diff --git a/SpiralSound/ChannelHandler.C b/SpiralSound/ChannelHandler.C index babd469..a2a4b45 100644 --- a/SpiralSound/ChannelHandler.C +++ b/SpiralSound/ChannelHandler.C @@ -19,6 +19,8 @@ #include "ChannelHandler.h" #include +using namespace std; + //#define CHANNEL_DEBUG ChannelHandler::ChannelHandler() : diff --git a/SpiralSound/ChannelHandler.h b/SpiralSound/ChannelHandler.h index 8912049..4efa6f8 100644 --- a/SpiralSound/ChannelHandler.h +++ b/SpiralSound/ChannelHandler.h @@ -22,7 +22,7 @@ #include #include #include -#include +#include class ChannelHandler { @@ -35,20 +35,20 @@ public: // only call these from the audio thread // don't call Register*() when the audio thread is running - void RegisterData(const string &ID, Type t, void *pData, int size); - void Register(const string &ID, bool* pData, Type t=ChannelHandler::INPUT) + void RegisterData(const std::string &ID, Type t, void *pData, int size); + void Register(const std::string &ID, bool* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(bool*)pData,sizeof(bool)); } - void Register(const string &ID, char* pData, Type t=ChannelHandler::INPUT) + void Register(const std::string &ID, char* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(char*)pData,sizeof(char)); } - void Register(const string &ID, int* pData, Type t=ChannelHandler::INPUT) + void Register(const std::string &ID, int* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(int*)pData,sizeof(int)); } - void Register(const string &ID, long* pData, Type t=ChannelHandler::INPUT) + void Register(const std::string &ID, long* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(long*)pData,sizeof(long)); } - void Register(const string &ID, short* pData, Type t=ChannelHandler::INPUT) + void Register(const std::string &ID, short* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(short*)pData,sizeof(short)); } - void Register(const string &ID, float* pData, Type t=ChannelHandler::INPUT) + void Register(const std::string &ID, float* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(float*)pData,sizeof(float)); } - void Register(const string &ID, double* pData, Type t=ChannelHandler::INPUT) + void Register(const std::string &ID, double* pData, Type t=ChannelHandler::INPUT) { RegisterData(ID, t,(double*)pData,sizeof(double)); } void UpdateDataNow(); @@ -61,23 +61,23 @@ public: // only call these from the gui thread // the ID comes from the order the channel is registered in - void GetData(const string &ID, void *data); - const bool GetBool(const string &ID) { bool t; GetData(ID,&t); return t; } - const char GetChar(const string &ID) { char t; GetData(ID,&t); return t; } - const int GetInt(const string &ID) { int t; GetData(ID,&t); return t; } - const long GetLong(const string &ID) { long t; GetData(ID,&t); return t; } - const short GetShort(const string &ID) { short t; GetData(ID,&t); return t; } - const float GetFloat(const string &ID) { float t; GetData(ID,&t); return t; } - const double GetDouble(const string &ID) { double t; GetData(ID,&t); return t; } + void GetData(const std::string &ID, void *data); + const bool GetBool(const std::string &ID) { bool t; GetData(ID,&t); return t; } + const char GetChar(const std::string &ID) { char t; GetData(ID,&t); return t; } + const int GetInt(const std::string &ID) { int t; GetData(ID,&t); return t; } + const long GetLong(const std::string &ID) { long t; GetData(ID,&t); return t; } + const short GetShort(const std::string &ID) { short t; GetData(ID,&t); return t; } + const float GetFloat(const std::string &ID) { float t; GetData(ID,&t); return t; } + const double GetDouble(const std::string &ID) { double t; GetData(ID,&t); return t; } - void SetData(const string &ID, void *s); - void Set(const string &ID, const bool& s) { SetData(ID,(void*)&s); } - void Set(const string &ID, const char& s) { SetData(ID,(void*)&s); } - void Set(const string &ID, const int& s) { SetData(ID,(void*)&s); } - void Set(const string &ID, const long& s) { SetData(ID,(void*)&s); } - void Set(const string &ID, const short& s) { SetData(ID,(void*)&s); } - void Set(const string &ID, const float& s) { SetData(ID,(void*)&s); } - void Set(const string &ID, const double& s) { SetData(ID,(void*)&s); } + void SetData(const std::string &ID, void *s); + void Set(const std::string &ID, const bool& s) { SetData(ID,(void*)&s); } + void Set(const std::string &ID, const char& s) { SetData(ID,(void*)&s); } + void Set(const std::string &ID, const int& s) { SetData(ID,(void*)&s); } + void Set(const std::string &ID, const long& s) { SetData(ID,(void*)&s); } + void Set(const std::string &ID, const short& s) { SetData(ID,(void*)&s); } + void Set(const std::string &ID, const float& s) { SetData(ID,(void*)&s); } + void Set(const std::string &ID, const double& s) { SetData(ID,(void*)&s); } void SetCommand(char command); @@ -89,7 +89,7 @@ public: // as it will block until complete, and for larger amounts of data, as // it won't be doing the copy every update. - void RequestChannelAndWait(const string &ID); + void RequestChannelAndWait(const std::string &ID); /////////////////////////////////////////// // Use for copying large variable sized data very infrequently. @@ -99,7 +99,7 @@ public: // to complete, depending on the size of the buffer channel and the // total size of the transfer. - void BulkTransfer(const string &ID, void *dest, int size); + void BulkTransfer(const std::string &ID, void *dest, int size); // delays for one or more updates. use for syncing commands void Wait(); @@ -119,7 +119,7 @@ private: bool updated; }; - map m_ChannelMap; + std::map m_ChannelMap; char m_Command[2]; bool m_UpdateIndicator; @@ -128,7 +128,7 @@ private: int m_BulkSize; int m_BulkPos; - string m_BulkID; + std::string m_BulkID; pthread_mutex_t* m_Mutex; }; diff --git a/SpiralSynthModular.h b/SpiralSynthModular.h index da77b25..33fc465 100644 --- a/SpiralSynthModular.h +++ b/SpiralSynthModular.h @@ -28,7 +28,7 @@ #include #include #include -#include +#include #include #include #include "SpiralSynthModularInfo.h" diff --git a/main.cpp b/main.cpp index cdd42e8..6104fe5 100644 --- a/main.cpp +++ b/main.cpp @@ -20,8 +20,8 @@ #include #endif -#include -#include +#include +#include #include #include #include