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Start updating pugl

gh-pages
falkTX 10 years ago
parent
commit
ebd3e0efad
11 changed files with 591 additions and 104 deletions
  1. +2
    -2
      dgl/Makefile
  2. +1
    -0
      dgl/src/Window.cpp
  3. +121
    -0
      dgl/src/pugl/common.h
  4. +217
    -0
      dgl/src/pugl/event.h
  5. +32
    -0
      dgl/src/pugl/gl.h
  6. +32
    -0
      dgl/src/pugl/glu.h
  7. +64
    -89
      dgl/src/pugl/pugl.h
  8. +100
    -7
      dgl/src/pugl/pugl_internal.h
  9. +2
    -2
      dgl/src/pugl/pugl_osx.m
  10. +1
    -1
      dgl/src/pugl/pugl_win.cpp
  11. +19
    -3
      dgl/src/pugl/pugl_x11.c

+ 2
- 2
dgl/Makefile View File

@@ -8,8 +8,8 @@ include Makefile.mk

# --------------------------------------------------------------

BUILD_C_FLAGS += $(DGL_FLAGS) -I.
BUILD_CXX_FLAGS += $(DGL_FLAGS) -I.
BUILD_C_FLAGS += $(DGL_FLAGS) -I. -Isrc
BUILD_CXX_FLAGS += $(DGL_FLAGS) -I. -Isrc
LINK_FLAGS += $(DGL_LIBS)

# --------------------------------------------------------------


+ 1
- 0
dgl/src/Window.cpp View File

@@ -15,6 +15,7 @@
*/

// we need this for now
#define PUGL_HAVE_GL 1
#define PUGL_GRAB_FOCUS 1

#include "AppPrivateData.hpp"


+ 121
- 0
dgl/src/pugl/common.h View File

@@ -0,0 +1,121 @@
/*
Copyright 2014 David Robillard <http://drobilla.net>

Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

#ifndef PUGL_COMMON_H_INCLUDED
#define PUGL_COMMON_H_INCLUDED

#ifdef __cplusplus
extern "C" {
#endif

/**
@addtogroup pugl
@{
*/

/**
A Pugl view.
*/
typedef struct PuglViewImpl PuglView;

/**
A native window handle.

On X11, this is a Window.
On OSX, this is an NSView*.
On Windows, this is a HWND.
*/
typedef intptr_t PuglNativeWindow;

/**
Handle for opaque user data.
*/
typedef void* PuglHandle;

/**
Return status code.
*/
typedef enum {
PUGL_SUCCESS = 0
} PuglStatus;

/**
Drawing context type.
*/
typedef enum {
PUGL_GL,
PUGL_CAIRO
} PuglContextType;

/**
Convenience symbols for ASCII control characters.
*/
typedef enum {
PUGL_CHAR_BACKSPACE = 0x08,
PUGL_CHAR_ESCAPE = 0x1B,
PUGL_CHAR_DELETE = 0x7F
} PuglChar;

/**
Keyboard modifier flags.
*/
typedef enum {
PUGL_MOD_SHIFT = 1, /**< Shift key */
PUGL_MOD_CTRL = 1 << 1, /**< Control key */
PUGL_MOD_ALT = 1 << 2, /**< Alt/Option key */
PUGL_MOD_SUPER = 1 << 3 /**< Mod4/Command/Windows key */
} PuglMod;

/**
Special (non-Unicode) keyboard keys.
*/
typedef enum {
PUGL_KEY_F1 = 1,
PUGL_KEY_F2,
PUGL_KEY_F3,
PUGL_KEY_F4,
PUGL_KEY_F5,
PUGL_KEY_F6,
PUGL_KEY_F7,
PUGL_KEY_F8,
PUGL_KEY_F9,
PUGL_KEY_F10,
PUGL_KEY_F11,
PUGL_KEY_F12,
PUGL_KEY_LEFT,
PUGL_KEY_UP,
PUGL_KEY_RIGHT,
PUGL_KEY_DOWN,
PUGL_KEY_PAGE_UP,
PUGL_KEY_PAGE_DOWN,
PUGL_KEY_HOME,
PUGL_KEY_END,
PUGL_KEY_INSERT,
PUGL_KEY_SHIFT,
PUGL_KEY_CTRL,
PUGL_KEY_ALT,
PUGL_KEY_SUPER
} PuglKey;

/**
@}
*/

#ifdef __cplusplus
} /* extern "C" */
#endif

#endif /* PUGL_COMMON_H_INCLUDED */

+ 217
- 0
dgl/src/pugl/event.h View File

@@ -0,0 +1,217 @@
/*
Copyright 2014 David Robillard <http://drobilla.net>

Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

#ifndef PUGL_EVENT_H_INCLUDED
#define PUGL_EVENT_H_INCLUDED

#ifdef __cplusplus
extern "C" {
#else
# include <stdbool.h>
#endif

#include "pugl/common.h"

/**
@addtogroup pugl
@{
*/

/**
The type of a PuglEvent.
*/
typedef enum {
PUGL_BUTTON_PRESS,
PUGL_BUTTON_RELEASE,
PUGL_CONFIGURE,
PUGL_EXPOSE,
PUGL_KEY_PRESS,
PUGL_KEY_RELEASE,
PUGL_ENTER_NOTIFY,
PUGL_LEAVE_NOTIFY,
PUGL_MOTION_NOTIFY,
PUGL_NOTHING,
PUGL_SCROLL
} PuglEventType;

/**
Reason for a PuglEventCrossing.
*/
typedef enum {
PUGL_CROSSING_NORMAL, /**< Crossing due to pointer motion. */
PUGL_CROSSING_GRAB, /**< Crossing due to a grab. */
PUGL_CROSSING_UNGRAB /**< Crossing due to a grab release. */
} PuglCrossingMode;

/**
Common header for all event structs.
*/
typedef struct {
PuglEventType type; /**< Event type. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
} PuglEventAny;

/**
Button press or release event.

For event types PUGL_BUTTON_PRESS and PUGL_BUTTON_RELEASE.
*/
typedef struct {
PuglEventType type; /**< PUGL_BUTTON_PRESS or PUGL_BUTTON_RELEASE. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
uint32_t time; /**< Time in milliseconds. */
double x; /**< View-relative X coordinate. */
double y; /**< View-relative Y coordinate. */
double x_root; /**< Root-relative X coordinate. */
double y_root; /**< Root-relative Y coordinate. */
unsigned state; /**< Bitwise OR of PuglMod flags. */
unsigned button; /**< 1-relative button number. */
} PuglEventButton;

/**
Configure event for when window size or position has changed.
*/
typedef struct {
PuglEventType type; /**< PUGL_CONFIGURE. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
double x; /**< New parent-relative X coordinate. */
double y; /**< New parent-relative Y coordinate. */
double width; /**< New width. */
double height; /**< New height. */
} PuglEventConfigure;

/**
Expose event for when a region must be redrawn.
*/
typedef struct {
PuglEventType type; /**< PUGL_EXPOSE. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
double x; /**< View-relative X coordinate. */
double y; /**< View-relative Y coordinate. */
double width; /**< Width of exposed region. */
double height; /**< Height of exposed region. */
int count; /**< Number of expose events to follow. */
} PuglEventExpose;

/**
Key press event.

Keys that correspond to a Unicode character are expressed as a character
code. For other keys, `character` will be 0 and `special` indicates the key
pressed.
*/
typedef struct {
PuglEventType type; /**< PUGL_KEY_PRESS or PUGL_KEY_RELEASE. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
uint32_t time; /**< Time in milliseconds. */
double x; /**< View-relative X coordinate. */
double y; /**< View-relative Y coordinate. */
double x_root; /**< Root-relative X coordinate. */
double y_root; /**< Root-relative Y coordinate. */
unsigned state; /**< Bitwise OR of PuglMod flags. */
uint32_t character; /**< Unicode character code, or 0. */
PuglKey special; /**< Special key, if character is 0. */
} PuglEventKey;

/**
Pointer crossing event (enter and leave).
*/
typedef struct {
PuglEventType type; /**< PUGL_ENTER_NOTIFY or PUGL_LEAVE_NOTIFY. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
uint32_t time; /**< Time in milliseconds. */
double x; /**< View-relative X coordinate. */
double y; /**< View-relative Y coordinate. */
double x_root; /**< Root-relative X coordinate. */
double y_root; /**< Root-relative Y coordinate. */
unsigned state; /**< Bitwise OR of PuglMod flags. */
PuglCrossingMode mode; /**< Reason for crossing. */
} PuglEventCrossing;

/**
Pointer motion event.
*/
typedef struct {
PuglEventType type; /**< PUGL_MOTION_NOTIFY. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
uint32_t time; /**< Time in milliseconds. */
double x; /**< View-relative X coordinate. */
double y; /**< View-relative Y coordinate. */
double x_root; /**< Root-relative X coordinate. */
double y_root; /**< Root-relative Y coordinate. */
unsigned state; /**< Bitwise OR of PuglMod flags. */
bool is_hint; /**< True iff this event is a motion hint. */
bool focus; /**< True iff this is the focused window. */
} PuglEventMotion;

/**
Scroll event.

The scroll distance is expressed in "lines", an arbitrary unit that
corresponds to a single tick of a detented mouse wheel. For example, `dy` =
1.0 scrolls 1 line up. Some systems and devices support finer resolution
and/or higher values for fast scrolls, so programs should handle any value
gracefully.
*/
typedef struct {
PuglEventType type; /**< PUGL_SCROLL. */
PuglView* view; /**< View that received this event. */
bool send_event; /**< True iff event was sent explicitly. */
uint32_t time; /**< Time in milliseconds. */
double x; /**< View-relative X coordinate. */
double y; /**< View-relative Y coordinate. */
double x_root; /**< Root-relative X coordinate. */
double y_root; /**< Root-relative Y coordinate. */
unsigned state; /**< Bitwise OR of PuglMod flags. */
double dx; /**< Scroll X distance in lines. */
double dy; /**< Scroll Y distance in lines. */
} PuglEventScroll;

/**
Interface event.

This is a union of all event structs. The `type` must be checked to
determine which fields are safe to access. A pointer to PuglEvent can
either be cast to the appropriate type, or the union members used.
*/
typedef union {
PuglEventType type; /**< Event type. */
PuglEventAny any; /**< Valid for all event types. */
PuglEventButton button; /**< PUGL_BUTTON_PRESS, PUGL_BUTTON_RELEASE. */
PuglEventConfigure configure; /**< PUGL_CONFIGURE. */
PuglEventCrossing crossing; /**< PUGL_ENTER_NOTIFY, PUGL_LEAVE_NOTIFY. */
PuglEventExpose expose; /**< PUGL_EXPOSE. */
PuglEventKey key; /**< PUGL_KEY_PRESS, PUGL_KEY_RELEASE. */
PuglEventMotion motion; /**< PUGL_MOTION_NOTIFY. */
PuglEventScroll scroll; /**< PUGL_SCROLL. */
} PuglEvent;

/**
@}
*/

#ifdef __cplusplus
} /* extern "C" */
#endif

#endif /* PUGL_EVENT_H_INCLUDED */

+ 32
- 0
dgl/src/pugl/gl.h View File

@@ -0,0 +1,32 @@
/*
Copyright 2012-2014 David Robillard <http://drobilla.net>

Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

/**
@file gl.h Portable header wrapper for gl.h.

Unfortunately, GL includes vary across platforms so this header allows for
pure portable programs.
*/

#ifdef __APPLE__
# include "OpenGL/gl.h"
#else
# ifdef _WIN32
# include <windows.h> /* Broken Windows GL headers require this */
# endif
# include "GL/gl.h"
#endif


+ 32
- 0
dgl/src/pugl/glu.h View File

@@ -0,0 +1,32 @@
/*
Copyright 2012-2014 David Robillard <http://drobilla.net>

Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

/**
@file gl.h Portable header wrapper for glu.h.

Unfortunately, GL includes vary across platforms so this header allows for
pure portable programs.
*/

#ifdef __APPLE__
# include "OpenGL/glu.h"
#else
# ifdef _WIN32
# include <windows.h> /* Broken Windows GL headers require this */
# endif
# include "GL/glu.h"
#endif


+ 64
- 89
dgl/src/pugl/pugl.h View File

@@ -23,19 +23,8 @@

#include <stdint.h>

/*
This API is pure portable C and contains no platform specific elements, or
even a GL dependency. However, unfortunately GL includes vary across
platforms so they are included here to allow for pure portable programs.
*/
#ifdef __APPLE__
# include "OpenGL/gl.h"
#else
# ifdef _WIN32
# include <windows.h> /* Broken Windows GL headers require this */
# endif
# include "GL/gl.h"
#endif
#include "pugl/common.h"
#include "pugl/event.h"

#ifdef PUGL_SHARED
# ifdef _WIN32
@@ -67,80 +56,9 @@ extern "C" {
*/

/**
An OpenGL view.
*/
typedef struct PuglViewImpl PuglView;

/**
A native window handle.

On X11, this is a Window.
On OSX, this is an NSView*.
On Windows, this is a HWND.
*/
typedef intptr_t PuglNativeWindow;

/**
Return status code.
*/
typedef enum {
PUGL_SUCCESS = 0
} PuglStatus;

/**
Convenience symbols for ASCII control characters.
*/
typedef enum {
PUGL_CHAR_BACKSPACE = 0x08,
PUGL_CHAR_ESCAPE = 0x1B,
PUGL_CHAR_DELETE = 0x7F
} PuglChar;

/**
Special (non-Unicode) keyboard keys.
A function called when an event occurs.
*/
typedef enum {
PUGL_KEY_F1 = 1,
PUGL_KEY_F2,
PUGL_KEY_F3,
PUGL_KEY_F4,
PUGL_KEY_F5,
PUGL_KEY_F6,
PUGL_KEY_F7,
PUGL_KEY_F8,
PUGL_KEY_F9,
PUGL_KEY_F10,
PUGL_KEY_F11,
PUGL_KEY_F12,
PUGL_KEY_LEFT,
PUGL_KEY_UP,
PUGL_KEY_RIGHT,
PUGL_KEY_DOWN,
PUGL_KEY_PAGE_UP,
PUGL_KEY_PAGE_DOWN,
PUGL_KEY_HOME,
PUGL_KEY_END,
PUGL_KEY_INSERT,
PUGL_KEY_SHIFT,
PUGL_KEY_CTRL,
PUGL_KEY_ALT,
PUGL_KEY_SUPER
} PuglKey;

/**
Keyboard modifier flags.
*/
typedef enum {
PUGL_MOD_SHIFT = 1, /**< Shift key */
PUGL_MOD_CTRL = 1 << 1, /**< Control key */
PUGL_MOD_ALT = 1 << 2, /**< Alt/Option key */
PUGL_MOD_SUPER = 1 << 3 /**< Mod4/Command/Windows key */
} PuglMod;

/**
Handle for opaque user data.
*/
typedef void* PuglHandle;
typedef void (*PuglEventFunc)(PuglView* view, const PuglEvent* event);

/**
A function called when the window is closed.
@@ -216,6 +134,12 @@ typedef void (*PuglScrollFunc)(PuglView* view,
*/
typedef void (*PuglSpecialFunc)(PuglView* view, bool press, PuglKey key);

/**
@name Initialization
Configuration functions which must be called before creating a window.
@{
*/

/**
Create a Pugl context.

@@ -246,6 +170,22 @@ puglInitWindowSize(PuglView* view, int width, int height);
PUGL_API void
puglInitResizable(PuglView* view, bool resizable);

/**
Set the context type before creating a window.
*/
PUGL_API void
puglInitContextType(PuglView* view, PuglContextType type);

/**
@}
*/

/**
@name Windows
Window management functions.
@{
*/

/**
Create a window with the settings given by the various puglInit functions.

@@ -266,6 +206,16 @@ puglShowWindow(PuglView* view);
PUGL_API void
puglHideWindow(PuglView* view);

/**
Return the native window handle.
*/
PUGL_API PuglNativeWindow
puglGetNativeWindow(PuglView* view);

/**
@}
*/

/**
Set the handle to be passed to all callbacks.

@@ -284,6 +234,15 @@ puglSetHandle(PuglView* view, PuglHandle handle);
PUGL_API PuglHandle
puglGetHandle(PuglView* view);

/**
Get the drawing context.

For PUGL_GL contexts, this is unused and returns NULL.
For PUGL_CAIRO contexts, this returns a pointer to a cairo_t.
*/
PUGL_API void*
puglGetContext(PuglView* view);

/**
Return the timestamp (if any) of the currently-processing event.
*/
@@ -304,6 +263,18 @@ puglGetModifiers(PuglView* view);
PUGL_API void
puglIgnoreKeyRepeat(PuglView* view, bool ignore);

/**
@name Event Callbacks
Functions to set event callbacks for handling user input.
@{
*/

/**
Set the function to call when an event occurs.
*/
PUGL_API void
puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc);

/**
Set the function to call when the window is closed.
*/
@@ -353,10 +324,14 @@ PUGL_API void
puglSetReshapeFunc(PuglView* view, PuglReshapeFunc reshapeFunc);

/**
Return the native window handle.
@}
*/
PUGL_API PuglNativeWindow
puglGetNativeWindow(PuglView* view);

/**
Grab the input focus.
*/
PUGL_API void
puglGrabFocus(PuglView* view);

/**
Process all pending window events.


+ 100
- 7
dgl/src/pugl/pugl_internal.h View File

@@ -1,5 +1,5 @@
/*
Copyright 2012 David Robillard <http://drobilla.net>
Copyright 2012-2014 David Robillard <http://drobilla.net>

Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@@ -24,11 +24,14 @@
If you are copying the pugl code into your source tree, the following
symbols can be defined to tweak pugl behaviour:

PUGL_HAVE_CAIRO: Include Cairo support code.
PUGL_HAVE_GL: Include OpenGL support code.
PUGL_GRAB_FOCUS: Work around reparent keyboard issues by grabbing focus.
PUGL_VERBOSE: Print GL information to console.
*/

#include "pugl.h"
#include "pugl/pugl.h"
#include "pugl/event.h"

#ifdef PUGL_VERBOSE
# include <stdio.h>
@@ -43,6 +46,7 @@ typedef struct PuglInternalsImpl PuglInternals;

struct PuglViewImpl {
PuglHandle handle;
PuglEventFunc eventFunc;
PuglCloseFunc closeFunc;
PuglDisplayFunc displayFunc;
PuglKeyboardFunc keyboardFunc;
@@ -55,6 +59,7 @@ struct PuglViewImpl {
PuglInternals* impl;

PuglNativeWindow parent;
PuglContextType ctx_type;

int width;
int height;
@@ -68,8 +73,6 @@ struct PuglViewImpl {

PuglInternals* puglInitInternals();

void puglDefaultReshape(PuglView* view, int width, int height);

PuglView*
puglInit(int* pargc, char** argv)
{
@@ -80,7 +83,7 @@ puglInit(int* pargc, char** argv)

PuglInternals* impl = puglInitInternals();
if (!impl) {
free(view);
free(view);
return NULL;
}

@@ -113,6 +116,12 @@ puglInitResizable(PuglView* view, bool resizable)
view->resizable = resizable;
}

void
puglInitContextType(PuglView* view, PuglContextType type)
{
view->ctx_type = type;
}

void
puglSetHandle(PuglView* view, PuglHandle handle)
{
@@ -138,6 +147,12 @@ puglGetModifiers(PuglView* view)
}

void
puglIgnoreKeyRepeat(PuglView* view, bool ignore)
{
view->ignoreKeyRepeat = ignore;
}

static void
puglDefaultReshape(PuglView* view, int width, int height)
{
glMatrixMode(GL_PROJECTION);
@@ -154,9 +169,9 @@ puglDefaultReshape(PuglView* view, int width, int height)
}

void
puglIgnoreKeyRepeat(PuglView* view, bool ignore)
puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc)
{
view->ignoreKeyRepeat = ignore;
view->eventFunc = eventFunc;
}

void
@@ -206,3 +221,81 @@ puglSetSpecialFunc(PuglView* view, PuglSpecialFunc specialFunc)
{
view->specialFunc = specialFunc;
}

void
puglEnterContext(PuglView* view);

void
puglLeaveContext(PuglView* view, bool flush);

static void
puglDispatchEvent(PuglView* view, const PuglEvent* event)
{
if (view->eventFunc) {
view->eventFunc(view, event);
}

switch (event->type) {
case PUGL_CONFIGURE:
puglEnterContext(view);
view->width = event->configure.width;
view->height = event->configure.height;
if (view->reshapeFunc) {
view->reshapeFunc(view, view->width, view->height);
}
puglLeaveContext(view, false);
break;
case PUGL_EXPOSE:
if (event->expose.count == 0) {
puglEnterContext(view);
if (view->displayFunc) {
view->displayFunc(view);
}
view->redisplay = false;
puglLeaveContext(view, true);
}
break;
case PUGL_MOTION_NOTIFY:
view->event_timestamp_ms = event->motion.time;
view->mods = event->motion.state;
if (view->motionFunc) {
view->motionFunc(view, event->motion.x, event->motion.y);
}
break;
case PUGL_SCROLL:
if (view->scrollFunc) {
view->scrollFunc(view,
event->scroll.x, event->scroll.y,
event->scroll.dx, event->scroll.dy);
}
break;
case PUGL_BUTTON_PRESS:
case PUGL_BUTTON_RELEASE:
view->event_timestamp_ms = event->button.time;
view->mods = event->button.state;
if (view->mouseFunc) {
view->mouseFunc(view,
event->button.button,
event->type == PUGL_BUTTON_PRESS,
event->button.x,
event->button.y);
}
break;
case PUGL_KEY_PRESS:
case PUGL_KEY_RELEASE:
view->event_timestamp_ms = event->key.time;
view->mods = event->key.state;
if (event->key.special && view->specialFunc) {
view->specialFunc(view,
event->type == PUGL_KEY_PRESS,
event->key.special);
} else if (event->key.character && view->keyboardFunc) {
view->keyboardFunc(view,
event->type == PUGL_KEY_PRESS,
event->key.character);
}
break;
default:
break;
}
}

+ 2
- 2
dgl/src/pugl/pugl_osx.m View File

@@ -1,5 +1,5 @@
/*
Copyright 2012 David Robillard <http://drobilla.net>
Copyright 2012-2014 David Robillard <http://drobilla.net>

Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@@ -22,7 +22,7 @@

#import <Cocoa/Cocoa.h>

#include "pugl_internal.h"
#include "pugl/pugl_internal.h"

@interface PuglWindow : NSWindow
{


+ 1
- 1
dgl/src/pugl/pugl_win.cpp View File

@@ -26,7 +26,7 @@
#include <stdlib.h>
#include <time.h>

#include "pugl_internal.h"
#include "pugl/pugl_internal.h"

#ifndef WM_MOUSEWHEEL
# define WM_MOUSEWHEEL 0x020A


+ 19
- 3
dgl/src/pugl/pugl_x11.c View File

@@ -1,5 +1,6 @@
/*
Copyright 2012-2014 David Robillard <http://drobilla.net>
Copyright 2013 Robin Gareus <robin@gareus.org>
Copyright 2011-2012 Ben Loftis, Harrison Consoles

Permission to use, copy, modify, and/or distribute this software for any
@@ -23,20 +24,35 @@
#include <stdlib.h>
#include <string.h>

#include <GL/gl.h>
#include <GL/glx.h>
#include <X11/Xatom.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>

#include "pugl_internal.h"
#ifdef PUGL_HAVE_GL
#include <GL/gl.h>
#include <GL/glx.h>
#endif

#ifdef PUGL_HAVE_CAIRO
#include <cairo/cairo.h>
#include <cairo/cairo-xlib.h>
#endif

#include "pugl/event.h"
#include "pugl/pugl_internal.h"

struct PuglInternalsImpl {
Display* display;
int screen;
Window win;
#ifdef PUGL_HAVE_CAIRO
cairo_t* cr;
#endif
#ifdef PUGL_HAVE_GL
GLXContext ctx;
Bool doubleBuffered;
#endif
};

/**


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