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  1. /* SpiralSynthModular
  2. * Copyleft (C) 2002 David Griffiths <dave@pawfal.org>
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  17. */
  18. #ifndef SPIRALSYNTHMODULAR
  19. #define SPIRALSYNTHMODULAR
  20. #include <FL/Fl.H>
  21. #include <FL/x.H>
  22. #include <FL/Fl_Double_Window.H>
  23. #include <FL/Fl_Group.H>
  24. #include <FL/Fl_Box.H>
  25. #include <FL/Fl_Button.H>
  26. #include <FL/Fl_Pixmap.H>
  27. #include <FL/Fl_Scroll.H>
  28. #include <FL/Fl_Pack.H>
  29. #include <FL/Fl_Tile.H>
  30. #include <FL/Fl_Tabs.H>
  31. #include <sstream>
  32. #include <iostream>
  33. #include <map>
  34. #include "GUI/Widgets/Fl_DeviceGUI.h"
  35. #include "GUI/Widgets/Fl_CommentGUI.h"
  36. #include "GUI/Widgets/Fl_Canvas.h"
  37. #include "SpiralSound/Plugins/SpiralPlugin.h"
  38. #include "SpiralSound/ChannelHandler.h"
  39. #include "SettingsWindow.h"
  40. const static string VER_STRING = "0.2.1";
  41. typedef Fl_Double_Window SpiralWindowType;
  42. // typedef Fl_Window SpiralWindowType;
  43. class SettingsWindow;
  44. class DeviceWin
  45. {
  46. public:
  47. DeviceWin() : m_DeviceGUI(NULL) {}
  48. ~DeviceWin();
  49. int m_PluginID;
  50. SpiralPlugin* m_Device;
  51. Fl_DeviceGUI* m_DeviceGUI;
  52. };
  53. class Fl_ToolButton : public Fl_Button
  54. {
  55. public:
  56. Fl_ToolButton(int x, int y, int w, int h, const char *n=NULL) :
  57. Fl_Button(x,y,w,h,n) {}
  58. virtual void draw() { draw_label(); }
  59. };
  60. class SynthModular
  61. {
  62. public:
  63. SynthModular();
  64. ~SynthModular();
  65. SpiralWindowType * CreateWindow();
  66. void LoadPlugins(string pluginPath);
  67. void Update();
  68. void AddDevice(int n, int x, int y);
  69. void AddComment(int n);
  70. void ClearUp();
  71. void UpdateHostInfo();
  72. bool CallbackMode() { return m_CallbackUpdateMode; }
  73. bool IsBlockingOutputPluginReady() { return m_BlockingOutputPluginIsReady; }
  74. void UpdatePluginGUIs();
  75. void LoadPatch(const char *fn);
  76. void PauseAudio()
  77. {
  78. m_CH.Set("PauseAudio",true);
  79. m_CH.Wait();
  80. }
  81. void ResumeAudio()
  82. {
  83. m_CH.Set("PauseAudio",false);
  84. }
  85. // only for audio thread
  86. bool IsPaused() { return m_PauseAudio; }
  87. private:
  88. vector<string> BuildPluginList(const string &Path);
  89. DeviceWin* NewDeviceWin(int n, int x, int y);
  90. DeviceWin* NewComment(int n, int x, int y);
  91. HostInfo m_Info;
  92. static DeviceGUIInfo BuildDeviceGUIInfo(PluginInfo &PInfo);
  93. // currently static, to allow the callback
  94. // cb_UpdatePluginInfo to access the map.
  95. static map<int,DeviceWin*> m_DeviceWinMap;
  96. int m_NextID;
  97. static bool m_CallbackUpdateMode;
  98. static bool m_BlockingOutputPluginIsReady;
  99. string m_FilePath;
  100. // Main GUI stuff
  101. void CreateGUI(int xoff=0, int yoff=0, char *name="");
  102. Fl_Pack *m_Topbar, *m_ToolbarPanel, *m_Toolbar;
  103. Fl_Group *m_GroupFiller;
  104. Fl_Button *m_Load;
  105. Fl_Button *m_Save;
  106. Fl_Button *m_New;
  107. Fl_Button *m_Options;
  108. Fl_Button *m_NewComment;
  109. Fl_Tabs *m_GroupTab;
  110. Fl_Canvas *m_Canvas;
  111. Fl_Scroll *m_CanvasScroll;
  112. map<string,Fl_Pack*> m_PluginGroupMap;
  113. SettingsWindow *m_SettingsWindow;
  114. SpiralWindowType* m_TopWindow;
  115. vector<Fl_Button*> m_DeviceVec;
  116. ChannelHandler m_CH; // used for threadsafe communication
  117. bool m_PauseAudio;
  118. inline void cb_NewDevice_i(Fl_Button* o, void* v);
  119. static void cb_NewDevice(Fl_Button* o, void* v);
  120. inline void cb_NewDeviceFromMenu_i(Fl_Canvas* o, void* v);
  121. static void cb_NewDeviceFromMenu(Fl_Canvas* o, void* v);
  122. inline void cb_NewComment_i(Fl_Button* o, void* v);
  123. static void cb_NewComment(Fl_Button* o, void* v);
  124. inline void cb_Load_i(Fl_Button* o, void* v);
  125. static void cb_Load(Fl_Button* o, void* v);
  126. inline void cb_Save_i(Fl_Button* o, void* v);
  127. static void cb_Save(Fl_Button* o, void* v);
  128. inline void cb_New_i(Fl_Button* o, void* v);
  129. static void cb_New(Fl_Button* o, void* v);
  130. inline void cb_Connection_i(Fl_Canvas* o, void* v);
  131. static void cb_Connection(Fl_Canvas* o, void* v);
  132. inline void cb_Unconnect_i(Fl_Canvas* o, void* v);
  133. static void cb_Unconnect(Fl_Canvas* o, void* v);
  134. inline void cb_Close_i(Fl_Window* o, void* v);
  135. static void cb_Close(Fl_Window* o, void* v);
  136. inline void cb_GroupTab_i(Fl_Tabs* o, void* v);
  137. static void cb_GroupTab(Fl_Tabs* o, void* v);
  138. inline void cb_Rload_i(Fl_Button* o, void* v);
  139. static void cb_Rload(Fl_Button* o, void* v);
  140. static void cb_Update(void* o, bool Mode);
  141. static void cb_Blocking(void* o, bool Mode);
  142. static void cb_UpdatePluginInfo(int ID, void *PluginInfo);
  143. friend istream &operator>>(istream &s, SynthModular &o);
  144. friend ostream &operator<<(ostream &s, SynthModular &o);
  145. };
  146. istream &operator>>(istream &s, SynthModular &o);
  147. ostream &operator<<(ostream &s, SynthModular &o);
  148. #endif