| @@ -259,7 +259,7 @@ protected: | |||||
| The default implementation does nothing. | The default implementation does nothing. | ||||
| */ | */ | ||||
| virtual void uiFocus(bool focus, CrossingMode mode); | |||||
| virtual void uiFocus(bool focus, DGL_NAMESPACE::CrossingMode mode); | |||||
| /** | /** | ||||
| Window reshape function, called when the window is resized. | Window reshape function, called when the window is resized. | ||||
| @@ -100,7 +100,7 @@ static void initSignalHandler() | |||||
| // ----------------------------------------------------------------------- | // ----------------------------------------------------------------------- | ||||
| #if DISTRHO_PLUGIN_HAS_UI | #if DISTRHO_PLUGIN_HAS_UI | ||||
| class PluginJack : public IdleCallback | |||||
| class PluginJack : public DGL_NAMESPACE::IdleCallback | |||||
| #else | #else | ||||
| class PluginJack | class PluginJack | ||||
| #endif | #endif | ||||
| @@ -161,7 +161,7 @@ void UI::sampleRateChanged(double) | |||||
| /* ------------------------------------------------------------------------------------------------------------ | /* ------------------------------------------------------------------------------------------------------------ | ||||
| * UI Callbacks (optional) */ | * UI Callbacks (optional) */ | ||||
| void UI::uiFocus(bool, CrossingMode) | |||||
| void UI::uiFocus(bool, DGL_NAMESPACE::CrossingMode) | |||||
| { | { | ||||
| } | } | ||||
| @@ -93,7 +93,7 @@ struct OscData { | |||||
| // ----------------------------------------------------------------------- | // ----------------------------------------------------------------------- | ||||
| class UIDssi : public IdleCallback | |||||
| class UIDssi : public DGL_NAMESPACE::IdleCallback | |||||
| { | { | ||||
| public: | public: | ||||
| UIDssi(const OscData& oscData, const char* const uiTitle, const double sampleRate) | UIDssi(const OscData& oscData, const char* const uiTitle, const double sampleRate) | ||||
| @@ -195,7 +195,7 @@ public: | |||||
| // ------------------------------------------------------------------- | // ------------------------------------------------------------------- | ||||
| #if DISTRHO_PLUGIN_HAS_EXTERNAL_UI | #if DISTRHO_PLUGIN_HAS_EXTERNAL_UI | ||||
| void exec(IdleCallback* const cb) | |||||
| void exec(DGL_NAMESPACE::IdleCallback* const cb) | |||||
| { | { | ||||
| DISTRHO_SAFE_ASSERT_RETURN(cb != nullptr,); | DISTRHO_SAFE_ASSERT_RETURN(cb != nullptr,); | ||||
| DISTRHO_SAFE_ASSERT_RETURN(ui != nullptr,); | DISTRHO_SAFE_ASSERT_RETURN(ui != nullptr,); | ||||
| @@ -228,7 +228,7 @@ public: | |||||
| } | } | ||||
| #else | #else | ||||
| # if DISTRHO_UI_IS_STANDALONE | # if DISTRHO_UI_IS_STANDALONE | ||||
| void exec(IdleCallback* const cb) | |||||
| void exec(DGL_NAMESPACE::IdleCallback* const cb) | |||||
| { | { | ||||
| DISTRHO_SAFE_ASSERT_RETURN(cb != nullptr,); | DISTRHO_SAFE_ASSERT_RETURN(cb != nullptr,); | ||||
| @@ -239,7 +239,7 @@ public: | |||||
| ui(uiPtr) {} | ui(uiPtr) {} | ||||
| protected: | protected: | ||||
| void onFocus(const bool focus, const CrossingMode mode) override | |||||
| void onFocus(const bool focus, const DGL_NAMESPACE::CrossingMode mode) override | |||||
| { | { | ||||
| DISTRHO_SAFE_ASSERT_RETURN(ui != nullptr,); | DISTRHO_SAFE_ASSERT_RETURN(ui != nullptr,); | ||||