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Fix build

pull/506/head
falkTX 2 months ago
parent
commit
a86a9efbdb
4 changed files with 17 additions and 16 deletions
  1. +2
    -2
      dgl/OpenGL.hpp
  2. +2
    -0
      dgl/src/NanoVG.cpp
  3. +10
    -11
      dgl/src/OpenGL3.cpp
  4. +3
    -3
      dgl/src/nanovg/nanovg_gl.h

+ 2
- 2
dgl/OpenGL.hpp View File

@@ -31,7 +31,7 @@ ImageFormat asDISTRHOImageFormat(const GLenum format)
{
switch (format)
{
#if defined(DGL_USE_OPENGL3) && !defined(DGL_USE_GLES2)
#if defined(DGL_USE_OPENGL3)
case GL_RED:
#else
case GL_LUMINANCE:
@@ -58,7 +58,7 @@ GLenum asOpenGLImageFormat(const ImageFormat format)
case kImageFormatNull:
break;
case kImageFormatGrayscale:
#if defined(DGL_USE_OPENGL3) && !defined(DGL_USE_GLES2)
#if defined(DGL_USE_OPENGL3)
return GL_RED;
#else
return GL_LUMINANCE;


+ 2
- 0
dgl/src/NanoVG.cpp View File

@@ -89,6 +89,8 @@ DGL_EXT(PFNGLUNIFORMBLOCKBINDINGPROC, glUniformBlockBinding)
//#define STB_IMAGE_STATIC
#if defined(DGL_USE_GLES2)
# define NANOVG_GLES2_IMPLEMENTATION
#elif defined(DGL_USE_GLES3)
# define NANOVG_GLES3_IMPLEMENTATION
#elif defined(DGL_USE_OPENGL3)
# define NANOVG_GL3_IMPLEMENTATION
#else


+ 10
- 11
dgl/src/OpenGL3.cpp View File

@@ -48,6 +48,15 @@ START_NAMESPACE_DGL
#if defined(DGL_USE_GLES2) && defined(DGL_USE_GLES3)
# error Build config error, both GLESv2 and GLESv3 requested at the same time
#endif
#if defined(DGL_USE_GLES2) && !defined(DGL_USE_GLES)
# error Build config error, DGL_USE_GLES2 is defined but DGL_USE_GLES is not
#endif
#if defined(DGL_USE_GLES3) && !defined(DGL_USE_GLES)
# error Build config error, DGL_USE_GLES3 is defined but DGL_USE_GLES is not
#endif
#if defined(DGL_USE_GLES) && !(defined(DGL_USE_GLES2) || defined(DGL_USE_GLES3))
# error Build config error, DGL_USE_GLES is defined which requires either DGL_USE_GLES2 or DGL_USE_GLES3
#endif

// --------------------------------------------------------------------------------------------------------------------

@@ -384,7 +393,7 @@ static void setupOpenGLImage(const OpenGLImage& image, GLuint textureId)
intformat = GL_RGB;
break;
case kImageFormatGrayscale:
#if defined(DGL_USE_GLES3)
#if defined(DGL_USE_GLES)
intformat = GL_R8;
#elif defined(DGL_USE_OPENGL3)
intformat = GL_RED;
@@ -422,18 +431,8 @@ static void setupOpenGLImage(const OpenGLImage& image, GLuint textureId)
glBindTexture(GL_TEXTURE_2D, 0);
}

// static void drawOpenGLImage(const GraphicsContext& context,
// const OpenGLImage& image,
// const Point<int>& pos,
// const GLuint textureId,
// bool& setupCalled)
// {
// }

void OpenGLImage::drawAt(const GraphicsContext& context, const Point<int>& pos)
{
// drawOpenGLImage(context, *this, pos, textureId, setupCalled);

if (textureId == 0 || isInvalid())
return;



+ 3
- 3
dgl/src/nanovg/nanovg_gl.h View File

@@ -852,9 +852,9 @@ static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int im
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
break;
default:
#if defined(NANOVG_GLES2) || defined (NANOVG_GL2)
#if defined (NANOVG_GL2)
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
#elif defined(NANOVG_GLES3)
#elif defined(NANOVG_GLES2) || defined(NANOVG_GLES3)
glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
@@ -972,7 +972,7 @@ static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data);
break;
default:
#if defined(NANOVG_GLES2) || defined(NANOVG_GL2)
#if defined(NANOVG_GL2)
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
#else
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data);


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