@@ -28,5 +28,6 @@ | |||
# undef far | |||
# undef near | |||
# define ABC ABC_ | |||
# define Chord Chord_ | |||
# define VOID VOID_ | |||
#endif |
@@ -24,7 +24,7 @@ PLUGIN_FILES = plugins.cpp | |||
PLUGIN_FILES += $(filter-out AmalgamatedHarmonics/src/AH.cpp,$(wildcard AmalgamatedHarmonics/src/*.cpp)) | |||
# modules/types which are present in other plugins | |||
AMALGAMATEDHARMONICS_CUSTOM = BasePinkNoiseGenerator LowFrequencyOscillator Pattern PinkNoiseGenerator RedNoiseGenerator | |||
AMALGAMATEDHARMONICS_CUSTOM = BasePinkNoiseGenerator EvenVCO LowFrequencyOscillator Pattern PinkNoiseGenerator RedNoiseGenerator | |||
# -------------------------------------------------------------- | |||
# AnimatedCircuits | |||
@@ -38,7 +38,7 @@ PLUGIN_FILES += $(filter-out AS/src/AS.cpp,$(wildcard AS/src/*.cpp)) | |||
PLUGIN_FILES += AS/freeverb/revmodel.cpp | |||
# modules/types which are present in other plugins | |||
AS_CUSTOM = ADSR LabelDisplayWidget LowFrequencyOscillator Param VCA allpass comb revmodel | |||
AS_CUSTOM = ADSR LabelDisplayWidget LowFrequencyOscillator VCA allpass comb revmodel | |||
# -------------------------------------------------------------- | |||
# AudibleInstruments | |||
@@ -145,9 +145,6 @@ PLUGIN_FILES += AudibleInstruments/eurorack/streams/compressor.cc | |||
PLUGIN_FILES += $(filter-out Befaco/src/plugin.cpp,$(wildcard Befaco/src/*.cpp)) | |||
PLUGIN_BINARIES += Befaco/src/SpringReverbIR.pcm | |||
# modules/types which are present in other plugins | |||
BEFACO_CUSTOM = EvenVCO | |||
# -------------------------------------------------------------- | |||
# Bidoo | |||
@@ -34,7 +34,12 @@ GLFWAPI int glfwGetKeyScancode(int key) { return 0; } | |||
namespace rack { | |||
namespace window { | |||
DISTRHO_NAMESPACE::UI* lastUI = nullptr; | |||
struct Window::Internal { | |||
int mods; | |||
DISTRHO_NAMESPACE::UI* ui; | |||
// more stuff below | |||
}; | |||
void WindowInit(Window* window, DISTRHO_NAMESPACE::UI* ui); | |||
} | |||
} | |||
@@ -77,11 +82,8 @@ public: | |||
fContext->scene = new rack::app::Scene; | |||
fContext->event->rootWidget = fContext->scene; | |||
// Initialize context | |||
d_stdout("UI context ptr %p", NanoVG::getContext()); | |||
rack::window::lastUI = this; | |||
fContext->window = new rack::window::Window; | |||
rack::window::lastUI = nullptr; | |||
rack::window::WindowInit(fContext->window, this); | |||
// Hide non-wanted menu entries | |||
typedef rack::ui::Button rButton; | |||
@@ -23,7 +23,6 @@ | |||
namespace rack { | |||
namespace window { | |||
extern DISTRHO_NAMESPACE::UI* lastUI; | |||
static const math::Vec minWindowSize = math::Vec(640, 480); | |||
@@ -69,8 +68,9 @@ std::shared_ptr<Image> Image::load(const std::string& filename) { | |||
struct Window::Internal { | |||
DISTRHO_NAMESPACE::UI* ui; | |||
math::Vec size; | |||
int mods = 0; | |||
DISTRHO_NAMESPACE::UI* ui = nullptr; | |||
math::Vec size = minWindowSize; | |||
std::string lastWindowTitle; | |||
@@ -88,24 +88,22 @@ struct Window::Internal { | |||
Window::Window() { | |||
internal = new Internal; | |||
internal->ui = lastUI; | |||
internal->size = minWindowSize; | |||
int err; | |||
} | |||
void WindowInit(Window* const window, DISTRHO_NAMESPACE::UI* const ui) | |||
{ | |||
const GLubyte* vendor = glGetString(GL_VENDOR); | |||
const GLubyte* renderer = glGetString(GL_RENDERER); | |||
const GLubyte* version = glGetString(GL_VERSION); | |||
INFO("Renderer: %s %s", vendor, renderer); | |||
INFO("OpenGL: %s", version); | |||
INFO("UI pointer: %p", lastUI); | |||
vg = lastUI->getContext(); | |||
fbVg = nvgCreateSharedGL2(vg, NVG_ANTIALIAS); | |||
window->vg = ui->getContext(); | |||
window->fbVg = nvgCreateSharedGL2(window->vg, NVG_ANTIALIAS); | |||
// Load default Blendish font | |||
uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf")); | |||
bndSetFont(uiFont->handle); | |||
window->uiFont = window->loadFont(asset::system("res/fonts/DejaVuSans.ttf")); | |||
bndSetFont(window->uiFont->handle); | |||
if (APP->scene) { | |||
widget::Widget::ContextCreateEvent e; | |||
@@ -113,7 +111,6 @@ Window::Window() { | |||
} | |||
} | |||
Window::~Window() { | |||
if (APP->scene) { | |||
widget::Widget::ContextDestroyEvent e; | |||
@@ -326,28 +323,5 @@ bool& Window::fbDirtyOnSubpixelChange() { | |||
} | |||
void mouseButtonCallback(Context* ctx, int button, int action, int mods) { | |||
} | |||
void cursorPosCallback(Context* ctx, double xpos, double ypos) { | |||
} | |||
void cursorEnterCallback(Context* ctx, int entered) { | |||
if (!entered) { | |||
ctx->event->handleLeave(); | |||
} | |||
} | |||
void scrollCallback(Context* ctx, double x, double y) { | |||
} | |||
void charCallback(Context* ctx, unsigned int codepoint) { | |||
} | |||
void keyCallback(Context* ctx, int key, int scancode, int action, int mods) { | |||
} | |||
} // namespace window | |||
} // namespace rack |