/* SpiralSound * Copyleft (C) 2001 David Griffiths * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../SpiralPlugin.h" #include #ifndef ControllerPLUGIN #define ControllerPLUGIN static const int MAX_CHANNELS = 99; class ControllerPlugin : public SpiralPlugin { public: ControllerPlugin(); virtual ~ControllerPlugin(); virtual PluginInfo &Initialise(const HostInfo *Host); virtual SpiralGUIType *CreateGUI(); virtual void Execute(); virtual void StreamOut(ostream &s); virtual void StreamIn(istream &s); // has to be defined in the plugin virtual void UpdateGUI() { Fl::check(); } void SetChannel(int n, float s) { m_ChannelVal[n]=s; } void SetNum(int n); private: void Clear(); int m_Num; float m_ChannelVal[MAX_CHANNELS]; }; #endif