/* SpiralPlugin * Copyleft (C) 2000 David Griffiths * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #include #include #include "MatrixPlugin.h" #include "../SpiralPluginGUI.h" #include "../Widgets/Fl_Knob.H" #include "../Widgets/Fl_LED_Button.H" #ifndef MatrixGUI #define MatrixGUI class Fl_MatrixButton : public Fl_Button { public: Fl_MatrixButton(int x, int y, int w, int h, char* n); ~Fl_MatrixButton() {} virtual int handle(int event); float GetVolume() { return m_VolVal/255.0f; } void SetVolume(float s) { m_VolVal=s*255; fl_color((char)m_VolVal,(char)m_VolVal,255); selection_color(fl_color()); } void SetVolCallback(Fl_Callback* s, void *c) { cb_VolChange=s; cb_context=c; } private: bool m_SliderHidden; Fl_Slider *m_Volume; float m_VolVal; void (*cb_VolChange)(Fl_Widget*, void*); void *cb_context; inline void cb_Vol_i(Fl_Slider* o, void* v); static void cb_Vol(Fl_Slider* o, void* v); }; class MatrixPluginGUI : public SpiralPluginGUI { public: MatrixPluginGUI(int w, int h, MatrixPlugin *o,ChannelHandler *ch,const HostInfo *Info); virtual void UpdateValues(SpiralPlugin *o); virtual void Update(); protected: const string GetHelpText(const string &loc); private: void UpdateMatrix(); int Numbers[MATX*MATY]; Pattern m_GUIMatrix[NUM_PATTERNS]; int m_LastLight; int m_LastPatSeqLight; Fl_Button* m_NoteCut; Fl_Counter* m_Pattern; Fl_Counter* m_PlayPattern; Fl_Counter* m_Length; Fl_Knob* m_Speed; Fl_MatrixButton* m_Matrix[MATX][MATY]; Fl_Counter* m_Octave; Fl_Counter* m_SpeedVal; Fl_LED_Button* m_Flash[MATX]; Fl_Button* m_CopyBtn; Fl_Button* m_PasteBtn; Fl_Button* m_ClearBtn; Fl_Box* m_TransLbl; Fl_Button* m_TransUpBtn; Fl_Button* m_TransDnBtn; Fl_Counter* m_PatSeq[NUM_PATSEQ]; Fl_LED_Button* m_PatSeqFlash[NUM_PATSEQ]; //// Callbacks //// inline void cb_Matrix_i(Fl_Button* o, void* v); static void cb_Matrix(Fl_Button* o, void* v); inline void cb_MatVol_i(Fl_Button* o, void* v); static void cb_MatVol(Fl_Button* o, void* v); inline void cb_Pattern_i(Fl_Counter* o, void* v); static void cb_Pattern(Fl_Counter* o, void* v); inline void cb_PlayPattern_i(Fl_Counter* o, void* v); static void cb_PlayPattern(Fl_Counter* o, void* v); inline void cb_Length_i(Fl_Counter* o, void* v); static void cb_Length(Fl_Counter* o, void* v); inline void cb_Speed_i(Fl_Knob* o, void* v); static void cb_Speed(Fl_Knob* o, void* v); inline void cb_NoteCut_i(Fl_Button* o, void* v); static void cb_NoteCut(Fl_Button* o, void* v); inline void cb_Octave_i(Fl_Counter* o, void* v); static void cb_Octave(Fl_Counter* o, void* v); inline void cb_SpeedVal_i (Fl_Counter* o, void* v); static void cb_SpeedVal (Fl_Counter* o, void* v); inline void cb_CopyBtn_i (Fl_Button* o, void* v); static void cb_CopyBtn (Fl_Button* o, void* v); inline void cb_PasteBtn_i (Fl_Button* o, void* v); static void cb_PasteBtn (Fl_Button* o, void* v); inline void cb_ClearBtn_i (Fl_Button* o, void* v); static void cb_ClearBtn (Fl_Button* o, void* v); inline void cb_TransUpBtn_i (Fl_Button* o, void* v); static void cb_TransUpBtn (Fl_Button* o, void* v); inline void cb_TransDnBtn_i (Fl_Button* o, void* v); static void cb_TransDnBtn (Fl_Button* o, void* v); inline void cb_PatSeq_i(Fl_Counter* o, void* v); static void cb_PatSeq(Fl_Counter* o, void* v); }; #endif