|
|
@@ -232,7 +232,7 @@ BASE_FLAGS += $(DGL_FLAGS) |
|
|
|
|
|
|
|
ifeq ($(MACOS),true) |
|
|
|
VST2_CONTENTS = $(NAME).vst/Contents |
|
|
|
VST2_FILENAME = $(VST2_CONTENTS)/MacOS/$(NAME) |
|
|
|
VST2_FILENAME = $(NAME).vst/Contents/MacOS/$(NAME) |
|
|
|
else ifeq ($(USE_VST2_BUNDLE),true) |
|
|
|
VST2_FILENAME = $(NAME).vst/$(NAME)$(LIB_EXT) |
|
|
|
else |
|
|
@@ -243,18 +243,12 @@ endif |
|
|
|
# Set VST3 filename, see https://vst3sdk-doc.diatonic.jp/doc/vstinterfaces/vst3loc.html |
|
|
|
|
|
|
|
ifeq ($(LINUX),true) |
|
|
|
VST3_FILENAME = $(NAME).vst3/Contents/$(TARGET_PROCESSOR)-linux/$(NAME).so |
|
|
|
VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME)$(LIB_EXT) |
|
|
|
else ifeq ($(MACOS),true) |
|
|
|
VST3_CONTENTS = $(NAME).vst3/Contents |
|
|
|
VST3_FILENAME = $(VST3_CONTENTS)/MacOS/$(NAME) |
|
|
|
else ifeq ($(WASM),true) |
|
|
|
VST3_FILENAME = $(NAME).vst3/Contents/wasm/$(NAME).vst3 |
|
|
|
else ifeq ($(WINDOWS),true) |
|
|
|
ifeq ($(CPU_I386),true) |
|
|
|
VST3_FILENAME = $(NAME).vst3/Contents/x86-win/$(NAME).vst3 |
|
|
|
else ifeq ($(CPU_X86_64),true) |
|
|
|
VST3_FILENAME = $(NAME).vst3/Contents/x86_64-win/$(NAME).vst3 |
|
|
|
endif |
|
|
|
VST3_FILENAME = $(NAME).vst3/Contents/MacOS/$(NAME) |
|
|
|
else ifneq ($(VST3_BINARY_DIR),) |
|
|
|
VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME).vst3 |
|
|
|
endif |
|
|
|
|
|
|
|
# --------------------------------------------------------------------------------------------------------------------- |
|
|
|