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							- /*  SpiralPlugin
 -  *  Copyleft (C) 2000 David Griffiths <dave@pawfal.org>
 -  *
 -  *  This program is free software; you can redistribute it and/or modify
 -  *  it under the terms of the GNU General Public License as published by
 -  *  the Free Software Foundation; either version 2 of the License, or
 -  *  (at your option) any later version.
 -  *
 -  *  This program is distributed in the hope that it will be useful,
 -  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  *  GNU General Public License for more details.
 -  *
 -  *  You should have received a copy of the GNU General Public License
 -  *  along with this program; if not, write to the Free Software
 -  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - */ 
 - 
 - #include "JackPlugin.h"
 - #include "JackPluginGUI.h"
 - #include <FL/fl_draw.h>
 - #include <FL/fl_file_chooser.H>
 - #include <FL/Fl_Hold_Browser.H>
 - 
 - using namespace std;
 - 
 - static int Numbers[255];
 - 
 - ////////////////////////////////////////////////////////////////////////
 - 
 - int OptionsList(const vector<string> &List)
 - {
 - 	Fl_Double_Window *Win    = new Fl_Double_Window(300,300);
 - 	Fl_Button *Ok            = new Fl_Button(10,275,40,20,"Ok");
 - 	Ok->labelsize(10);
 - 	Fl_Button *Cancel        = new Fl_Button(50,275,40,20,"Cancel");
 - 	Cancel->labelsize(10);	
 - 	Fl_Hold_Browser* Browser = new Fl_Hold_Browser(5,5,290,265,"");
 - 	
 - 	for (vector<string>::const_iterator i = List.begin();
 - 		 i!=List.end(); i++)
 - 	{
 - 		Browser->add(i->c_str());
 - 	}
 - 	
 - 	Win->show();
 - 
 - 	int Choice=-1;
 - 	
 - 	for (;;) 
 - 	{
 -     	Fl::wait();
 -     	Fl_Widget* o = Fl::readqueue();
 -     	if (o==Ok || o==Browser) 
 - 		{ 			
 - 			Choice=Browser->value();
 - 			Win->hide();
 - 			delete Win;
 - 			break; 
 - 		}
 - 		if (o==Cancel) 
 - 		{ 
 - 			Choice=-1; 
 - 			Win->hide();
 - 			delete Win;
 - 			break; 
 - 		}
 - 		
 - 		if (o==Win) break; 		
 -   	}
 - 	
 - 	return Choice;
 - }
 - 
 - ////////////////////////////////////////////////////////////////////////
 - 
 - JackPluginGUI::JackPluginGUI(int w, int h,JackPlugin *o,ChannelHandler *ch,const HostInfo *Info) :
 - SpiralPluginGUI(w,h,o,ch)
 - {	
 - 	for (int n=0; n<255; n++) Numbers[n]=n;
 - 
 - 	m_Indicator	= new Fl_LED_Button(85,15,30,30,"");
 - 	m_Indicator->value(0);
 - 	m_Indicator->color(FL_RED);
 - 	
 - 	m_Attach = new Fl_Button(5,40,190,20,"Attach");
 - 	m_Attach->type(0);
 - 	m_Attach->labelsize(10);
 - 	m_Attach->callback((Fl_Callback*)cb_Attach);
 - 	
 - 	m_Detach = new Fl_Button(5,60,190,20,"Detach");
 - 	m_Detach->type(0);
 - 	m_Detach->labelsize(10);
 - 	m_Detach->callback((Fl_Callback*)cb_Detach);
 - 
 - 	int yoff=80;
 - 	
 - 	for (int n=0; n<NUM_OUTPUTS; n++)
 - 	{
 - 		sprintf(m_OutputName[n],"Output %d",n);
 - 		m_OutputLabel[n] = new Fl_Box(5,n*30+yoff,95,10,m_OutputName[n]);
 - 		m_OutputLabel[n]->labelsize(8);
 - 		//m_OutputLabel[n]->labeltype(FL_ENGRAVED_LABEL);
 - 		m_OutputButton[n] = new Fl_Button(5,n*30+yoff+10,95,20,"None");
 - 		m_OutputButton[n]->type(1);
 - 		m_OutputButton[n]->labelsize(8);
 - 		m_OutputButton[n]->callback((Fl_Callback*)cb_OutputConnect,&Numbers[n]);
 - 	}
 - 	
 - 	for (int n=0; n<NUM_INPUTS; n++)
 - 	{
 - 		sprintf(m_InputName[n],"Input %d",n);
 - 		m_InputLabel[n] = new Fl_Box(100,n*30+yoff,95,10,m_InputName[n]);
 - 		m_InputLabel[n]->labelsize(8);
 - 		//m_InputLabel[n]->labeltype(FL_ENGRAVED_LABEL);
 - 		m_InputButton[n] = new Fl_Button(100,n*30+yoff+10,95,20,"None");
 - 		m_InputButton[n]->type(1);
 - 		m_InputButton[n]->labelsize(8);
 - 		m_InputButton[n]->callback((Fl_Callback*)cb_InputConnect,&Numbers[n]);
 - 	}
 - 
 - 	end();
 - }
 - 
 - void JackPluginGUI::UpdateValues(SpiralPlugin *o)
 - {
 - 	
 - }
 - 
 - void JackPluginGUI::Update()
 - {
 - 	m_Indicator->value(m_GUICH->GetBool("Connected"));
 - 	redraw();	
 - }
 - 	
 - //// Callbacks ////
 - inline void  JackPluginGUI::cb_Attach_i(Fl_Button* o, void* v)
 - { 
 - 	//m_GUICH->SetCommand(JackPlugin::ATTACH);
 - 	JackClient::Get()->Attach();
 - }
 - void  JackPluginGUI::cb_Attach(Fl_Button* o, void* v)
 - { ((JackPluginGUI*)(o->parent()))->cb_Attach_i(o,v);}
 - 
 - inline void  JackPluginGUI::cb_Detach_i(Fl_Button* o, void* v)
 - { 
 - 	//m_GUICH->SetCommand(JackPlugin::DETACH);
 - 	
 - 	for (int n=0; n<NUM_OUTPUTS; n++)
 - 	{		
 - 		m_OutputButton[n]->value(false);
 - 		m_OutputButton[n]->label("None");
 - 	}
 - 	
 - 	for (int n=0; n<NUM_INPUTS; n++)
 - 	{		
 - 		m_InputButton[n]->value(false);
 - 		m_InputButton[n]->label("None");
 - 	}
 - 	
 - 	JackClient::Get()->Detach();
 - }
 - void  JackPluginGUI::cb_Detach(Fl_Button* o, void* v)
 - { ((JackPluginGUI*)(o->parent()))->cb_Detach_i(o,v);}
 - 
 - inline void JackPluginGUI::cb_OutputConnect_i(Fl_Button* o, void* v)
 - { 
 - 	if (o->value())
 - 	{
 - 		m_GUICH->SetCommand(JackPlugin::UPDATE_NAMES);	
 - 		m_GUICH->Wait();
 - 		
 - 		// bit of a hack for multithreaded safety
 - 		int ninputs=m_GUICH->GetInt("NumOutputPortNames");
 - 		char inputs[MAX_INPUTPORTS][256];
 - 		m_GUICH->GetData("InputPortNames",inputs);
 - 			
 - 		vector<string> Inputs;
 - 		for (int n=0; n<ninputs; n++) Inputs.push_back(inputs[n]);
 - 		int choice=OptionsList(Inputs);
 - 			
 - 		// connect this plugin's output to a jack input
 - 		if (choice>0)
 - 		{
 - 			//m_GUICH->Set("Num",(*(int*)v));
 - 			//m_GUICH->SetData("Port",inputs[choice-1]);
 - 			//m_GUICH->SetCommand(JackPlugin::CONNECTOUTPUT);
 - 			
 - 			JackClient::Get()->ConnectOutput((*(int*)v),inputs[choice-1]);
 - 			
 - 			o->label(inputs[choice-1]);
 - 			o->redraw();
 - 		}
 - 	}
 - 	else
 - 	{
 - 		JackClient::Get()->DisconnectOutput((*(int*)v));
 - 		o->label("None");
 - 		o->redraw();
 - 	}
 - }
 - void JackPluginGUI::cb_OutputConnect(Fl_Button* o, void* v)
 - { ((JackPluginGUI*)(o->parent()))->cb_OutputConnect_i(o,v);}
 - 
 - inline void JackPluginGUI::cb_InputConnect_i(Fl_Button* o, void* v)
 - { 
 - 	if (o->value())
 - 	{
 - 		m_GUICH->SetCommand(JackPlugin::UPDATE_NAMES);	
 - 		m_GUICH->Wait();
 - 		
 - 		// bit of a hack for multithreaded safety
 - 		int noutputs=m_GUICH->GetInt("NumOutputPortNames");
 - 		char outputs[MAX_OUTPUTPORTS][256];
 - 		m_GUICH->GetData("OutputPortNames",outputs);
 - 			
 - 		vector<string> Outputs;
 - 		for (int n=0; n<noutputs; n++) Outputs.push_back(outputs[n]);
 - 		int choice=OptionsList(Outputs);
 - 	
 - 		// connect this plugin's input to a jack output
 - 		if (choice>0)
 - 		{
 - 			//m_GUICH->Set("Num",(*(int*)v));
 - 			//m_GUICH->SetData("Port",outputs[choice-1]);
 - 			//m_GUICH->SetCommand(JackPlugin::CONNECTINPUT);
 - 			
 - 			JackClient::Get()->ConnectInput((*(int*)v),outputs[choice-1]);
 - 			
 - 			o->label(outputs[choice-1]);
 - 			o->redraw();
 - 		}
 - 	}
 - 	else
 - 	{
 - 		JackClient::Get()->DisconnectInput((*(int*)v));
 - 		o->label("None");
 - 		o->redraw();
 - 	}
 - }
 - void JackPluginGUI::cb_InputConnect(Fl_Button* o, void* v)
 - { ((JackPluginGUI*)(o->parent()))->cb_InputConnect_i(o,v);}
 - 
 - const string JackPluginGUI::GetHelpText(const string &loc){
 -     return string("") 
 - 	+ "JACK is the Jack Audio Connection Kit, and allows multiple Linux audio\n"
 - 	+ "apps to be connected together and run simultaneously in a low latency.\n"
 - 	+ "environment.\n\n"	
 -     + "This plugin allows you to connect up to 8 inputs and outputs to other\n"
 -     + "JACK apps (providing a server is running)\n"
 -     + "You can use the JackPlugin to connect the ports, or a external program\n"
 -     + "such as the excellent qjackconnect app. Be aware however that if you\n"
 - 	+ "connect from an external app, the port GUI does not update itself yet.\n"
 - 	+ "Another problem yet to be fixed is that ssm will get confused if more\n"
 - 	+ "than one JackPlugin is being used. It's best to use one central\n"
 - 	+ "JackPlugin at this time.\n\n"
 - 	+ "When using JACK, make sure the buffer size and samplerate are set to\n"
 - 	+ "match the JACK server, otherwise glitchy playback, and/or crashes may\n"
 - 	+ "result";
 - }
 
 
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