/* SpiralSound * Copyleft (C) 2001 David Griffiths * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../SpiralPlugin.h" #include #ifndef MixerPLUGIN #define MixerPLUGIN static const int NUM_CHANNELS = 4; class MixerPlugin : public SpiralPlugin { public: MixerPlugin(); virtual ~MixerPlugin(); virtual PluginInfo &Initialise(const HostInfo *Host); virtual SpiralGUIType *CreateGUI(); virtual void Execute(); virtual void ExecuteCommands(); virtual void StreamOut(ostream &s); virtual void StreamIn(istream &s); // has to be defined in the plugin virtual void UpdateGUI() { Fl::check(); } enum GUICommands{NONE,SETCH}; struct GUIArgs { int Num; float Value; }; float GetChannel(int n) { return m_ChannelVal[n]; } private: GUIArgs m_GUIArgs; void SetChannel(int n, float s) { m_ChannelVal[n]=s; } float m_ChannelVal[NUM_CHANNELS]; }; #endif