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Fix windows build, cleanup

Signed-off-by: falkTX <falktx@falktx.com>
tags/22.02
falkTX 3 years ago
parent
commit
2ccdd992bc
Signed by: falkTX <falktx@falktx.com> GPG Key ID: CDBAA37ABC74FBA0
4 changed files with 20 additions and 46 deletions
  1. +1
    -0
      include/rack.hpp
  2. +2
    -5
      plugins/Makefile
  3. +7
    -5
      src/CardinalUI.cpp
  4. +10
    -36
      src/Window.cpp

+ 1
- 0
include/rack.hpp View File

@@ -28,5 +28,6 @@
# undef far # undef far
# undef near # undef near
# define ABC ABC_ # define ABC ABC_
# define Chord Chord_
# define VOID VOID_ # define VOID VOID_
#endif #endif

+ 2
- 5
plugins/Makefile View File

@@ -24,7 +24,7 @@ PLUGIN_FILES = plugins.cpp
PLUGIN_FILES += $(filter-out AmalgamatedHarmonics/src/AH.cpp,$(wildcard AmalgamatedHarmonics/src/*.cpp)) PLUGIN_FILES += $(filter-out AmalgamatedHarmonics/src/AH.cpp,$(wildcard AmalgamatedHarmonics/src/*.cpp))


# modules/types which are present in other plugins # modules/types which are present in other plugins
AMALGAMATEDHARMONICS_CUSTOM = BasePinkNoiseGenerator LowFrequencyOscillator Pattern PinkNoiseGenerator RedNoiseGenerator
AMALGAMATEDHARMONICS_CUSTOM = BasePinkNoiseGenerator EvenVCO LowFrequencyOscillator Pattern PinkNoiseGenerator RedNoiseGenerator


# -------------------------------------------------------------- # --------------------------------------------------------------
# AnimatedCircuits # AnimatedCircuits
@@ -38,7 +38,7 @@ PLUGIN_FILES += $(filter-out AS/src/AS.cpp,$(wildcard AS/src/*.cpp))
PLUGIN_FILES += AS/freeverb/revmodel.cpp PLUGIN_FILES += AS/freeverb/revmodel.cpp


# modules/types which are present in other plugins # modules/types which are present in other plugins
AS_CUSTOM = ADSR LabelDisplayWidget LowFrequencyOscillator Param VCA allpass comb revmodel
AS_CUSTOM = ADSR LabelDisplayWidget LowFrequencyOscillator VCA allpass comb revmodel


# -------------------------------------------------------------- # --------------------------------------------------------------
# AudibleInstruments # AudibleInstruments
@@ -145,9 +145,6 @@ PLUGIN_FILES += AudibleInstruments/eurorack/streams/compressor.cc
PLUGIN_FILES += $(filter-out Befaco/src/plugin.cpp,$(wildcard Befaco/src/*.cpp)) PLUGIN_FILES += $(filter-out Befaco/src/plugin.cpp,$(wildcard Befaco/src/*.cpp))
PLUGIN_BINARIES += Befaco/src/SpringReverbIR.pcm PLUGIN_BINARIES += Befaco/src/SpringReverbIR.pcm


# modules/types which are present in other plugins
BEFACO_CUSTOM = EvenVCO

# -------------------------------------------------------------- # --------------------------------------------------------------
# Bidoo # Bidoo




+ 7
- 5
src/CardinalUI.cpp View File

@@ -34,7 +34,12 @@ GLFWAPI int glfwGetKeyScancode(int key) { return 0; }


namespace rack { namespace rack {
namespace window { namespace window {
DISTRHO_NAMESPACE::UI* lastUI = nullptr;
struct Window::Internal {
int mods;
DISTRHO_NAMESPACE::UI* ui;
// more stuff below
};
void WindowInit(Window* window, DISTRHO_NAMESPACE::UI* ui);
} }
} }


@@ -77,11 +82,8 @@ public:
fContext->scene = new rack::app::Scene; fContext->scene = new rack::app::Scene;
fContext->event->rootWidget = fContext->scene; fContext->event->rootWidget = fContext->scene;


// Initialize context
d_stdout("UI context ptr %p", NanoVG::getContext());
rack::window::lastUI = this;
fContext->window = new rack::window::Window; fContext->window = new rack::window::Window;
rack::window::lastUI = nullptr;
rack::window::WindowInit(fContext->window, this);


// Hide non-wanted menu entries // Hide non-wanted menu entries
typedef rack::ui::Button rButton; typedef rack::ui::Button rButton;


+ 10
- 36
src/Window.cpp View File

@@ -23,7 +23,6 @@
namespace rack { namespace rack {
namespace window { namespace window {


extern DISTRHO_NAMESPACE::UI* lastUI;


static const math::Vec minWindowSize = math::Vec(640, 480); static const math::Vec minWindowSize = math::Vec(640, 480);


@@ -69,8 +68,9 @@ std::shared_ptr<Image> Image::load(const std::string& filename) {




struct Window::Internal { struct Window::Internal {
DISTRHO_NAMESPACE::UI* ui;
math::Vec size;
int mods = 0;
DISTRHO_NAMESPACE::UI* ui = nullptr;
math::Vec size = minWindowSize;


std::string lastWindowTitle; std::string lastWindowTitle;


@@ -88,24 +88,22 @@ struct Window::Internal {


Window::Window() { Window::Window() {
internal = new Internal; internal = new Internal;
internal->ui = lastUI;
internal->size = minWindowSize;

int err;
}


void WindowInit(Window* const window, DISTRHO_NAMESPACE::UI* const ui)
{
const GLubyte* vendor = glGetString(GL_VENDOR); const GLubyte* vendor = glGetString(GL_VENDOR);
const GLubyte* renderer = glGetString(GL_RENDERER); const GLubyte* renderer = glGetString(GL_RENDERER);
const GLubyte* version = glGetString(GL_VERSION); const GLubyte* version = glGetString(GL_VERSION);
INFO("Renderer: %s %s", vendor, renderer); INFO("Renderer: %s %s", vendor, renderer);
INFO("OpenGL: %s", version); INFO("OpenGL: %s", version);
INFO("UI pointer: %p", lastUI);


vg = lastUI->getContext();
fbVg = nvgCreateSharedGL2(vg, NVG_ANTIALIAS);
window->vg = ui->getContext();
window->fbVg = nvgCreateSharedGL2(window->vg, NVG_ANTIALIAS);


// Load default Blendish font // Load default Blendish font
uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
bndSetFont(uiFont->handle);
window->uiFont = window->loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
bndSetFont(window->uiFont->handle);


if (APP->scene) { if (APP->scene) {
widget::Widget::ContextCreateEvent e; widget::Widget::ContextCreateEvent e;
@@ -113,7 +111,6 @@ Window::Window() {
} }
} }



Window::~Window() { Window::~Window() {
if (APP->scene) { if (APP->scene) {
widget::Widget::ContextDestroyEvent e; widget::Widget::ContextDestroyEvent e;
@@ -326,28 +323,5 @@ bool& Window::fbDirtyOnSubpixelChange() {
} }




void mouseButtonCallback(Context* ctx, int button, int action, int mods) {

}

void cursorPosCallback(Context* ctx, double xpos, double ypos) {
}

void cursorEnterCallback(Context* ctx, int entered) {
if (!entered) {
ctx->event->handleLeave();
}
}

void scrollCallback(Context* ctx, double x, double y) {
}

void charCallback(Context* ctx, unsigned int codepoint) {
}

void keyCallback(Context* ctx, int key, int scancode, int action, int mods) {
}


} // namespace window } // namespace window
} // namespace rack } // namespace rack

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