/* SpiralPlugin * Copyleft (C) 2000 David Griffiths * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #include #include #include "SequencerPlugin.h" #include "../SpiralPluginGUI.h" #include "../Widgets/Fl_Knob.H" #include "../Widgets/Fl_EventMap.h" #ifndef MixerGUI #define MixerGUI class SequencerPluginGUI : public SpiralPluginGUI { public: SequencerPluginGUI(int w, int h, SequencerPlugin *o, ChannelHandler *ch,const HostInfo *Info); virtual void UpdateValues(SpiralPlugin *o); virtual void Update(); private: Fl_Scroll* m_Scroll; Fl_Button* m_NewPattern; Fl_Button* m_NoteCut; Fl_Knob* m_Zoom; Fl_Knob* m_Speed; Fl_Button* m_Clear; Fl_Input* m_Length; Fl_Input* m_BeatsPerBar; Fl_Knob* m_BarLength; int m_NextPatternID; class PatternWin : public Fl_Double_Window { public: PatternWin(int w,int h,const char* n); Fl_EventMap *GetEventMap() { return m_Melody; } private: Fl_Scroll* m_Scroll; Fl_EventMap* m_Melody; int m_NextNoteID; }; map m_PatternWinMap; Fl_EventMap* m_ArrangementMap; // get the notes from the audio thread void LoadPatternData(int ID); void ChangeSequenceHelper(Fl_SEvent *event); //// Callbacks //// inline void cb_Zoom_i(Fl_Knob* o, void* v); static void cb_Zoom(Fl_Knob* o, void* v); inline void cb_NoteCut_i(Fl_Button* o, void* v); static void cb_NoteCut(Fl_Button* o, void* v); inline void cb_Pattern_i(Fl_Counter* o, void* v); static void cb_Pattern(Fl_Counter* o, void* v); inline void cb_Length_i(Fl_Input* o, void* v); static void cb_Length(Fl_Input* o, void* v); inline void cb_BeatsPerBar_i(Fl_Input* o, void* v); static void cb_BeatsPerBar(Fl_Input* o, void* v); inline void cb_BarLength_i(Fl_Knob* o, void* v); static void cb_BarLength(Fl_Knob* o, void* v); inline void cb_Speed_i(Fl_Knob* o, void* v); static void cb_Speed(Fl_Knob* o, void* v); inline void cb_Clear_i(Fl_Button* o, void* v); static void cb_Clear(Fl_Button* o, void* v); inline void cb_NewPattern_i(Fl_Button* o, void* v); static void cb_NewPattern(Fl_Button* o, void* v); // sequence event callbacks inline void cb_ArrangeRM_i(Fl_Button* o, void* v); static void cb_ArrangeRM(Fl_Button* o, void* v); inline void cb_MoveSequence_i(Fl_Widget* o, void* v); static void cb_MoveSequence(Fl_Widget* o, void* v); inline void cb_Rename_i(Fl_Widget* o, void* v); static void cb_Rename(Fl_Widget* o, void* v); inline void cb_Recolour_i(Fl_Widget* o, void* v); static void cb_Recolour(Fl_Widget* o, void* v); inline void cb_Copy_i(Fl_Widget* o, void* v); static void cb_Copy(Fl_Widget* o, void* v); inline void cb_RemoveSequence_i(Fl_Widget* o, void* v); static void cb_RemoveSequence(Fl_Widget* o, void* v); inline void cb_Edit_i(Fl_Widget* o, void* v); static void cb_Edit(Fl_Widget* o, void* v); // note event callbacks inline void cb_NewNote_i(Fl_Widget* o, void* v); static void cb_NewNote(Fl_Widget* o, void* v); inline void cb_MoveNote_i(Fl_Widget* o, void* v); static void cb_MoveNote(Fl_Widget* o, void* v); inline void cb_RemoveNote_i(Fl_Widget* o, void* v); static void cb_RemoveNote(Fl_Widget* o, void* v); }; #endif