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- /* SpiralSynthModular
- * Copyleft (C) 2002 David Griffiths <dave@pawfal.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
- #ifndef SPIRALSYNTHMODULAR
- #define SPIRALSYNTHMODULAR
-
- #include <FL/Fl.H>
- #include <FL/x.H>
- #include <FL/Fl_Double_Window.H>
- #include <FL/Fl_Group.H>
- #include <FL/Fl_Box.H>
- #include <FL/Fl_Button.H>
- #include <FL/Fl_Pixmap.H>
- #include <FL/Fl_Scroll.H>
- #include <FL/Fl_Pack.H>
- #include <FL/Fl_Tile.H>
- #include <FL/Fl_Tabs.H>
- #include <sstream>
- #include <iostream>
- #include <map>
- #include "GUI/Widgets/Fl_DeviceGUI.h"
- #include "GUI/Widgets/Fl_CommentGUI.h"
- #include "GUI/Widgets/Fl_Canvas.h"
- #include "SpiralSound/Plugins/SpiralPlugin.h"
- #include "SpiralSound/ChannelHandler.h"
- #include "SettingsWindow.h"
-
- const static string VER_STRING = "0.2.1";
-
- typedef Fl_Double_Window SpiralWindowType;
- // typedef Fl_Window SpiralWindowType;
-
- class SettingsWindow;
-
- class DeviceWin
- {
- public:
- DeviceWin() : m_DeviceGUI(NULL) {}
- ~DeviceWin();
-
- int m_PluginID;
- SpiralPlugin* m_Device;
- Fl_DeviceGUI* m_DeviceGUI;
- };
-
- class Fl_ToolButton : public Fl_Button
- {
- public:
- Fl_ToolButton(int x, int y, int w, int h, const char *n=NULL) :
- Fl_Button(x,y,w,h,n) {}
- virtual void draw() { draw_label(); }
- };
-
- class SynthModular
- {
- public:
- SynthModular();
- ~SynthModular();
-
- SpiralWindowType * CreateWindow();
- void LoadPlugins(string pluginPath);
- void Update();
- void AddDevice(int n, int x, int y);
- void AddComment(int n);
- void ClearUp();
- void UpdateHostInfo();
- bool CallbackMode() { return m_CallbackUpdateMode; }
- bool IsBlockingOutputPluginReady() { return m_BlockingOutputPluginIsReady; }
- void UpdatePluginGUIs();
- void LoadPatch(const char *fn);
-
- void PauseAudio()
- {
- m_CH.Set("PauseAudio",true);
- m_CH.Wait();
- }
-
- void ResumeAudio()
- {
- m_CH.Set("PauseAudio",false);
- }
-
- // only for audio thread
- bool IsPaused() { return m_PauseAudio; }
-
- private:
-
- vector<string> BuildPluginList(const string &Path);
-
- DeviceWin* NewDeviceWin(int n, int x, int y);
- DeviceWin* NewComment(int n, int x, int y);
-
- HostInfo m_Info;
-
- static DeviceGUIInfo BuildDeviceGUIInfo(PluginInfo &PInfo);
-
- // currently static, to allow the callback
- // cb_UpdatePluginInfo to access the map.
- static map<int,DeviceWin*> m_DeviceWinMap;
-
- int m_NextID;
-
- static bool m_CallbackUpdateMode;
- static bool m_BlockingOutputPluginIsReady;
- string m_FilePath;
-
- // Main GUI stuff
- void CreateGUI(int xoff=0, int yoff=0, char *name="");
-
- Fl_Pack *m_Topbar, *m_ToolbarPanel, *m_Toolbar;
- Fl_Group *m_GroupFiller;
- Fl_Button *m_Load;
- Fl_Button *m_Save;
- Fl_Button *m_New;
- Fl_Button *m_Options;
- Fl_Button *m_NewComment;
- Fl_Tabs *m_GroupTab;
-
- Fl_Canvas *m_Canvas;
- Fl_Scroll *m_CanvasScroll;
-
- map<string,Fl_Pack*> m_PluginGroupMap;
-
- SettingsWindow *m_SettingsWindow;
-
- SpiralWindowType* m_TopWindow;
-
- vector<Fl_Button*> m_DeviceVec;
-
- ChannelHandler m_CH; // used for threadsafe communication
- bool m_PauseAudio;
-
- inline void cb_NewDevice_i(Fl_Button* o, void* v);
- static void cb_NewDevice(Fl_Button* o, void* v);
- inline void cb_NewDeviceFromMenu_i(Fl_Canvas* o, void* v);
- static void cb_NewDeviceFromMenu(Fl_Canvas* o, void* v);
- inline void cb_NewComment_i(Fl_Button* o, void* v);
- static void cb_NewComment(Fl_Button* o, void* v);
- inline void cb_Load_i(Fl_Button* o, void* v);
- static void cb_Load(Fl_Button* o, void* v);
- inline void cb_Save_i(Fl_Button* o, void* v);
- static void cb_Save(Fl_Button* o, void* v);
- inline void cb_New_i(Fl_Button* o, void* v);
- static void cb_New(Fl_Button* o, void* v);
- inline void cb_Connection_i(Fl_Canvas* o, void* v);
- static void cb_Connection(Fl_Canvas* o, void* v);
- inline void cb_Unconnect_i(Fl_Canvas* o, void* v);
- static void cb_Unconnect(Fl_Canvas* o, void* v);
- inline void cb_Close_i(Fl_Window* o, void* v);
- static void cb_Close(Fl_Window* o, void* v);
-
- inline void cb_GroupTab_i(Fl_Tabs* o, void* v);
- static void cb_GroupTab(Fl_Tabs* o, void* v);
-
- inline void cb_Rload_i(Fl_Button* o, void* v);
- static void cb_Rload(Fl_Button* o, void* v);
-
- static void cb_Update(void* o, bool Mode);
- static void cb_Blocking(void* o, bool Mode);
- static void cb_UpdatePluginInfo(int ID, void *PluginInfo);
-
-
- friend istream &operator>>(istream &s, SynthModular &o);
- friend ostream &operator<<(ostream &s, SynthModular &o);
- };
-
- istream &operator>>(istream &s, SynthModular &o);
- ostream &operator<<(ostream &s, SynthModular &o);
-
- #endif
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