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@@ -54,6 +54,18 @@ DGL_EXT(PFNGLUNIFORM4FVPROC, glUniform4fv) |
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DGL_EXT(PFNGLUSEPROGRAMPROC, glUseProgram) |
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DGL_EXT(PFNGLVERTEXATTRIBPOINTERPROC, glVertexAttribPointer) |
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DGL_EXT(PFNGLBLENDFUNCSEPARATEPROC, glBlendFuncSeparate) |
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# ifdef DGL_USE_NANOVG_FBO |
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DGL_EXT(PFNGLBINDFRAMEBUFFERPROC, glBindFramebuffer) |
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DGL_EXT(PFNGLBINDRENDERBUFFERPROC, glBindRenderbuffer) |
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DGL_EXT(PFNGLCHECKFRAMEBUFFERSTATUSPROC, glCheckFramebufferStatus) |
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DGL_EXT(PFNGLDELETEFRAMEBUFFERSPROC, glDeleteFramebuffers) |
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DGL_EXT(PFNGLDELETERENDERBUFFERSPROC, glDeleteRenderbuffers) |
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DGL_EXT(PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D) |
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DGL_EXT(PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer) |
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DGL_EXT(PFNGLGENFRAMEBUFFERSPROC, glGenFramebuffers) |
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DGL_EXT(PFNGLGENRENDERBUFFERSPROC, glGenRenderbuffers) |
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DGL_EXT(PFNGLRENDERBUFFERSTORAGEPROC, glRenderbufferStorage) |
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# endif |
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# ifdef DGL_USE_OPENGL3 |
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DGL_EXT(PFNGLBINDBUFFERRANGEPROC, glBindBufferRange) |
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DGL_EXT(PFNGLBINDVERTEXARRAYPROC, glBindVertexArray) |
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@@ -150,6 +162,18 @@ DGL_EXT(PFNGLUNIFORM4FVPROC, glUniform4fv) |
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DGL_EXT(PFNGLUSEPROGRAMPROC, glUseProgram) |
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DGL_EXT(PFNGLVERTEXATTRIBPOINTERPROC, glVertexAttribPointer) |
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DGL_EXT(PFNGLBLENDFUNCSEPARATEPROC, glBlendFuncSeparate) |
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# ifdef DGL_USE_NANOVG_FBO |
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DGL_EXT(PFNGLBINDFRAMEBUFFERPROC, glBindFramebuffer) |
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DGL_EXT(PFNGLBINDRENDERBUFFERPROC, glBindRenderbuffer) |
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DGL_EXT(PFNGLCHECKFRAMEBUFFERSTATUSPROC, glCheckFramebufferStatus) |
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DGL_EXT(PFNGLDELETEFRAMEBUFFERSPROC, glDeleteFramebuffers) |
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DGL_EXT(PFNGLDELETERENDERBUFFERSPROC, glDeleteRenderbuffers) |
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DGL_EXT(PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D) |
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DGL_EXT(PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer) |
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DGL_EXT(PFNGLGENFRAMEBUFFERSPROC, glGenFramebuffers) |
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DGL_EXT(PFNGLGENRENDERBUFFERSPROC, glGenRenderbuffers) |
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DGL_EXT(PFNGLRENDERBUFFERSTORAGEPROC, glRenderbufferStorage) |
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# endif |
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# ifdef DGL_USE_OPENGL3 |
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DGL_EXT(PFNGLBINDBUFFERRANGEPROC, glBindBufferRange) |
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DGL_EXT(PFNGLBINDVERTEXARRAYPROC, glBindVertexArray) |
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