You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

261 lines
6.8KB

  1. /* SpiralSynthModular
  2. * Copyleft (C) 2002 David Griffiths <dave@pawfal.org>
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  17. */
  18. #ifndef SPIRALSYNTHMODULAR
  19. #define SPIRALSYNTHMODULAR
  20. #include <FL/Fl.H>
  21. #include <FL/x.H>
  22. #include <FL/Fl_Double_Window.H>
  23. #include <FL/Fl_Group.H>
  24. #include <FL/Fl_Box.H>
  25. #include <FL/Fl_Button.H>
  26. #include <FL/Fl_Pixmap.H>
  27. #include <FL/Fl_Scroll.H>
  28. #include <FL/Fl_Pack.H>
  29. #include <FL/Fl_Tile.H>
  30. #include <FL/Fl_Tabs.H>
  31. #include <sstream>
  32. #include <iostream>
  33. #include <fstream>
  34. #include <map>
  35. #include "GUI/Widgets/Fl_DeviceGUI.h"
  36. #include "GUI/Widgets/Fl_CommentGUI.h"
  37. #include "GUI/Widgets/Fl_Canvas.h"
  38. #include "SpiralSound/Plugins/SpiralPlugin.h"
  39. #include "SpiralSound/ChannelHandler.h"
  40. #include "SettingsWindow.h"
  41. const static string VER_STRING = "0.2.3.cvs";
  42. typedef Fl_Double_Window SpiralWindowType;
  43. // typedef Fl_Window SpiralWindowType;
  44. class SettingsWindow;
  45. class DeviceWin
  46. {
  47. public:
  48. DeviceWin() : m_DeviceGUI(NULL) {}
  49. ~DeviceWin();
  50. int m_PluginID;
  51. SpiralPlugin* m_Device;
  52. Fl_DeviceGUI* m_DeviceGUI;
  53. };
  54. class Fl_ToolButton : public Fl_Button
  55. {
  56. public:
  57. Fl_ToolButton(int x, int y, int w, int h, const char *n=NULL) :
  58. Fl_Button(x,y,w,h,n) {}
  59. virtual void draw() { draw_label(); }
  60. };
  61. class DeviceGroup
  62. {
  63. public:
  64. DeviceGroup() { devicecount = 0; }
  65. int devicecount;
  66. fstream devices;
  67. map<int,int> m_DeviceIds;//old ID, new ID
  68. };
  69. class SynthModular
  70. {
  71. public:
  72. SynthModular();
  73. ~SynthModular();
  74. SpiralWindowType * CreateWindow();
  75. void LoadPlugins(string pluginPath);
  76. void Update();
  77. void AddDevice(int n, int x, int y);
  78. void AddComment(int n);
  79. void ClearUp();
  80. void UpdateHostInfo();
  81. bool CallbackMode() { return m_CallbackUpdateMode; }
  82. bool IsBlockingOutputPluginReady() { return m_BlockingOutputPluginIsReady; }
  83. void UpdatePluginGUIs();
  84. void LoadPatch(const char *fn);
  85. void FreezeAll()
  86. {
  87. m_CH.Set("Frozen",true);
  88. m_CH.Wait();
  89. }
  90. void ThawAll()
  91. {
  92. m_CH.Set("Frozen",false);
  93. }
  94. void PauseAudio()
  95. {
  96. m_PauseAudio = true;
  97. }
  98. void ResumeAudio()
  99. {
  100. m_PauseAudio = false;
  101. }
  102. void ResetAudio()
  103. {
  104. if (! m_ResetingAudioThread)
  105. {
  106. bool donotresume = false;
  107. if (m_PauseAudio)
  108. {
  109. PauseAudio();
  110. donotresume = true;
  111. }
  112. m_ResetingAudioThread = true;
  113. if (!donotresume)
  114. ResumeAudio();
  115. }
  116. }
  117. // only for audio thread
  118. bool IsFrozen() { return m_Frozen; }
  119. iostream &StreamPatchIn(iostream &s, bool paste, bool merge);
  120. private:
  121. vector<string> BuildPluginList(const string &Path);
  122. DeviceWin* NewDeviceWin(int n, int x, int y);
  123. DeviceWin* NewComment(int n, int x, int y);
  124. HostInfo m_Info;
  125. bool m_ResetingAudioThread;
  126. bool m_HostNeedsUpdate;
  127. bool m_PauseAudio;
  128. static DeviceGUIInfo BuildDeviceGUIInfo(PluginInfo &PInfo);
  129. // currently static, to allow the callback
  130. // cb_UpdatePluginInfo to access the map.
  131. static map<int,DeviceWin*> m_DeviceWinMap;
  132. int m_NextID;
  133. static bool m_CallbackUpdateMode;
  134. static bool m_BlockingOutputPluginIsReady;
  135. string m_FilePath;
  136. string m_MergeFilePath;
  137. // Main GUI stuff
  138. void CreateGUI(int xoff=0, int yoff=0, char *name="");
  139. Fl_Pack *m_Topbar, *m_ToolbarPanel, *m_Toolbar;
  140. Fl_Group *m_GroupFiller;
  141. Fl_Button *m_Load;
  142. Fl_Button *m_Save;
  143. Fl_Button *m_New;
  144. Fl_Button *m_Options;
  145. Fl_Button *m_NewComment;
  146. Fl_Pack *m_PlayResetGroup;
  147. Fl_Button *m_PlayPause;
  148. Fl_Button *m_Reset;
  149. Fl_Tabs *m_GroupTab;
  150. Fl_Canvas *m_Canvas;
  151. Fl_Scroll *m_CanvasScroll;
  152. map<string,Fl_Pack*> m_PluginGroupMap;
  153. SettingsWindow *m_SettingsWindow;
  154. SpiralWindowType* m_TopWindow;
  155. vector<Fl_Button*> m_DeviceVec;
  156. ChannelHandler m_CH; // used for threadsafe communication
  157. bool m_Frozen;
  158. inline void cb_NewDevice_i(Fl_Button* o, void* v);
  159. static void cb_NewDevice(Fl_Button* o, void* v);
  160. inline void cb_NewDeviceFromMenu_i(Fl_Canvas* o, void* v);
  161. static void cb_NewDeviceFromMenu(Fl_Canvas* o, void* v);
  162. inline void cb_NewComment_i(Fl_Button* o, void* v);
  163. static void cb_NewComment(Fl_Button* o, void* v);
  164. inline void cb_Load_i(Fl_Button* o, void* v);
  165. static void cb_Load(Fl_Button* o, void* v);
  166. inline void cb_Save_i(Fl_Button* o, void* v);
  167. static void cb_Save(Fl_Button* o, void* v);
  168. inline void cb_New_i(Fl_Button* o, void* v);
  169. static void cb_New(Fl_Button* o, void* v);
  170. inline void cb_PlayPause_i(Fl_Button* o, void* v);
  171. static void cb_PlayPause(Fl_Button* o, void* v);
  172. inline void cb_Reset_i(Fl_Button* o, void* v);
  173. static void cb_Reset(Fl_Button* o, void* v);
  174. inline void cb_MergePatch_i();
  175. static void cb_MergePatch(Fl_Canvas* o, SynthModular*v) { v->cb_MergePatch_i(); };
  176. inline void cb_Connection_i(Fl_Canvas* o, void* v);
  177. static void cb_Connection(Fl_Canvas* o, void* v);
  178. inline void cb_Unconnect_i(Fl_Canvas* o, void* v);
  179. static void cb_Unconnect(Fl_Canvas* o, void* v);
  180. inline void cb_Close_i(Fl_Window* o, void* v);
  181. static void cb_Close(Fl_Window* o, void* v);
  182. inline void cb_GroupTab_i(Fl_Tabs* o, void* v);
  183. static void cb_GroupTab(Fl_Tabs* o, void* v);
  184. inline void cb_Rload_i(Fl_Button* o, void* v);
  185. static void cb_Rload(Fl_Button* o, void* v);
  186. static void cb_Update(void* o, bool Mode);
  187. static void cb_Blocking(void* o, bool Mode);
  188. static void cb_UpdatePluginInfo(int ID, void *PluginInfo);
  189. inline void cb_ChangeBufferAndSampleRate_i(long int NewBufferSize, long int NewSamplerate);
  190. static void cb_ChangeBufferAndSampleRate(long unsigned int NewBufferSize, long unsigned int NewSamplerate, void *o)
  191. {
  192. ((SynthModular*)o)->cb_ChangeBufferAndSampleRate_i(NewBufferSize, NewSamplerate);
  193. }
  194. DeviceGroup m_Copied;
  195. inline void cb_CutDeviceGroup_i();
  196. inline void cb_CopyDeviceGroup_i();
  197. inline void cb_PasteDeviceGroup_i();
  198. static void cb_CutDeviceGroup(Fl_Canvas* o, SynthModular*v) { v->cb_CutDeviceGroup_i(); };
  199. static void cb_CopyDeviceGroup(Fl_Canvas* o, SynthModular*v) { v->cb_CopyDeviceGroup_i(); };
  200. static void cb_PasteDeviceGroup(Fl_Canvas* o, SynthModular*v) { v->cb_PasteDeviceGroup_i(); };
  201. friend istream &operator>>(istream &s, SynthModular &o);
  202. friend ostream &operator<<(ostream &s, SynthModular &o);
  203. };
  204. iostream &operator>>(iostream &s, SynthModular &o);
  205. ostream &operator<<(ostream &s, SynthModular &o);
  206. #endif