Browse Source

Shorten algorithm improvements

master
Nasca Octavian PAUL 12 years ago
parent
commit
626cec829a
7 changed files with 67 additions and 36 deletions
  1. +7
    -6
      Control.cpp
  2. +9
    -8
      GUI.fl
  3. +33
    -15
      Input/InputS.h
  4. +3
    -2
      Player.cpp
  5. +10
    -2
      Stretch.cpp
  6. +2
    -0
      Stretch.h
  7. +3
    -3
      readme.txt

+ 7
- 6
Control.cpp View File

@@ -274,16 +274,13 @@ void Control::set_stretch_controls(double stretch_s,int mode,double fftsize_s,do
stretch=pow(10.0,stretch_s*18.0);
break;
case 2:
stretch=1.0/pow(10.0,stretch_s*3.0);
if (stretch<0.1) stretch=0.1;
stretch=1.0/pow(10.0,stretch_s*2.0);
break;
};


fftsize_s=pow(fftsize_s,1.5);
double tmp=1.0;
if (mode==2) tmp=1.0/stretch;
int bufsize=(int)(pow(2.0,fftsize_s*12.0)*512.0*tmp);
int bufsize=(int)(pow(2.0,fftsize_s*12.0)*512.0);

bufsize=optimizebufsize(bufsize);

@@ -308,7 +305,7 @@ double Control::get_stretch_control(double stretch,int mode){
break;
case 2:
if (stretch>1.0) return -1;
result=3.0/(log(stretch)/log(10));
result=2.0/(log(stretch)/log(10));
break;
};
return result;
@@ -425,6 +422,7 @@ string Control::Render(string inaudio,string outaudio,FILE_TYPE outtype,FILE_TYP
};
int readed=0;
if (readsize!=0) readed=ai->read(readsize,inbuf_i);
for (int i=0;i<readed;i++) {
inbuf.l[i]=inbuf_i[i*2]/32768.0;
inbuf.r[i]=inbuf_i[i*2+1]/32768.0;
@@ -439,6 +437,9 @@ string Control::Render(string inaudio,string outaudio,FILE_TYPE outtype,FILE_TYP
stretchl->out_buf[i]*=volume;
stretchr->out_buf[i]*=volume;
};
int nskip=stretchl->get_skip_nsamples();
if (nskip>0) ai->skip(nskip);

if (outtype==FILE_WAV){
for (int i=0;i<outbufsize;i++) {
REALTYPE l=stretchl->out_buf[i],r=stretchr->out_buf[i];


+ 9
- 8
GUI.fl View File

@@ -267,7 +267,7 @@ render();}
xywh {5 50 985 420} box BORDER_BOX
} {
Fl_Group {} {
label Parameters open selected
label Parameters open
xywh {5 70 985 400}
} {
Fl_Slider stretch_slider {
@@ -284,7 +284,8 @@ o->labelcolor(FL_BLUE);}
}
Fl_Choice mode_choice {
label {Mode:}
callback {refresh();}
callback {refresh();
control.update_player_stretch();} selected
xywh {850 110 135 20} down_box BORDER_BOX
} {
MenuItem {} {
@@ -715,7 +716,7 @@ selection_pos2->value(100.0);}
tooltip {drag audio file here to open it} xywh {5 24 1005 22} box FLAT_BOX color 17 align 84
class DDBox
}
Fl_Group {} {
Fl_Group {} {open
xywh {5 475 985 70} box BORDER_BOX
} {
Fl_Group {} {open
@@ -735,7 +736,7 @@ bool bypass=false;
if (Fl::event_button()==FL_RIGHT_MOUSE) bypass=true;

control.startplay(bypass);}
tooltip Play xywh {20 500 40 20} box PLASTIC_UP_BOX
tooltip {Play - right click to play the original sound} xywh {20 500 40 20} box PLASTIC_UP_BOX
}
Fl_Button freeze_button {
label {@<-> F}
@@ -791,23 +792,23 @@ control.stopplay();}
}
}
}
Function {set_mode(Mode mode)} {private
Function {set_mode(Mode mode)} {open private
} {
code {switch (mode){
case STOP:
play_button->labelcolor(FL_BLACK);
mode_choice->activate();
//mode_choice->activate();
freeze_button->deactivate();
break;

case PAUSE:
play_button->labelcolor(FL_BLACK);
mode_choice->activate();
//mode_choice->activate();
break;
case PLAY:
play_button->labelcolor(FL_RED);
mode_choice->deactivate();
//mode_choice->deactivate();
fftsize_slider->labelcolor(FL_BLACK);
freeze_button->activate();
break;


+ 33
- 15
Input/InputS.h View File

@@ -21,21 +21,39 @@
#include "../globals.h"

class InputS{
public:
virtual bool open(std::string filename)=0;
virtual void close()=0;

virtual int read(int nsmps,short int *smps)=0;
virtual void seek(double pos)=0;//0=start,1.0=end

struct {
int nsamples;
int nchannels;
int samplerate;
int currentsample;
} info;
bool eof;
public:
InputS(){
skipbufsize=1024;
skipbuf=new short int[skipbufsize*4];
};

virtual ~InputS(){
delete [] skipbuf;
};
virtual bool open(std::string filename)=0;
virtual void close()=0;

virtual int read(int nsmps,short int *smps)=0;
void skip(int nsmps){
while ((nsmps>0)&&(!eof)){
int readsize=(nsmps<skipbufsize)?nsmps:skipbufsize;
read(readsize,skipbuf);
nsmps-=readsize;
};
};
virtual void seek(double pos)=0;//0=start,1.0=end

struct {
int nsamples;
int nchannels;
int samplerate;
int currentsample;
} info;
bool eof;
private:
int skipbufsize;
short int *skipbuf;

};

#endif


+ 3
- 2
Player.cpp View File

@@ -312,8 +312,6 @@ void Player::newtaskcheck(){
int n=2*PA_SOUND_BUFFER_SIZE/outbuf.size;
if (n<3) n=3;//min 3 buffers
if (n<(min_samples/outbuf.size)) n=(min_samples/outbuf.size);//the internal buffers sums "min_samples" amount
// printf("PA_BUFSIZE=%d out_bufsize=%d => %d\n",PA_SOUND_BUFFER_SIZE,outbuf.size,n);

outbuf.n=n;
outbuf.nfresh=0;
outbuf.datal=new float *[outbuf.n];
@@ -418,6 +416,9 @@ void Player::computesamples(){
binaural_beats->process(stretchl->out_buf,stretchr->out_buf,stretchl->get_bufsize(),in_pos_100);
// stretchl->process_output(stretchl->out_buf,stretchl->out_bufsize);
// stretchr->process_output(stretchr->out_buf,stretchr->out_bufsize);
int nskip=stretchl->get_skip_nsamples();
if (nskip>0) ai->skip(nskip);


bufmutex.lock();



+ 10
- 2
Stretch.cpp View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2006-2009 Nasca Octavian Paul
Copyright (C) 2006-2011 Nasca Octavian Paul
Author: Nasca Octavian Paul
This program is free software; you can redistribute it and/or modify
@@ -178,6 +178,7 @@ Stretch::Stretch(REALTYPE rap_,int bufsize_,FFTWindow w,bool bypass_,REALTYPE sa
require_new_buffer=false;
c_pos_percents=0.0;
extra_onset_time_credit=0.0;
skip_samples=0;
};

Stretch::~Stretch(){
@@ -193,7 +194,8 @@ Stretch::~Stretch(){
};

void Stretch::set_rap(REALTYPE newrap){
if ((rap>=1.0)&&(newrap>=1.0)) rap=newrap;
//if ((rap>=1.0)&&(newrap>=1.0))
rap=newrap;
};
void Stretch::do_analyse_inbuf(REALTYPE *smps){
@@ -327,6 +329,7 @@ REALTYPE Stretch::process(REALTYPE *smps,int nsmps){
remained_samples+=r;
int result=0;
if (remained_samples>=1.0){
skip_samples=(int)(floor(remained_samples-1.0)*bufsize);
remained_samples=remained_samples-floor(remained_samples);
require_new_buffer=true;
}else{
@@ -343,6 +346,7 @@ void Stretch::here_is_onset(REALTYPE onset){
require_new_buffer=true;
extra_onset_time_credit+=1.0-remained_samples;
remained_samples=0.0;
skip_samples=0;
};
};

@@ -356,6 +360,10 @@ int Stretch::get_nsamples_for_fill(){
return bufsize*2;
};

int Stretch::get_skip_nsamples(){
return skip_samples;
};

REALTYPE Stretch::get_stretch_multiplier(REALTYPE pos_percents){
return 1.0;
};


+ 2
- 0
Stretch.h View File

@@ -80,6 +80,7 @@ class Stretch{

int get_nsamples(REALTYPE current_pos_percents);//how many samples are required
int get_nsamples_for_fill();//how many samples are required to be added for a complete buffer refill (at start of the song or after seek)
int get_skip_nsamples();//used for shorten

void set_rap(REALTYPE newrap);//set the current stretch value

@@ -114,6 +115,7 @@ class Stretch{
long double remained_samples;//0..1
long double extra_onset_time_credit;
REALTYPE c_pos_percents;
int skip_samples;
bool require_new_buffer;
bool bypass;
};


+ 3
- 3
readme.txt View File

@@ -68,11 +68,11 @@ History:
20110211(2.1-0)
- Increased the precision of a paremeter for extreme long stretches
2011????(2.)
20110303(2.2)
- Improved the stretching algorithm, adding the onset detection
- Shorten algorithm improvements
- Added an option to preserve the tonal part or noise part
- Ignored the commandline parameters starting with "-" (usefull for macosx)
- Improved the algorithm
- Added onset detection

Enjoy! :)
Paul


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