You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

61 lines
1.6KB

  1. /* SpiralSound
  2. * Copyleft (C) 2001 David Griffiths <dave@pawfal.org>
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  17. */
  18. #include "../SpiralPlugin.h"
  19. #include <FL/Fl_Pixmap.H>
  20. #ifndef StereoMixerPLUGIN
  21. #define StereoMixerPLUGIN
  22. static const int NUM_CHANNELS = 4;
  23. class StereoMixerPlugin : public SpiralPlugin
  24. {
  25. public:
  26. StereoMixerPlugin();
  27. virtual ~StereoMixerPlugin();
  28. virtual PluginInfo &Initialise(const HostInfo *Host);
  29. virtual SpiralGUIType *CreateGUI();
  30. virtual void Execute();
  31. virtual void ExecuteCommands();
  32. virtual void StreamOut(ostream &s);
  33. virtual void StreamIn(istream &s);
  34. float GetChannel(int n) { return m_ChannelVal[n]; }
  35. float GetPan(int n) { return m_Pan[n]; }
  36. enum GUICommands {NONE,SETCH,SETPAN};
  37. struct GUIArgs
  38. {
  39. int Num;
  40. float Value;
  41. };
  42. private:
  43. GUIArgs m_GUIArgs;
  44. void SetChannel(int n, float s) { m_ChannelVal[n]=s; }
  45. void SetPan(int n, float s) { m_Pan[n]=s; }
  46. float m_ChannelVal[NUM_CHANNELS];
  47. float m_Pan[NUM_CHANNELS];
  48. };
  49. #endif