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  1. /* SpiralSound
  2. * Copyleft (C) 2001 David Griffiths <dave@pawfal.org>
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  17. */
  18. #include "../SpiralPlugin.h"
  19. #include <FL/Fl_Pixmap.H>
  20. #ifndef ControllerPLUGIN
  21. #define ControllerPLUGIN
  22. static const int MAX_CHANNELS = 99;
  23. class ControllerPlugin : public SpiralPlugin
  24. {
  25. public:
  26. ControllerPlugin();
  27. virtual ~ControllerPlugin();
  28. virtual PluginInfo &Initialise(const HostInfo *Host);
  29. virtual SpiralGUIType *CreateGUI();
  30. virtual void Execute();
  31. virtual void ExecuteCommands();
  32. virtual void StreamOut(ostream &s);
  33. virtual void StreamIn(istream &s);
  34. string GetName(int n) { return m_Names[n]; }
  35. int GetNum() { return m_Num; }
  36. float GetVal(int n) { return m_ChannelVal[n]; }
  37. float GetMin(int n) { return m_MinVal[n]; }
  38. float GetMax(int n) { return m_MaxVal[n]; }
  39. enum GUICommands{NONE,SETCHANNEL,SETNUM};
  40. struct GUIArgs
  41. {
  42. int Number;
  43. float Value;
  44. float Min;
  45. float Max;
  46. char Name[256];
  47. };
  48. private:
  49. GUIArgs m_GUIArgs;
  50. void SetChannel(int n, float s, float min, float max, char* name)
  51. { m_ChannelVal[n]=s; m_MinVal[n]=min; m_MaxVal[n]=max; m_Names[n]=name; }
  52. void SetNum(int n);
  53. void Clear();
  54. int m_Num;
  55. float m_ChannelVal[MAX_CHANNELS];
  56. string m_Names[MAX_CHANNELS];
  57. float m_MinVal[MAX_CHANNELS];
  58. float m_MaxVal[MAX_CHANNELS];
  59. };
  60. #endif