@@ -144,7 +144,7 @@ void d_sleep(const uint secs) | |||||
DISTRHO_SAFE_ASSERT_RETURN(secs > 0,); | DISTRHO_SAFE_ASSERT_RETURN(secs > 0,); | ||||
try { | try { | ||||
#ifdef DISTRHO_OS_WIN | |||||
#ifdef DISTRHO_OS_WINDOWS | |||||
::Sleep(secs * 1000); | ::Sleep(secs * 1000); | ||||
#else | #else | ||||
::sleep(secs); | ::sleep(secs); | ||||
@@ -158,7 +158,7 @@ void d_msleep(const uint msecs) | |||||
DISTRHO_SAFE_ASSERT_RETURN(msecs > 0,); | DISTRHO_SAFE_ASSERT_RETURN(msecs > 0,); | ||||
try { | try { | ||||
#ifdef DISTRHO_OS_WIN | |||||
#ifdef DISTRHO_OS_WINDOWS | |||||
::Sleep(msecs); | ::Sleep(msecs); | ||||
#else | #else | ||||
::usleep(msecs * 1000); | ::usleep(msecs * 1000); | ||||
@@ -753,7 +753,7 @@ private: | |||||
fPlugin.setState(newKey, newValue); | fPlugin.setState(newKey, newValue); | ||||
// check if we want to save this key | // check if we want to save this key | ||||
if (! fPlugin.wantsStateKey(newKey)) | |||||
if (! fPlugin.wantStateKey(newKey)) | |||||
return; | return; | ||||
// check if key already exists | // check if key already exists | ||||
@@ -84,7 +84,7 @@ public: | |||||
wchar_t* text = L"A Quick Brown Fox Jumps Over The Lazy Dog 0123456789"; | wchar_t* text = L"A Quick Brown Fox Jumps Over The Lazy Dog 0123456789"; | ||||
#if 1 | #if 1 | ||||
atlas = texture_atlas_new(600, 300, 2); | |||||
atlas = texture_atlas_new(600, 300, 1); | |||||
DISTRHO_SAFE_ASSERT_RETURN(atlas != nullptr,); | DISTRHO_SAFE_ASSERT_RETURN(atlas != nullptr,); | ||||
//fontmgr = font_manager_new(600, 200, 2); | //fontmgr = font_manager_new(600, 200, 2); | ||||
@@ -175,8 +175,8 @@ private: | |||||
//mat4_set_identity(&view); | //mat4_set_identity(&view); | ||||
glViewport(0, 0, width, height); | glViewport(0, 0, width, height); | ||||
mat4_set_orthographic(&projection, 0, width, 0, height, width, height); | |||||
//mat4_set_orthographic(&projection, 0, width, 0, height, -1, 1); | |||||
//mat4_set_orthographic(&projection, 0, width, 0, height, width, height); | |||||
mat4_set_orthographic(&projection, 0, width, 0, height, -1, 1); | |||||
} | } | ||||
texture_atlas_t* atlas; | texture_atlas_t* atlas; | ||||