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- //
- // "$Id: Fl_Tile.H 7981 2010-12-08 23:53:04Z greg.ercolano $"
- //
- // Tile header file for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2010 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
- /* \file
- Fl_Tile widget . */
-
- #ifndef Fl_Tile_H
- #define Fl_Tile_H
-
- #include "Fl_Group.H"
-
- /**
- The Fl_Tile class lets you resize the children by dragging
- the border between them:
-
- <P ALIGN=CENTER>\image html Fl_Tile.png </P>
- \image latex Fl_Tile.png "Fl_Tile" width=4cm
-
- <P>For the tiling to work correctly, the children of an
- Fl_Tile must cover the entire area of the widget, but not
- overlap. This means that all children must touch each
- other at their edges, and no gaps can't be left inside the
- Fl_Tile.
-
- <P>Fl_Tile does not normailly draw any graphics of its own.
- The "borders" which can be seen in the snapshot above
- are actually part of the children. Their boxtypes have been set
- to FL_DOWN_BOX creating the impression of
- "ridges" where the boxes touch. What you see are
- actually two adjacent FL_DOWN_BOX's drawn next to each
- other. All neighboring widgets share the same edge - the widget's
- thick borders make it appear as though the widgets aren't actually
- touching, but they are. If the edges of adjacent widgets do not
- touch, then it will be impossible to drag the corresponding
- edges.</P>
-
- <P>Fl_Tile allows objects to be resized to zero dimensions.
- To prevent this you can use the resizable() to limit where
- corners can be dragged to.</P>
-
- <P>Even though objects can be resized to zero sizes, they must
- initially have non-zero sizes so the Fl_Tile can figure out
- their layout. If desired, call position() after creating the
- children but before displaying the window to set the borders where you
- want.
-
- <P>Note on resizable(Fl_Widget &w) :
- The "resizable" child widget (which should be invisible) limits where the
- border can be dragged to. If you don't set it, it will be possible to
- drag the borders right to the edge, and thus resize objects on the edge
- to zero width or height. The resizable() widget is not
- resized by dragging any borders. See also void Fl_Group::resizable(Fl_Widget &w)
-
- */
- class FL_EXPORT Fl_Tile : public Fl_Group {
- public:
- int handle(int);
- /**
- Creates a new Fl_Tile widget using the given position, size,
- and label string. The default boxtype is FL_NO_BOX.
-
- <P>The destructor <I>also deletes all the children</I>. This allows a
- whole tree to be deleted at once, without having to keep a pointer to
- all the children in the user code. A kludge has been done so the
- Fl_Tile and all of it's children can be automatic (local)
- variables, but you must declare the Fl_Tile <I>first</I>, so
- that it is destroyed last.
- */
- Fl_Tile(int X,int Y,int W,int H,const char*l=0) : Fl_Group(X,Y,W,H,l) {}
- void resize(int, int, int, int);
- void position(int, int, int, int);
- };
-
- #endif
-
- //
- // End of "$Id: Fl_Tile.H 7981 2010-12-08 23:53:04Z greg.ercolano $".
- //
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