|
- //
- // "$Id: Fl_Text_Display.cxx 8808 2011-06-16 13:31:25Z manolo $"
- //
- // Copyright 2001-2010 by Bill Spitzak and others.
- // Original code Copyright Mark Edel. Permission to distribute under
- // the LGPL for the FLTK library granted by Mark Edel.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
- // TODO: rendering of the "optional hyphen"
- // TODO: make line numbering work again
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <FL/fl_utf8.h>
- #include "flstring.h"
- #include <limits.h>
- #include <ctype.h>
- #include <FL/Fl.H>
- #include <FL/Fl_Text_Buffer.H>
- #include <FL/Fl_Text_Display.H>
- #include <FL/Fl_Window.H>
- #include <FL/Fl_Printer.H>
-
- #undef min
- #undef max
-
- // Text area margins. Left & right margins should be at least 3 so that
- // there is some room for the overhanging parts of the cursor!
- #define TOP_MARGIN 1
- #define BOTTOM_MARGIN 1
- #define LEFT_MARGIN 3
- #define RIGHT_MARGIN 3
-
- #define NO_HINT -1
-
- /* Masks for text drawing methods. These are or'd together to form an
- integer which describes what drawing calls to use to draw a string */
- #define FILL_MASK 0x0100
- #define SECONDARY_MASK 0x0200
- #define PRIMARY_MASK 0x0400
- #define HIGHLIGHT_MASK 0x0800
- #define BG_ONLY_MASK 0x1000
- #define TEXT_ONLY_MASK 0x2000
- #define STYLE_LOOKUP_MASK 0xff
-
- /* Maximum displayable line length (how many characters will fit across the
- widest window). This amount of memory is temporarily allocated from the
- stack in the draw_vline() method for drawing strings */
- #define MAX_DISP_LINE_LEN 1000
-
- static int max( int i1, int i2 );
- static int min( int i1, int i2 );
- static int countlines( const char *string );
-
- /* The variables below are used in a timer event to allow smooth
- scrolling of the text area when the pointer has left the area. */
- static int scroll_direction = 0;
- static int scroll_amount = 0;
- static int scroll_y = 0;
- static int scroll_x = 0;
-
- // CET - FIXME
- #define TMPFONTWIDTH 6
-
-
-
- /**
- \brief Creates a new text display widget.
-
- \param X, Y, W, H position and size of widget
- \param l label text, defaults to none
- */
- Fl_Text_Display::Fl_Text_Display(int X, int Y, int W, int H, const char* l)
- : Fl_Group(X, Y, W, H, l) {
- int i;
-
- mMaxsize = 0;
- damage_range1_start = damage_range1_end = -1;
- damage_range2_start = damage_range2_end = -1;
- dragPos = dragging = 0;
- dragType = DRAG_CHAR;
- display_insert_position_hint = 0;
- shortcut_ = 0;
-
- color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR);
- box(FL_DOWN_FRAME);
- textsize(FL_NORMAL_SIZE);
- textcolor(FL_FOREGROUND_COLOR);
- textfont(FL_HELVETICA);
- set_flag(SHORTCUT_LABEL);
-
- text_area.x = 0;
- text_area.y = 0;
- text_area.w = 0;
- text_area.h = 0;
-
- mVScrollBar = new Fl_Scrollbar(0,0,1,1);
- mVScrollBar->callback((Fl_Callback*)v_scrollbar_cb, this);
- mHScrollBar = new Fl_Scrollbar(0,0,1,1);
- mHScrollBar->callback((Fl_Callback*)h_scrollbar_cb, this);
- mHScrollBar->type(FL_HORIZONTAL);
-
- end();
-
- scrollbar_width(Fl::scrollbar_size());
- scrollbar_align(FL_ALIGN_BOTTOM_RIGHT);
-
- mCursorOn = 0;
- mCursorPos = 0;
- mCursorOldY = -100;
- mCursorToHint = NO_HINT;
- mCursorStyle = NORMAL_CURSOR;
- mCursorPreferredXPos = -1;
- mBuffer = 0;
- mFirstChar = 0;
- mLastChar = 0;
- mNBufferLines = 0;
- mTopLineNum = mTopLineNumHint = 1;
- mAbsTopLineNum = 1;
- mNeedAbsTopLineNum = 0;
- mHorizOffset = mHorizOffsetHint = 0;
-
- mCursor_color = FL_FOREGROUND_COLOR;
-
- mStyleBuffer = 0;
- mStyleTable = 0;
- mNStyles = 0;
- mNVisibleLines = 1;
- mLineStarts = new int[mNVisibleLines];
- mLineStarts[0] = 0;
- for (i=1; i<mNVisibleLines; i++)
- mLineStarts[i] = -1;
- mSuppressResync = 0;
- mNLinesDeleted = 0;
- mModifyingTabDistance = 0;
-
- mUnfinishedStyle = 0;
- mUnfinishedHighlightCB = 0;
- mHighlightCBArg = 0;
-
- mLineNumLeft = mLineNumWidth = 0;
- mContinuousWrap = 0;
- mWrapMarginPix = 0;
- mSuppressResync = mNLinesDeleted = mModifyingTabDistance = 0;
- }
-
-
-
- /**
- Free a text display and release its associated memory.
-
- Note, the text BUFFER that the text display displays is a separate
- entity and is not freed, nor are the style buffer or style table.
- */
- Fl_Text_Display::~Fl_Text_Display() {
- if (scroll_direction) {
- Fl::remove_timeout(scroll_timer_cb, this);
- scroll_direction = 0;
- }
- if (mBuffer) {
- mBuffer->remove_modify_callback(buffer_modified_cb, this);
- mBuffer->remove_predelete_callback(buffer_predelete_cb, this);
- }
- if (mLineStarts) delete[] mLineStarts;
- }
-
-
-
- /**
- Attach a text buffer to display, replacing the current buffer (if any)
- \param buf attach this text buffer
- */
- void Fl_Text_Display::buffer( Fl_Text_Buffer *buf ) {
- /* If the text display is already displaying a buffer, clear it off
- of the display and remove our callback from it */
- if ( buf == mBuffer) return;
- if ( mBuffer != 0 ) {
- // we must provide a copy of the buffer that we are deleting!
- char *deletedText = mBuffer->text();
- buffer_modified_cb( 0, 0, mBuffer->length(), 0, deletedText, this );
- free(deletedText);
- mNBufferLines = 0;
- mBuffer->remove_modify_callback( buffer_modified_cb, this );
- mBuffer->remove_predelete_callback( buffer_predelete_cb, this );
- }
-
- /* Add the buffer to the display, and attach a callback to the buffer for
- receiving modification information when the buffer contents change */
- mBuffer = buf;
- if (mBuffer) {
- mBuffer->add_modify_callback( buffer_modified_cb, this );
- mBuffer->add_predelete_callback( buffer_predelete_cb, this );
-
- /* Update the display */
- buffer_modified_cb( 0, buf->length(), 0, 0, 0, this );
- }
-
- /* Resize the widget to update the screen... */
- resize(x(), y(), w(), h());
- }
-
-
-
- /**
- \brief Attach (or remove) highlight information in text display and redisplay.
-
- Highlighting information consists of a style buffer which parallels the
- normal text buffer, but codes font and color information for the display;
- a style table which translates style buffer codes (indexed by buffer
- character - 'A') into fonts and colors; and a callback mechanism for
- as-needed highlighting, triggered by a style buffer entry of
- "unfinishedStyle". Style buffer can trigger additional redisplay during
- a normal buffer modification if the buffer contains a primary Fl_Text_Selection
- (see extendRangeForStyleMods for more information on this protocol).
-
- Style buffers, tables and their associated memory are managed by the caller.
-
- Styles are ranged from 65 ('A') to 126.
-
- \param styleBuffer this buffer works in parallel to the text buffer. For every
- character in the text buffer, the stye buffer has a byte at the same offset
- that contains an index into an array of possible styles.
- \param styleTable a list of styles indexed by the style buffer
- \param nStyles number of styles in the style table
- \param unfinishedStyle if this style is found, the callback below is called
- \param unfinishedHighlightCB if a character with an unfinished style is found,
- this callback will be called
- \param cbArg and optional argument for the callback above, usually a pointer
- to the Text Display.
- */
- void Fl_Text_Display::highlight_data(Fl_Text_Buffer *styleBuffer,
- const Style_Table_Entry *styleTable,
- int nStyles, char unfinishedStyle,
- Unfinished_Style_Cb unfinishedHighlightCB,
- void *cbArg ) {
- mStyleBuffer = styleBuffer;
- mStyleTable = styleTable;
- mNStyles = nStyles;
- mUnfinishedStyle = unfinishedStyle;
- mUnfinishedHighlightCB = unfinishedHighlightCB;
- mHighlightCBArg = cbArg;
- mColumnScale = 0;
-
- mStyleBuffer->canUndo(0);
- damage(FL_DAMAGE_EXPOSE);
- }
-
-
-
- /**
- \brief Find the longest line of all visible lines.
- \return the width of the longest visible line in pixels
- */
- int Fl_Text_Display::longest_vline() const {
- int longest = 0;
- for (int i = 0; i < mNVisibleLines; i++)
- longest = max(longest, measure_vline(i));
- return longest;
- }
-
-
-
- /**
- \brief Change the size of the displayed text area.
- Calling this function will trigger a recalculation of all lines visible and
- of all scrollbar sizes.
- \param X, Y, W, H new position and size of this widget
- */
- void Fl_Text_Display::resize(int X, int Y, int W, int H) {
- #ifdef DEBUG
- printf("Fl_Text_Display::resize(X=%d, Y=%d, W=%d, H=%d)\n", X, Y, W, H);
- #endif // DEBUG
- const int oldWidth = w();
- #ifdef DEBUG
- printf(" oldWidth=%d, mContinuousWrap=%d, mWrapMargin=%d\n", oldWidth, mContinuousWrap, mWrapMargin);
- #endif // DEBUG
- Fl_Widget::resize(X,Y,W,H);
- if (!buffer()) return;
- X += Fl::box_dx(box());
- Y += Fl::box_dy(box());
- W -= Fl::box_dw(box());
- H -= Fl::box_dh(box());
-
- text_area.x = X+LEFT_MARGIN;
- text_area.y = Y+TOP_MARGIN;
- text_area.w = W-LEFT_MARGIN-RIGHT_MARGIN;
- text_area.h = H-TOP_MARGIN-BOTTOM_MARGIN;
- int i;
-
- /* Find the new maximum font height for this text display */
- for (i = 0, mMaxsize = fl_height(textfont(), textsize()); i < mNStyles; i++)
- mMaxsize = max(mMaxsize, fl_height(mStyleTable[i].font, mStyleTable[i].size));
-
- // did we have scrollbars initially?
- unsigned int hscrollbarvisible = mHScrollBar->visible();
- unsigned int vscrollbarvisible = mVScrollBar->visible();
-
- // try without scrollbars first
- mVScrollBar->clear_visible();
- mHScrollBar->clear_visible();
-
- for (int again = 1; again;) {
- again = 0;
- /* In continuous wrap mode, a change in width affects the total number of
- lines in the buffer, and can leave the top line number incorrect, and
- the top character no longer pointing at a valid line start */
- if (mContinuousWrap && !mWrapMarginPix && W!=oldWidth) {
- int oldFirstChar = mFirstChar;
- mNBufferLines = count_lines(0, buffer()->length(), true);
- mFirstChar = line_start(mFirstChar);
- mTopLineNum = count_lines(0, mFirstChar, true)+1;
- absolute_top_line_number(oldFirstChar);
- #ifdef DEBUG
- printf(" mNBufferLines=%d\n", mNBufferLines);
- #endif // DEBUG
- }
-
- /* reallocate and update the line starts array, which may have changed
- size and / or contents. */
- int nvlines = (text_area.h + mMaxsize - 1) / mMaxsize;
- if (nvlines < 1) nvlines = 1;
- if (mNVisibleLines != nvlines) {
- mNVisibleLines = nvlines;
- if (mLineStarts) delete[] mLineStarts;
- mLineStarts = new int [mNVisibleLines];
- }
-
- calc_line_starts(0, mNVisibleLines);
- calc_last_char();
-
- // figure the scrollbars
- if (scrollbar_width()) {
- /* Decide if the vertical scrollbar needs to be visible */
- if (scrollbar_align() & (FL_ALIGN_LEFT|FL_ALIGN_RIGHT) &&
- mNBufferLines >= mNVisibleLines - 1)
- {
- mVScrollBar->set_visible();
- if (scrollbar_align() & FL_ALIGN_LEFT) {
- text_area.x = X+scrollbar_width()+LEFT_MARGIN;
- text_area.w = W-scrollbar_width()-LEFT_MARGIN-RIGHT_MARGIN;
- mVScrollBar->resize(X, text_area.y-TOP_MARGIN, scrollbar_width(),
- text_area.h+TOP_MARGIN+BOTTOM_MARGIN);
- } else {
- text_area.x = X+LEFT_MARGIN;
- text_area.w = W-scrollbar_width()-LEFT_MARGIN-RIGHT_MARGIN;
- mVScrollBar->resize(X+W-scrollbar_width(), text_area.y-TOP_MARGIN,
- scrollbar_width(), text_area.h+TOP_MARGIN+BOTTOM_MARGIN);
- }
- }
-
- /*
- Decide if the horizontal scrollbar needs to be visible. If there
- is a vertical scrollbar, a horizontal is always created too. This
- is because the alternatives are unattractive:
- * Dynamically creating a horizontal scrollbar based on the currently
- visible lines is what the original nedit does, but it always wastes
- space for the scrollbar even when it's not used. Since the FLTK
- widget dynamically allocates the space for the scrollbar and
- rearranges the widget to make room for it, this would create a very
- visually displeasing "bounce" effect when the vertical scrollbar is
- dragged. Trust me, I tried it and it looks really bad.
- * The other alternative would be to keep track of what the longest
- line in the entire buffer is and base the scrollbar on that. I
- didn't do this because I didn't see any easy way to do that using
- the nedit code and this could involve a lengthy calculation for
- large buffers. If an efficient and non-costly way of doing this
- can be found, this might be a way to go.
- */
- /* WAS: Suggestion: Try turning the horizontal scrollbar on when
- you first see a line that is too wide in the window, but then
- don't turn it off (ie mix both of your solutions). */
- if (scrollbar_align() & (FL_ALIGN_TOP|FL_ALIGN_BOTTOM) &&
- (longest_vline() > text_area.w))
- {
- if (!mHScrollBar->visible()) {
- mHScrollBar->set_visible();
- again = 1; // loop again to see if we now need vert. & recalc sizes
- }
- if (scrollbar_align() & FL_ALIGN_TOP) {
- text_area.y = Y + scrollbar_width()+TOP_MARGIN;
- text_area.h = H - scrollbar_width()-TOP_MARGIN-BOTTOM_MARGIN;
- mHScrollBar->resize(text_area.x-LEFT_MARGIN, Y,
- text_area.w+LEFT_MARGIN+RIGHT_MARGIN, scrollbar_width());
- } else {
- text_area.y = Y+TOP_MARGIN;
- text_area.h = H - scrollbar_width()-TOP_MARGIN-BOTTOM_MARGIN;
- mHScrollBar->resize(text_area.x-LEFT_MARGIN, Y+H-scrollbar_width(),
- text_area.w+LEFT_MARGIN+RIGHT_MARGIN, scrollbar_width());
- }
- }
- }
- }
-
- // user request to change viewport
- if (mTopLineNumHint != mTopLineNum || mHorizOffsetHint != mHorizOffset)
- scroll_(mTopLineNumHint, mHorizOffsetHint);
-
- // everything will fit in the viewport
- if (mNBufferLines < mNVisibleLines || mBuffer == NULL || mBuffer->length() == 0) {
- scroll_(1, mHorizOffset);
- /* if empty lines become visible, there may be an opportunity to
- display more text by scrolling down */
- } else {
- while ( mNVisibleLines>=2
- && (mLineStarts[mNVisibleLines-2]==-1)
- && scroll_(mTopLineNum-1, mHorizOffset))
- { }
- }
-
- // user request to display insert position
- if (display_insert_position_hint)
- display_insert();
-
- // in case horizontal offset is now greater than longest line
- int maxhoffset = max(0, longest_vline()-text_area.w);
- if (mHorizOffset > maxhoffset)
- scroll_(mTopLineNumHint, maxhoffset);
-
- mTopLineNumHint = mTopLineNum;
- mHorizOffsetHint = mHorizOffset;
- display_insert_position_hint = 0;
-
- if (mContinuousWrap ||
- hscrollbarvisible != mHScrollBar->visible() ||
- vscrollbarvisible != mVScrollBar->visible())
- redraw();
-
- update_v_scrollbar();
- update_h_scrollbar();
- }
-
-
-
- /**
- \brief Refresh a rectangle of the text display.
- \param left, top are in coordinates of the text drawing window.
- \param width, height size in pixels
- */
- void Fl_Text_Display::draw_text( int left, int top, int width, int height ) {
- int fontHeight, firstLine, lastLine, line;
-
- /* find the line number range of the display */
- fontHeight = mMaxsize ? mMaxsize : textsize_;
- firstLine = ( top - text_area.y - fontHeight + 1 ) / fontHeight;
- lastLine = ( top + height - text_area.y ) / fontHeight + 1;
-
- fl_push_clip( left, top, width, height );
-
- /* draw the lines */
- for ( line = firstLine; line <= lastLine; line++ )
- draw_vline( line, left, left + width, 0, INT_MAX );
-
- /* draw the line numbers if exposed area includes them */
- if (mLineNumWidth != 0 && left <= mLineNumLeft + mLineNumWidth)
- draw_line_numbers(false);
-
- fl_pop_clip();
- }
-
-
-
- /**
- \brief Marks text from start to end as needing a redraw.
- This function will trigger a damage event and later a redraw of parts of
- the widget.
- \param startpos index of first character needing redraw
- \param endpos index after last character needing redraw
- */
- void Fl_Text_Display::redisplay_range(int startpos, int endpos) {
- IS_UTF8_ALIGNED2(buffer(), startpos)
- IS_UTF8_ALIGNED2(buffer(), endpos)
-
- if (damage_range1_start == -1 && damage_range1_end == -1) {
- damage_range1_start = startpos;
- damage_range1_end = endpos;
- } else if ((startpos >= damage_range1_start && startpos <= damage_range1_end) ||
- (endpos >= damage_range1_start && endpos <= damage_range1_end)) {
- damage_range1_start = min(damage_range1_start, startpos);
- damage_range1_end = max(damage_range1_end, endpos);
- } else if (damage_range2_start == -1 && damage_range2_end == -1) {
- damage_range2_start = startpos;
- damage_range2_end = endpos;
- } else {
- damage_range2_start = min(damage_range2_start, startpos);
- damage_range2_end = max(damage_range2_end, endpos);
- }
- damage(FL_DAMAGE_SCROLL);
- }
-
-
-
- /**
- \brief Draw a range of text.
-
- Refresh all of the text between buffer positions \p startpos and
- \p endpos not including the character at the position \p endpos.
-
- If \p endpos points beyond the end of the buffer, refresh the whole display
- after \p startpos, including blank lines which are not technically part of
- any range of characters.
-
- \param startpos index of first character to draw
- \param endpos index after last character to draw
- */
- void Fl_Text_Display::draw_range(int startpos, int endpos) {
- startpos = buffer()->utf8_align(startpos);
- endpos = buffer()->utf8_align(endpos);
-
- int i, startLine, lastLine, startIndex, endIndex;
-
- /* If the range is outside of the displayed text, just return */
- if ( endpos < mFirstChar || ( startpos > mLastChar && !empty_vlines() ) )
- return;
-
- /* Clean up the starting and ending values */
- if ( startpos < 0 ) startpos = 0;
- if ( startpos > mBuffer->length() ) startpos = mBuffer->length();
- if ( endpos < 0 ) endpos = 0;
- if ( endpos > mBuffer->length() ) endpos = mBuffer->length();
-
- /* Get the starting and ending lines */
- if ( startpos < mFirstChar )
- startpos = mFirstChar;
- if ( !position_to_line( startpos, &startLine ) )
- startLine = mNVisibleLines - 1;
- if ( endpos >= mLastChar ) {
- lastLine = mNVisibleLines - 1;
- } else {
- if ( !position_to_line( endpos, &lastLine ) ) {
- /* shouldn't happen */
- lastLine = mNVisibleLines - 1;
- }
- }
-
- /* Get the starting and ending positions within the lines */
- startIndex = mLineStarts[ startLine ] == -1 ? 0 : startpos - mLineStarts[ startLine ];
- if ( endpos >= mLastChar )
- endIndex = INT_MAX;
- else if ( mLineStarts[ lastLine ] == -1 )
- endIndex = 0;
- else
- endIndex = endpos - mLineStarts[ lastLine ];
-
- /* If the starting and ending lines are the same, redisplay the single
- line between "start" and "end" */
- if ( startLine == lastLine ) {
- draw_vline( startLine, 0, INT_MAX, startIndex, endIndex );
- return;
- }
-
- /* Redisplay the first line from "start" */
- draw_vline( startLine, 0, INT_MAX, startIndex, INT_MAX );
-
- /* Redisplay the lines in between at their full width */
- for ( i = startLine + 1; i < lastLine; i++ )
- draw_vline( i, 0, INT_MAX, 0, INT_MAX );
-
- /* Redisplay the last line to "end" */
- draw_vline( lastLine, 0, INT_MAX, 0, endIndex );
- }
-
-
-
- /**
- \brief Sets the position of the text insertion cursor for text display.
- Move the insertion cursor in front of the character at \p newPos.
- This function may trigger a redraw.
- \param newPos new caret position
- */
- void Fl_Text_Display::insert_position( int newPos ) {
- IS_UTF8_ALIGNED2(buffer(), newPos)
-
- /* make sure new position is ok, do nothing if it hasn't changed */
- if ( newPos == mCursorPos ) return;
- if ( newPos < 0 ) newPos = 0;
- if ( newPos > mBuffer->length() ) newPos = mBuffer->length();
-
- /* cursor movement cancels vertical cursor motion column */
- mCursorPreferredXPos = -1;
-
- /* erase the cursor at its previous position */
- redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos));
-
- mCursorPos = newPos;
-
- /* draw cursor at its new position */
- redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos));
- }
-
-
-
- /**
- \brief Shows the text cursor.
- This function may trigger a redraw.
- \param b show(1) or hide(0) the text cursor (caret).
- */
- void Fl_Text_Display::show_cursor(int b) {
- mCursorOn = b;
- redisplay_range(buffer()->prev_char_clipped(mCursorPos), buffer()->next_char(mCursorPos));
- }
-
-
-
- /**
- \brief Sets the text cursor style.
- Sets the text cursor style to one of the following:
-
- \li Fl_Text_Display::NORMAL_CURSOR - Shows an I beam.
- \li Fl_Text_Display::CARET_CURSOR - Shows a caret under the text.
- \li Fl_Text_Display::DIM_CURSOR - Shows a dimmed I beam.
- \li Fl_Text_Display::BLOCK_CURSOR - Shows an unfilled box around the current
- character.
- \li Fl_Text_Display::HEAVY_CURSOR - Shows a thick I beam.
-
- This call also switches the cursor on and may trigger a redraw.
-
- \param style new cursor style
- */
- void Fl_Text_Display::cursor_style(int style) {
- mCursorStyle = style;
- if (mCursorOn) show_cursor();
- }
-
-
-
- /**
- \brief Set the new text wrap mode.
-
- If \p wrap mode is not zero, this call enables automatic word wrapping at column
- \p wrapMargin. Word-wrapping does not change the text buffer itself, only the way
- the text is displayed. Different Text Displays can have different wrap modes,
- even if they share the same Text Buffer.
-
- \param wrap new wrap mode is WRAP_NONE (don't wrap text at all), WRAP_AT_COLUMN
- (wrap text at the given text column), WRAP_AT_PIXEL (wrap text at a pixel
- position), or WRAP_AT_BOUNDS (wrap text so that it fits into the
- widget width)
- \param wrapMargin in WRAP_AT_COLUMN mode, text will wrap at the n'th character.
- For variable width fonts, an average character width is calculated. The
- column width is calculated using the current textfont or the first style
- when this function is called. If the font size changes, this function
- must be called again. In WRAP_AT_PIXEL mode, this is the pixel position.
- \todo we need new wrap modes to wrap at the window edge and based on pixel width
- or average character width.
- */
- void Fl_Text_Display::wrap_mode(int wrap, int wrapMargin) {
- switch (wrap) {
- case WRAP_NONE:
- mWrapMarginPix = 0;
- mContinuousWrap = 0;
- break;
- case WRAP_AT_COLUMN:
- default:
- mWrapMarginPix = int(col_to_x(wrapMargin));
- mContinuousWrap = 1;
- break;
- case WRAP_AT_PIXEL:
- mWrapMarginPix = wrapMargin;
- mContinuousWrap = 1;
- break;
- case WRAP_AT_BOUNDS:
- mWrapMarginPix = 0;
- mContinuousWrap = 1;
- break;
- }
-
- if (buffer()) {
- /* wrapping can change the total number of lines, re-count */
- mNBufferLines = count_lines(0, buffer()->length(), true);
-
- /* changing wrap margins or changing from wrapped mode to non-wrapped
- can leave the character at the top no longer at a line start, and/or
- change the line number */
- mFirstChar = line_start(mFirstChar);
- mTopLineNum = count_lines(0, mFirstChar, true) + 1;
-
- reset_absolute_top_line_number();
-
- /* update the line starts array */
- calc_line_starts(0, mNVisibleLines);
- calc_last_char();
- } else {
- // No buffer, so just clear the state info for later...
- mNBufferLines = 0;
- mFirstChar = 0;
- mTopLineNum = 1;
- mAbsTopLineNum = 0;
- }
-
- resize(x(), y(), w(), h());
- }
-
-
-
- /**
- \brief Inserts "text" at the current cursor location.
-
- This has the same effect as inserting the text into the buffer using BufInsert
- and then moving the insert position after the newly inserted text, except
- that it's optimized to do less redrawing.
-
- \param text new text in UTF-8 encoding.
- */
- void Fl_Text_Display::insert(const char* text) {
- IS_UTF8_ALIGNED2(buffer(), mCursorPos)
- IS_UTF8_ALIGNED(text)
-
- int pos = mCursorPos;
-
- mCursorToHint = pos + strlen( text );
- mBuffer->insert( pos, text );
- mCursorToHint = NO_HINT;
- }
-
-
-
- /**
- \brief Replaces text at the current insert position.
- \param text new text in UTF-8 encoding
-
- \todo Unicode? Find out exactly what we do here and simplify.
- */
- void Fl_Text_Display::overstrike(const char* text) {
- IS_UTF8_ALIGNED2(buffer(), mCursorPos)
- IS_UTF8_ALIGNED(text)
-
- int startPos = mCursorPos;
- Fl_Text_Buffer *buf = mBuffer;
- int lineStart = buf->line_start( startPos );
- int textLen = strlen( text );
- int i, p, endPos, indent, startIndent, endIndent;
- const char *c;
- unsigned int ch;
- char *paddedText = NULL;
-
- /* determine how many displayed character positions are covered */
- startIndent = mBuffer->count_displayed_characters( lineStart, startPos );
- indent = startIndent;
- for ( c = text; *c != '\0'; c += fl_utf8len1(*c) )
- indent++;
- endIndent = indent;
-
- /* find which characters to remove, and if necessary generate additional
- padding to make up for removed control characters at the end */
- indent = startIndent;
- for ( p = startPos; ; p=buffer()->next_char(p) ) {
- if ( p == buf->length() )
- break;
- ch = buf->char_at( p );
- if ( ch == '\n' )
- break;
- indent++;
- if ( indent == endIndent ) {
- p++;
- break;
- } else if ( indent > endIndent ) {
- if ( ch != '\t' ) {
- p++;
- paddedText = new char [ textLen + FL_TEXT_MAX_EXP_CHAR_LEN + 1 ];
- strcpy( paddedText, text );
- for ( i = 0; i < indent - endIndent; i++ )
- paddedText[ textLen + i ] = ' ';
- paddedText[ textLen + i ] = '\0';
- }
- break;
- }
- }
- endPos = p;
-
- mCursorToHint = startPos + textLen;
- buf->replace( startPos, endPos, paddedText == NULL ? text : paddedText );
- mCursorToHint = NO_HINT;
- if ( paddedText != NULL )
- delete [] paddedText;
- }
-
-
-
- /**
- \brief Convert a character index into a pixel position.
-
- Translate a buffer text position to the XY location where the top left of the
- cursor would be positioned to point to that character. Returns 0 if the
- position is not displayed because it is \e \b vertically out of view.
- If the position is horizontally out of view, returns the X coordinate where
- the position would be if it were visible.
-
- \param pos character index
- \param[out] X, Y pixel position of character on screen
- \return 0 if character vertically out of view, X position otherwise
- */
- int Fl_Text_Display::position_to_xy( int pos, int* X, int* Y ) const {
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int lineStartPos, fontHeight, lineLen;
- int visLineNum;
-
- /* If position is not displayed, return false */
- if (pos < mFirstChar || (pos > mLastChar && !empty_vlines())) {
- return 0;
- }
-
- /* Calculate Y coordinate */
- if (!position_to_line(pos, &visLineNum)) {
- return 0;
- }
- if (visLineNum < 0 || visLineNum > mNBufferLines) {
- return 0;
- }
-
- fontHeight = mMaxsize;
- *Y = text_area.y + visLineNum * fontHeight;
-
- /* Get the text, length, and buffer position of the line. If the position
- is beyond the end of the buffer and should be at the first position on
- the first empty line, don't try to get or scan the text */
- lineStartPos = mLineStarts[visLineNum];
- if ( lineStartPos == -1 ) {
- *X = text_area.x - mHorizOffset;
- return 1;
- }
- lineLen = vline_length( visLineNum );
- *X = text_area.x + handle_vline(GET_WIDTH, lineStartPos, pos-lineStartPos, 0, 0, 0, 0, 0, 0) - mHorizOffset;
- return 1;
- }
-
-
-
- /**
- \brief Find the line and column number of position \p pos.
-
- This only works for displayed lines. If the line is not displayed, the
- function returns 0 (without the mLineStarts array it could turn in to very long
- calculation involving scanning large amounts of text in the buffer).
- If continuous wrap mode is on, returns the absolute line number (as opposed
- to the wrapped line number which is used for scrolling).
-
- \param pos character index
- \param[out] lineNum absolute (unwrapped) line number
- \param[out] column character offset to the beginning of the line
- \return 0 if \p pos is off screen, line number otherwise
- \todo a column number makes little sense in the UTF-8/variable font width
- environment. We will have to further define what exactly we want to return.
- Please check the functions that call this particular function.
- */
- int Fl_Text_Display::position_to_linecol( int pos, int* lineNum, int* column ) const {
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int retVal;
-
- /* In continuous wrap mode, the absolute (non-wrapped) line count is
- maintained separately, as needed. Only return it if we're actually
- keeping track of it and pos is in the displayed text */
- if (mContinuousWrap) {
- if (!maintaining_absolute_top_line_number() || pos < mFirstChar || pos > mLastChar)
- return 0;
- *lineNum = mAbsTopLineNum + buffer()->count_lines(mFirstChar, pos);
- *column = buffer()->count_displayed_characters(buffer()->line_start(pos), pos);
- return 1;
- }
-
- retVal = position_to_line( pos, lineNum );
- if ( retVal ) {
- *column = mBuffer->count_displayed_characters( mLineStarts[ *lineNum ], pos );
- *lineNum += mTopLineNum;
- }
- return retVal;
- }
-
-
-
- /**
- \brief Check if a pixel position is within the primary selection.
- \param X, Y pixel position to test
- \return 1 if position (X, Y) is inside of the primary Fl_Text_Selection
- */
- int Fl_Text_Display::in_selection( int X, int Y ) const {
- int pos = xy_to_position( X, Y, CHARACTER_POS );
- IS_UTF8_ALIGNED2(buffer(), pos)
- Fl_Text_Buffer *buf = mBuffer;
- return buf->primary_selection()->includes(pos);
- }
-
-
-
- /**
- \brief Nobody knows what this function does.
-
- Correct a column number based on an unconstrained position (as returned by
- TextDXYToUnconstrainedPosition) to be relative to the last actual newline
- in the buffer before the row and column position given, rather than the
- last line start created by line wrapping. This is an adapter
- for rectangular selections and code written before continuous wrap mode,
- which thinks that the unconstrained column is the number of characters
- from the last newline. Obviously this is time consuming, because it
- invloves character re-counting.
-
- \param row
- \param column
- \return something unknown
- \todo What does this do and how is it useful? Column numbers mean little in
- this context. Which functions depend on this one?
-
- \todo Unicode?
- */
- int Fl_Text_Display::wrapped_column(int row, int column) const {
- int lineStart, dispLineStart;
-
- if (!mContinuousWrap || row < 0 || row > mNVisibleLines)
- return column;
- dispLineStart = mLineStarts[row];
- if (dispLineStart == -1)
- return column;
- lineStart = buffer()->line_start(dispLineStart);
- return column + buffer()->count_displayed_characters(lineStart, dispLineStart);
- }
-
-
-
- /**
- \brief Nobody knows what this function does.
-
- Correct a row number from an unconstrained position (as returned by
- TextDXYToUnconstrainedPosition) to a straight number of newlines from the
- top line of the display. Because rectangular selections are based on
- newlines, rather than display wrapping, and anywhere a rectangular selection
- needs a row, it needs it in terms of un-wrapped lines.
-
- \param row
- \return something unknown
- \todo What does this do and how is it useful? Column numbers mean little in
- this context. Which functions depend on this one?
- */
- int Fl_Text_Display::wrapped_row(int row) const {
- if (!mContinuousWrap || row < 0 || row > mNVisibleLines)
- return row;
- return buffer()->count_lines(mFirstChar, mLineStarts[row]);
- }
-
-
-
- /**
- \brief Scroll the display to bring insertion cursor into view.
-
- Note: it would be nice to be able to do this without counting lines twice
- (scroll_() counts them too) and/or to count from the most efficient
- starting point, but the efficiency of this routine is not as important to
- the overall performance of the text display.
-
- \todo Unicode?
- */
- void Fl_Text_Display::display_insert() {
- int hOffset, topLine, X, Y;
- hOffset = mHorizOffset;
- topLine = mTopLineNum;
-
- if (insert_position() < mFirstChar) {
- topLine -= count_lines(insert_position(), mFirstChar, false);
- } else if (mNVisibleLines>=2 && mLineStarts[mNVisibleLines-2] != -1) {
- int lastChar = line_end(mLineStarts[mNVisibleLines-2],true);
- if (insert_position() >= lastChar)
- topLine += count_lines(lastChar - (wrap_uses_character(mLastChar) ? 0 : 1),
- insert_position(), false);
- }
-
- /* Find the new setting for horizontal offset (this is a bit ungraceful).
- If the line is visible, just use PositionToXY to get the position
- to scroll to, otherwise, do the vertical scrolling first, then the
- horizontal */
- if (!position_to_xy( mCursorPos, &X, &Y )) {
- scroll_(topLine, hOffset);
- if (!position_to_xy( mCursorPos, &X, &Y )) {
- #ifdef DEBUG
- printf ("*** display_insert/position_to_xy # GIVE UP !\n"); fflush(stdout);
- #endif // DEBUG
- return; /* Give up, it's not worth it (but why does it fail?) */
- }
- }
- if (X > text_area.x + text_area.w)
- hOffset += X-(text_area.x + text_area.w);
- else if (X < text_area.x)
- hOffset += X-text_area.x;
-
- /* Do the scroll */
- if (topLine != mTopLineNum || hOffset != mHorizOffset)
- scroll_(topLine, hOffset);
- }
-
-
- /**
- \brief Scrolls the text buffer to show the current insert position.
- This function triggers a complete recalculation, ending in a call to
- Fl_Text_Display::display_insert()
- */
- void Fl_Text_Display::show_insert_position() {
- display_insert_position_hint = 1;
- resize(x(), y(), w(), h());
- }
-
-
- /*
- Cursor movement functions
- */
-
- /**
- \brief Moves the current insert position right one character.
- \return 1 if the cursor moved, 0 if the end of the text was reached
- */
- int Fl_Text_Display::move_right() {
- if ( mCursorPos >= mBuffer->length() )
- return 0;
- int p = insert_position();
- int q = buffer()->next_char(p);
- insert_position(q);
- return 1;
- }
-
-
-
- /**
- \brief Moves the current insert position left one character.
- \return 1 if the cursor moved, 0 if the beginning of the text was reached
- */
- int Fl_Text_Display::move_left() {
- if ( mCursorPos <= 0 )
- return 0;
- int p = insert_position();
- int q = buffer()->prev_char_clipped(p);
- insert_position(q);
- return 1;
- }
-
-
-
- /**
- \brief Moves the current insert position up one line.
- \return 1 if the cursor moved, 0 if the beginning of the text was reached
- */
- int Fl_Text_Display::move_up() {
- int lineStartPos, xPos, prevLineStartPos, newPos, visLineNum;
-
- /* Find the position of the start of the line. Use the line starts array
- if possible */
- if ( position_to_line( mCursorPos, &visLineNum ) )
- lineStartPos = mLineStarts[ visLineNum ];
- else {
- lineStartPos = line_start( mCursorPos );
- visLineNum = -1;
- }
- if ( lineStartPos == 0 )
- return 0;
-
- /* Decide what column to move to, if there's a preferred column use that */
- if (mCursorPreferredXPos >= 0)
- xPos = mCursorPreferredXPos;
- else
- xPos = handle_vline(GET_WIDTH, lineStartPos, mCursorPos-lineStartPos,
- 0, 0, 0, 0, 0, INT_MAX);
-
- /* count forward from the start of the previous line to reach the column */
- if ( visLineNum != -1 && visLineNum != 0 )
- prevLineStartPos = mLineStarts[ visLineNum - 1 ];
- else
- prevLineStartPos = rewind_lines( lineStartPos, 1 );
-
- int lineEnd = line_end(prevLineStartPos, true);
- newPos = handle_vline(FIND_INDEX_FROM_ZERO, prevLineStartPos, lineEnd-prevLineStartPos,
- 0, 0, 0, 0, 0, xPos);
-
- /* move the cursor */
- insert_position( newPos );
-
- /* if a preferred column wasn't aleady established, establish it */
- mCursorPreferredXPos = xPos;
- return 1;
- }
-
-
-
- /**
- \brief Moves the current insert position down one line.
- \return 1 if the cursor moved, 0 if the beginning of the text was reached
- */
- int Fl_Text_Display::move_down() {
- int lineStartPos, xPos, newPos, visLineNum;
-
- if ( mCursorPos == mBuffer->length() )
- return 0;
-
- if ( position_to_line( mCursorPos, &visLineNum ) )
- lineStartPos = mLineStarts[ visLineNum ];
- else {
- lineStartPos = line_start( mCursorPos );
- visLineNum = -1;
- }
- if (mCursorPreferredXPos >= 0) {
- xPos = mCursorPreferredXPos;
- } else {
- xPos = handle_vline(GET_WIDTH, lineStartPos, mCursorPos-lineStartPos,
- 0, 0, 0, 0, 0, INT_MAX);
- }
-
- int nextLineStartPos = skip_lines( lineStartPos, 1, true );
- int lineEnd = line_end(nextLineStartPos, true);
- newPos = handle_vline(FIND_INDEX_FROM_ZERO, nextLineStartPos, lineEnd-nextLineStartPos,
- 0, 0, 0, 0, 0, xPos);
-
- insert_position( newPos );
- mCursorPreferredXPos = xPos;
- return 1;
- }
-
-
-
- /**
- \brief Count the number of lines between two positions.
-
- Same as BufCountLines, but takes into account wrapping if wrapping is
- turned on. If the caller knows that \p startPos is at a line start, it
- can pass \p startPosIsLineStart as True to make the call more efficient
- by avoiding the additional step of scanning back to the last newline.
-
- \param startPos index to first character
- \param endPos index after last character
- \param startPosIsLineStart avoid scanning back to the line start
- \return number of lines
- */
- int Fl_Text_Display::count_lines(int startPos, int endPos,
- bool startPosIsLineStart) const {
- IS_UTF8_ALIGNED2(buffer(), startPos)
- IS_UTF8_ALIGNED2(buffer(), endPos)
-
- int retLines, retPos, retLineStart, retLineEnd;
-
- #ifdef DEBUG
- printf("Fl_Text_Display::count_lines(startPos=%d, endPos=%d, startPosIsLineStart=%d\n",
- startPos, endPos, startPosIsLineStart);
- #endif // DEBUG
-
- /* If we're not wrapping use simple (and more efficient) BufCountLines */
- if (!mContinuousWrap)
- return buffer()->count_lines(startPos, endPos);
-
- wrapped_line_counter(buffer(), startPos, endPos, INT_MAX,
- startPosIsLineStart, 0, &retPos, &retLines, &retLineStart,
- &retLineEnd);
-
- #ifdef DEBUG
- printf(" # after WLC: retPos=%d, retLines=%d, retLineStart=%d, retLineEnd=%d\n",
- retPos, retLines, retLineStart, retLineEnd);
- #endif // DEBUG
-
- return retLines;
- }
-
-
-
- /**
- \brief Skip a number of lines forward.
-
- Same as BufCountForwardNLines, but takes into account line breaks when
- wrapping is turned on. If the caller knows that startPos is at a line start,
- it can pass "startPosIsLineStart" as True to make the call more efficient
- by avoiding the additional step of scanning back to the last newline.
-
- \param startPos index to starting character
- \param nLines number of lines to skip ahead
- \param startPosIsLineStart avoid scanning back to the line start
- \return new position as index
- */
- int Fl_Text_Display::skip_lines(int startPos, int nLines,
- bool startPosIsLineStart) {
- IS_UTF8_ALIGNED2(buffer(), startPos)
-
- int retLines, retPos, retLineStart, retLineEnd;
-
- /* if we're not wrapping use more efficient BufCountForwardNLines */
- if (!mContinuousWrap)
- return buffer()->skip_lines(startPos, nLines);
-
- /* wrappedLineCounter can't handle the 0 lines case */
- if (nLines == 0)
- return startPos;
-
- /* use the common line counting routine to count forward */
- wrapped_line_counter(buffer(), startPos, buffer()->length(),
- nLines, startPosIsLineStart, 0,
- &retPos, &retLines, &retLineStart, &retLineEnd);
- IS_UTF8_ALIGNED2(buffer(), retPos)
- return retPos;
- }
-
-
-
- /**
- \brief Returns the end of a line.
-
- Same as BufEndOfLine, but takes into account line breaks when wrapping
- is turned on. If the caller knows that \p startPos is at a line start, it
- can pass "startPosIsLineStart" as True to make the call more efficient
- by avoiding the additional step of scanning back to the last newline.
-
- Note that the definition of the end of a line is less clear when continuous
- wrap is on. With continuous wrap off, it's just a pointer to the newline
- that ends the line. When it's on, it's the character beyond the last
- \b displayable character on the line, where a whitespace character which has
- been "converted" to a newline for wrapping is not considered displayable.
- Also note that a line can be wrapped at a non-whitespace character if the
- line had no whitespace. In this case, this routine returns a pointer to
- the start of the next line. This is also consistent with the model used by
- visLineLength.
-
- \param startPos index to starting character
- \param startPosIsLineStart avoid scanning back to the line start
- \return new position as index
- */
- int Fl_Text_Display::line_end(int startPos, bool startPosIsLineStart) const {
- IS_UTF8_ALIGNED2(buffer(), startPos)
-
- int retLines, retPos, retLineStart, retLineEnd;
-
- /* If we're not wrapping use more efficient BufEndOfLine */
- if (!mContinuousWrap)
- return buffer()->line_end(startPos);
-
- if (startPos == buffer()->length())
- return startPos;
-
- wrapped_line_counter(buffer(), startPos, buffer()->length(), 1,
- startPosIsLineStart, 0, &retPos, &retLines, &retLineStart,
- &retLineEnd);
-
- IS_UTF8_ALIGNED2(buffer(), retLineEnd)
- return retLineEnd;
- }
-
-
-
- /**
- \brief Return the beginning of a line.
-
- Same as BufStartOfLine, but returns the character after last wrap point
- rather than the last newline.
-
- \param pos index to starting character
- \return new position as index
- */
- int Fl_Text_Display::line_start(int pos) const {
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int retLines, retPos, retLineStart, retLineEnd;
-
- /* If we're not wrapping, use the more efficient BufStartOfLine */
- if (!mContinuousWrap)
- return buffer()->line_start(pos);
-
- wrapped_line_counter(buffer(), buffer()->line_start(pos), pos, INT_MAX, true, 0,
- &retPos, &retLines, &retLineStart, &retLineEnd);
-
- IS_UTF8_ALIGNED2(buffer(), retLineStart)
- return retLineStart;
- }
-
-
-
- /**
- \brief Skip a number of lines back.
-
- Same as BufCountBackwardNLines, but takes into account line breaks when
- wrapping is turned on.
-
- \param startPos index to starting character
- \param nLines number of lines to skip back
- \return new position as index
- */
- int Fl_Text_Display::rewind_lines(int startPos, int nLines) {
- IS_UTF8_ALIGNED2(buffer(), startPos)
-
- Fl_Text_Buffer *buf = buffer();
- int pos, lineStart, retLines, retPos, retLineStart, retLineEnd;
-
- /* If we're not wrapping, use the more efficient BufCountBackwardNLines */
- if (!mContinuousWrap)
- return buf->rewind_lines(startPos, nLines);
-
- pos = startPos;
- for (;;) {
- lineStart = buf->line_start(pos);
- wrapped_line_counter(buf, lineStart, pos, INT_MAX, true, 0,
- &retPos, &retLines, &retLineStart, &retLineEnd, false);
- if (retLines > nLines)
- return skip_lines(lineStart, retLines-nLines, true);
- nLines -= retLines;
- pos = lineStart - 1;
- if (pos < 0)
- return 0;
- nLines -= 1;
- }
- }
-
-
-
- static inline int fl_isseparator(unsigned int c) {
- // FIXME: this does not take UCS-4 encoding into account
- return c != '$' && c != '_' && (isspace(c) || ispunct(c));
- }
-
-
-
- /**
- \brief Moves the current insert position right one word.
- */
- void Fl_Text_Display::next_word() {
- int pos = insert_position();
-
- while (pos < buffer()->length() && !fl_isseparator(buffer()->char_at(pos))) {
- pos = buffer()->next_char(pos);
- }
-
- while (pos < buffer()->length() && fl_isseparator(buffer()->char_at(pos))) {
- pos = buffer()->next_char(pos);
- }
-
- insert_position( pos );
- }
-
-
-
- /**
- \brief Moves the current insert position left one word.
- */
- void Fl_Text_Display::previous_word() {
- int pos = insert_position();
- if (pos==0) return;
- pos = buffer()->prev_char(pos);
-
- while (pos && fl_isseparator(buffer()->char_at(pos))) {
- pos = buffer()->prev_char(pos);
- }
-
- while (pos && !fl_isseparator(buffer()->char_at(pos))) {
- pos = buffer()->prev_char(pos);
- }
-
- if (fl_isseparator(buffer()->char_at(pos))) {
- pos = buffer()->next_char(pos);
- }
-
- insert_position( pos );
- }
-
-
-
- /**
- \brief This is called before any characters are deleted.
-
- Callback attached to the text buffer to receive delete information before
- the modifications are actually made.
-
- \param pos starting index of deletion
- \param nDeleted number of bytes we will delete (must be UTF-8 aligned!)
- \param cbArg "this" pointer for static callback function
- */
- void Fl_Text_Display::buffer_predelete_cb(int pos, int nDeleted, void *cbArg) {
- Fl_Text_Display *textD = (Fl_Text_Display *)cbArg;
- if (textD->mContinuousWrap) {
- /* Note: we must perform this measurement, even if there is not a
- single character deleted; the number of "deleted" lines is the
- number of visual lines spanned by the real line in which the
- modification takes place.
- Also, a modification of the tab distance requires the same
- kind of calculations in advance, even if the font width is "fixed",
- because when the width of the tab characters changes, the layout
- of the text may be completely different. */
- IS_UTF8_ALIGNED2(textD->buffer(), pos)
- textD->measure_deleted_lines(pos, nDeleted);
- } else {
- textD->mSuppressResync = 0; /* Probably not needed, but just in case */
- }
- }
-
-
-
- /**
- \brief This is called whenever the buffer is modified.
-
- Callback attached to the text buffer to receive modification information
-
- \param pos starting index of modification
- \param nInserted number of bytes we inserted (must be UTF-8 aligned!)
- \param nDeleted number of bytes deleted (must be UTF-8 aligned!)
- \param nRestyled ??
- \param deletedText this is what was removed, must not be NULL if nDeleted is set
- \param cbArg "this" pointer for static callback function
- */
- void Fl_Text_Display::buffer_modified_cb( int pos, int nInserted, int nDeleted,
- int nRestyled, const char *deletedText, void *cbArg ) {
- int linesInserted, linesDeleted, startDispPos, endDispPos;
- Fl_Text_Display *textD = ( Fl_Text_Display * ) cbArg;
- Fl_Text_Buffer *buf = textD->mBuffer;
- int oldFirstChar = textD->mFirstChar;
- int scrolled, origCursorPos = textD->mCursorPos;
- int wrapModStart = 0, wrapModEnd = 0;
-
- IS_UTF8_ALIGNED2(buf, pos)
- IS_UTF8_ALIGNED2(buf, oldFirstChar)
-
- /* buffer modification cancels vertical cursor motion column */
- if ( nInserted != 0 || nDeleted != 0 )
- textD->mCursorPreferredXPos = -1;
-
- /* Count the number of lines inserted and deleted, and in the case
- of continuous wrap mode, how much has changed */
- if (textD->mContinuousWrap) {
- textD->find_wrap_range(deletedText, pos, nInserted, nDeleted,
- &wrapModStart, &wrapModEnd, &linesInserted, &linesDeleted);
- } else {
- linesInserted = nInserted == 0 ? 0 : buf->count_lines( pos, pos + nInserted );
- linesDeleted = nDeleted == 0 ? 0 : countlines( deletedText );
- }
-
- /* Update the line starts and mTopLineNum */
- if ( nInserted != 0 || nDeleted != 0 ) {
- if (textD->mContinuousWrap) {
- textD->update_line_starts( wrapModStart, wrapModEnd-wrapModStart,
- nDeleted + pos-wrapModStart + (wrapModEnd-(pos+nInserted)),
- linesInserted, linesDeleted, &scrolled );
- } else {
- textD->update_line_starts( pos, nInserted, nDeleted, linesInserted,
- linesDeleted, &scrolled );
- }
- } else
- scrolled = 0;
-
- /* If we're counting non-wrapped lines as well, maintain the absolute
- (non-wrapped) line number of the text displayed */
- if (textD->maintaining_absolute_top_line_number() &&
- (nInserted != 0 || nDeleted != 0)) {
- if (deletedText && (pos + nDeleted < oldFirstChar))
- textD->mAbsTopLineNum += buf->count_lines(pos, pos + nInserted) -
- countlines(deletedText);
- else if (pos < oldFirstChar)
- textD->reset_absolute_top_line_number();
- }
-
- /* Update the line count for the whole buffer */
- textD->mNBufferLines += linesInserted - linesDeleted;
-
- /* Update the cursor position */
- if ( textD->mCursorToHint != NO_HINT ) {
- textD->mCursorPos = textD->mCursorToHint;
- textD->mCursorToHint = NO_HINT;
- } else if ( textD->mCursorPos > pos ) {
- if ( textD->mCursorPos < pos + nDeleted )
- textD->mCursorPos = pos;
- else
- textD->mCursorPos += nInserted - nDeleted;
- }
-
- // refigure scrollbars & stuff
- textD->resize(textD->x(), textD->y(), textD->w(), textD->h());
-
- // don't need to do anything else if not visible?
- if (!textD->visible_r()) return;
-
- /* If the changes caused scrolling, re-paint everything and we're done. */
- if ( scrolled ) {
- textD->damage(FL_DAMAGE_EXPOSE);
- if ( textD->mStyleBuffer ) /* See comments in extendRangeForStyleMods */
- textD->mStyleBuffer->primary_selection()->selected(0);
- return;
- }
-
- /* If the changes didn't cause scrolling, decide the range of characters
- that need to be re-painted. Also if the cursor position moved, be
- sure that the redisplay range covers the old cursor position so the
- old cursor gets erased, and erase the bits of the cursor which extend
- beyond the left and right edges of the text. */
- startDispPos = textD->mContinuousWrap ? wrapModStart : pos;
- IS_UTF8_ALIGNED2(buf, startDispPos)
-
- if ( origCursorPos == startDispPos && textD->mCursorPos != startDispPos )
- startDispPos = min( startDispPos, buf->prev_char_clipped(origCursorPos) );
- IS_UTF8_ALIGNED2(buf, startDispPos)
-
- if ( linesInserted == linesDeleted ) {
- if ( nInserted == 0 && nDeleted == 0 )
- endDispPos = pos + nRestyled;
- else {
- if (textD->mContinuousWrap)
- endDispPos = wrapModEnd;
- else
- endDispPos = buf->next_char(buf->line_end( pos + nInserted ));
-
- // CET - FIXME if ( origCursorPos >= startDispPos &&
- // ( origCursorPos <= endDispPos || endDispPos == buf->length() ) )
- }
-
- if (linesInserted > 1) textD->draw_line_numbers(false);
- } else {
- endDispPos = buf->next_char(textD->mLastChar);
- // CET - FIXME if ( origCursorPos >= pos )
- /* If more than one line is inserted/deleted, a line break may have
- been inserted or removed in between, and the line numbers may
- have changed. If only one line is altered, line numbers cannot
- be affected (the insertion or removal of a line break always
- results in at least two lines being redrawn). */
- textD->draw_line_numbers(false);
- }
- IS_UTF8_ALIGNED2(buf, startDispPos)
- IS_UTF8_ALIGNED2(buf, endDispPos)
-
- /* If there is a style buffer, check if the modification caused additional
- changes that need to be redisplayed. (Redisplaying separately would
- cause double-redraw on almost every modification involving styled
- text). Extend the redraw range to incorporate style changes */
- if ( textD->mStyleBuffer )
- textD->extend_range_for_styles( &startDispPos, &endDispPos );
- IS_UTF8_ALIGNED2(buf, startDispPos)
- IS_UTF8_ALIGNED2(buf, endDispPos)
-
- /* Redisplay computed range */
- textD->redisplay_range( startDispPos, endDispPos );
- }
-
-
-
- /**
- \brief Line numbering stuff, currently unused.
-
- In continuous wrap mode, internal line numbers are calculated after
- wrapping. A separate non-wrapped line count is maintained when line
- numbering is turned on. There is some performance cost to maintaining this
- line count, so normally absolute line numbers are not tracked if line
- numbering is off. This routine allows callers to specify that they still
- want this line count maintained (for use via TextDPosToLineAndCol).
- More specifically, this allows the line number reported in the statistics
- line to be calibrated in absolute lines, rather than post-wrapped lines.
- */
- void Fl_Text_Display::maintain_absolute_top_line_number(int state) {
- mNeedAbsTopLineNum = state;
- reset_absolute_top_line_number();
- }
-
-
-
- /**
- \brief Line numbering stuff, currently unused.
-
- Returns the absolute (non-wrapped) line number of the first line displayed.
- Returns 0 if the absolute top line number is not being maintained.
- */
- int Fl_Text_Display::get_absolute_top_line_number() const {
- if (!mContinuousWrap)
- return mTopLineNum;
- if (maintaining_absolute_top_line_number())
- return mAbsTopLineNum;
- return 0;
- }
-
-
-
- /**
- \brief Line numbering stuff, currently unused.
-
- Re-calculate absolute top line number for a change in scroll position.
- */
- void Fl_Text_Display::absolute_top_line_number(int oldFirstChar) {
- if (maintaining_absolute_top_line_number()) {
- if (mFirstChar < oldFirstChar)
- mAbsTopLineNum -= buffer()->count_lines(mFirstChar, oldFirstChar);
- else
- mAbsTopLineNum += buffer()->count_lines(oldFirstChar, mFirstChar);
- }
- }
-
-
-
- /**
- \brief Line numbering stuff, currently unused.
-
- Return true if a separate absolute top line number is being maintained
- (for displaying line numbers or showing in the statistics line).
- */
- int Fl_Text_Display::maintaining_absolute_top_line_number() const {
- return mContinuousWrap &&
- (mLineNumWidth != 0 || mNeedAbsTopLineNum);
- }
-
-
-
- /**
- \brief Line numbering stuff, probably unused.
-
- Count lines from the beginning of the buffer to reestablish the
- absolute (non-wrapped) top line number. If mode is not continuous wrap,
- or the number is not being maintained, does nothing.
- */
- void Fl_Text_Display::reset_absolute_top_line_number() {
- mAbsTopLineNum = 1;
- absolute_top_line_number(0);
- }
-
-
-
- /**
- \brief Convert a position index into a line number offset.
-
- Find the line number of position \p pos relative to the first line of
- displayed text. Returns 0 if the line is not displayed.
-
- \param pos ??
- \param[out] lineNum ??
- \return ??
- \todo What does this do?
- */
- int Fl_Text_Display::position_to_line( int pos, int *lineNum ) const {
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int i;
-
- *lineNum = 0;
- if ( pos < mFirstChar ) return 0;
- if ( pos > mLastChar ) {
- if ( empty_vlines() ) {
- if ( mLastChar < mBuffer->length() ) {
- if ( !position_to_line( mLastChar, lineNum ) ) {
- Fl::error("Fl_Text_Display::position_to_line(): Consistency check ptvl failed");
- return 0;
- }
- return ++( *lineNum ) <= mNVisibleLines - 1;
- } else {
- position_to_line( buffer()->prev_char_clipped(mLastChar), lineNum );
- return 1;
- }
- }
- return 0;
- }
-
- for ( i = mNVisibleLines - 1; i >= 0; i-- ) {
- if ( mLineStarts[ i ] != -1 && pos >= mLineStarts[ i ] ) {
- *lineNum = i;
- return 1;
- }
- }
- return 0; /* probably never be reached */
- }
-
-
- /**
- Universal pixel machine.
-
- We use a single function that handles all line layout, measuring, and drawing
- \li draw a text range
- \li return the width of a text range in pixels
- \li return the index of a character that is at a pixel position
-
- \param[in] mode DRAW_LINE, GET_WIDTH, FIND_INDEX
- \param[in] lineStartPos index of first character
- \param[in] lineLen size of string in bytes
- \param[in] leftChar, rightChar
- \param[in] Y drawing position
- \param[in] bottomClip, leftClip, rightClip stop work when we reach the clipped
- area. rightClip is the X position that we search in FIND_INDEX.
- \retval DRAW_LINE index of last drawn character
- \retval GET_WIDTH width in pixels of text segment if we would draw it
- \retval FIND_INDEX index of character at given x position in window coordinates
- \retval FIND_INDEX_FROM_ZERO index of character at given x position without scrolling and widget offsets
- \todo we need to handle hidden hyphens and tabs here!
- \todo we handle all styles and selections
- \todo we must provide code to get pixel positions of the middle of a character as well
- */
- int Fl_Text_Display::handle_vline(
- int mode,
- int lineStartPos, int lineLen, int leftChar, int rightChar,
- int Y, int bottomClip,
- int leftClip, int rightClip) const
- {
- IS_UTF8_ALIGNED2(buffer(), lineStartPos)
-
- // FIXME: we need to allow two modes for FIND_INDEX: one on the edge of the
- // FIXME: character for selection, and one on the character center for cursors.
- int i, X, startX, startIndex, style, charStyle;
- char *lineStr;
-
- if ( lineStartPos == -1 ) {
- lineStr = NULL;
- } else {
- lineStr = mBuffer->text_range( lineStartPos, lineStartPos + lineLen );
- }
-
- if (mode==GET_WIDTH) {
- X = 0;
- } else if (mode==FIND_INDEX_FROM_ZERO) {
- X = 0;
- mode = FIND_INDEX;
- } else {
- X = text_area.x - mHorizOffset;
- }
-
- startX = X;
- startIndex = 0;
- if (!lineStr) {
- // just clear the background
- if (mode==DRAW_LINE) {
- style = position_style(lineStartPos, lineLen, -1);
- draw_string( style|BG_ONLY_MASK, text_area.x, Y, text_area.x+text_area.w, lineStr, lineLen );
- }
- if (mode==FIND_INDEX) {
- IS_UTF8_ALIGNED2(buffer(), lineStartPos)
- return lineStartPos;
- }
- return 0;
- }
-
- char currChar = 0, prevChar = 0;
- // draw the line
- style = position_style(lineStartPos, lineLen, 0);
- for (i=0; i<lineLen; ) {
- currChar = lineStr[i]; // one byte is enough to handele tabs and other cases
- int len = fl_utf8len1(currChar);
- if (len<=0) len = 1; // OUCH!
- charStyle = position_style(lineStartPos, lineLen, i);
- if (charStyle!=style || currChar=='\t' || prevChar=='\t') {
- // draw a segment whenever the style changes or a Tab is found
- int w = 0;
- if (prevChar=='\t') {
- // draw a single Tab space
- int tab = (int)col_to_x(mBuffer->tab_distance());
- int xAbs = (mode==GET_WIDTH) ? startX : startX+mHorizOffset-text_area.x;
- w = (((xAbs/tab)+1)*tab) - xAbs;
- if (mode==DRAW_LINE)
- draw_string( style|BG_ONLY_MASK, startX, Y, startX+w, 0, 0 );
- if (mode==FIND_INDEX && startX+w>rightClip) {
- // find x pos inside block
- free(lineStr);
- return lineStartPos + startIndex;
- }
- } else {
- // draw a text segment
- w = int( string_width( lineStr+startIndex, i-startIndex, style ) );
- if (mode==DRAW_LINE)
- draw_string( style, startX, Y, startX+w, lineStr+startIndex, i-startIndex );
- if (mode==FIND_INDEX && startX+w>rightClip) {
- // find x pos inside block
- int di = find_x(lineStr+startIndex, i-startIndex, style, rightClip-startX);
- free(lineStr);
- IS_UTF8_ALIGNED2(buffer(), (lineStartPos+startIndex+di))
- return lineStartPos + startIndex + di;
- }
- }
- style = charStyle;
- startX += w;
- startIndex = i;
- }
- i += len;
- prevChar = currChar;
- }
- int w = 0;
- if (currChar=='\t') {
- // draw a single Tab space
- int tab = (int)col_to_x(mBuffer->tab_distance());
- int xAbs = (mode==GET_WIDTH) ? startX : startX+mHorizOffset-text_area.x;
- w = (((xAbs/tab)+1)*tab) - xAbs;
- if (mode==DRAW_LINE)
- draw_string( style|BG_ONLY_MASK, startX, Y, startX+w, 0, 0 );
- if (mode==FIND_INDEX) {
- // find x pos inside block
- free(lineStr);
- return lineStartPos + startIndex + ( rightClip-startX>w ? 1 : 0 );
- }
- } else {
- w = int( string_width( lineStr+startIndex, i-startIndex, style ) );
- if (mode==DRAW_LINE)
- draw_string( style, startX, Y, startX+w, lineStr+startIndex, i-startIndex );
- if (mode==FIND_INDEX) {
- // find x pos inside block
- int di = find_x(lineStr+startIndex, i-startIndex, style, rightClip-startX);
- free(lineStr);
- IS_UTF8_ALIGNED2(buffer(), (lineStartPos+startIndex+di))
- return lineStartPos + startIndex + di;
- }
- }
- if (mode==GET_WIDTH) {
- free(lineStr);
- return startX+w;
- }
-
- // clear the rest of the line
- startX += w;
- style = position_style(lineStartPos, lineLen, i);
- if (mode==DRAW_LINE)
- draw_string( style|BG_ONLY_MASK, startX, Y, text_area.x+text_area.w, lineStr, lineLen );
-
- free(lineStr);
- IS_UTF8_ALIGNED2(buffer(), (lineStartPos+lineLen))
- return lineStartPos + lineLen;
- }
-
-
- /**
- \brief Find the index of the character that lies at the given x position.
- \param s UTF-8 text string
- \param len length of string
- \param style index into style lookup table
- \param x position in pixels
- \return index into buffer
- */
- int Fl_Text_Display::find_x(const char *s, int len, int style, int x) const {
- IS_UTF8_ALIGNED(s)
-
- // TODO: use binary search which may be quicker.
- int i = 0;
- while (i<len) {
- int cl = fl_utf8len1(s[i]);
- int w = int( string_width(s, i+cl, style) );
- if (w>x)
- return i;
- i += cl;
- }
- return len;
- }
-
-
-
- /**
- \brief Draw a single line of text.
-
- Draw the text on a single line represented by \p visLineNum (the
- number of lines down from the top of the display), limited by
- \p leftClip and \p rightClip window coordinates and \p leftCharIndex and
- \p rightCharIndex character positions (not including the character at
- position \p rightCharIndex).
-
- \param visLineNum index of line in the visible line number lookup
- \param leftClip, rightClip pixel position of clipped area
- \param leftCharIndex, rightCharIndex index into line of segment that we want to draw
- */
- void Fl_Text_Display::draw_vline(int visLineNum, int leftClip, int rightClip,
- int leftCharIndex, int rightCharIndex) {
- int Y, lineStartPos, lineLen, fontHeight;
-
- // printf("draw_vline(visLineNum=%d, leftClip=%d, rightClip=%d, leftCharIndex=%d, rightCharIndex=%d)\n",
- // visLineNum, leftClip, rightClip, leftCharIndex, rightCharIndex);
- // printf("nNVisibleLines=%d\n", mNVisibleLines);
-
- /* If line is not displayed, skip it */
- if ( visLineNum < 0 || visLineNum >= mNVisibleLines )
- return;
-
- /* Calculate Y coordinate of the string to draw */
- fontHeight = mMaxsize;
- Y = text_area.y + visLineNum * fontHeight;
-
- /* Get the text, length, and buffer position of the line to display */
- lineStartPos = mLineStarts[ visLineNum ];
- if ( lineStartPos == -1 ) {
- lineLen = 0;
- } else {
- lineLen = vline_length( visLineNum );
- }
-
- /* Shrink the clipping range to the active display area */
- leftClip = max( text_area.x, leftClip );
- rightClip = min( rightClip, text_area.x + text_area.w );
-
- handle_vline(DRAW_LINE,
- lineStartPos, lineLen, leftCharIndex, rightCharIndex,
- Y, Y+fontHeight, leftClip, rightClip);
- return;
- }
-
-
-
- /**
- \brief Draw a text segment in a single style.
-
- Draw a string or blank area according to parameter \p style, using the
- appropriate colors and drawing method for that style, with top left
- corner at \p X, \p Y. If style says to draw text, use \p string as
- source of characters, and draw \p nChars, if style is FILL, erase
- rectangle where text would have drawn from \p X to \p toX and from
- \p Y to the maximum y extent of the current font(s).
-
- \param style index into style lookup table
- \param X, Y drawing origin
- \param toX rightmost position if this is a fill operation
- \param string text if this is a drawing operation
- \param nChars number of characters to draw
- */
- void Fl_Text_Display::draw_string(int style,
- int X, int Y, int toX,
- const char *string, int nChars) const {
- IS_UTF8_ALIGNED(string)
-
- const Style_Table_Entry * styleRec;
-
- /* Draw blank area rather than text, if that was the request */
- if ( style & FILL_MASK ) {
- if (style & TEXT_ONLY_MASK) return;
- clear_rect( style, X, Y, toX - X, mMaxsize );
- return;
- }
- /* Set font, color, and gc depending on style. For normal text, GCs
- for normal drawing, or drawing within a Fl_Text_Selection or highlight are
- pre-allocated and pre-configured. For syntax highlighting, GCs are
- configured here, on the fly. */
-
- Fl_Font font = textfont();
- int fsize = textsize();
- Fl_Color foreground;
- Fl_Color background;
-
- if ( style & STYLE_LOOKUP_MASK ) {
- int si = (style & STYLE_LOOKUP_MASK) - 'A';
- if (si < 0) si = 0;
- else if (si >= mNStyles) si = mNStyles - 1;
-
- styleRec = mStyleTable + si;
- font = styleRec->font;
- fsize = styleRec->size;
-
- if (style & PRIMARY_MASK) {
- if (Fl::focus() == (Fl_Widget*)this) background = selection_color();
- else background = fl_color_average(color(), selection_color(), 0.4f);
- } else if (style & HIGHLIGHT_MASK) {
- if (Fl::focus() == (Fl_Widget*)this) background = fl_color_average(color(), selection_color(), 0.5f);
- else background = fl_color_average(color(), selection_color(), 0.6f);
- } else background = color();
- foreground = fl_contrast(styleRec->color, background);
- } else if (style & PRIMARY_MASK) {
- if (Fl::focus() == (Fl_Widget*)this) background = selection_color();
- else background = fl_color_average(color(), selection_color(), 0.4f);
- foreground = fl_contrast(textcolor(), background);
- } else if (style & HIGHLIGHT_MASK) {
- if (Fl::focus() == (Fl_Widget*)this) background = fl_color_average(color(), selection_color(), 0.5f);
- else background = fl_color_average(color(), selection_color(), 0.6f);
- foreground = fl_contrast(textcolor(), background);
- } else {
- foreground = textcolor();
- background = color();
- }
-
- if (!(style & TEXT_ONLY_MASK)) {
- fl_color( background );
- fl_rectf( X, Y, toX - X, mMaxsize );
- }
- if (!(style & BG_ONLY_MASK)) {
- fl_color( foreground );
- fl_font( font, fsize );
- #if !(defined(__APPLE__) || defined(WIN32)) && USE_XFT
- // makes sure antialiased ÄÖÜ do not leak on line above
- fl_push_clip(X, Y, toX - X, mMaxsize);
- #endif
- fl_draw( string, nChars, X, Y + mMaxsize - fl_descent());
- #if !(defined(__APPLE__) || defined(WIN32)) && USE_XFT
- fl_pop_clip();
- #endif
- }
-
- // CET - FIXME
- /* If any space around the character remains unfilled (due to use of
- different sized fonts for highlighting), fill in above or below
- to erase previously drawn characters */
- /*
- if (fs->ascent < mAscent)
- clear_rect( style, X, Y, toX - X, mAscent - fs->ascent);
- if (fs->descent < mDescent)
- clear_rect( style, X, Y + mAscent + fs->descent, toX - x,
- mDescent - fs->descent);
- */
- /* Underline if style is secondary Fl_Text_Selection */
-
- /*
- if (style & SECONDARY_MASK)
- XDrawLine(XtDisplay(mW), XtWindow(mW), gc, x,
- y + mAscent, toX - 1, Y + fs->ascent);
- */
- }
-
-
-
- /**
- \brief Clear a rectangle with the appropriate background color for \p style.
-
- \param style index into style table
- \param X, Y, width, height size and position of background area
- */
- void Fl_Text_Display::clear_rect(int style,
- int X, int Y,
- int width, int height) const {
- /* A width of zero means "clear to end of window" to XClearArea */
- if ( width == 0 )
- return;
-
- if (style & PRIMARY_MASK) {
- if (Fl::focus()==(Fl_Widget*)this) {
- fl_color(selection_color());
- } else {
- fl_color(fl_color_average(color(), selection_color(), 0.4f));
- }
- } else if (style & HIGHLIGHT_MASK) {
- if (Fl::focus()==(Fl_Widget*)this) {
- fl_color(fl_color_average(color(), selection_color(), 0.5f));
- } else {
- fl_color(fl_color_average(color(), selection_color(), 0.6f));
- }
- } else {
- fl_color( color() );
- }
- fl_rectf( X, Y, width, height );
- }
-
-
-
- /**
- \brief Draw a cursor with top center at \p X, \p Y.
-
- \param X, Y cursor position in pixels
- */
- void Fl_Text_Display::draw_cursor( int X, int Y ) {
-
- typedef struct {
- int x1, y1, x2, y2;
- }
- Segment;
-
- Segment segs[ 5 ];
- int left, right, cursorWidth, midY;
- // int fontWidth = mFontStruct->min_bounds.width, nSegs = 0;
- int fontWidth = TMPFONTWIDTH; // CET - FIXME
- int nSegs = 0;
- int fontHeight = mMaxsize;
- int bot = Y + fontHeight - 1;
-
- if ( X < text_area.x - 1 || X > text_area.x + text_area.w )
- return;
-
- /* For cursors other than the block, make them around 2/3 of a character
- width, rounded to an even number of pixels so that X will draw an
- odd number centered on the stem at x. */
- cursorWidth = 4; //(fontWidth/3) * 2;
- left = X - cursorWidth / 2;
- right = left + cursorWidth;
-
- /* Create segments and draw cursor */
- if ( mCursorStyle == CARET_CURSOR ) {
- midY = bot - fontHeight / 5;
- segs[ 0 ].x1 = left; segs[ 0 ].y1 = bot; segs[ 0 ].x2 = X; segs[ 0 ].y2 = midY;
- segs[ 1 ].x1 = X; segs[ 1 ].y1 = midY; segs[ 1 ].x2 = right; segs[ 1 ].y2 = bot;
- segs[ 2 ].x1 = left; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = midY - 1;
- segs[ 3 ].x1 = X; segs[ 3 ].y1 = midY - 1; segs[ 3 ].x2 = right; segs[ 3 ].y2 = bot;
- nSegs = 4;
- } else if ( mCursorStyle == NORMAL_CURSOR ) {
- segs[ 0 ].x1 = left; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = right; segs[ 0 ].y2 = Y;
- segs[ 1 ].x1 = X; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = X; segs[ 1 ].y2 = bot;
- segs[ 2 ].x1 = left; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = right; segs[ 2 ].y2 = bot;
- nSegs = 3;
- } else if ( mCursorStyle == HEAVY_CURSOR ) {
- segs[ 0 ].x1 = X - 1; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = X - 1; segs[ 0 ].y2 = bot;
- segs[ 1 ].x1 = X; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = X; segs[ 1 ].y2 = bot;
- segs[ 2 ].x1 = X + 1; segs[ 2 ].y1 = Y; segs[ 2 ].x2 = X + 1; segs[ 2 ].y2 = bot;
- segs[ 3 ].x1 = left; segs[ 3 ].y1 = Y; segs[ 3 ].x2 = right; segs[ 3 ].y2 = Y;
- segs[ 4 ].x1 = left; segs[ 4 ].y1 = bot; segs[ 4 ].x2 = right; segs[ 4 ].y2 = bot;
- nSegs = 5;
- } else if ( mCursorStyle == DIM_CURSOR ) {
- midY = Y + fontHeight / 2;
- segs[ 0 ].x1 = X; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = X; segs[ 0 ].y2 = Y;
- segs[ 1 ].x1 = X; segs[ 1 ].y1 = midY; segs[ 1 ].x2 = X; segs[ 1 ].y2 = midY;
- segs[ 2 ].x1 = X; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = bot;
- nSegs = 3;
- } else if ( mCursorStyle == BLOCK_CURSOR ) {
- right = X + fontWidth;
- segs[ 0 ].x1 = X; segs[ 0 ].y1 = Y; segs[ 0 ].x2 = right; segs[ 0 ].y2 = Y;
- segs[ 1 ].x1 = right; segs[ 1 ].y1 = Y; segs[ 1 ].x2 = right; segs[ 1 ].y2 = bot;
- segs[ 2 ].x1 = right; segs[ 2 ].y1 = bot; segs[ 2 ].x2 = X; segs[ 2 ].y2 = bot;
- segs[ 3 ].x1 = X; segs[ 3 ].y1 = bot; segs[ 3 ].x2 = X; segs[ 3 ].y2 = Y;
- nSegs = 4;
- }
- fl_color( mCursor_color );
-
- for ( int k = 0; k < nSegs; k++ ) {
- fl_line( segs[ k ].x1, segs[ k ].y1, segs[ k ].x2, segs[ k ].y2 );
- }
- }
-
-
-
- /**
- \brief Find the correct style for a character.
-
- Determine the drawing method to use to draw a specific character from "buf".
- \p lineStartPos gives the character index where the line begins, \p lineIndex,
- the number of characters past the beginning of the line, and \p lineIndex
- the number of displayed characters past the beginning of the line. Passing
- \p lineStartPos of -1 returns the drawing style for "no text".
-
- Why not just: position_style(pos)? Because style applies to blank areas
- of the window beyond the text boundaries, and because this routine must also
- decide whether a position is inside of a rectangular Fl_Text_Selection, and do
- so efficiently, without re-counting character positions from the start of the
- line.
-
- Note that style is a somewhat incorrect name, drawing method would
- be more appropriate.
-
- \param lineStartPos beginning of this line
- \param lineLen number of bytes in line
- \param lineIndex position of character within line
- \return style for the given character
- */
- int Fl_Text_Display::position_style( int lineStartPos, int lineLen, int lineIndex) const
- {
- IS_UTF8_ALIGNED2(buffer(), lineStartPos)
-
- Fl_Text_Buffer * buf = mBuffer;
- Fl_Text_Buffer *styleBuf = mStyleBuffer;
- int pos, style = 0;
-
- if ( lineStartPos == -1 || buf == NULL )
- return FILL_MASK;
-
- pos = lineStartPos + min( lineIndex, lineLen );
-
- if ( lineIndex >= lineLen )
- style = FILL_MASK;
- else if ( styleBuf != NULL ) {
- style = ( unsigned char ) styleBuf->byte_at( pos );
- if (style == mUnfinishedStyle && mUnfinishedHighlightCB) {
- /* encountered "unfinished" style, trigger parsing */
- (mUnfinishedHighlightCB)( pos, mHighlightCBArg);
- style = (unsigned char) styleBuf->byte_at( pos);
- }
- }
- if (buf->primary_selection()->includes(pos))
- style |= PRIMARY_MASK;
- if (buf->highlight_selection()->includes(pos))
- style |= HIGHLIGHT_MASK;
- if (buf->secondary_selection()->includes(pos))
- style |= SECONDARY_MASK;
- return style;
- }
-
-
- /**
- \brief Find the width of a string in the font of a particular style.
-
- \param string the text
- \param length number of bytes in string
- \param style index into style table
- \return width of text segment in pixels
- */
- double Fl_Text_Display::string_width( const char *string, int length, int style ) const {
- IS_UTF8_ALIGNED(string)
-
- Fl_Font font;
- Fl_Fontsize fsize;
-
- if ( mNStyles && (style & STYLE_LOOKUP_MASK) ) {
- int si = (style & STYLE_LOOKUP_MASK) - 'A';
- if (si < 0) si = 0;
- else if (si >= mNStyles) si = mNStyles - 1;
-
- font = mStyleTable[si].font;
- fsize = mStyleTable[si].size;
- } else {
- font = textfont();
- fsize = textsize();
- }
- fl_font( font, fsize );
- return fl_width( string, length );
- }
-
-
-
- /**
- \brief Translate a pixel position into a character index.
-
- Translate window coordinates to the nearest (insert cursor or character
- cell) text position. The parameter \p posType specifies how to interpret the
- position: CURSOR_POS means translate the coordinates to the nearest cursor
- position, and CHARACTER_POS means return the position of the character
- closest to (\p X, \p Y).
-
- \param X, Y pixel position
- \param posType CURSOR_POS or CHARACTER_POS
- \return index into text buffer
- */
- int Fl_Text_Display::xy_to_position( int X, int Y, int posType ) const {
- int lineStart, lineLen, fontHeight;
- int visLineNum;
-
- /* Find the visible line number corresponding to the Y coordinate */
- fontHeight = mMaxsize;
- visLineNum = ( Y - text_area.y ) / fontHeight;
- if ( visLineNum < 0 )
- return mFirstChar;
- if ( visLineNum >= mNVisibleLines )
- visLineNum = mNVisibleLines - 1;
-
- /* Find the position at the start of the line */
- lineStart = mLineStarts[ visLineNum ];
-
- /* If the line start was empty, return the last position in the buffer */
- if ( lineStart == -1 )
- return mBuffer->length();
-
- /* Get the line text and its length */
- lineLen = vline_length( visLineNum );
-
- return handle_vline(FIND_INDEX,
- lineStart, lineLen, 0, 0,
- 0, 0,
- text_area.x, X);
- }
-
-
-
- /**
- \brief Translate pixel coordinates into row and column.
-
- Translate window coordinates to the nearest row and column number for
- positioning the cursor. This, of course, makes no sense when the font is
- proportional, since there are no absolute columns. The parameter posType
- specifies how to interpret the position: CURSOR_POS means translate the
- coordinates to the nearest position between characters, and CHARACTER_POS
- means translate the position to the nearest character cell.
-
- \param X, Y pixel coordinates
- \param[out] row, column neares row and column
- \param posType CURSOR_POS or CHARACTER_POS
- */
- void Fl_Text_Display::xy_to_rowcol( int X, int Y, int *row,
- int *column, int posType ) const {
- int fontHeight = mMaxsize;
- int fontWidth = TMPFONTWIDTH; //mFontStruct->max_bounds.width;
-
- /* Find the visible line number corresponding to the Y coordinate */
- *row = ( Y - text_area.y ) / fontHeight;
- if ( *row < 0 ) *row = 0;
- if ( *row >= mNVisibleLines ) *row = mNVisibleLines - 1;
-
- *column = ( ( X - text_area.x ) + mHorizOffset +
- ( posType == CURSOR_POS ? fontWidth / 2 : 0 ) ) / fontWidth;
- if ( *column < 0 ) * column = 0;
- }
-
-
-
- /**
- \brief Offset line start counters for a new vertical scroll position.
-
- Offset the line starts array, mTopLineNum, mFirstChar and lastChar, for a new
- vertical scroll position given by newTopLineNum. If any currently displayed
- lines will still be visible, salvage the line starts values, otherwise,
- count lines from the nearest known line start (start or end of buffer, or
- the closest value in the mLineStarts array)
-
- \param newTopLineNum index into buffer
- */
- void Fl_Text_Display::offset_line_starts( int newTopLineNum ) {
- int oldTopLineNum = mTopLineNum;
- int oldFirstChar = mFirstChar;
- int lineDelta = newTopLineNum - oldTopLineNum;
- int nVisLines = mNVisibleLines;
- int *lineStarts = mLineStarts;
- int i, lastLineNum;
- Fl_Text_Buffer *buf = mBuffer;
-
- /* If there was no offset, nothing needs to be changed */
- if ( lineDelta == 0 )
- return;
-
- /* Find the new value for mFirstChar by counting lines from the nearest
- known line start (start or end of buffer, or the closest value in the
- lineStarts array) */
- lastLineNum = oldTopLineNum + nVisLines - 1;
- if ( newTopLineNum < oldTopLineNum && newTopLineNum < -lineDelta ) {
- mFirstChar = skip_lines( 0, newTopLineNum - 1, true );
- } else if ( newTopLineNum < oldTopLineNum ) {
- mFirstChar = rewind_lines( mFirstChar, -lineDelta );
- } else if ( newTopLineNum < lastLineNum ) {
- mFirstChar = lineStarts[ newTopLineNum - oldTopLineNum ];
- } else if ( newTopLineNum - lastLineNum < mNBufferLines - newTopLineNum ) {
- mFirstChar = skip_lines( lineStarts[ nVisLines - 1 ],
- newTopLineNum - lastLineNum, true );
- } else {
- mFirstChar = rewind_lines( buf->length(), mNBufferLines - newTopLineNum + 1 );
- }
-
- /* Fill in the line starts array */
- if ( lineDelta < 0 && -lineDelta < nVisLines ) {
- for ( i = nVisLines - 1; i >= -lineDelta; i-- )
- lineStarts[ i ] = lineStarts[ i + lineDelta ];
- calc_line_starts( 0, -lineDelta );
- } else if ( lineDelta > 0 && lineDelta < nVisLines ) {
- for ( i = 0; i < nVisLines - lineDelta; i++ )
- lineStarts[ i ] = lineStarts[ i + lineDelta ];
- calc_line_starts( nVisLines - lineDelta, nVisLines - 1 );
- } else
- calc_line_starts( 0, nVisLines );
-
- /* Set lastChar and mTopLineNum */
- calc_last_char();
- mTopLineNum = newTopLineNum;
-
- /* If we're numbering lines or being asked to maintain an absolute line
- number, re-calculate the absolute line number */
- absolute_top_line_number(oldFirstChar);
- }
-
-
-
- /**
- \brief Update line start arrays and variables.
-
- Update the line starts array, mTopLineNum, mFirstChar and lastChar for this
- text display after a modification to the text buffer, given by the
- position \p pos where the change began, and the numbers of characters
- and lines inserted and deleted.
-
- \param pos index into buffer of recent changes
- \param charsInserted number of bytes(!) inserted
- \param charsDeleted number of bytes(!) deleted
- \param linesInserted number of lines
- \param linesDeleted number of lines
- \param[out] scrolled set to 1 if the text display needs to be scrolled
- */
- void Fl_Text_Display::update_line_starts(int pos, int charsInserted,
- int charsDeleted, int linesInserted,
- int linesDeleted, int *scrolled ) {
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int *lineStarts = mLineStarts;
- int i, lineOfPos, lineOfEnd, nVisLines = mNVisibleLines;
- int charDelta = charsInserted - charsDeleted;
- int lineDelta = linesInserted - linesDeleted;
-
- /* If all of the changes were before the displayed text, the display
- doesn't change, just update the top line num and offset the line
- start entries and first and last characters */
- if ( pos + charsDeleted < mFirstChar ) {
- mTopLineNum += lineDelta;
- for ( i = 0; i < nVisLines && lineStarts[i] != -1; i++ )
- lineStarts[ i ] += charDelta;
- mFirstChar += charDelta;
- mLastChar += charDelta;
- *scrolled = 0;
- return;
- }
-
- /* The change began before the beginning of the displayed text, but
- part or all of the displayed text was deleted */
- if ( pos < mFirstChar ) {
- /* If some text remains in the window, anchor on that */
- if ( position_to_line( pos + charsDeleted, &lineOfEnd ) &&
- ++lineOfEnd < nVisLines && lineStarts[ lineOfEnd ] != -1 ) {
- mTopLineNum = max( 1, mTopLineNum + lineDelta );
- mFirstChar = rewind_lines(lineStarts[ lineOfEnd ] + charDelta, lineOfEnd );
- /* Otherwise anchor on original line number and recount everything */
- } else {
- if ( mTopLineNum > mNBufferLines + lineDelta ) {
- mTopLineNum = 1;
- mFirstChar = 0;
- } else
- mFirstChar = skip_lines( 0, mTopLineNum - 1, true );
- }
- calc_line_starts( 0, nVisLines - 1 );
- /* calculate lastChar by finding the end of the last displayed line */
- calc_last_char();
- *scrolled = 1;
- return;
- }
-
- /* If the change was in the middle of the displayed text (it usually is),
- salvage as much of the line starts array as possible by moving and
- offsetting the entries after the changed area, and re-counting the
- added lines or the lines beyond the salvaged part of the line starts
- array */
- if ( pos <= mLastChar ) {
- /* find line on which the change began */
- position_to_line( pos, &lineOfPos );
- /* salvage line starts after the changed area */
- if ( lineDelta == 0 ) {
- for ( i = lineOfPos + 1; i < nVisLines && lineStarts[ i ] != -1; i++ )
- lineStarts[ i ] += charDelta;
- } else if ( lineDelta > 0 ) {
- for ( i = nVisLines - 1; i >= lineOfPos + lineDelta + 1; i-- )
- lineStarts[ i ] = lineStarts[ i - lineDelta ] +
- ( lineStarts[ i - lineDelta ] == -1 ? 0 : charDelta );
- } else /* (lineDelta < 0) */ {
- for ( i = max( 0, lineOfPos + 1 ); i < nVisLines + lineDelta; i++ )
- lineStarts[ i ] = lineStarts[ i - lineDelta ] +
- ( lineStarts[ i - lineDelta ] == -1 ? 0 : charDelta );
- }
- /* fill in the missing line starts */
- if ( linesInserted >= 0 )
- calc_line_starts( lineOfPos + 1, lineOfPos + linesInserted );
- if ( lineDelta < 0 )
- calc_line_starts( nVisLines + lineDelta, nVisLines );
- /* calculate lastChar by finding the end of the last displayed line */
- calc_last_char();
- *scrolled = 0;
- return;
- }
-
- /* Change was past the end of the displayed text, but displayable by virtue
- of being an insert at the end of the buffer into visible blank lines */
- if ( empty_vlines() ) {
- position_to_line( pos, &lineOfPos );
- calc_line_starts( lineOfPos, lineOfPos + linesInserted );
- calc_last_char();
- *scrolled = 0;
- return;
- }
-
- /* Change was beyond the end of the buffer and not visible, do nothing */
- *scrolled = 0;
- }
-
-
-
- /**
- \brief Update the line start arrays.
-
- Scan through the text in the "textD"'s buffer and recalculate the line
- starts array values beginning at index "startLine" and continuing through
- (including) "endLine". It assumes that the line starts entry preceding
- "startLine" (or mFirstChar if startLine is 0) is good, and re-counts
- newlines to fill in the requested entries. Out of range values for
- "startLine" and "endLine" are acceptable.
-
- \param startLine, endLine range of lines to scan as line numbers
- */
- void Fl_Text_Display::calc_line_starts( int startLine, int endLine ) {
- int startPos, bufLen = mBuffer->length();
- int line, lineEnd, nextLineStart, nVis = mNVisibleLines;
- int *lineStarts = mLineStarts;
-
- /* Clean up (possibly) messy input parameters */
- if ( endLine < 0 ) endLine = 0;
- if ( endLine >= nVis ) endLine = nVis - 1;
- if ( startLine < 0 ) startLine = 0;
- if ( startLine >= nVis ) startLine = nVis - 1;
- if ( startLine > endLine )
- return;
-
- /* Find the last known good line number -> position mapping */
- if ( startLine == 0 ) {
- lineStarts[ 0 ] = mFirstChar;
- startLine = 1;
- }
- startPos = lineStarts[ startLine - 1 ];
-
- /* If the starting position is already past the end of the text,
- fill in -1's (means no text on line) and return */
- if ( startPos == -1 ) {
- for ( line = startLine; line <= endLine; line++ )
- lineStarts[ line ] = -1;
- return;
- }
-
- /* Loop searching for ends of lines and storing the positions of the
- start of the next line in lineStarts */
- for ( line = startLine; line <= endLine; line++ ) {
- find_line_end(startPos, true, &lineEnd, &nextLineStart);
- startPos = nextLineStart;
- if ( startPos >= bufLen ) {
- /* If the buffer ends with a newline or line break, put
- buf->length() in the next line start position (instead of
- a -1 which is the normal marker for an empty line) to
- indicate that the cursor may safely be displayed there */
- if ( line == 0 || ( lineStarts[ line - 1 ] != bufLen &&
- lineEnd != nextLineStart ) ) {
- lineStarts[ line ] = bufLen;
- line++;
- }
- break;
- }
- lineStarts[ line ] = startPos;
- }
-
- /* Set any entries beyond the end of the text to -1 */
- for ( ; line <= endLine; line++ )
- lineStarts[ line ] = -1;
- }
-
-
-
- /**
- \brief Update last display character index.
-
- Given a Fl_Text_Display with a complete, up-to-date lineStarts array, update
- the lastChar entry to point to the last buffer position displayed.
- */
- void Fl_Text_Display::calc_last_char() {
- int i;
- for (i = mNVisibleLines - 1; i >= 0 && mLineStarts[i] == -1; i--) ;
- mLastChar = i < 0 ? 0 : line_end(mLineStarts[i], true);
- }
-
-
-
- /**
- \brief Scrolls the current buffer to start at the specified line and column.
- \param topLineNum top line number
- \param horizOffset column number
- \todo Column numbers make little sense here.
- */
- void Fl_Text_Display::scroll(int topLineNum, int horizOffset) {
- mTopLineNumHint = topLineNum;
- mHorizOffsetHint = horizOffset;
- resize(x(), y(), w(), h());
- }
-
-
-
- /**
- \brief Scrolls the current buffer to start at the specified line and column.
- \param topLineNum top line number
- \param horizOffset in pixels
- \return 0 if nothing changed, 1 if we scrolled
- */
- int Fl_Text_Display::scroll_(int topLineNum, int horizOffset) {
- /* Limit the requested scroll position to allowable values */
- if (topLineNum > mNBufferLines + 3 - mNVisibleLines)
- topLineNum = mNBufferLines + 3 - mNVisibleLines;
- if (topLineNum < 1) topLineNum = 1;
-
- if (horizOffset > longest_vline() - text_area.w)
- horizOffset = longest_vline() - text_area.w;
- if (horizOffset < 0) horizOffset = 0;
-
- /* Do nothing if scroll position hasn't actually changed or there's no
- window to draw in yet */
- if (mHorizOffset == horizOffset && mTopLineNum == topLineNum)
- return 0;
-
- /* If the vertical scroll position has changed, update the line
- starts array and related counters in the text display */
- offset_line_starts(topLineNum);
-
- /* Just setting mHorizOffset is enough information for redisplay */
- mHorizOffset = horizOffset;
-
- // redraw all text
- damage(FL_DAMAGE_EXPOSE);
- return 1;
- }
-
-
-
- /**
- \brief Update vertical scrollbar.
-
- Update the minimum, maximum, slider size, page increment, and value
- for vertical scrollbar.
- */
- void Fl_Text_Display::update_v_scrollbar() {
- /* The vertical scrollbar value and slider size directly represent the top
- line number, and the number of visible lines respectively. The scroll
- bar maximum value is chosen to generally represent the size of the whole
- buffer, with minor adjustments to keep the scrollbar widget happy */
- #ifdef DEBUG
- printf("Fl_Text_Display::update_v_scrollbar():\n"
- " mTopLineNum=%d, mNVisibleLines=%d, mNBufferLines=%d\n",
- mTopLineNum, mNVisibleLines, mNBufferLines);
- #endif // DEBUG
-
- mVScrollBar->value(mTopLineNum, mNVisibleLines, 1, mNBufferLines+2);
- mVScrollBar->linesize(3);
- }
-
-
- /**
- \brief Update vertical scrollbar.
-
- Update the minimum, maximum, slider size, page increment, and value
- for the horizontal scrollbar.
- */
- void Fl_Text_Display::update_h_scrollbar() {
- int sliderMax = max(longest_vline(), text_area.w + mHorizOffset);
- mHScrollBar->value( mHorizOffset, text_area.w, 0, sliderMax );
- }
-
-
-
- /**
- \brief Callbacks for drag or valueChanged on scrollbars.
- */
- void Fl_Text_Display::v_scrollbar_cb(Fl_Scrollbar* b, Fl_Text_Display* textD) {
- if (b->value() == textD->mTopLineNum) return;
- textD->scroll(b->value(), textD->mHorizOffset);
- }
-
-
-
- /**
- \brief Callbacks for drag or valueChanged on scrollbars.
- */
- void Fl_Text_Display::h_scrollbar_cb(Fl_Scrollbar* b, Fl_Text_Display* textD) {
- if (b->value() == textD->mHorizOffset) return;
- textD->scroll(textD->mTopLineNum, b->value());
- }
-
-
-
- /**
- \brief Refresh the line number area.
-
- If clearAll is False, writes only over the character cell areas. Setting
- clearAll to True will clear out any stray marks outside of the character cell
- area, which might have been left from before a resize or font change.
-
- This function is not used.
- */
- void Fl_Text_Display::draw_line_numbers(bool /*clearAll*/) {
- #if 0
- int y, line, visLine, nCols, lineStart;
- char lineNumString[12];
- int lineHeight = mMaxsize ? mMaxsize : textsize_;
- int charWidth = TMPFONTWIDTH; //mFontStruct->max_bounds.width;
-
- /* Don't draw if mLineNumWidth == 0 (line numbers are hidden), or widget is
- not yet realized */
- if (mLineNumWidth == 0 || visible_r())
- return;
-
- /* GC is allocated on demand, since not everyone will use line numbering */
- if (textD->lineNumGC == NULL) {
- XGCValues values;
- values.foreground = textD->lineNumFGPixel;
- values.background = textD->bgPixel;
- values.font = textD->fontStruct->fid;
- textD->lineNumGC = XtGetGC(textD->w,
- GCFont| GCForeground | GCBackground, &values);
- }
-
- /* Erase the previous contents of the line number area, if requested */
- if (clearAll)
- XClearArea(XtDisplay(textD->w), XtWindow(textD->w), textD->lineNumLeft,
- textD->top, textD->lineNumWidth, textD->height, False);
-
- /* Draw the line numbers, aligned to the text */
- nCols = min(11, textD->lineNumWidth / charWidth);
- y = textD->top;
- line = getAbsTopLineNum(textD);
- for (visLine=0; visLine < textD->nVisibleLines; visLine++) {
- lineStart = textD->lineStarts[visLine];
- if (lineStart != -1 && (lineStart==0 ||
- BufGetCharacter(textD->buffer, lineStart-1)=='\n')) {
- sprintf(lineNumString, "%*d", nCols, line);
- XDrawImageString(XtDisplay(textD->w), XtWindow(textD->w),
- textD->lineNumGC, textD->lineNumLeft, y + textD->ascent,
- lineNumString, strlen(lineNumString));
- line++;
- } else {
- XClearArea(XtDisplay(textD->w), XtWindow(textD->w),
- textD->lineNumLeft, y, textD->lineNumWidth,
- textD->ascent + textD->descent, False);
- if (visLine == 0)
- line++;
- }
- y += lineHeight;
- }
- #endif
- }
-
- static int max( int i1, int i2 ) {
- return i1 >= i2 ? i1 : i2;
- }
-
- static int min( int i1, int i2 ) {
- return i1 <= i2 ? i1 : i2;
- }
-
-
-
- /**
- Count the number of newlines in a null-terminated text string;
- */
- static int countlines( const char *string ) {
- IS_UTF8_ALIGNED(string)
-
- const char * c;
- int lineCount = 0;
-
- if (!string) return 0;
-
- for ( c = string; *c != '\0'; c++ )
- if ( *c == '\n' ) lineCount++;
- return lineCount;
- }
-
-
-
-
- /**
- \brief Returns the width in pixels of the displayed line pointed to by "visLineNum".
- \param visLineNum index into visible lines array
- \return width of line in pixels
- */
- int Fl_Text_Display::measure_vline( int visLineNum ) const {
- int lineLen = vline_length( visLineNum );
- int lineStartPos = mLineStarts[ visLineNum ];
- if (lineStartPos < 0 || lineLen == 0) return 0;
- return handle_vline(GET_WIDTH, lineStartPos, lineLen, 0, 0, 0, 0, 0, 0);
- }
-
-
-
- /**
- \brief Return true if there are lines visible with no corresponding buffer text.
- \return 1 if there are empty lines
- */
- int Fl_Text_Display::empty_vlines() const {
- return (mNVisibleLines > 0) && (mLineStarts[ mNVisibleLines - 1 ] == -1);
- }
-
-
-
- /**
- \brief Count number of bytes in a visible line.
-
- Return the length of a line (number of bytes) by examining
- entries in the line starts array rather than by scanning for newlines.
-
- \param visLineNum index of line in visible line array
- \return number of bytes in this line
- */
- int Fl_Text_Display::vline_length( int visLineNum ) const {
- int nextLineStart, lineStartPos;
-
- if (visLineNum < 0 || visLineNum >= mNVisibleLines)
- return (0);
-
- lineStartPos = mLineStarts[ visLineNum ];
-
- if ( lineStartPos == -1 )
- return 0;
-
- if ( visLineNum + 1 >= mNVisibleLines )
- return mLastChar - lineStartPos;
-
- nextLineStart = mLineStarts[ visLineNum + 1 ];
- if ( nextLineStart == -1 )
- return mLastChar - lineStartPos;
-
- int nextLineStartMinus1 = buffer()->prev_char(nextLineStart);
- if (wrap_uses_character(nextLineStartMinus1))
- return nextLineStartMinus1 - lineStartPos;
-
- return nextLineStart - lineStartPos;
- }
-
-
-
- /**
- \brief Wrapping calculations.
-
- When continuous wrap is on, and the user inserts or deletes characters,
- wrapping can happen before and beyond the changed position. This routine
- finds the extent of the changes, and counts the deleted and inserted lines
- over that range. It also attempts to minimize the size of the range to
- what has to be counted and re-displayed, so the results can be useful
- both for delimiting where the line starts need to be recalculated, and
- for deciding what part of the text to redisplay.
-
- \param deletedText
- \param pos
- \param nInserted
- \param nDeleted
- \param modRangeStart
- \param modRangeEnd
- \param linesInserted
- \param linesDeleted
- */
- void Fl_Text_Display::find_wrap_range(const char *deletedText, int pos,
- int nInserted, int nDeleted,
- int *modRangeStart, int *modRangeEnd,
- int *linesInserted, int *linesDeleted) {
- IS_UTF8_ALIGNED(deletedText)
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int length, retPos, retLines, retLineStart, retLineEnd;
- Fl_Text_Buffer *deletedTextBuf, *buf = buffer();
- int nVisLines = mNVisibleLines;
- int *lineStarts = mLineStarts;
- int countFrom, countTo, lineStart, adjLineStart, i;
- int visLineNum = 0, nLines = 0;
-
- /*
- ** Determine where to begin searching: either the previous newline, or
- ** if possible, limit to the start of the (original) previous displayed
- ** line, using information from the existing line starts array
- */
- if (pos >= mFirstChar && pos <= mLastChar) {
- for (i=nVisLines-1; i>0; i--) {
- if (lineStarts[i] != -1 && pos >= lineStarts[i]) {
- break;
- }
- }
- if (i > 0) {
- countFrom = lineStarts[i-1];
- visLineNum = i-1;
- } else {
- countFrom = buf->line_start(pos);
- }
- } else {
- countFrom = buf->line_start(pos);
- }
-
- IS_UTF8_ALIGNED2(buf, countFrom)
-
- /*
- ** Move forward through the (new) text one line at a time, counting
- ** displayed lines, and looking for either a real newline, or for the
- ** line starts to re-sync with the original line starts array
- */
- lineStart = countFrom;
- *modRangeStart = countFrom;
- for (;;) {
-
- /* advance to the next line. If the line ended in a real newline
- or the end of the buffer, that's far enough */
- wrapped_line_counter(buf, lineStart, buf->length(), 1, true, 0,
- &retPos, &retLines, &retLineStart, &retLineEnd);
- if (retPos >= buf->length()) {
- countTo = buf->length();
- *modRangeEnd = countTo;
- if (retPos != retLineEnd)
- nLines++;
- break;
- } else {
- lineStart = retPos;
- }
- nLines++;
- if (lineStart > pos + nInserted && buf->char_at(buf->prev_char(lineStart)) == '\n') {
- countTo = lineStart;
- *modRangeEnd = lineStart;
- break;
- }
-
- /* Don't try to resync in continuous wrap mode with non-fixed font
- sizes; it would result in a chicken-and-egg dependency between
- the calculations for the inserted and the deleted lines.
- If we're in that mode, the number of deleted lines is calculated in
- advance, without resynchronization, so we shouldn't resynchronize
- for the inserted lines either. */
- if (mSuppressResync)
- continue;
-
- /* check for synchronization with the original line starts array
- before pos, if so, the modified range can begin later */
- if (lineStart <= pos) {
- while (visLineNum<nVisLines && lineStarts[visLineNum] < lineStart)
- visLineNum++;
- if (visLineNum < nVisLines && lineStarts[visLineNum] == lineStart) {
- countFrom = lineStart;
- nLines = 0;
- if (visLineNum+1 < nVisLines && lineStarts[visLineNum+1] != -1)
- *modRangeStart = min(pos, buf->prev_char(lineStarts[visLineNum+1]));
- else
- *modRangeStart = countFrom;
- } else
- *modRangeStart = min(*modRangeStart, buf->prev_char(lineStart));
- }
-
- /* check for synchronization with the original line starts array
- after pos, if so, the modified range can end early */
- else if (lineStart > pos + nInserted) {
- adjLineStart = lineStart - nInserted + nDeleted;
- while (visLineNum<nVisLines && lineStarts[visLineNum]<adjLineStart)
- visLineNum++;
- if (visLineNum < nVisLines && lineStarts[visLineNum] != -1 &&
- lineStarts[visLineNum] == adjLineStart) {
- countTo = line_end(lineStart, true);
- *modRangeEnd = lineStart;
- break;
- }
- }
- }
- *linesInserted = nLines;
-
-
- /* Count deleted lines between countFrom and countTo as the text existed
- before the modification (that is, as if the text between pos and
- pos+nInserted were replaced by "deletedText"). This extra context is
- necessary because wrapping can occur outside of the modified region
- as a result of adding or deleting text in the region. This is done by
- creating a textBuffer containing the deleted text and the necessary
- additional context, and calling the wrappedLineCounter on it.
-
- NOTE: This must not be done in continuous wrap mode when the font
- width is not fixed. In that case, the calculation would try
- to access style information that is no longer available (deleted
- text), or out of date (updated highlighting), possibly leading
- to completely wrong calculations and/or even crashes eventually.
- (This is not theoretical; it really happened.)
-
- In that case, the calculation of the number of deleted lines
- has happened before the buffer was modified (only in that case,
- because resynchronization of the line starts is impossible
- in that case, which makes the whole calculation less efficient).
- */
- if (mSuppressResync) {
- *linesDeleted = mNLinesDeleted;
- mSuppressResync = 0;
- return;
- }
-
- length = (pos-countFrom) + nDeleted +(countTo-(pos+nInserted));
- deletedTextBuf = new Fl_Text_Buffer(length);
- deletedTextBuf->copy(buffer(), countFrom, pos, 0);
- if (nDeleted != 0)
- deletedTextBuf->insert(pos-countFrom, deletedText);
- deletedTextBuf->copy(buffer(), pos+nInserted, countTo, pos-countFrom+nDeleted);
- /* Note that we need to take into account an offset for the style buffer:
- the deletedTextBuf can be out of sync with the style buffer. */
- wrapped_line_counter(deletedTextBuf, 0, length, INT_MAX, true, countFrom,
- &retPos, &retLines, &retLineStart, &retLineEnd, false);
- delete deletedTextBuf;
- *linesDeleted = retLines;
- mSuppressResync = 0;
- }
-
-
-
- /**
- \brief Wrapping calculations.
-
- This is a stripped-down version of the findWrapRange() function above,
- intended to be used to calculate the number of "deleted" lines during
- a buffer modification. It is called _before_ the modification takes place.
-
- This function should only be called in continuous wrap mode with a
- non-fixed font width. In that case, it is impossible to calculate
- the number of deleted lines, because the necessary style information
- is no longer available _after_ the modification. In other cases, we
- can still perform the calculation afterwards (possibly even more
- efficiently).
-
- \param pos
- \param nDeleted
- */
- void Fl_Text_Display::measure_deleted_lines(int pos, int nDeleted) {
- IS_UTF8_ALIGNED2(buffer(), pos)
-
- int retPos, retLines, retLineStart, retLineEnd;
- Fl_Text_Buffer *buf = buffer();
- int nVisLines = mNVisibleLines;
- int *lineStarts = mLineStarts;
- int countFrom, lineStart;
- int visLineNum = 0, nLines = 0, i;
- /*
- ** Determine where to begin searching: either the previous newline, or
- ** if possible, limit to the start of the (original) previous displayed
- ** line, using information from the existing line starts array
- */
- if (pos >= mFirstChar && pos <= mLastChar) {
- for (i=nVisLines-1; i>0; i--)
- if (lineStarts[i] != -1 && pos >= lineStarts[i])
- break;
- if (i > 0) {
- countFrom = lineStarts[i-1];
- visLineNum = i-1;
- } else
- countFrom = buf->line_start(pos);
- } else
- countFrom = buf->line_start(pos);
-
- /*
- ** Move forward through the (new) text one line at a time, counting
- ** displayed lines, and looking for either a real newline, or for the
- ** line starts to re-sync with the original line starts array
- */
- lineStart = countFrom;
- for (;;) {
- /* advance to the next line. If the line ended in a real newline
- or the end of the buffer, that's far enough */
- wrapped_line_counter(buf, lineStart, buf->length(), 1, true, 0,
- &retPos, &retLines, &retLineStart, &retLineEnd);
- if (retPos >= buf->length()) {
- if (retPos != retLineEnd)
- nLines++;
- break;
- } else
- lineStart = retPos;
- nLines++;
- if (lineStart > pos + nDeleted && buf->char_at(lineStart-1) == '\n') {
- break;
- }
-
- /* Unlike in the findWrapRange() function above, we don't try to
- resync with the line starts, because we don't know the length
- of the inserted text yet, nor the updated style information.
-
- Because of that, we also shouldn't resync with the line starts
- after the modification either, because we must perform the
- calculations for the deleted and inserted lines in the same way.
-
- This can result in some unnecessary recalculation and redrawing
- overhead, and therefore we should only use this two-phase mode
- of calculation when it's really needed (continuous wrap + variable
- font width). */
- }
- mNLinesDeleted = nLines;
- mSuppressResync = 1;
- }
-
-
-
- /**
- \brief Wrapping calculations.
-
- Count forward from startPos to either maxPos or maxLines (whichever is
- reached first), and return all relevant positions and line count.
- The provided textBuffer may differ from the actual text buffer of the
- widget. In that case it must be a (partial) copy of the actual text buffer
- and the styleBufOffset argument must indicate the starting position of the
- copy, to take into account the correct style information.
-
- \param buf
- \param startPos
- \param maxPos
- \param maxLines
- \param startPosIsLineStart
- \param styleBufOffset
-
- \param[out] retPos Position where counting ended. When counting lines, the
- position returned is the start of the line "maxLines" lines
- beyond "startPos".
- \param[out] retLines Number of line breaks counted
- \param[out] retLineStart Start of the line where counting ended
- \param[out] retLineEnd End position of the last line traversed
- \param[out] countLastLineMissingNewLine
- */
- void Fl_Text_Display::wrapped_line_counter(Fl_Text_Buffer *buf, int startPos,
- int maxPos, int maxLines, bool startPosIsLineStart, int styleBufOffset,
- int *retPos, int *retLines, int *retLineStart, int *retLineEnd,
- bool countLastLineMissingNewLine) const {
- IS_UTF8_ALIGNED2(buf, startPos)
- IS_UTF8_ALIGNED2(buf, maxPos)
-
- int lineStart, newLineStart = 0, b, p, colNum, wrapMarginPix;
- int i, foundBreak;
- double width;
- int nLines = 0;
- unsigned int c;
-
- /* Set the wrap margin to the wrap column or the view width */
- if (mWrapMarginPix != 0) {
- wrapMarginPix = mWrapMarginPix;
- } else {
- wrapMarginPix = text_area.w;
- }
-
- /* Find the start of the line if the start pos is not marked as a
- line start. */
- if (startPosIsLineStart)
- lineStart = startPos;
- else
- lineStart = line_start(startPos);
-
- /*
- ** Loop until position exceeds maxPos or line count exceeds maxLines.
- ** (actually, continues beyond maxPos to end of line containing maxPos,
- ** in case later characters cause a word wrap back before maxPos)
- */
- colNum = 0;
- width = 0;
- for (p=lineStart; p<buf->length(); p=buf->next_char(p)) {
- c = buf->char_at(p); // UCS-4
-
- /* If the character was a newline, count the line and start over,
- otherwise, add it to the width and column counts */
- if (c == '\n') {
- if (p >= maxPos) {
- *retPos = maxPos;
- *retLines = nLines;
- *retLineStart = lineStart;
- *retLineEnd = maxPos;
- return;
- }
- nLines++;
- int p1 = buf->next_char(p);
- if (nLines >= maxLines) {
- *retPos = p1;
- *retLines = nLines;
- *retLineStart = p1;
- *retLineEnd = p;
- return;
- }
- lineStart = p1;
- colNum = 0;
- width = 0;
- } else {
- const char *s = buf->address(p);
- colNum++;
- // FIXME: it is not a good idea to simply add character widths because on
- // some platforms, the width is a floating point value and depends on the
- // previous character as well.
- width += measure_proportional_character(s, (int)width, p+styleBufOffset);
- }
-
- /* If character exceeded wrap margin, find the break point and wrap there */
- if (width > wrapMarginPix) {
- foundBreak = false;
- for (b=p; b>=lineStart; b=buf->prev_char(b)) {
- c = buf->char_at(b);
- if (c == '\t' || c == ' ') {
- newLineStart = buf->next_char(b);
- colNum = 0;
- width = 0;
- int iMax = buf->next_char(p);
- for (i=buf->next_char(b); i<iMax; i = buf->next_char(i)) {
- width += measure_proportional_character(buf->address(i), (int)width,
- i+styleBufOffset);
- colNum++;
- }
- foundBreak = true;
- break;
- }
- }
- if (!foundBreak) { /* no whitespace, just break at margin */
- newLineStart = max(p, buf->next_char(lineStart));
- const char *s = buf->address(b);
- colNum++;
- width = measure_proportional_character(s, 0, p+styleBufOffset);
- }
- if (p >= maxPos) {
- *retPos = maxPos;
- *retLines = maxPos < newLineStart ? nLines : nLines + 1;
- *retLineStart = maxPos < newLineStart ? lineStart : newLineStart;
- *retLineEnd = maxPos;
- return;
- }
- nLines++;
- if (nLines >= maxLines) {
- *retPos = foundBreak ? buf->next_char(b) : max(p, buf->next_char(lineStart));
- *retLines = nLines;
- *retLineStart = lineStart;
- *retLineEnd = foundBreak ? b : p;
- return;
- }
- lineStart = newLineStart;
- }
- }
-
- /* reached end of buffer before reaching pos or line target */
- *retPos = buf->length();
- *retLines = nLines;
- if (countLastLineMissingNewLine && colNum > 0)
- *retLines = buf->next_char(*retLines);
- *retLineStart = lineStart;
- *retLineEnd = buf->length();
- }
-
-
-
- /**
- \brief Wrapping calculations.
-
- Measure the width in pixels of the first character of string "s" at a
- particular column "colNum" and buffer position "pos". This is for measuring
- characters in proportional or mixed-width highlighting fonts.
-
- A note about proportional and mixed-width fonts: the mixed width and
- proportional font code in nedit does not get much use in general editing,
- because nedit doesn't allow per-language-mode fonts, and editing programs
- in a proportional font is usually a bad idea, so very few users would
- choose a proportional font as a default. There are still probably mixed-
- width syntax highlighting cases where things don't redraw properly for
- insertion/deletion, though static display and wrapping and resizing
- should now be solid because they are now used for online help display.
-
- \param s text string
- \param xPix x pixel position needed for calculating tab widths
- \param pos offset within string
- \return width of character in pixels
- */
- double Fl_Text_Display::measure_proportional_character(const char *s, int xPix, int pos) const {
- IS_UTF8_ALIGNED(s)
-
- if (*s=='\t') {
- int tab = (int)col_to_x(mBuffer->tab_distance());
- return (((xPix/tab)+1)*tab) - xPix;
- }
-
- int charLen = fl_utf8len1(*s), style = 0;
- if (mStyleBuffer) {
- style = mStyleBuffer->byte_at(pos);
- }
- return string_width(s, charLen, style);
- }
-
-
-
- /**
- \brief Finds both the end of the current line and the start of the next line.
-
- Why?
- In continuous wrap mode, if you need to know both, figuring out one from the
- other can be expensive or error prone. The problem comes when there's a
- trailing space or tab just before the end of the buffer. To translate an
- end of line value to or from the next lines start value, you need to know
- whether the trailing space or tab is being used as a line break or just a
- normal character, and to find that out would otherwise require counting all
- the way back to the beginning of the line.
-
- \param startPos
- \param startPosIsLineStart
- \param[out] lineEnd
- \param[out] nextLineStart
- */
- void Fl_Text_Display::find_line_end(int startPos, bool startPosIsLineStart,
- int *lineEnd, int *nextLineStart) const {
- IS_UTF8_ALIGNED2(buffer(), startPos)
-
- int retLines, retLineStart;
-
- /* if we're not wrapping use more efficient BufEndOfLine */
- if (!mContinuousWrap) {
- int le = buffer()->line_end(startPos);
- int ls = buffer()->next_char(le);
- *lineEnd = le;
- *nextLineStart = min(buffer()->length(), ls);
- return;
- }
-
- /* use the wrapped line counter routine to count forward one line */
- wrapped_line_counter(buffer(), startPos, buffer()->length(),
- 1, startPosIsLineStart, 0, nextLineStart, &retLines,
- &retLineStart, lineEnd);
- }
-
-
-
- /**
- \brief Check if the line break is caused by a \\n or by line wrapping.
-
- Line breaks in continuous wrap mode usually happen at newlines or
- whitespace. This line-terminating character is not included in line
- width measurements and has a special status as a non-visible character.
- However, lines with no whitespace are wrapped without the benefit of a
- line terminating character, and this distinction causes endless trouble
- with all of the text display code which was originally written without
- continuous wrap mode and always expects to wrap at a newline character.
-
- Given the position of the end of the line, as returned by TextDEndOfLine
- or BufEndOfLine, this returns true if there is a line terminating
- character, and false if there's not. On the last character in the
- buffer, this function can't tell for certain whether a trailing space was
- used as a wrap point, and just guesses that it wasn't. So if an exact
- accounting is necessary, don't use this function.
-
- \param lineEndPos index of character where the line wraps
- \return 1 if a \\n character causes the line wrap
- */
- int Fl_Text_Display::wrap_uses_character(int lineEndPos) const {
- IS_UTF8_ALIGNED2(buffer(), lineEndPos)
-
- unsigned int c;
-
- if (!mContinuousWrap || lineEndPos == buffer()->length())
- return 1;
-
- c = buffer()->char_at(lineEndPos);
- return c == '\n' || ((c == '\t' || c == ' ') &&
- lineEndPos + 1 < buffer()->length());
- }
-
-
-
- /**
- \brief I don't know what this does!
-
- Extend the range of a redraw request (from *start to *end) with additional
- redraw requests resulting from changes to the attached style buffer (which
- contains auxiliary information for coloring or styling text).
-
- \param startpos ??
- \param endpos ??
-
- \todo Unicode?
- */
- void Fl_Text_Display::extend_range_for_styles( int *startpos, int *endpos ) {
- IS_UTF8_ALIGNED2(buffer(), (*startpos))
- IS_UTF8_ALIGNED2(buffer(), (*endpos))
-
- Fl_Text_Selection * sel = mStyleBuffer->primary_selection();
- int extended = 0;
-
- /* The peculiar protocol used here is that modifications to the style
- buffer are marked by selecting them with the buffer's primary Fl_Text_Selection.
- The style buffer is usually modified in response to a modify callback on
- the text buffer BEFORE Fl_Text_Display.c's modify callback, so that it can keep
- the style buffer in step with the text buffer. The style-update
- callback can't just call for a redraw, because Fl_Text_Display hasn't processed
- the original text changes yet. Anyhow, to minimize redrawing and to
- avoid the complexity of scheduling redraws later, this simple protocol
- tells the text display's buffer modify callback to extend its redraw
- range to show the text color/and font changes as well. */
- if ( sel->selected() ) {
- if ( sel->start() < *startpos ) {
- *startpos = sel->start();
- // somewhere while deleting, alignment is lost. We do this just to be sure.
- *startpos = buffer()->utf8_align(*startpos);
- IS_UTF8_ALIGNED2(buffer(), (*startpos))
- extended = 1;
- }
- if ( sel->end() > *endpos ) {
- *endpos = sel->end();
- *endpos = buffer()->utf8_align(*endpos);
- IS_UTF8_ALIGNED2(buffer(), (*endpos))
- extended = 1;
- }
- }
-
- /* If the Fl_Text_Selection was extended due to a style change, and some of the
- fonts don't match in spacing, extend redraw area to end of line to
- redraw characters exposed by possible font size changes */
- if ( extended )
- *endpos = mBuffer->line_end( *endpos ) + 1;
-
- IS_UTF8_ALIGNED2(buffer(), (*endpos))
- }
-
-
-
- /**
- \brief Draw the widget.
-
- This function tries to limit drawing to smaller areas if possible.
- */
- void Fl_Text_Display::draw(void) {
- // don't even try if there is no associated text buffer!
- if (!buffer()) { draw_box(); return; }
-
- fl_push_clip(x(),y(),w(),h()); // prevent drawing outside widget area
-
- // draw the non-text, non-scrollbar areas.
- if (damage() & FL_DAMAGE_ALL) {
- // printf("drawing all (box = %d)\n", box());
- if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) {
- // if to printer, draw the background
- fl_rectf(text_area.x, text_area.y, text_area.w, text_area.h, color() );
- }
- // draw the box()
- int W = w(), H = h();
- draw_box(box(), x(), y(), W, H, color());
-
- if (mHScrollBar->visible())
- W -= scrollbar_width();
- if (mVScrollBar->visible())
- H -= scrollbar_width();
-
- // left margin
- fl_rectf(text_area.x-LEFT_MARGIN, text_area.y-TOP_MARGIN,
- LEFT_MARGIN, text_area.h+TOP_MARGIN+BOTTOM_MARGIN,
- color());
-
- // right margin
- fl_rectf(text_area.x+text_area.w, text_area.y-TOP_MARGIN,
- RIGHT_MARGIN, text_area.h+TOP_MARGIN+BOTTOM_MARGIN,
- color());
-
- // top margin
- fl_rectf(text_area.x, text_area.y-TOP_MARGIN,
- text_area.w, TOP_MARGIN, color());
-
- // bottom margin
- fl_rectf(text_area.x, text_area.y+text_area.h,
- text_area.w, BOTTOM_MARGIN, color());
-
- // draw that little box in the corner of the scrollbars
- if (mVScrollBar->visible() && mHScrollBar->visible())
- fl_rectf(mVScrollBar->x(), mHScrollBar->y(),
- mVScrollBar->w(), mHScrollBar->h(),
- FL_GRAY);
-
- // blank the previous cursor protrusions
- }
- else if (damage() & (FL_DAMAGE_SCROLL | FL_DAMAGE_EXPOSE)) {
- // printf("blanking previous cursor extrusions at Y: %d\n", mCursorOldY);
- // CET - FIXME - save old cursor position instead and just draw side needed?
- fl_push_clip(text_area.x-LEFT_MARGIN,
- text_area.y,
- text_area.w+LEFT_MARGIN+RIGHT_MARGIN,
- text_area.h);
- fl_rectf(text_area.x-LEFT_MARGIN, mCursorOldY,
- LEFT_MARGIN, mMaxsize, color());
- fl_rectf(text_area.x+text_area.w, mCursorOldY,
- RIGHT_MARGIN, mMaxsize, color());
- fl_pop_clip();
- }
-
- // draw the scrollbars
- if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_CHILD)) {
- mVScrollBar->damage(FL_DAMAGE_ALL);
- mHScrollBar->damage(FL_DAMAGE_ALL);
- }
- update_child(*mVScrollBar);
- update_child(*mHScrollBar);
-
- // draw all of the text
- if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_EXPOSE)) {
- //printf("drawing all text\n");
- int X, Y, W, H;
- if (fl_clip_box(text_area.x, text_area.y, text_area.w, text_area.h,
- X, Y, W, H)) {
- // Draw text using the intersected clipping box...
- // (this sets the clipping internally)
- draw_text(X, Y, W, H);
- } else {
- // Draw the whole area...
- draw_text(text_area.x, text_area.y, text_area.w, text_area.h);
- }
- }
- else if (damage() & FL_DAMAGE_SCROLL) {
- // draw some lines of text
- fl_push_clip(text_area.x, text_area.y,
- text_area.w, text_area.h);
- //printf("drawing text from %d to %d\n", damage_range1_start, damage_range1_end);
- draw_range(damage_range1_start, damage_range1_end);
- if (damage_range2_end != -1) {
- //printf("drawing text from %d to %d\n", damage_range2_start, damage_range2_end);
- draw_range(damage_range2_start, damage_range2_end);
- }
- damage_range1_start = damage_range1_end = -1;
- damage_range2_start = damage_range2_end = -1;
- fl_pop_clip();
- }
-
- // draw the text cursor
- if (damage() & (FL_DAMAGE_ALL | FL_DAMAGE_SCROLL | FL_DAMAGE_EXPOSE)
- && !buffer()->primary_selection()->selected() &&
- mCursorOn && Fl::focus() == (Fl_Widget*)this ) {
- fl_push_clip(text_area.x-LEFT_MARGIN,
- text_area.y,
- text_area.w+LEFT_MARGIN+RIGHT_MARGIN,
- text_area.h);
-
- int X, Y;
- if (position_to_xy(mCursorPos, &X, &Y)) draw_cursor(X, Y);
- // else puts("position_to_xy() failed - unable to draw cursor!");
- //printf("drew cursor at pos: %d (%d,%d)\n", mCursorPos, X, Y);
- mCursorOldY = Y;
- fl_pop_clip();
- }
- fl_pop_clip();
- }
-
-
-
- // this processes drag events due to mouse for Fl_Text_Display and
- // also drags due to cursor movement with shift held down for
- // Fl_Text_Editor
- void fl_text_drag_me(int pos, Fl_Text_Display* d) {
- if (d->dragType == Fl_Text_Display::DRAG_CHAR) {
- if (pos >= d->dragPos) {
- d->buffer()->select(d->dragPos, pos);
- } else {
- d->buffer()->select(pos, d->dragPos);
- }
- d->insert_position(pos);
- } else if (d->dragType == Fl_Text_Display::DRAG_WORD) {
- if (pos >= d->dragPos) {
- d->insert_position(d->word_end(pos));
- d->buffer()->select(d->word_start(d->dragPos), d->word_end(pos));
- } else {
- d->insert_position(d->word_start(pos));
- d->buffer()->select(d->word_start(pos), d->word_end(d->dragPos));
- }
- } else if (d->dragType == Fl_Text_Display::DRAG_LINE) {
- if (pos >= d->dragPos) {
- d->insert_position(d->buffer()->line_end(pos)+1);
- d->buffer()->select(d->buffer()->line_start(d->dragPos),
- d->buffer()->line_end(pos)+1);
- } else {
- d->insert_position(d->buffer()->line_start(pos));
- d->buffer()->select(d->buffer()->line_start(pos),
- d->buffer()->line_end(d->dragPos)+1);
- }
- }
- }
-
-
-
- /**
- \brief Timer callback for scroll events.
-
- This timer event scrolls the text view proportionally to
- how far the mouse pointer has left the text area. This
- allows for smooth scrolling without "wiggeling" the mouse.
- */
- void Fl_Text_Display::scroll_timer_cb(void *user_data) {
- Fl_Text_Display *w = (Fl_Text_Display*)user_data;
- int pos;
- switch (scroll_direction) {
- case 1: // mouse is to the right, scroll left
- w->scroll(w->mTopLineNum, w->mHorizOffset + scroll_amount);
- pos = w->xy_to_position(w->text_area.x + w->text_area.w, scroll_y, CURSOR_POS);
- break;
- case 2: // mouse is to the left, scroll right
- w->scroll(w->mTopLineNum, w->mHorizOffset + scroll_amount);
- pos = w->xy_to_position(w->text_area.x, scroll_y, CURSOR_POS);
- break;
- case 3: // mouse is above, scroll down
- w->scroll(w->mTopLineNum + scroll_amount, w->mHorizOffset);
- pos = w->xy_to_position(scroll_x, w->text_area.y, CURSOR_POS);
- break;
- case 4: // mouse is below, scroll up
- w->scroll(w->mTopLineNum + scroll_amount, w->mHorizOffset);
- pos = w->xy_to_position(scroll_x, w->text_area.y + w->text_area.h, CURSOR_POS);
- break;
- default:
- return;
- }
- fl_text_drag_me(pos, w);
- Fl::repeat_timeout(.1, scroll_timer_cb, user_data);
- }
-
-
-
- /**
- \brief Event handling.
- */
- int Fl_Text_Display::handle(int event) {
- if (!buffer()) return 0;
- // This isn't very elegant!
- if (!Fl::event_inside(text_area.x, text_area.y, text_area.w, text_area.h) &&
- !dragging && event != FL_LEAVE && event != FL_ENTER &&
- event != FL_MOVE && event != FL_FOCUS && event != FL_UNFOCUS &&
- event != FL_KEYBOARD && event != FL_KEYUP) {
- return Fl_Group::handle(event);
- }
-
- switch (event) {
- case FL_ENTER:
- case FL_MOVE:
- if (active_r()) {
- if (Fl::event_inside(text_area.x, text_area.y, text_area.w,
- text_area.h)) window()->cursor(FL_CURSOR_INSERT);
- else window()->cursor(FL_CURSOR_DEFAULT);
- return 1;
- } else {
- return 0;
- }
-
- case FL_LEAVE:
- case FL_HIDE:
- if (active_r() && window()) {
- window()->cursor(FL_CURSOR_DEFAULT);
-
- return 1;
- } else {
- return 0;
- }
-
- case FL_PUSH: {
- if (active_r() && window()) {
- if (Fl::event_inside(text_area.x, text_area.y, text_area.w,
- text_area.h)) window()->cursor(FL_CURSOR_INSERT);
- else window()->cursor(FL_CURSOR_DEFAULT);
- }
-
- if (Fl::focus() != this) {
- Fl::focus(this);
- handle(FL_FOCUS);
- }
- if (Fl_Group::handle(event)) return 1;
- if (Fl::event_state()&FL_SHIFT) return handle(FL_DRAG);
- dragging = 1;
- int pos = xy_to_position(Fl::event_x(), Fl::event_y(), CURSOR_POS);
- dragPos = pos;
- if (buffer()->primary_selection()->includes(pos)) {
- dragType = DRAG_START_DND;
- return 1;
- }
- dragType = Fl::event_clicks();
- if (dragType == DRAG_CHAR) {
- buffer()->unselect();
- // Fl::copy("", 0, 0); /* removed for STR 2668 */
- }
- else if (dragType == DRAG_WORD) {
- buffer()->select(word_start(pos), word_end(pos));
- dragPos = word_start(pos);
- }
-
- if (buffer()->primary_selection()->selected())
- insert_position(buffer()->primary_selection()->end());
- else
- insert_position(pos);
- show_insert_position();
- return 1;
- }
-
- case FL_DRAG: {
- if (dragType==DRAG_NONE)
- return 1;
- if (dragType==DRAG_START_DND) {
- if (!Fl::event_is_click() && Fl::dnd_text_ops()) {
- const char* copy = buffer()->selection_text();
- Fl::dnd();
- free((void*)copy);
- }
- return 1;
- }
- int X = Fl::event_x(), Y = Fl::event_y(), pos = insert_position();
- // if we leave the text_area, we start a timer event
- // that will take care of scrolling and selecting
- if (Y < text_area.y) {
- scroll_x = X;
- scroll_amount = (Y - text_area.y) / 5 - 1;
- if (!scroll_direction) {
- Fl::add_timeout(.01, scroll_timer_cb, this);
- }
- scroll_direction = 3;
- } else if (Y >= text_area.y+text_area.h) {
- scroll_x = X;
- scroll_amount = (Y - text_area.y - text_area.h) / 5 + 1;
- if (!scroll_direction) {
- Fl::add_timeout(.01, scroll_timer_cb, this);
- }
- scroll_direction = 4;
- } else if (X < text_area.x) {
- scroll_y = Y;
- scroll_amount = (X - text_area.x) / 2 - 1;
- if (!scroll_direction) {
- Fl::add_timeout(.01, scroll_timer_cb, this);
- }
- scroll_direction = 2;
- } else if (X >= text_area.x+text_area.w) {
- scroll_y = Y;
- scroll_amount = (X - text_area.x - text_area.w) / 2 + 1;
- if (!scroll_direction) {
- Fl::add_timeout(.01, scroll_timer_cb, this);
- }
- scroll_direction = 1;
- } else {
- if (scroll_direction) {
- Fl::remove_timeout(scroll_timer_cb, this);
- scroll_direction = 0;
- }
- pos = xy_to_position(X, Y, CURSOR_POS);
- pos = buffer()->next_char(pos);
- }
- fl_text_drag_me(pos, this);
- return 1;
- }
-
- case FL_RELEASE: {
- if (Fl::event_is_click() && (! Fl::event_clicks()) &&
- buffer()->primary_selection()->includes(dragPos) && !(Fl::event_state()&FL_SHIFT) ) {
- buffer()->unselect(); // clicking in the selection: unselect and move cursor
- insert_position(dragPos);
- return 1;
- } else if (Fl::event_clicks() == DRAG_LINE && Fl::event_button() == FL_LEFT_MOUSE) {
- buffer()->select(buffer()->line_start(dragPos), buffer()->next_char(buffer()->line_end(dragPos)));
- dragPos = line_start(dragPos);
- dragType = DRAG_CHAR;
- } else {
- dragging = 0;
- if (scroll_direction) {
- Fl::remove_timeout(scroll_timer_cb, this);
- scroll_direction = 0;
- }
-
- // convert from WORD or LINE selection to CHAR
- /*if (insert_position() >= dragPos)
- dragPos = buffer()->primary_selection()->start();
- else
- dragPos = buffer()->primary_selection()->end();*/
- dragType = DRAG_CHAR;
- }
-
- const char* copy = buffer()->selection_text();
- if (*copy) Fl::copy(copy, strlen(copy), 0);
- free((void*)copy);
- return 1;
- }
-
- case FL_MOUSEWHEEL:
- if (Fl::event_dy()) return mVScrollBar->handle(event);
- else return mHScrollBar->handle(event);
-
- case FL_UNFOCUS:
- if (active_r() && window()) window()->cursor(FL_CURSOR_DEFAULT);
- case FL_FOCUS:
- if (buffer()->selected()) {
- int start, end;
- if (buffer()->selection_position(&start, &end))
- redisplay_range(start, end);
- }
- if (buffer()->secondary_selected()) {
- int start, end;
- if (buffer()->secondary_selection_position(&start, &end))
- redisplay_range(start, end);
- }
- if (buffer()->highlight()) {
- int start, end;
- if (buffer()->highlight_position(&start, &end))
- redisplay_range(start, end);
- }
- return 1;
-
- case FL_KEYBOARD:
- // Copy?
- if ((Fl::event_state()&(FL_CTRL|FL_COMMAND)) && Fl::event_key()=='c') {
- if (!buffer()->selected()) return 1;
- const char *copy = buffer()->selection_text();
- if (*copy) Fl::copy(copy, strlen(copy), 1);
- free((void*)copy);
- return 1;
- }
-
- // Select all ?
- if ((Fl::event_state()&(FL_CTRL|FL_COMMAND)) && Fl::event_key()=='a') {
- buffer()->select(0,buffer()->length());
- const char *copy = buffer()->selection_text();
- if (*copy) Fl::copy(copy, strlen(copy), 0);
- free((void*)copy);
- return 1;
- }
-
- if (mVScrollBar->handle(event)) return 1;
- if (mHScrollBar->handle(event)) return 1;
-
- break;
-
- case FL_SHORTCUT:
- if (!(shortcut() ? Fl::test_shortcut(shortcut()) : test_shortcut()))
- return 0;
- if (Fl::visible_focus() && handle(FL_FOCUS)) {
- Fl::focus(this);
- return 1;
- }
- break;
-
- }
-
- return 0;
- }
-
-
- /*
- Convert an x pixel position into a column number.
- */
- double Fl_Text_Display::x_to_col(double y) const
- {
- if (!mColumnScale) {
- mColumnScale = string_width("Mitg", 4, 'A') / 4.0;
- }
- return (y/mColumnScale)+0.5;
- }
-
-
- /**
- Convert a column number into an x pixel position.
- */
- double Fl_Text_Display::col_to_x(double col) const
- {
- if (!mColumnScale) {
- // recalculate column scale value
- x_to_col(0);
- }
- return col*mColumnScale;
- }
-
-
-
-
- //
- // End of "$Id: Fl_Text_Display.cxx 8808 2011-06-16 13:31:25Z manolo $".
- //
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