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  1. /* SpiralSynthModular
  2. * Copyleft (C) 2002 David Griffiths <dave@pawfal.org>
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  17. */
  18. #ifndef SPIRALSYNTHMODULAR
  19. #define SPIRALSYNTHMODULAR
  20. #include <FL/Fl.H>
  21. #include <FL/x.H>
  22. #include <FL/Fl_Double_Window.H>
  23. #include <FL/Fl_Group.H>
  24. #include <FL/Fl_Button.H>
  25. #include <FL/Fl_Pixmap.H>
  26. #include <FL/Fl_Scroll.H>
  27. #include <FL/Fl_Pack.H>
  28. #include <FL/Fl_Tile.H>
  29. #include <sstream>
  30. #include <iostream>
  31. #include <map>
  32. #include "SpiralSynthModularInfo.h"
  33. #include "GUI/Widgets/Fl_DeviceGUI.h"
  34. #include "GUI/Widgets/Fl_CommentGUI.h"
  35. #include "GUI/Widgets/Fl_Canvas.h"
  36. #include "SpiralSound/Plugins/SpiralPlugin.h"
  37. #include "SpiralSound/ChannelHandler.h"
  38. #include "SettingsWindow.h"
  39. const static string VER_STRING = "0.2.0";
  40. typedef Fl_Double_Window SpiralWindowType;
  41. // typedef Fl_Window SpiralWindowType;
  42. class SettingsWindow;
  43. class DeviceWin
  44. {
  45. public:
  46. DeviceWin() : m_DeviceGUI(NULL) {}
  47. ~DeviceWin();
  48. int m_PluginID;
  49. SpiralPlugin* m_Device;
  50. Fl_DeviceGUI* m_DeviceGUI;
  51. };
  52. class SynthModular
  53. {
  54. public:
  55. SynthModular();
  56. ~SynthModular();
  57. SpiralWindowType * CreateWindow();
  58. void LoadPlugins(string pluginPath);
  59. void Update();
  60. void AddDevice(int n, int x, int y);
  61. void AddComment(int n);
  62. void ClearUp();
  63. void UpdateHostInfo();
  64. bool CallbackMode() { return m_CallbackUpdateMode; }
  65. bool IsBlockingOutputPluginReady() { return m_BlockingOutputPluginIsReady; }
  66. void UpdatePluginGUIs();
  67. void LoadPatch(const char *fn);
  68. void PauseAudio()
  69. {
  70. m_CH.Set("PauseAudio",true);
  71. m_CH.Wait();
  72. }
  73. void ResumeAudio()
  74. {
  75. m_CH.Set("PauseAudio",false);
  76. }
  77. // only for audio thread
  78. bool IsPaused() { return m_PauseAudio; }
  79. private:
  80. DeviceWin* NewDeviceWin(int n, int x, int y);
  81. DeviceWin* NewComment(int n, int x, int y);
  82. HostInfo m_Info;
  83. static DeviceGUIInfo BuildDeviceGUIInfo(PluginInfo &PInfo);
  84. // currently static, to allow the callback
  85. // cb_UpdatePluginInfo to access the map.
  86. static map<int,DeviceWin*> m_DeviceWinMap;
  87. int m_NextID;
  88. int m_NextPluginButton;
  89. int m_NextPluginButtonXPos;
  90. int m_NextPluginButtonYPos;
  91. static bool m_CallbackUpdateMode;
  92. static bool m_BlockingOutputPluginIsReady;
  93. string m_FilePath;
  94. // Main GUI stuff
  95. void CreateGUI(int xoff=0, int yoff=0, char *name="");
  96. Fl_Group *m_MainButtons;
  97. Fl_Button *m_Load;
  98. Fl_Button *m_Save;
  99. Fl_Button *m_New;
  100. Fl_Button *m_OpenEditor;
  101. Fl_Button *m_Options;
  102. Fl_Group *m_AppGroup;
  103. Fl_Scroll *m_AppScroll;
  104. Fl_Canvas *m_Canvas;
  105. Fl_Scroll *m_CanvasScroll;
  106. Fl_Scroll *m_ToolBox;
  107. Fl_Pack *m_ToolPack;
  108. Fl_Group *m_Buttons;
  109. Fl_Button *m_NewComment;
  110. SettingsWindow *m_SettingsWindow;
  111. SpiralWindowType* m_TopWindow;
  112. Fl_Tile* m_TopTile;
  113. Fl_Group* m_MainWindow;
  114. Fl_Group* m_EditorWindow;
  115. vector<Fl_Button*> m_DeviceVec;
  116. ChannelHandler m_CH; // used for threadsafe communication
  117. bool m_PauseAudio;
  118. inline void cb_NewDevice_i(Fl_Button* o, void* v);
  119. static void cb_NewDevice(Fl_Button* o, void* v);
  120. inline void cb_NewDeviceFromMenu_i(Fl_Canvas* o, void* v);
  121. static void cb_NewDeviceFromMenu(Fl_Canvas* o, void* v);
  122. inline void cb_NewComment_i(Fl_Button* o, void* v);
  123. static void cb_NewComment(Fl_Button* o, void* v);
  124. inline void cb_Load_i(Fl_Button* o, void* v);
  125. static void cb_Load(Fl_Button* o, void* v);
  126. inline void cb_Save_i(Fl_Button* o, void* v);
  127. static void cb_Save(Fl_Button* o, void* v);
  128. inline void cb_New_i(Fl_Button* o, void* v);
  129. static void cb_New(Fl_Button* o, void* v);
  130. inline void cb_Connection_i(Fl_Canvas* o, void* v);
  131. static void cb_Connection(Fl_Canvas* o, void* v);
  132. inline void cb_Unconnect_i(Fl_Canvas* o, void* v);
  133. static void cb_Unconnect(Fl_Canvas* o, void* v);
  134. inline void cb_Close_i(Fl_Window* o, void* v);
  135. static void cb_Close(Fl_Window* o, void* v);
  136. inline void cb_OpenEditor_i(Fl_Button* o, void* v);
  137. static void cb_OpenEditor(Fl_Button* o, void* v);
  138. inline void cb_Rload_i(Fl_Button* o, void* v);
  139. static void cb_Rload(Fl_Button* o, void* v);
  140. static void cb_Update(void* o, bool Mode);
  141. static void cb_Blocking(void* o, bool Mode);
  142. static void cb_UpdatePluginInfo(int ID, void *PluginInfo);
  143. friend istream &operator>>(istream &s, SynthModular &o);
  144. friend ostream &operator<<(ostream &s, SynthModular &o);
  145. };
  146. istream &operator>>(istream &s, SynthModular &o);
  147. ostream &operator<<(ostream &s, SynthModular &o);
  148. #endif