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  1. /* SpiralPlugin
  2. * Copyleft (C) 2000 David Griffiths <dave@pawfal.org>
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  17. */
  18. #include <FL/Fl.H>
  19. #include <FL/Fl_Window.H>
  20. #include <FL/Fl_Group.H>
  21. #include <FL/Fl_Counter.H>
  22. #include "Fl_Loop.h"
  23. #include "Fl_Trigger.h"
  24. #include "SpiralLoopPlugin.h"
  25. #include "../SpiralPluginGUI.h"
  26. #include "../Widgets/Fl_Knob.H"
  27. #include "../Widgets/Fl_LED_Button.H"
  28. #ifndef MixerGUI
  29. #define MixerGUI
  30. class SpiralLoopPluginGUI : public SpiralPluginGUI
  31. {
  32. public:
  33. SpiralLoopPluginGUI(int w, int h, SpiralLoopPlugin *o,ChannelHandler *ch,const HostInfo *Info);
  34. virtual void UpdateValues(SpiralPlugin *o);
  35. virtual void Update();
  36. virtual const string GetHelpText(const string &loc);
  37. private:
  38. void UpdateSampleDisplay();
  39. Fl_LED_Button *m_Play;
  40. Fl_Knob *m_Volume;
  41. Fl_Knob *m_Speed;
  42. Fl_Knob *m_Length;
  43. Fl_Knob *m_WavSize;
  44. Fl_Counter *m_Ticks;
  45. Fl_Button *m_Rec;
  46. Fl_Button *m_OverDub;
  47. Fl_Button *m_Load;
  48. Fl_Button *m_Save;
  49. Fl_Button *m_Trig;
  50. Fl_Button *m_Cut;
  51. Fl_Button *m_Copy;
  52. Fl_Button *m_Paste;
  53. Fl_Button *m_PasteMix;
  54. Fl_Button *m_ZeroR;
  55. Fl_Button *m_ReverseR;
  56. Fl_Button *m_SelectAll;
  57. Fl_Button *m_Double;
  58. Fl_Button *m_Half;
  59. Fl_Button *m_Crop;
  60. Fl_Button *m_Hold;
  61. Fl_Button *m_Undo;
  62. vector<Fl_Trigger*> m_TriggerVec;
  63. Fl_Loop* m_LoopGUI;
  64. char m_TextBuf[256];
  65. long m_SampleSize;
  66. inline void cb_Play_i(Fl_LED_Button* o, void* v);
  67. static void cb_Play(Fl_LED_Button* o, void* v);
  68. inline void cb_Volume_i(Fl_Knob* o, void* v);
  69. static void cb_Volume(Fl_Knob* o, void* v);
  70. inline void cb_Speed_i(Fl_Knob* o, void* v);
  71. static void cb_Speed(Fl_Knob* o, void* v);
  72. inline void cb_Length_i(Fl_Knob* o, void* v);
  73. static void cb_Length(Fl_Knob* o, void* v);
  74. inline void cb_WavSize_i(Fl_Knob* o, void* v);
  75. static void cb_WavSize(Fl_Knob* o, void* v);
  76. inline void cb_Rec_i(Fl_Button* o, void* v);
  77. static void cb_Rec(Fl_Button* o, void* v);
  78. inline void cb_OverDub_i(Fl_Button* o, void* v);
  79. static void cb_OverDub(Fl_Button* o, void* v);
  80. inline void cb_Load_i(Fl_Button* o, void* v);
  81. static void cb_Load(Fl_Button* o, void* v);
  82. inline void cb_Save_i(Fl_Button* o, void* v);
  83. static void cb_Save(Fl_Button* o, void* v);
  84. inline void cb_Trig_i(Fl_Button* o, void* v);
  85. static void cb_Trig(Fl_Button* o, void* v);
  86. inline void cb_Cut_i(Fl_Button* o, void* v);
  87. static void cb_Cut(Fl_Button* o, void* v);
  88. inline void cb_Copy_i(Fl_Button* o, void* v);
  89. static void cb_Copy(Fl_Button* o, void* v);
  90. inline void cb_Paste_i(Fl_Button* o, void* v);
  91. static void cb_Paste(Fl_Button* o, void* v);
  92. inline void cb_PasteMix_i(Fl_Button* o, void* v);
  93. static void cb_PasteMix(Fl_Button* o, void* v);
  94. inline void cb_ZeroR_i(Fl_Button* o, void* v);
  95. static void cb_ZeroR(Fl_Button* o, void* v);
  96. inline void cb_ReverseR_i(Fl_Button* o, void* v);
  97. static void cb_ReverseR(Fl_Button* o, void* v);
  98. inline void cb_SelectAll_i(Fl_Button* o, void* v);
  99. static void cb_SelectAll(Fl_Button* o, void* v);
  100. inline void cb_Double_i(Fl_Button* o, void* v);
  101. static void cb_Double(Fl_Button* o, void* v);
  102. inline void cb_Half_i(Fl_Button* o, void* v);
  103. static void cb_Half(Fl_Button* o, void* v);
  104. inline void cb_Crop_i(Fl_Button* o, void* v);
  105. static void cb_Crop(Fl_Button* o, void* v);
  106. inline void cb_Hold_i(Fl_Button* o, void* v);
  107. static void cb_Hold(Fl_Button* o, void* v);
  108. inline void cb_Undo_i(Fl_Button* o, void* v);
  109. static void cb_Undo(Fl_Button* o, void* v);
  110. inline void cb_Trigger_i(Fl_Trigger* o, void* v);
  111. static void cb_Trigger(Fl_Trigger* o, void* v);
  112. inline void cb_Ticks_i(Fl_Counter* o, void* v);
  113. static void cb_Ticks(Fl_Counter* o, void* v);
  114. };
  115. #endif