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- //
- // "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $"
- //
- // GLUT emulation header file for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2011 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
- // Emulation of GLUT using fltk.
-
- // GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
- // "This program is freely distributable without licensing fees and is
- // provided without guarantee or warrantee expressed or implied. This
- // program is -not- in the public domain."
-
- // Although I have copied the GLUT API, none of my code is based on
- // any GLUT implementation details and is therefore covered by the LGPL.
-
- // Commented out lines indicate parts of GLUT that are not emulated.
-
- #ifndef Fl_glut_H
- # define Fl_glut_H
-
- # include "gl.h"
-
-
- # include "Fl.H"
- # include "Fl_Gl_Window.H"
-
- /**
- GLUT is emulated using this window class and these static variables
- (plus several more static variables hidden in glut_compatability.cxx):
- */
- class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
- void _init();
- int mouse_down;
- protected:
- void draw();
- void draw_overlay();
- int handle(int);
- public: // so the inline functions work
- int number;
- int menu[3];
- void make_current();
- void (*display)();
- void (*overlaydisplay)();
- void (*reshape)(int w, int h);
- void (*keyboard)(uchar, int x, int y);
- void (*mouse)(int b, int state, int x, int y);
- void (*motion)(int x, int y);
- void (*passivemotion)(int x, int y);
- void (*entry)(int);
- void (*visibility)(int);
- void (*special)(int, int x, int y);
- Fl_Glut_Window(int w, int h, const char *);
- Fl_Glut_Window(int x, int y, int w, int h, const char *);
- ~Fl_Glut_Window();
- };
-
- extern FL_EXPORT Fl_Glut_Window *glut_window; // the current window
- extern FL_EXPORT int glut_menu; // the current menu
-
- // function pointers that are not per-window:
- extern FL_EXPORT void (*glut_idle_function)();
- extern FL_EXPORT void (*glut_menustate_function)(int);
- extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
-
- ////////////////////////////////////////////////////////////////
-
- //# define GLUT_API_VERSION This does not match any version of GLUT exactly...
-
- FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
-
- FL_EXPORT void glutInitDisplayMode(unsigned int mode);
- // the FL_ symbols have the same value as the GLUT ones:
- # define GLUT_RGB FL_RGB
- # define GLUT_RGBA FL_RGB
- # define GLUT_INDEX FL_INDEX
- # define GLUT_SINGLE FL_SINGLE
- # define GLUT_DOUBLE FL_DOUBLE
- # define GLUT_ACCUM FL_ACCUM
- # define GLUT_ALPHA FL_ALPHA
- # define GLUT_DEPTH FL_DEPTH
- # define GLUT_STENCIL FL_STENCIL
- # define GLUT_MULTISAMPLE FL_MULTISAMPLE
- # define GLUT_STEREO FL_STEREO
- // # define GLUT_LUMINANCE 512
-
- FL_EXPORT void glutInitWindowPosition(int x, int y);
-
- FL_EXPORT void glutInitWindowSize(int w, int h);
-
- FL_EXPORT void glutMainLoop();
-
- FL_EXPORT int glutCreateWindow(char *title);
- FL_EXPORT int glutCreateWindow(const char *title);
-
- FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
-
- FL_EXPORT void glutDestroyWindow(int win);
-
- inline void glutPostRedisplay() {glut_window->redraw();}
-
- FL_EXPORT void glutPostWindowRedisplay(int win);
-
- FL_EXPORT void glutSwapBuffers();
-
- inline int glutGetWindow() {return glut_window->number;}
-
- FL_EXPORT void glutSetWindow(int win);
-
- inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
-
- inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
-
- inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
-
- inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
-
- inline void glutPopWindow() {glut_window->show();}
-
- inline void glutPushWindow() { /* do nothing */ }
-
- inline void glutIconifyWindow() {glut_window->iconize();}
-
- inline void glutShowWindow() {glut_window->show();}
-
- inline void glutHideWindow() {glut_window->hide();}
-
- inline void glutFullScreen() {glut_window->fullscreen();}
-
- inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
- // notice that the numeric values are different than glut:
- # define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
- # define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
- # define GLUT_CURSOR_INFO FL_CURSOR_HAND
- # define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
- # define GLUT_CURSOR_HELP FL_CURSOR_HELP
- # define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
- # define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
- # define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
- # define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
- # define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
- # define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
- # define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
- # define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
- # define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
- # define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
- # define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
- # define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
- # define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
- # define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
- # define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
- # define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
- # define GLUT_CURSOR_NONE FL_CURSOR_NONE
- # define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
-
- inline void glutWarpPointer(int, int) { /* do nothing */ }
-
- inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
-
- inline void glutRemoveOverlay() {glut_window->hide_overlay();}
-
- inline void glutUseLayer(GLenum layer) {
- layer ? glut_window->make_overlay_current() : glut_window->make_current();}
- enum {GLUT_NORMAL, GLUT_OVERLAY};
-
- inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
-
- inline void glutShowOverlay() {glut_window->redraw_overlay();}
-
- inline void glutHideOverlay() {glut_window->hide_overlay();}
-
- FL_EXPORT int glutCreateMenu(void (*)(int));
-
- FL_EXPORT void glutDestroyMenu(int menu);
-
- inline int glutGetMenu() {return glut_menu;}
-
- inline void glutSetMenu(int m) {glut_menu = m;}
-
- FL_EXPORT void glutAddMenuEntry(char *label, int value);
-
- FL_EXPORT void glutAddSubMenu(char *label, int submenu);
-
- FL_EXPORT void glutChangeToMenuEntry(int item, char *labela, int value);
-
- FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
-
- FL_EXPORT void glutRemoveMenuItem(int item);
-
- inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
-
- inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
-
- inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
-
- inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
-
- inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
- glut_window->keyboard = f;}
-
- inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
- glut_window->mouse = f;}
- # define GLUT_LEFT_BUTTON 0
- # define GLUT_MIDDLE_BUTTON 1
- # define GLUT_RIGHT_BUTTON 2
- # define GLUT_DOWN 0
- # define GLUT_UP 1
-
- inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
-
- inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
- glut_window->passivemotion= f;}
-
- inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
- enum {GLUT_LEFT, GLUT_ENTERED};
-
- inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
- enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
-
- FL_EXPORT void glutIdleFunc(void (*f)());
-
- // Warning: this cast may not work on all machines:
- inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
- Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
- }
-
- inline void glutMenuStateFunc(void (*f)(int state)) {
- glut_menustate_function = f;}
-
- inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
- glut_menustatus_function = f;}
- enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
-
- inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
- glut_window->special = f;}
- # define GLUT_KEY_F1 1
- # define GLUT_KEY_F2 2
- # define GLUT_KEY_F3 3
- # define GLUT_KEY_F4 4
- # define GLUT_KEY_F5 5
- # define GLUT_KEY_F6 6
- # define GLUT_KEY_F7 7
- # define GLUT_KEY_F8 8
- # define GLUT_KEY_F9 9
- # define GLUT_KEY_F10 10
- # define GLUT_KEY_F11 11
- # define GLUT_KEY_F12 12
- // WARNING: Different values than GLUT uses:
- # define GLUT_KEY_LEFT FL_Left
- # define GLUT_KEY_UP FL_Up
- # define GLUT_KEY_RIGHT FL_Right
- # define GLUT_KEY_DOWN FL_Down
- # define GLUT_KEY_PAGE_UP FL_Page_Up
- # define GLUT_KEY_PAGE_DOWN FL_Page_Down
- # define GLUT_KEY_HOME FL_Home
- # define GLUT_KEY_END FL_End
- # define GLUT_KEY_INSERT FL_Insert
-
- //inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
-
- //inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
-
- //inline void glutSpaceballButtonFunc(void (*)(int button, int state));
-
- //inline void glutButtonBoxFunc(void (*)(int button, int state));
-
- //inline void glutDialsFunc(void (*)(int dial, int value));
-
- //inline void glutTabletMotionFunc(void (*)(int x, int y));
-
- //inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
-
- inline void glutOverlayDisplayFunc(void (*f)()) {
- glut_window->overlaydisplay = f;}
-
- //inline void glutWindowStatusFunc(void (*)(int state));
- //enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
- // GLUT_FULLY_COVERED};
-
- //inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
-
- //inline GLfloat glutGetColor(int ndx, int component);
- //#define GLUT_RED 0
- //#define GLUT_GREEN 1
- //#define GLUT_BLUE 2
-
- //inline void glutCopyColormap(int win);
-
- // Warning: values are changed from GLUT!
- // Also relies on the GL_ symbols having values greater than 100
- FL_EXPORT int glutGet(GLenum type);
- enum {
- GLUT_RETURN_ZERO = 0,
- GLUT_WINDOW_X,
- GLUT_WINDOW_Y,
- GLUT_WINDOW_WIDTH,
- GLUT_WINDOW_HEIGHT,
- GLUT_WINDOW_PARENT,
- GLUT_SCREEN_WIDTH,
- GLUT_SCREEN_HEIGHT,
- GLUT_MENU_NUM_ITEMS,
- GLUT_DISPLAY_MODE_POSSIBLE,
- GLUT_INIT_WINDOW_X,
- GLUT_INIT_WINDOW_Y,
- GLUT_INIT_WINDOW_WIDTH,
- GLUT_INIT_WINDOW_HEIGHT,
- GLUT_INIT_DISPLAY_MODE,
- GLUT_WINDOW_BUFFER_SIZE,
- GLUT_VERSION
- //GLUT_WINDOW_NUM_CHILDREN,
- //GLUT_WINDOW_CURSOR,
- //GLUT_SCREEN_WIDTH_MM,
- //GLUT_SCREEN_HEIGHT_MM,
- //GLUT_ELAPSED_TIME,
- };
-
- # define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
- # define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
- # define GLUT_WINDOW_RED_SIZE GL_RED_BITS
- # define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
- # define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
- # define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
- # define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
- # define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
- # define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
- # define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
- # define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
- # define GLUT_WINDOW_RGBA GL_RGBA
- # define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
- # ifdef GL_SAMPLES_SGIS
- # define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
- # else
- # define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
- # endif
- # define GLUT_WINDOW_STEREO GL_STEREO
-
- # define GLUT_HAS_KEYBOARD 600
- # define GLUT_HAS_MOUSE 601
- # define GLUT_HAS_SPACEBALL 602
- # define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
- # define GLUT_HAS_TABLET 604
- # define GLUT_NUM_MOUSE_BUTTONS 605
- # define GLUT_NUM_SPACEBALL_BUTTONS 606
- # define GLUT_NUM_BUTTON_BOX_BUTTONS 607
- # define GLUT_NUM_DIALS 608
- # define GLUT_NUM_TABLET_BUTTONS 609
- FL_EXPORT int glutDeviceGet(GLenum type);
-
- // WARNING: these values are different than GLUT uses:
- # define GLUT_ACTIVE_SHIFT FL_SHIFT
- # define GLUT_ACTIVE_CTRL FL_CTRL
- # define GLUT_ACTIVE_ALT FL_ALT
- inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
-
- FL_EXPORT int glutLayerGet(GLenum);
- # define GLUT_OVERLAY_POSSIBLE 800
- //#define GLUT_LAYER_IN_USE 801
- //#define GLUT_HAS_OVERLAY 802
- # define GLUT_TRANSPARENT_INDEX 803
- # define GLUT_NORMAL_DAMAGED 804
- # define GLUT_OVERLAY_DAMAGED 805
-
- extern "C" {
- typedef void (*GLUTproc)();
- }
-
- FL_EXPORT GLUTproc glutGetProcAddress(const char *procName);
-
- //inline int glutVideoResizeGet(GLenum param);
- //#define GLUT_VIDEO_RESIZE_POSSIBLE 900
- //#define GLUT_VIDEO_RESIZE_IN_USE 901
- //#define GLUT_VIDEO_RESIZE_X_DELTA 902
- //#define GLUT_VIDEO_RESIZE_Y_DELTA 903
- //#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
- //#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
- //#define GLUT_VIDEO_RESIZE_X 906
- //#define GLUT_VIDEO_RESIZE_Y 907
- //#define GLUT_VIDEO_RESIZE_WIDTH 908
- //#define GLUT_VIDEO_RESIZE_HEIGHT 909
-
- //inline void glutSetupVideoResizing();
-
- //inline void glutStopVideoResizing();
-
- //inline void glutVideoResize(int x, int y, int width, int height);
-
- //inline void glutVideoPan(int x, int y, int width, int height);
-
- // Font argument must be a void* for compatibility, so...
- /** fltk glut font/size attributes used in the glutXXX functions */
- struct Fl_Glut_Bitmap_Font {Fl_Font font; Fl_Fontsize size;};
-
- extern FL_EXPORT struct Fl_Glut_Bitmap_Font
- glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
- glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
- glutBitmapHelvetica18;
- # define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
- # define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
- # define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
- # define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
- # define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
- # define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
- # define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
-
- FL_EXPORT void glutBitmapCharacter(void *font, int character);
- FL_EXPORT int glutBitmapHeight(void *font);
- FL_EXPORT int glutBitmapLength(void *font, const unsigned char *string);
- FL_EXPORT void glutBitmapString(void *font, const unsigned char *string);
- FL_EXPORT int glutBitmapWidth(void *font, int character);
-
- FL_EXPORT int glutExtensionSupported(char *name);
-
- /* GLUT stroked font sub-API */
- struct Fl_Glut_StrokeVertex {
- GLfloat X, Y;
- };
-
- struct Fl_Glut_StrokeStrip {
- int Number;
- const Fl_Glut_StrokeVertex* Vertices;
- };
-
- struct Fl_Glut_StrokeChar {
- GLfloat Right;
- int Number;
- const Fl_Glut_StrokeStrip* Strips;
- };
-
- struct Fl_Glut_StrokeFont {
- char* Name; // The source font name
- int Quantity; // Number of chars in font
- GLfloat Height; // Height of the characters
- const Fl_Glut_StrokeChar** Characters;// The characters mapping
- };
- extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman;
- extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman;
- # define GLUT_STROKE_ROMAN (&glutStrokeRoman)
- # define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
-
- FL_EXPORT void glutStrokeCharacter(void *font, int character);
- FL_EXPORT GLfloat glutStrokeHeight(void *font);
- FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string);
- FL_EXPORT void glutStrokeString(void *font, const unsigned char *string);
- FL_EXPORT int glutStrokeWidth(void *font, int character);
-
- /* GLUT pre-built models sub-API */
- FL_EXPORT void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
- FL_EXPORT void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
- FL_EXPORT void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
- FL_EXPORT void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
- FL_EXPORT void glutWireCube(GLdouble size);
- FL_EXPORT void glutSolidCube(GLdouble size);
- FL_EXPORT void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
- FL_EXPORT void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
- FL_EXPORT void glutWireDodecahedron();
- FL_EXPORT void glutSolidDodecahedron();
- FL_EXPORT void glutWireTeapot(GLdouble size);
- FL_EXPORT void glutSolidTeapot(GLdouble size);
- FL_EXPORT void glutWireOctahedron();
- FL_EXPORT void glutSolidOctahedron();
- FL_EXPORT void glutWireTetrahedron();
- FL_EXPORT void glutSolidTetrahedron();
- FL_EXPORT void glutWireIcosahedron();
- FL_EXPORT void glutSolidIcosahedron();
-
- #endif // !Fl_glut_H
-
- //
- // End of "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $".
- //
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