| @@ -160,7 +160,7 @@ static const char* const lv2ManifestUiSupportedOptions[] = | |||||
| }; | }; | ||||
| #endif // DISTRHO_PLUGIN_HAS_UI | #endif // DISTRHO_PLUGIN_HAS_UI | ||||
| static void addAttribute(DISTRHO::String& text, | |||||
| static void addAttribute(DISTRHO_NAMESPACE::String& text, | |||||
| const char* const attribute, | const char* const attribute, | ||||
| const char* const values[], | const char* const values[], | ||||
| const uint indent, | const uint indent, | ||||
| @@ -18,11 +18,6 @@ | |||||
| START_NAMESPACE_DISTRHO | START_NAMESPACE_DISTRHO | ||||
| /** | |||||
| We need the Color class from DGL. | |||||
| */ | |||||
| using DGL::Color; | |||||
| /** | /** | ||||
| Smooth meters a bit. | Smooth meters a bit. | ||||
| */ | */ | ||||
| @@ -18,11 +18,6 @@ | |||||
| START_NAMESPACE_DISTRHO | START_NAMESPACE_DISTRHO | ||||
| /** | |||||
| We need the rectangle class from DGL. | |||||
| */ | |||||
| using DGL::Rectangle; | |||||
| // ----------------------------------------------------------------------------------------------------------- | // ----------------------------------------------------------------------------------------------------------- | ||||
| class ExampleUIParameters : public UI | class ExampleUIParameters : public UI | ||||