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							- /*  SpiralSound
 -  *  Copyleft (C) 2001 David Griffiths <dave@pawfal.org>
 -  *
 -  *  This program is free software; you can redistribute it and/or modify
 -  *  it under the terms of the GNU General Public License as published by
 -  *  the Free Software Foundation; either version 2 of the License, or
 -  *  (at your option) any later version.
 -  *
 -  *  This program is distributed in the hope that it will be useful,
 -  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  *  GNU General Public License for more details.
 -  *
 -  *  You should have received a copy of the GNU General Public License
 -  *  along with this program; if not, write to the Free Software
 -  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - */ 
 - 
 - #include "../SpiralPlugin.h"
 - #include <FL/Fl_Pixmap.H>
 - 
 - #ifndef MatrixPLUGIN
 - #define MatrixPLUGIN
 - 
 - static const int MATX         = 64;
 - static const int MATY         = 32;
 - static const int NUM_PATTERNS = 16;
 - 
 - struct Pattern
 - {
 - 	int Length;
 - 	float Speed;
 - 	int Octave;
 - 	bool Matrix[MATX][MATY];
 - };
 - 
 - class MatrixPlugin : public SpiralPlugin
 - {
 - public:
 -  	MatrixPlugin();
 - 	virtual ~MatrixPlugin();
 - 	
 - 	virtual PluginInfo &Initialise(const HostInfo *Host);
 - 	virtual SpiralGUIType *CreateGUI();
 - 	virtual void Execute();
 - 	virtual void StreamOut(ostream &s);
 - 	virtual void StreamIn(istream &s);
 - 	
 - 	// has to be defined in the plugin	
 - 	virtual void UpdateGUI() { Fl::check(); }
 - 	
 - 	void  SetNoteCut(bool s)         { m_NoteCut=s; }
 - 	bool  GetNoteCut()               { return m_NoteCut; }
 - 	void  SetCurrent(int s)          { m_Current=s; }
 - 	int   GetCurrent()               { return m_Current; }
 - 	void  SetStepTime(float s)       { m_StepTime=s; }
 - 	float GetStepTime()              { return m_StepTime; }
 - 	Pattern* GetPattern() 			 { return &m_Matrix[m_Current]; }
 - 	
 - 	void CopyPattern() { m_CopyPattern = m_Current; }
 -     void PastePattern();
 -     void ClearPattern();
 -     void TransposeUp();
 -     bool CanTransposeUp();
 -     void TransposeDown();
 -     bool CanTransposeDown();
 - 	
 - private:
 - 	float m_TickTime;
 - 	float m_StepTime;
 - 	float m_Time;
 - 	int   m_Step;
 - 	bool  m_Loop;
 - 	bool  m_NoteCut;
 - 	
 - 	int   m_Current;
 - 	Pattern m_Matrix[NUM_PATTERNS];
 - 	float m_TriggerLevel[NUM_PATTERNS];
 - 	
 - 	float m_CurrentNoteCV;
 - 	float m_CurrentTriggerCV;
 - 	
 - 	bool  m_Triggered;
 - 	bool  m_ClockHigh;
 - 	int m_CopyPattern;
 - };
 - 
 - #endif
 
 
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