/* SpiralPlugin * Copyleft (C) 2000 David Griffiths * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "ScopePluginGUI.h" #include #include using namespace std; ScopeWidget::ScopeWidget (int x, int y, int w, int h, const char *l, int BUFSIZE) : Fl_Widget (x, y, w, h, l), m_Data (NULL), //m_Channels (1), m_WaveColour (FL_WHITE), m_Attenuation (1.0), m_TimeBase (1.0), m_Bufsize (BUFSIZE) { m_Data = new float[BUFSIZE]; } ScopeWidget::~ScopeWidget() { delete[] m_Data; } void ScopeWidget::draw() { int ho=h()/2; fl_color (color()); fl_rectf (x(), y(), w(), h()); fl_color (m_MarkColour); fl_line (x(), y()+ho, x()+w(), y()+ho); if (!m_Data) return; fl_push_clip (x(), y(), w(), h()); float Value=0, NextValue=0; fl_color (m_WaveColour); for (int n=0; /*n=m_Bufsize) break; Value = NextValue; NextValue = m_Data[p] * m_Attenuation * ho; fl_line ((int)(x()+n-2), (int)(y()+ho-Value), (int)(x()+n-1), (int)(y()+ho-NextValue)); } fl_pop_clip(); } //////////////////////////////////////////// ScopePluginGUI::ScopePluginGUI(int w, int h, SpiralPlugin *o, ChannelHandler *ch, const HostInfo *Info) : SpiralPluginGUI(w,h,o,ch), m_Bypass(false) { m_BufSize = Info->BUFSIZE; m_Scope = new ScopeWidget(5, 20, 210, 85, "Scope", m_BufSize); m_Scope->color (Info->SCOPE_BG_COLOUR); m_Scope->SetColours (Info->SCOPE_MRK_COLOUR, Info->SCOPE_FG_COLOUR); m_Attenuation = new Fl_Knob (220, 10, 40, 40, "Attenuation"); m_Attenuation->color(Info->GUI_COLOUR); m_Attenuation->type(Fl_Knob::LINELIN); m_Attenuation->labelsize (9); m_Attenuation->maximum (1); m_Attenuation->step (.001); m_Attenuation->value (0); m_Attenuation->callback ((Fl_Callback*)cb_Attenuation); m_TimeBase = new Fl_Knob (220, 60, 40, 40, "Time Base"); m_TimeBase->color(Info->GUI_COLOUR); m_TimeBase->type(Fl_Knob::LINELIN); m_TimeBase->labelsize (9); m_TimeBase->minimum (0.001); //m_TimeBase->maximum (5); // It'd be better if we could do this, but it makes the display look crummy m_TimeBase->maximum (1); m_TimeBase->step (.001); m_TimeBase->value (1); m_TimeBase->callback ((Fl_Callback*)cb_TimeBase); /*Bypass = new Fl_Button(175, 107, 40, 16, "Bypass"); Bypass->labelsize(10); Bypass->type(1); Bypass->callback((Fl_Callback*)cb_Bypass);*/ end(); } void ScopePluginGUI::Update() { redraw(); } void ScopePluginGUI::draw() { SpiralGUIType::draw(); const float *data; //cerr<<"getting and drawing..."<GetBool ("DataSizeChanged")) { m_GUICH->SetCommand (ScopePlugin::UPDATEDATASIZE); m_GUICH->Wait(); } if (m_GUICH->GetBool ("DataReady")) m_GUICH->GetData ("AudioData", (void*)m_Scope->m_Data); else memset ((void*)m_Scope->m_Data, 0, m_BufSize * sizeof (float)); if (!m_Bypass) m_Scope->redraw(); } void ScopePluginGUI::UpdateValues(SpiralPlugin* o) { } inline void ScopePluginGUI::cb_Attenuation_i (Fl_Knob* o, void* v) { m_Scope->SetAttenuation (1.0-(o->value())); } void ScopePluginGUI::cb_Attenuation (Fl_Knob* o, void* v) { ((ScopePluginGUI*)(o->parent()))->cb_Attenuation_i (o, v); } inline void ScopePluginGUI::cb_TimeBase_i (Fl_Knob* o, void* v) { m_Scope->SetTimeBase (o->value()); } void ScopePluginGUI::cb_TimeBase (Fl_Knob* o, void* v) { ((ScopePluginGUI*)(o->parent()))->cb_TimeBase_i (o, v); } //void ScopePluginGUI::cb_Bypass_i(Fl_Button* o, void* v) //{m_Bypass=o->value();} //void ScopePluginGUI::cb_Bypass(Fl_Button* o, void* v) //{((ScopePluginGUI*)(o->parent()))->cb_Bypass_i(o,v);} const string ScopePluginGUI::GetHelpText(const string &loc){ return string("") + "The Scope lets you see a visual representation of the\n" + "data flowing through it. It does nothing to the signal,\n" + "but its very useful for checking the layouts, looking at\n" + "CV value etc.\n"; }