------------------------------------------
-
- Application::Application()
- : pData(new PrivateData()) {}
-
- Application::~Application()
- {
- delete pData;
- }
-
- void Application::idle()
- {
- for (std::list<Window*>::iterator it = pData->windows.begin(), ite = pData->windows.end(); it != ite; ++it)
- {
- Window* const window(*it);
- window->_idle();
- }
-
- for (std::list<IdleCallback*>::iterator it = pData->idleCallbacks.begin(), ite = pData->idleCallbacks.end(); it != ite; ++it)
- {
- IdleCallback* const idleCallback(*it);
- idleCallback->idleCallback();
- }
- }
-
- void Application::exec(int idleTime)
- {
- for (; pData->doLoop;)
- {
- idle();
- d_msleep(idleTime);
- }
- }
-
- void Application::quit()
- {
- pData->doLoop = false;
-
- for (std::list<Window*>::reverse_iterator rit = pData->windows.rbegin(), rite = pData->windows.rend(); rit != rite; ++rit)
- {
- Window* const window(*rit);
- window->close();
- }
- }
-
- bool Application::isQuiting() const noexcept
- {
- return !pData->doLoop;
- }
-
- // -----------------------------------------------------------------------
-
- END_NAMESPACE_DGL
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