|
@@ -362,7 +362,7 @@ struct ParameterRanges { |
|
|
*/ |
|
|
*/ |
|
|
float getNormalizedValue(const float& value) const noexcept |
|
|
float getNormalizedValue(const float& value) const noexcept |
|
|
{ |
|
|
{ |
|
|
const float normValue((value - min) / (max - min)); |
|
|
|
|
|
|
|
|
const float normValue = (value - min) / (max - min); |
|
|
|
|
|
|
|
|
if (normValue <= 0.0f) |
|
|
if (normValue <= 0.0f) |
|
|
return 0.0f; |
|
|
return 0.0f; |
|
@@ -371,6 +371,21 @@ struct ParameterRanges { |
|
|
return normValue; |
|
|
return normValue; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
Get a value normalized to 0.0<->1.0. |
|
|
|
|
|
Overloaded function using double precision values. |
|
|
|
|
|
*/ |
|
|
|
|
|
double getNormalizedValue(const double& value) const noexcept |
|
|
|
|
|
{ |
|
|
|
|
|
const double normValue = (value - min) / (max - min); |
|
|
|
|
|
|
|
|
|
|
|
if (normValue <= 0.0) |
|
|
|
|
|
return 0.0; |
|
|
|
|
|
if (normValue >= 1.0) |
|
|
|
|
|
return 1.0; |
|
|
|
|
|
return normValue; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
/** |
|
|
/** |
|
|
Get a value normalized to 0.0<->1.0, fixed within range. |
|
|
Get a value normalized to 0.0<->1.0, fixed within range. |
|
|
*/ |
|
|
*/ |
|
@@ -381,7 +396,7 @@ struct ParameterRanges { |
|
|
if (value >= max) |
|
|
if (value >= max) |
|
|
return 1.0f; |
|
|
return 1.0f; |
|
|
|
|
|
|
|
|
const float normValue((value - min) / (max - min)); |
|
|
|
|
|
|
|
|
const float normValue = (value - min) / (max - min); |
|
|
|
|
|
|
|
|
if (normValue <= 0.0f) |
|
|
if (normValue <= 0.0f) |
|
|
return 0.0f; |
|
|
return 0.0f; |
|
@@ -391,6 +406,27 @@ struct ParameterRanges { |
|
|
return normValue; |
|
|
return normValue; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
Get a value normalized to 0.0<->1.0, fixed within range. |
|
|
|
|
|
Overloaded function using double precision values. |
|
|
|
|
|
*/ |
|
|
|
|
|
double getFixedAndNormalizedValue(const double& value) const noexcept |
|
|
|
|
|
{ |
|
|
|
|
|
if (value <= min) |
|
|
|
|
|
return 0.0; |
|
|
|
|
|
if (value >= max) |
|
|
|
|
|
return 1.0; |
|
|
|
|
|
|
|
|
|
|
|
const double normValue = (value - min) / (max - min); |
|
|
|
|
|
|
|
|
|
|
|
if (normValue <= 0.0) |
|
|
|
|
|
return 0.0; |
|
|
|
|
|
if (normValue >= 1.0) |
|
|
|
|
|
return 1.0; |
|
|
|
|
|
|
|
|
|
|
|
return normValue; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
/** |
|
|
/** |
|
|
Get a proper value previously normalized to 0.0<->1.0. |
|
|
Get a proper value previously normalized to 0.0<->1.0. |
|
|
*/ |
|
|
*/ |
|
@@ -403,6 +439,20 @@ struct ParameterRanges { |
|
|
|
|
|
|
|
|
return value * (max - min) + min; |
|
|
return value * (max - min) + min; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
Get a proper value previously normalized to 0.0<->1.0. |
|
|
|
|
|
Overloaded function using double precision values. |
|
|
|
|
|
*/ |
|
|
|
|
|
double getUnnormalizedValue(const double& value) const noexcept |
|
|
|
|
|
{ |
|
|
|
|
|
if (value <= 0.0) |
|
|
|
|
|
return min; |
|
|
|
|
|
if (value >= 1.0) |
|
|
|
|
|
return max; |
|
|
|
|
|
|
|
|
|
|
|
return value * (max - min) + min; |
|
|
|
|
|
} |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
/** |
|
|
/** |
|
|