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							- # DISTRHO Plugin Framework (DPF)
 - # Copyright (C) 2021 Jean Pierre Cimalando <jp-dev@inbox.ru>
 - # Copyright (C) 2022 Filipe Coelho <falktx@falktx.com>
 - #
 - # SPDX-License-Identifier: ISC
 - 
 - # ------------------------------------------------------------------------------
 - # CMake support module for the DISTRHO Plugin Framework
 - #
 - # The purpose of this module is to help building music plugins easily, when the
 - # project uses CMake as its build system.
 - #
 - # In order to use the helpers provided by this module, a plugin author should
 - # add DPF as a subproject, making the function `dpf_add_plugin` available.
 - # The usage of this function is documented below in greater detail.
 - #
 - # Example project `CMakeLists.txt`:
 - #
 - # ```
 - # cmake_minimum_required(VERSION 3.7)
 - # project(MyPlugin)
 - #
 - # add_subdirectory(DPF)
 - #
 - # dpf_add_plugin(MyPlugin
 - #   TARGETS clap lv2 vst2 vst3
 - #   UI_TYPE opengl
 - #   FILES_DSP
 - #       src/MyPlugin.cpp
 - #   FILES_UI
 - #       src/MyUI.cpp)
 - #
 - # target_include_directories(MyPlugin
 - #   PUBLIC src)
 - # ```
 - #
 - # Important: note that properties, such as include directories, definitions,
 - # and linked libraries *must* be marked with `PUBLIC` so they take effect and
 - # propagate into all the plugin targets.
 - 
 - include(CMakeParseArguments)
 - 
 - # ------------------------------------------------------------------------------
 - # DPF public functions
 - # ------------------------------------------------------------------------------
 - 
 - # dpf_add_plugin(name <args...>)
 - # ------------------------------------------------------------------------------
 - #
 - # Add a plugin built using the DISTRHO Plugin Framework.
 - #
 - # ------------------------------------------------------------------------------
 - # Created targets:
 - #
 - #   `<name>`
 - #       static library: the common part of the plugin
 - #       The public properties set on this target apply to both DSP and UI.
 - #
 - #   `<name>-dsp`
 - #       static library: the DSP part of the plugin
 - #       The public properties set on this target apply to the DSP only.
 - #
 - #   `<name>-ui`
 - #       static library: the UI part of the plugin
 - #       The public properties set on this target apply to the UI only.
 - #
 - #   `<name>-<target>` for each target specified with the `TARGETS` argument.
 - #       This is target-dependent and not intended for public use.
 - #
 - # ------------------------------------------------------------------------------
 - # Arguments:
 - #
 - #   `TARGETS` <tgt1>...<tgtN>
 - #       a list of one of more of the following target types:
 - #       `jack`, `ladspa`, `dssi`, `lv2`, `vst2`, `vst3`, `clap`
 - #
 - #   `UI_TYPE` <type>
 - #       the user interface type: `opengl` (default), `cairo`, `external`
 - #
 - #   `FILES_COMMON` <file1>...<fileN>
 - #       list of sources which are part of both DSP and UI
 - #
 - #   `FILES_DSP` <file1>...<fileN>
 - #       list of sources which are part of the DSP
 - #
 - #   `FILES_UI` <file1>...<fileN>
 - #       list of sources which are part of the UI
 - #       empty indicates the plugin does not have UI
 - #
 - #   `MODGUI_CLASS_NAME`
 - #       class name to use for modgui builds
 - #
 - #   `MONOLITHIC`
 - #       build LV2 as a single binary for UI and DSP
 - #
 - #   `NO_SHARED_RESOURCES`
 - #       do not build DPF shared resources (fonts, etc)
 - #
 - function(dpf_add_plugin NAME)
 -   set(options MONOLITHIC NO_SHARED_RESOURCES)
 -   set(oneValueArgs MODGUI_CLASS_NAME UI_TYPE)
 -   set(multiValueArgs FILES_COMMON FILES_DSP FILES_UI TARGETS)
 -   cmake_parse_arguments(_dpf_plugin "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
 - 
 -   if("${_dpf_plugin_UI_TYPE}" STREQUAL "")
 -     set(_dpf_plugin_UI_TYPE "opengl")
 -   endif()
 - 
 -   set(_dgl_library)
 -   set(_dgl_external OFF)
 -   if(_dpf_plugin_FILES_UI)
 -     if(_dpf_plugin_UI_TYPE STREQUAL "cairo")
 -       dpf__add_dgl_cairo("${_dpf_plugin_NO_SHARED_RESOURCES}")
 -       set(_dgl_library dgl-cairo)
 -     elseif(_dpf_plugin_UI_TYPE STREQUAL "opengl")
 -       dpf__add_dgl_opengl("${_dpf_plugin_NO_SHARED_RESOURCES}")
 -       set(_dgl_library dgl-opengl)
 -     elseif(_dpf_plugin_UI_TYPE STREQUAL "external")
 -       set(_dgl_external ON)
 -     else()
 -       message(FATAL_ERROR "Unrecognized UI type for plugin: ${_dpf_plugin_UI_TYPE}")
 -     endif()
 -   endif()
 - 
 -   set(_dgl_has_ui OFF)
 -   if(_dgl_library OR _dgl_external)
 -     set(_dgl_has_ui ON)
 -   endif()
 - 
 -   ###
 -   dpf__ensure_sources_non_empty(_dpf_plugin_FILES_COMMON)
 -   dpf__ensure_sources_non_empty(_dpf_plugin_FILES_DSP)
 -   dpf__ensure_sources_non_empty(_dpf_plugin_FILES_UI)
 - 
 -   ###
 -   dpf__add_static_library("${NAME}" ${_dpf_plugin_FILES_COMMON})
 -   target_include_directories("${NAME}" PUBLIC
 -     "${DPF_ROOT_DIR}/distrho")
 - 
 -   if(_dpf_plugin_MODGUI_CLASS_NAME)
 -     target_compile_definitions("${NAME}" PUBLIC "DISTRHO_PLUGIN_MODGUI_CLASS_NAME=\"${_dpf_plugin_MODGUI_CLASS_NAME}\"")
 -   endif()
 - 
 -   if((NOT WIN32) AND (NOT APPLE) AND (NOT HAIKU))
 -     target_link_libraries("${NAME}" PRIVATE "dl")
 -   endif()
 - 
 -   if(_dgl_library AND NOT _dgl_external)
 -     # make sure that all code will see DGL_* definitions
 -     target_link_libraries("${NAME}" PUBLIC
 -       "${_dgl_library}-definitions"
 -       dgl-system-libs-definitions)
 -   endif()
 - 
 -   dpf__add_static_library("${NAME}-dsp" ${_dpf_plugin_FILES_DSP})
 -   target_link_libraries("${NAME}-dsp" PUBLIC "${NAME}")
 - 
 -   if(_dgl_library AND NOT _dgl_external)
 -     dpf__add_static_library("${NAME}-ui" ${_dpf_plugin_FILES_UI})
 -     target_link_libraries("${NAME}-ui" PUBLIC "${NAME}" ${_dgl_library})
 -     if((NOT WIN32) AND (NOT APPLE) AND (NOT HAIKU))
 -       target_link_libraries("${NAME}-ui" PRIVATE "dl")
 -     endif()
 -     # add the files containing Objective-C classes
 -     dpf__add_plugin_specific_ui_sources("${NAME}-ui")
 -   elseif(_dgl_external)
 -     dpf__add_static_library("${NAME}-ui" ${_dpf_plugin_FILES_UI})
 -     target_link_libraries("${NAME}-ui" PUBLIC "${NAME}")
 -     if((NOT WIN32) AND (NOT APPLE) AND (NOT HAIKU))
 -       target_link_libraries("${NAME}-ui" PRIVATE "dl")
 -     endif()
 -     # add the files containing Objective-C classes
 -     dpf__add_plugin_specific_ui_sources("${NAME}-ui")
 -   else()
 -     add_library("${NAME}-ui" INTERFACE)
 -   endif()
 - 
 -   ###
 -   foreach(_target ${_dpf_plugin_TARGETS})
 -     if(_target STREQUAL "jack")
 -       dpf__build_jack("${NAME}" "${_dgl_has_ui}")
 -     elseif(_target STREQUAL "ladspa")
 -       dpf__build_ladspa("${NAME}")
 -     elseif(_target STREQUAL "dssi")
 -       dpf__build_dssi("${NAME}" "${_dgl_has_ui}")
 -     elseif(_target STREQUAL "lv2")
 -       dpf__build_lv2("${NAME}" "${_dgl_has_ui}" "${_dpf_plugin_MONOLITHIC}")
 -     elseif(_target STREQUAL "vst2")
 -       dpf__build_vst2("${NAME}" "${_dgl_has_ui}")
 -     elseif(_target STREQUAL "vst3")
 -       dpf__build_vst3("${NAME}" "${_dgl_has_ui}")
 -     elseif(_target STREQUAL "clap")
 -       dpf__build_clap("${NAME}" "${_dgl_has_ui}")
 -     else()
 -       message(FATAL_ERROR "Unrecognized target type for plugin: ${_target}")
 -     endif()
 -   endforeach()
 - endfunction()
 - 
 - # ------------------------------------------------------------------------------
 - # DPF private functions (prefixed with `dpf__`)
 - # ------------------------------------------------------------------------------
 - 
 - # Note: The $<0:> trick is to prevent MSVC from appending the build type
 - #       to the output directory.
 - #
 - 
 - # dpf__build_jack
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for a JACK/Standalone program.
 - #
 - function(dpf__build_jack NAME HAS_UI)
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_executable("${NAME}-jack" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-jack" "jack")
 -   dpf__add_ui_main("${NAME}-jack" "jack" "${HAS_UI}")
 -   target_link_libraries("${NAME}-jack" PRIVATE "${NAME}-dsp" "${NAME}-ui")
 -   set_target_properties("${NAME}-jack" PROPERTIES
 -     RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
 -     OUTPUT_NAME "${NAME}")
 - 
 -   target_compile_definitions("${NAME}" PUBLIC "HAVE_JACK")
 - 
 -   find_package(PkgConfig)
 -   pkg_check_modules(SDL2 "sdl2")
 -   if(SDL2_FOUND)
 -     target_compile_definitions("${NAME}" PUBLIC "HAVE_SDL2")
 -     target_include_directories("${NAME}-jack" PRIVATE ${SDL2_INCLUDE_DIRS})
 -     target_link_libraries("${NAME}-jack" PRIVATE ${SDL2_LIBRARIES})
 -     dpf__target_link_directories("${NAME}-jack" ${SDL2_LIBRARY_DIRS})
 -   endif()
 - 
 -   if(APPLE OR WIN32)
 -     target_compile_definitions("${NAME}" PUBLIC "HAVE_RTAUDIO")
 -   else()
 -     find_package(Threads)
 -     pkg_check_modules(ALSA "alsa")
 -     pkg_check_modules(PULSEAUDIO "libpulse-simple")
 -     if(ALSA_FOUND)
 -       target_compile_definitions("${NAME}" PUBLIC "HAVE_ALSA")
 -       target_include_directories("${NAME}-jack" PRIVATE ${ALSA_INCLUDE_DIRS})
 -       target_link_libraries("${NAME}-jack" PRIVATE ${ALSA_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
 -       dpf__target_link_directories("${NAME}-jack" ${ALSA_LIBRARY_DIRS})
 -     endif()
 -     if(PULSEAUDIO_FOUND)
 -       target_compile_definitions("${NAME}" PUBLIC "HAVE_PULSEAUDIO")
 -       target_include_directories("${NAME}-jack" PRIVATE ${PULSEAUDIO_INCLUDE_DIRS})
 -       target_link_libraries("${NAME}-jack" PRIVATE ${PULSEAUDIO_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
 -       dpf__target_link_directories("${NAME}-jack" ${PULSEAUDIO_LIBRARY_DIRS})
 -     endif()
 -     if(ALSA_FOUND OR PULSEAUDIO_FOUND)
 -       target_compile_definitions("${NAME}" PUBLIC "HAVE_RTAUDIO")
 -     endif()
 -   endif()
 - 
 -   # for RtAudio native fallback
 -   if(APPLE)
 -     find_library(APPLE_COREAUDIO_FRAMEWORK "CoreAudio")
 -     find_library(APPLE_COREFOUNDATION_FRAMEWORK "CoreFoundation")
 -     find_library(APPLE_COREMIDI_FRAMEWORK "CoreMIDI")
 -     target_link_libraries("${NAME}-jack" PRIVATE
 -       "${APPLE_COREAUDIO_FRAMEWORK}"
 -       "${APPLE_COREFOUNDATION_FRAMEWORK}"
 -       "${APPLE_COREMIDI_FRAMEWORK}")
 -   elseif(WIN32)
 -     target_link_libraries("${NAME}-jack" PRIVATE "dsound" "ole32" "winmm")
 -   endif()
 - endfunction()
 - 
 - # dpf__build_ladspa
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for a LADSPA plugin.
 - #
 - function(dpf__build_ladspa NAME)
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_module("${NAME}-ladspa" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-ladspa" "ladspa")
 -   dpf__set_module_export_list("${NAME}-ladspa" "ladspa")
 -   target_link_libraries("${NAME}-ladspa" PRIVATE "${NAME}-dsp")
 -   set_target_properties("${NAME}-ladspa" PROPERTIES
 -     LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
 -     ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/ladspa/$<0:>"
 -     OUTPUT_NAME "${NAME}-ladspa"
 -     PREFIX "")
 - endfunction()
 - 
 - # dpf__build_dssi
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for a DSSI plugin.
 - #
 - function(dpf__build_dssi NAME HAS_UI)
 -   find_package(PkgConfig)
 -   pkg_check_modules(LIBLO "liblo")
 -   if(NOT LIBLO_FOUND)
 -     dpf__warn_once_only(missing_liblo
 -       "liblo is not found, skipping the `dssi` plugin targets")
 -     return()
 -   endif()
 - 
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_module("${NAME}-dssi" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-dssi" "dssi")
 -   dpf__set_module_export_list("${NAME}-dssi" "dssi")
 -   target_link_libraries("${NAME}-dssi" PRIVATE "${NAME}-dsp")
 -   set_target_properties("${NAME}-dssi" PROPERTIES
 -     LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
 -     ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/dssi/$<0:>"
 -     OUTPUT_NAME "${NAME}-dssi"
 -     PREFIX "")
 - 
 -   if(HAS_UI)
 -     dpf__add_executable("${NAME}-dssi-ui" ${_no_srcs})
 -     dpf__add_ui_main("${NAME}-dssi-ui" "dssi" "${HAS_UI}")
 -     target_link_libraries("${NAME}-dssi-ui" PRIVATE "${NAME}-ui")
 -     set_target_properties("${NAME}-dssi-ui" PROPERTIES
 -       RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}-dssi/$<0:>"
 -       OUTPUT_NAME "${NAME}_ui")
 - 
 -     target_compile_definitions("${NAME}" PUBLIC "HAVE_LIBLO")
 -     target_include_directories("${NAME}-dssi-ui" PRIVATE ${LIBLO_INCLUDE_DIRS})
 -     target_link_libraries("${NAME}-dssi-ui" PRIVATE ${LIBLO_LIBRARIES})
 -     dpf__target_link_directories("${NAME}-dssi-ui" ${LIBLO_LIBRARY_DIRS})
 -   endif()
 - endfunction()
 - 
 - # dpf__build_lv2
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for an LV2 plugin.
 - #
 - function(dpf__build_lv2 NAME HAS_UI MONOLITHIC)
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_module("${NAME}-lv2" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-lv2" "lv2")
 -   if(HAS_UI AND MONOLITHIC)
 -     dpf__set_module_export_list("${NAME}-lv2" "lv2")
 -   else()
 -     dpf__set_module_export_list("${NAME}-lv2" "lv2-dsp")
 -   endif()
 -   target_link_libraries("${NAME}-lv2" PRIVATE "${NAME}-dsp")
 -   set_target_properties("${NAME}-lv2" PROPERTIES
 -     LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.lv2/$<0:>"
 -     ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/lv2/$<0:>"
 -     OUTPUT_NAME "${NAME}_dsp"
 -     PREFIX "")
 - 
 -   if(HAS_UI)
 -     if(MONOLITHIC)
 -       dpf__add_ui_main("${NAME}-lv2" "lv2" "${HAS_UI}")
 -       target_link_libraries("${NAME}-lv2" PRIVATE "${NAME}-ui")
 -       set_target_properties("${NAME}-lv2" PROPERTIES
 -         OUTPUT_NAME "${NAME}")
 -     else()
 -       dpf__add_module("${NAME}-lv2-ui" ${_no_srcs})
 -       dpf__add_ui_main("${NAME}-lv2-ui" "lv2" "${HAS_UI}")
 -       dpf__set_module_export_list("${NAME}-lv2-ui" "lv2-ui")
 -       target_link_libraries("${NAME}-lv2-ui" PRIVATE "${NAME}-ui")
 -       set_target_properties("${NAME}-lv2-ui" PROPERTIES
 -         LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.lv2/$<0:>"
 -         ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/lv2/$<0:>"
 -         OUTPUT_NAME "${NAME}_ui"
 -         PREFIX "")
 -     endif()
 -   endif()
 - 
 -   dpf__add_lv2_ttl_generator()
 -   add_dependencies("${NAME}-lv2" lv2_ttl_generator)
 - 
 -   add_custom_command(TARGET "${NAME}-lv2" POST_BUILD
 -     COMMAND
 -     ${CMAKE_CROSSCOMPILING_EMULATOR}
 -     "$<TARGET_FILE:lv2_ttl_generator>"
 -     "$<TARGET_FILE:${NAME}-lv2>"
 -     WORKING_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.lv2"
 -     DEPENDS lv2_ttl_generator)
 - endfunction()
 - 
 - # dpf__build_vst2
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for a VST2 plugin.
 - #
 - function(dpf__build_vst2 NAME HAS_UI)
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_module("${NAME}-vst2" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-vst2" "vst2")
 -   dpf__add_ui_main("${NAME}-vst2" "vst2" "${HAS_UI}")
 -   dpf__set_module_export_list("${NAME}-vst2" "vst2")
 -   target_link_libraries("${NAME}-vst2" PRIVATE "${NAME}-dsp" "${NAME}-ui")
 -   set_target_properties("${NAME}-vst2" PROPERTIES
 -     LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
 -     ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/vst2/$<0:>"
 -     OUTPUT_NAME "${NAME}-vst2"
 -     PREFIX "")
 -   if(APPLE)
 -     set_target_properties("${NAME}-vst2" PROPERTIES
 -       LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.vst/Contents/MacOS/$<0:>"
 -       OUTPUT_NAME "${NAME}"
 -       SUFFIX "")
 -     set(INFO_PLIST_PROJECT_NAME "${NAME}")
 -     configure_file("${DPF_ROOT_DIR}/utils/plugin.bundle/Contents/Info.plist"
 -       "${PROJECT_BINARY_DIR}/bin/${NAME}.vst/Contents/Info.plist" @ONLY)
 -     file(COPY "${DPF_ROOT_DIR}/utils/plugin.bundle/Contents/PkgInfo"
 -       DESTINATION "${PROJECT_BINARY_DIR}/bin/${NAME}.vst/Contents")
 -   endif()
 - endfunction()
 - 
 - # dpf__determine_vst3_package_architecture
 - # ------------------------------------------------------------------------------
 - #
 - # Determines the package architecture for a VST3 plugin target.
 - #
 - function(dpf__determine_vst3_package_architecture OUTPUT_VARIABLE)
 -   # if set by variable, override the detection
 -   if(DPF_VST3_ARCHITECTURE)
 -     set("${OUTPUT_VARIABLE}" "${DPF_VST3_ARCHITECTURE}" PARENT_SCOPE)
 -     return()
 -   endif()
 - 
 -   # not used on Apple, which supports universal binary
 -   if(APPLE)
 -     set("${OUTPUT_VARIABLE}" "universal" PARENT_SCOPE)
 -     return()
 -   endif()
 - 
 -   # identify the target processor (special case of MSVC, problematic sometimes)
 -   if(MSVC)
 -     set(vst3_system_arch "${MSVC_CXX_ARCHITECTURE_ID}")
 -   else()
 -     set(vst3_system_arch "${CMAKE_SYSTEM_PROCESSOR}")
 -   endif()
 - 
 -   # transform the processor name to a format that VST3 recognizes
 -   if(vst3_system_arch MATCHES "^(x86_64|amd64|AMD64|x64|X64)$")
 -     set(vst3_package_arch "x86_64")
 -   elseif(vst3_system_arch MATCHES "^(i.86|x86|X86)$")
 -     if(WIN32)
 -       set(vst3_package_arch "x86")
 -     else()
 -       set(vst3_package_arch "i386")
 -     endif()
 -   elseif(vst3_system_arch MATCHES "^(armv[3-8][a-z]*)$")
 -     set(vst3_package_arch "${vst3_system_arch}")
 -   elseif(vst3_system_arch MATCHES "^(aarch64)$")
 -     set(vst3_package_arch "aarch64")
 -   else()
 -     message(FATAL_ERROR "We don't know this architecture for VST3: ${vst3_system_arch}.")
 -   endif()
 - 
 -   # TODO: the detections for Windows arm/arm64 when supported
 - 
 -   set("${OUTPUT_VARIABLE}" "${vst3_package_arch}" PARENT_SCOPE)
 - endfunction()
 - 
 - # dpf__build_vst3
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for a VST3 plugin.
 - #
 - function(dpf__build_vst3 NAME HAS_UI)
 -   dpf__determine_vst3_package_architecture(vst3_arch)
 - 
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_module("${NAME}-vst3" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-vst3" "vst3")
 -   dpf__add_ui_main("${NAME}-vst3" "vst3" "${HAS_UI}")
 -   dpf__set_module_export_list("${NAME}-vst3" "vst3")
 -   target_link_libraries("${NAME}-vst3" PRIVATE "${NAME}-dsp" "${NAME}-ui")
 -   set_target_properties("${NAME}-vst3" PROPERTIES
 -     ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/vst3/$<0:>"
 -     OUTPUT_NAME "${NAME}"
 -     PREFIX "")
 - 
 -   if(APPLE)
 -     set_target_properties("${NAME}-vst3" PROPERTIES
 -       LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.vst3/Contents/MacOS/$<0:>"
 -       SUFFIX "")
 -   elseif(WIN32)
 -     set_target_properties("${NAME}-vst3" PROPERTIES
 -       LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.vst3/Contents/${vst3_arch}-win/$<0:>" SUFFIX ".vst3")
 -   else()
 -     set_target_properties("${NAME}-vst3" PROPERTIES
 -       LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.vst3/Contents/${vst3_arch}-linux/$<0:>")
 -   endif()
 - 
 -   if(APPLE)
 -     # Uses the same macOS bundle template as VST2
 -     set(INFO_PLIST_PROJECT_NAME "${NAME}")
 -     configure_file("${DPF_ROOT_DIR}/utils/plugin.bundle/Contents/Info.plist"
 -      "${PROJECT_BINARY_DIR}/bin/${NAME}.vst3/Contents/Info.plist" @ONLY)
 -     file(COPY "${DPF_ROOT_DIR}/utils/plugin.bundle/Contents/PkgInfo"
 -      DESTINATION "${PROJECT_BINARY_DIR}/bin/${NAME}.vst3/Contents")
 -   endif()
 - endfunction()
 - 
 - # dpf__build_clap
 - # ------------------------------------------------------------------------------
 - #
 - # Add build rules for a VST2 plugin.
 - #
 - function(dpf__build_clap NAME HAS_UI)
 -   dpf__create_dummy_source_list(_no_srcs)
 - 
 -   dpf__add_module("${NAME}-clap" ${_no_srcs})
 -   dpf__add_plugin_main("${NAME}-clap" "clap")
 -   dpf__add_ui_main("${NAME}-clap" "clap" "${HAS_UI}")
 -   dpf__set_module_export_list("${NAME}-clap" "clap")
 -   target_link_libraries("${NAME}-clap" PRIVATE "${NAME}-dsp" "${NAME}-ui")
 -   set_target_properties("${NAME}-clap" PROPERTIES
 -     LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
 -     ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/clap/$<0:>"
 -     OUTPUT_NAME "${NAME}"
 -     PREFIX ""
 -     SUFFIX ".clap")
 - 
 -   if(APPLE)
 -     set_target_properties("${NAME}-clap" PROPERTIES
 -       LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.clap/Contents/MacOS/$<0:>"
 -       OUTPUT_NAME "${NAME}"
 -       SUFFIX "")
 -     set(INFO_PLIST_PROJECT_NAME "${NAME}")
 -     configure_file("${DPF_ROOT_DIR}/utils/plugin.bundle/Contents/Info.plist"
 -       "${PROJECT_BINARY_DIR}/bin/${NAME}.clap/Contents/Info.plist" @ONLY)
 -     file(COPY "${DPF_ROOT_DIR}/utils/plugin.bundle/Contents/PkgInfo"
 -       DESTINATION "${PROJECT_BINARY_DIR}/bin/${NAME}.clap/Contents")
 -   endif()
 - endfunction()
 - 
 - # dpf__add_dgl_cairo
 - # ------------------------------------------------------------------------------
 - #
 - # Add the Cairo variant of DGL, if not already available.
 - #
 - function(dpf__add_dgl_cairo NO_SHARED_RESOURCES)
 -   if(TARGET dgl-cairo)
 -     return()
 -   endif()
 - 
 -   find_package(PkgConfig)
 -   pkg_check_modules(CAIRO "cairo" REQUIRED)
 - 
 -   link_directories(${CAIRO_LIBRARY_DIRS})
 - 
 -   dpf__add_static_library(dgl-cairo STATIC
 -     "${DPF_ROOT_DIR}/dgl/src/Application.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/ApplicationPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Color.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/EventHandlers.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Geometry.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/ImageBase.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/ImageBaseWidgets.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/SubWidget.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/SubWidgetPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/TopLevelWidget.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/TopLevelWidgetPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Widget.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/WidgetPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Window.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/WindowPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Cairo.cpp")
 -   if(NO_SHARED_RESOURCES)
 -     target_compile_definitions(dgl-cairo PUBLIC "DGL_NO_SHARED_RESOURCES")
 -   else()
 -     target_sources(dgl-cairo PRIVATE "${DPF_ROOT_DIR}/dgl/src/Resources.cpp")
 -   endif()
 -   if(NOT APPLE)
 -     target_sources(dgl-cairo PRIVATE
 -       "${DPF_ROOT_DIR}/dgl/src/pugl.cpp")
 -   else()
 -     target_sources(dgl-cairo PRIVATE
 -       "${DPF_ROOT_DIR}/dgl/src/pugl.mm")
 -   endif()
 -   target_include_directories(dgl-cairo PUBLIC
 -     "${DPF_ROOT_DIR}/dgl")
 -   target_include_directories(dgl-cairo PUBLIC
 -     "${DPF_ROOT_DIR}/dgl/src/pugl-upstream/include")
 - 
 -   dpf__add_dgl_system_libs()
 -   target_link_libraries(dgl-cairo PRIVATE dgl-system-libs)
 - 
 -   add_library(dgl-cairo-definitions INTERFACE)
 -   target_compile_definitions(dgl-cairo-definitions INTERFACE "DGL_CAIRO" "HAVE_CAIRO" "HAVE_DGL")
 - 
 -   target_include_directories(dgl-cairo PUBLIC ${CAIRO_INCLUDE_DIRS})
 -   if(MINGW)
 -     target_link_libraries(dgl-cairo PRIVATE ${CAIRO_STATIC_LIBRARIES})
 -   else()
 -     target_link_libraries(dgl-cairo PRIVATE ${CAIRO_LIBRARIES})
 -   endif()
 -   target_link_libraries(dgl-cairo PRIVATE dgl-cairo-definitions)
 - endfunction()
 - 
 - # dpf__add_dgl_opengl
 - # ------------------------------------------------------------------------------
 - #
 - # Add the OpenGL variant of DGL, if not already available.
 - #
 - function(dpf__add_dgl_opengl NO_SHARED_RESOURCES)
 -   if(TARGET dgl-opengl)
 -     return()
 -   endif()
 - 
 -   if(NOT OpenGL_GL_PREFERENCE)
 -     set(OpenGL_GL_PREFERENCE "LEGACY")
 -   endif()
 - 
 -   find_package(OpenGL REQUIRED)
 - 
 -   dpf__add_static_library(dgl-opengl STATIC
 -     "${DPF_ROOT_DIR}/dgl/src/Application.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/ApplicationPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Color.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/EventHandlers.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Geometry.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/ImageBase.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/ImageBaseWidgets.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/SubWidget.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/SubWidgetPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/TopLevelWidget.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/TopLevelWidgetPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Widget.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/WidgetPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/Window.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/WindowPrivateData.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/OpenGL.cpp"
 -     "${DPF_ROOT_DIR}/dgl/src/NanoVG.cpp")
 -   if(NO_SHARED_RESOURCES)
 -     target_compile_definitions(dgl-opengl PUBLIC "DGL_NO_SHARED_RESOURCES")
 -   else()
 -     target_sources(dgl-opengl PRIVATE "${DPF_ROOT_DIR}/dgl/src/Resources.cpp")
 -   endif()
 -   if(NOT APPLE)
 -     target_sources(dgl-opengl PRIVATE
 -       "${DPF_ROOT_DIR}/dgl/src/pugl.cpp")
 -   else()
 -     target_sources(dgl-opengl PRIVATE
 -       "${DPF_ROOT_DIR}/dgl/src/pugl.mm")
 -   endif()
 -   target_include_directories(dgl-opengl PUBLIC
 -     "${DPF_ROOT_DIR}/dgl")
 -   target_include_directories(dgl-opengl PUBLIC
 -     "${DPF_ROOT_DIR}/dgl/src/pugl-upstream/include")
 - 
 -   if(APPLE)
 -     target_compile_definitions(dgl-opengl PUBLIC "GL_SILENCE_DEPRECATION")
 -   endif()
 - 
 -   dpf__add_dgl_system_libs()
 -   target_link_libraries(dgl-opengl PRIVATE dgl-system-libs)
 - 
 -   add_library(dgl-opengl-definitions INTERFACE)
 -   target_compile_definitions(dgl-opengl-definitions INTERFACE "DGL_OPENGL" "HAVE_OPENGL" "HAVE_DGL")
 - 
 -   target_include_directories(dgl-opengl PUBLIC "${OPENGL_INCLUDE_DIR}")
 -   target_link_libraries(dgl-opengl PRIVATE dgl-opengl-definitions "${OPENGL_gl_LIBRARY}")
 - endfunction()
 - 
 - # dpf__add_plugin_specific_ui_sources
 - # ------------------------------------------------------------------------------
 - #
 - # Compile system specific files, for now it is just Objective-C code
 - #
 - function(dpf__add_plugin_specific_ui_sources NAME)
 -   if(APPLE)
 -     target_sources("${NAME}" PRIVATE
 -       "${DPF_ROOT_DIR}/distrho/DistrhoUI_macOS.mm")
 -   endif()
 - endfunction()
 - 
 - # dpf__add_dgl_system_libs
 - # ------------------------------------------------------------------------------
 - #
 - # Find system libraries required by DGL and add them as an interface target.
 - #
 - function(dpf__add_dgl_system_libs)
 -   if(TARGET dgl-system-libs)
 -     return()
 -   endif()
 -   add_library(dgl-system-libs INTERFACE)
 -   add_library(dgl-system-libs-definitions INTERFACE)
 -   if(HAIKU)
 -     target_link_libraries(dgl-system-libs INTERFACE "be")
 -   elseif(WIN32)
 -     target_link_libraries(dgl-system-libs INTERFACE "gdi32" "comdlg32")
 -   elseif(APPLE)
 -     find_library(APPLE_COCOA_FRAMEWORK "Cocoa")
 -     find_library(APPLE_COREVIDEO_FRAMEWORK "CoreVideo")
 -     target_link_libraries(dgl-system-libs INTERFACE "${APPLE_COCOA_FRAMEWORK}" "${APPLE_COREVIDEO_FRAMEWORK}")
 -   else()
 -     find_package(X11 REQUIRED)
 -     target_include_directories(dgl-system-libs INTERFACE "${X11_INCLUDE_DIR}")
 -     target_link_libraries(dgl-system-libs INTERFACE "${X11_X11_LIB}")
 -     target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_X11")
 -     if(X11_Xcursor_FOUND)
 -       target_link_libraries(dgl-system-libs INTERFACE "${X11_Xcursor_LIB}")
 -       target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XCURSOR")
 -     endif()
 -     if(X11_Xext_FOUND)
 -       target_link_libraries(dgl-system-libs INTERFACE "${X11_Xext_LIB}")
 -       target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XEXT")
 -     endif()
 -     if(X11_Xrandr_FOUND)
 -       target_link_libraries(dgl-system-libs INTERFACE "${X11_Xrandr_LIB}")
 -       target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XRANDR")
 -     endif()
 -     if(X11_XSync_FOUND)
 -       target_link_libraries(dgl-system-libs INTERFACE "${X11_XSync_LIB}")
 -       target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XSYNC")
 -     endif()
 -    endif()
 - 
 -    if(MSVC)
 -      file(MAKE_DIRECTORY "${DPF_ROOT_DIR}/khronos/GL")
 -      foreach(_gl_header "glext.h")
 -        if(NOT EXISTS "${DPF_ROOT_DIR}/khronos/GL/${_gl_header}")
 -          file(DOWNLOAD "https://www.khronos.org/registry/OpenGL/api/GL/${_gl_header}" "${DPF_ROOT_DIR}/khronos/GL/${_gl_header}" SHOW_PROGRESS)
 -        endif()
 -      endforeach()
 -      foreach(_khr_header "khrplatform.h")
 -        if(NOT EXISTS "${DPF_ROOT_DIR}/khronos/KHR/${_khr_header}")
 -          file(DOWNLOAD "https://www.khronos.org/registry/EGL/api/KHR/${_khr_header}" "${DPF_ROOT_DIR}/khronos/KHR/${_khr_header}" SHOW_PROGRESS)
 -        endif()
 -      endforeach()
 -      target_include_directories(dgl-system-libs-definitions INTERFACE "${DPF_ROOT_DIR}/khronos")
 -    endif()
 - 
 -   target_link_libraries(dgl-system-libs INTERFACE dgl-system-libs-definitions)
 - endfunction()
 - 
 - # dpf__add_executable
 - # ------------------------------------------------------------------------------
 - #
 - # Adds an executable target, and set some default properties on the target.
 - #
 - function(dpf__add_executable NAME)
 -   add_executable("${NAME}" ${ARGN})
 -   dpf__set_target_defaults("${NAME}")
 -   if(MINGW)
 -     target_link_libraries("${NAME}" PRIVATE "-static")
 -   endif()
 - endfunction()
 - 
 - # dpf__add_module
 - # ------------------------------------------------------------------------------
 - #
 - # Adds a module target, and set some default properties on the target.
 - #
 - function(dpf__add_module NAME)
 -   add_library("${NAME}" MODULE ${ARGN})
 -   dpf__set_target_defaults("${NAME}")
 -   if(MINGW)
 -     target_link_libraries("${NAME}" PRIVATE "-static")
 -   endif()
 - endfunction()
 - 
 - # dpf__add_static_library
 - # ------------------------------------------------------------------------------
 - #
 - # Adds a static library target, and set some default properties on the target.
 - #
 - function(dpf__add_static_library NAME)
 -   add_library("${NAME}" STATIC ${ARGN})
 -   dpf__set_target_defaults("${NAME}")
 - endfunction()
 - 
 - # dpf__set_module_export_list
 - # ------------------------------------------------------------------------------
 - #
 - # Applies a list of exported symbols to the module target.
 - #
 - function(dpf__set_module_export_list NAME EXPORTS)
 -   if(WIN32)
 -     target_sources("${NAME}" PRIVATE "${DPF_ROOT_DIR}/utils/symbols/${EXPORTS}.def")
 -   elseif(APPLE)
 -     set_property(TARGET "${NAME}" APPEND PROPERTY LINK_OPTIONS
 -       "-Xlinker" "-exported_symbols_list"
 -       "-Xlinker" "${DPF_ROOT_DIR}/utils/symbols/${EXPORTS}.exp")
 -   else()
 -     set_property(TARGET "${NAME}" APPEND PROPERTY LINK_OPTIONS
 -       "-Xlinker" "--version-script=${DPF_ROOT_DIR}/utils/symbols/${EXPORTS}.version")
 -   endif()
 - endfunction()
 - 
 - # dpf__set_target_defaults
 - # ------------------------------------------------------------------------------
 - #
 - # Set default properties which must apply to all DPF-defined targets.
 - #
 - function(dpf__set_target_defaults NAME)
 -   set_target_properties("${NAME}" PROPERTIES
 -     POSITION_INDEPENDENT_CODE TRUE
 -     C_VISIBILITY_PRESET "hidden"
 -     CXX_VISIBILITY_PRESET "hidden"
 -     VISIBILITY_INLINES_HIDDEN TRUE)
 -   if(WIN32)
 -     target_compile_definitions("${NAME}" PUBLIC "NOMINMAX")
 -   endif()
 -   if (MINGW)
 -     target_compile_options("${NAME}" PUBLIC "-mstackrealign")
 -   endif()
 -   if (MSVC)
 -     target_compile_options("${NAME}" PUBLIC "/UTF-8")
 -     target_compile_definitions("${NAME}" PUBLIC "_CRT_SECURE_NO_WARNINGS")
 -   endif()
 -   if (CMAKE_COMPILER_IS_GNUCXX)
 -     target_compile_options("${NAME}" PUBLIC "-fno-gnu-unique")
 -   endif()
 - endfunction()
 - 
 - # dpf__add_plugin_main
 - # ------------------------------------------------------------------------------
 - #
 - # Adds plugin code to the given target.
 - #
 - function(dpf__add_plugin_main NAME TARGET)
 -   target_sources("${NAME}" PRIVATE
 -     "${DPF_ROOT_DIR}/distrho/DistrhoPluginMain.cpp")
 -   dpf__add_plugin_target_definition("${NAME}" "${TARGET}")
 - endfunction()
 - 
 - # dpf__add_ui_main
 - # ------------------------------------------------------------------------------
 - #
 - # Adds UI code to the given target (only if the target has UI).
 - #
 - function(dpf__add_ui_main NAME TARGET HAS_UI)
 -   if(HAS_UI)
 -     target_sources("${NAME}" PRIVATE
 -       "${DPF_ROOT_DIR}/distrho/DistrhoUIMain.cpp")
 -     dpf__add_plugin_target_definition("${NAME}" "${TARGET}")
 -   endif()
 - endfunction()
 - 
 - # dpf__add_plugin_target_definition
 - # ------------------------------------------------------------------------------
 - #
 - # Adds the plugins target macro definition.
 - # This selects which entry file is compiled according to the target type.
 - #
 - function(dpf__add_plugin_target_definition NAME TARGET)
 -   string(TOUPPER "${TARGET}" _upperTarget)
 -   target_compile_definitions("${NAME}" PRIVATE "DISTRHO_PLUGIN_TARGET_${_upperTarget}")
 - endfunction()
 - 
 - # dpf__add_lv2_ttl_generator
 - # ------------------------------------------------------------------------------
 - #
 - # Build the LV2 TTL generator.
 - #
 - function(dpf__add_lv2_ttl_generator)
 -   if(TARGET lv2_ttl_generator)
 -     return()
 -   endif()
 -   add_executable(lv2_ttl_generator "${DPF_ROOT_DIR}/utils/lv2-ttl-generator/lv2_ttl_generator.c")
 -   if((NOT WIN32) AND (NOT APPLE) AND (NOT HAIKU))
 -     target_link_libraries(lv2_ttl_generator PRIVATE "dl")
 -   endif()
 - endfunction()
 - 
 - # dpf__ensure_sources_non_empty
 - # ------------------------------------------------------------------------------
 - #
 - # Ensure the given source list contains at least one file.
 - # The function appends an empty source file to the list if necessary.
 - # This is useful when CMake does not permit to add targets without sources.
 - #
 - function(dpf__ensure_sources_non_empty VAR)
 -   if(NOT "" STREQUAL "${${VAR}}")
 -     return()
 -   endif()
 -   set(_file "${CMAKE_CURRENT_BINARY_DIR}/_dpf_empty.c")
 -   if(NOT EXISTS "${_file}")
 -     file(WRITE "${_file}" "")
 -   endif()
 -   set("${VAR}" "${_file}" PARENT_SCOPE)
 - endfunction()
 - 
 - # dpf__create_dummy_source_list
 - # ------------------------------------------------------------------------------
 - #
 - # Create a dummy source list which is equivalent to compiling nothing.
 - # This is only for compatibility with older CMake versions, which refuse to add
 - # targets without any sources.
 - #
 - macro(dpf__create_dummy_source_list VAR)
 -   set("${VAR}")
 -   if(CMAKE_VERSION VERSION_LESS "3.11")
 -     dpf__ensure_sources_non_empty("${VAR}")
 -   endif()
 - endmacro()
 - 
 - # dpf__target_link_directories
 - # ------------------------------------------------------------------------------
 - #
 - # Call `target_link_directories` if cmake >= 3.13,
 - # otherwise fallback to global `link_directories`.
 - #
 - macro(dpf__target_link_directories NAME DIRS)
 -   if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.13")
 -     target_link_directories("${NAME}" PUBLIC ${DIRS})
 -   else()
 -     link_directories(${DIRS})
 -   endif()
 - endmacro()
 - 
 - # dpf__warn_once
 - # ------------------------------------------------------------------------------
 - #
 - # Prints a warning message once only.
 - #
 - function(dpf__warn_once_only TOKEN MESSAGE)
 -   get_property(_warned GLOBAL PROPERTY "dpf__have_warned_${TOKEN}")
 -   if(NOT _warned)
 -     set_property(GLOBAL PROPERTY "dpf__have_warned_${TOKEN}" TRUE)
 -     message(WARNING "${MESSAGE}")
 -   endif()
 - endfunction()
 
 
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