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- //
- // "$Id: Fl_Pixmap.cxx 8360 2011-02-02 12:42:47Z manolo $"
- //
- // Pixmap drawing code for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2010 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
- /** \fn Fl_Pixmap::Fl_Pixmap(const char **data)
- The constructors create a new pixmap from the specified XPM data.*/
-
- /** \fn Fl_Pixmap::Fl_Pixmap(const unsigned char * const *data)
- The constructors create a new pixmap from the specified XPM data.*/
-
- /** \fn Fl_Pixmap::Fl_Pixmap(const unsigned char **data)
- The constructors create a new pixmap from the specified XPM data.*/
-
- // Draws X pixmap data, keeping it stashed in a server pixmap so it
- // redraws fast.
-
- // See fl_draw_pixmap.cxx for code used to get the actual data into pixmap.
- // Implemented without using the xpm library (which I can't use because
- // it interferes with the color cube used by fl_draw_image).
-
- #include <FL/Fl.H>
- #include <FL/fl_draw.H>
- #include <FL/x.H>
- #include <FL/Fl_Widget.H>
- #include <FL/Fl_Menu_Item.H>
- #include <FL/Fl_Pixmap.H>
- #include <FL/Fl_Printer.H>
-
- #include <stdio.h>
- #include "flstring.h"
- #include <ctype.h>
-
- #ifdef WIN32
- extern void fl_release_dc(HWND, HDC); // located in Fl_win32.cxx
- #endif
-
- #ifdef __APPLE_QUARTZ__
- extern Fl_Offscreen fl_create_offscreen_with_alpha(int w, int h);
- #endif
-
- extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.cxx to store mask
- void fl_restore_clip(); // in fl_rect.cxx
-
- void Fl_Pixmap::measure() {
- int W, H;
-
- // ignore empty or bad pixmap data:
- if (w()<0 && data()) {
- fl_measure_pixmap(data(), W, H);
- w(W); h(H);
- }
- }
-
- void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
- fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
- }
-
- static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
- int &X, int &Y, int &W, int &H)
- {
- // ignore empty or bad pixmap data:
- if (!pxm->data()) {
- return 2;
- }
- if (WP == -1) {
- WP = w;
- HP = h;
- }
- if (!w) {
- return 2;
- }
- // account for current clip region (faster on Irix):
- fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
- cx += X-XP; cy += Y-YP;
- // clip the box down to the size of image, quit if empty:
- if (cx < 0) {W += cx; X -= cx; cx = 0;}
- if (cx+W > w) W = w-cx;
- if (W <= 0) return 1;
- if (cy < 0) {H += cy; Y -= cy; cy = 0;}
- if (cy+H > h) H = h-cy;
- if (H <= 0) return 1;
- return 0;
- }
-
- #ifdef __APPLE__
- void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (pxm->w() < 0) pxm->measure();
- int code = start(pxm, XP, YP, WP, HP, pxm->w(), pxm->h(), cx, cy, X, Y, W, H);
- if (code) {
- if (code == 2) pxm->draw_empty(XP, YP);
- return;
- }
- if (!pxm->id_) {
- pxm->id_ = fl_create_offscreen_with_alpha(pxm->w(), pxm->h());
- fl_begin_offscreen((Fl_Offscreen)pxm->id_);
- fl_draw_pixmap(pxm->data(), 0, 0, FL_GREEN);
- fl_end_offscreen();
- }
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
- }
-
- #elif defined(WIN32)
- void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (pxm->w() < 0) pxm->measure();
- int code = start(pxm, XP, YP, WP, HP, pxm->w(), pxm->h(), cx, cy, X, Y, W, H);
- if (code) {
- if (code == 2) pxm->draw_empty(XP, YP);
- return;
- }
- if (!pxm->id_) {
- pxm->id_ = fl_create_offscreen(pxm->w(), pxm->h());
- fl_begin_offscreen((Fl_Offscreen)pxm->id_);
- uchar *bitmap = 0;
- fl_mask_bitmap = &bitmap;
- fl_draw_pixmap(pxm->data(), 0, 0, FL_BLACK);
- fl_mask_bitmap = 0;
- if (bitmap) {
- pxm->mask_ = fl_create_bitmask(pxm->w(), pxm->h(), bitmap);
- delete[] bitmap;
- }
- fl_end_offscreen();
- }
- if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) {
- typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
- static HMODULE hMod = NULL;
- static fl_transp_func fl_TransparentBlt = NULL;
- if (!hMod) {
- hMod = LoadLibrary("MSIMG32.DLL");
- if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
- }
- if (fl_TransparentBlt) {
- Fl_Offscreen tmp_id = fl_create_offscreen(pxm->w(), pxm->h());
- fl_begin_offscreen(tmp_id);
- uchar *bitmap = 0;
- fl_mask_bitmap = &bitmap;
- // draw pixmap to offscreen
- fl_draw_pixmap(pxm->data(), 0, 0);
- fl_end_offscreen();
- HDC new_gc = CreateCompatibleDC(fl_gc);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)tmp_id);
- // print all of offscreen but its parts in background color
- extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
- fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, pxm->w(), pxm->h(), win_pixmap_bg_color );
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- fl_delete_offscreen(tmp_id);
- }
- else {
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
- }
- }
- else if (pxm->mask_) {
- HDC new_gc = CreateCompatibleDC(fl_gc);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)pxm->mask_);
- BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)pxm->id_);
- BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- } else {
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
- }
- }
-
- #else // Xlib
- void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (pxm->w() < 0) pxm->measure();
- int code = start(pxm, XP, YP, WP, HP, pxm->w(), pxm->h(), cx, cy, X, Y, W, H);
- if (code) {
- if (code == 2) pxm->draw_empty(XP, YP);
- return;
- }
- if (!pxm->id_) {
- pxm->id_ = fl_create_offscreen(pxm->w(), pxm->h());
- fl_begin_offscreen((Fl_Offscreen)pxm->id_);
- uchar *bitmap = 0;
- fl_mask_bitmap = &bitmap;
- fl_draw_pixmap(pxm->data(), 0, 0, FL_BLACK);
- fl_mask_bitmap = 0;
- if (bitmap) {
- pxm->mask_ = fl_create_bitmask(pxm->w(), pxm->h(), bitmap);
- delete[] bitmap;
- }
- fl_end_offscreen();
- }
- if (pxm->mask_) {
- // I can't figure out how to combine a mask with existing region,
- // so cut the image down to a clipped rectangle:
- int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
- cx += nx-X; X = nx;
- cy += ny-Y; Y = ny;
- // make X use the bitmap as a mask:
- XSetClipMask(fl_display, fl_gc, pxm->mask_);
- int ox = X-cx; if (ox < 0) ox += pxm->w();
- int oy = Y-cy; if (oy < 0) oy += pxm->h();
- XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
- }
- fl_copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
- if (pxm->mask_) {
- // put the old clip region back
- XSetClipOrigin(fl_display, fl_gc, 0, 0);
- fl_restore_clip();
- }
- }
-
- #endif
-
- /**
- The destructor free all memory and server resources that are used by
- the pixmap.
- */
- Fl_Pixmap::~Fl_Pixmap() {
- uncache();
- delete_data();
- }
-
- void Fl_Pixmap::uncache() {
- if (id_) {
- fl_delete_offscreen((Fl_Offscreen)id_);
- id_ = 0;
- }
-
- if (mask_) {
- fl_delete_bitmask((Fl_Bitmask)mask_);
- mask_ = 0;
- }
- }
-
- void Fl_Pixmap::label(Fl_Widget* widget) {
- widget->image(this);
- }
-
- void Fl_Pixmap::label(Fl_Menu_Item* m) {
- Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, Fl_Image::measure);
- m->label(_FL_IMAGE_LABEL, (const char*)this);
- }
-
- void Fl_Pixmap::copy_data() {
- if (alloc_data) return;
-
- char **new_data, // New data array
- **new_row; // Current row in image
- int i, // Looping var
- ncolors, // Number of colors in image
- chars_per_pixel,// Characters per color
- chars_per_line; // Characters per line
-
- // Figure out how many colors there are, and how big they are...
- sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
- chars_per_line = chars_per_pixel * w() + 1;
-
- // Allocate memory for the new array...
- if (ncolors < 0) new_data = new char *[h() + 2];
- else new_data = new char *[h() + ncolors + 1];
-
- new_data[0] = new char[strlen(data()[0]) + 1];
- strcpy(new_data[0], data()[0]);
-
- // Copy colors...
- if (ncolors < 0) {
- // Copy FLTK colormap values...
- ncolors = -ncolors;
- new_row = new_data + 1;
- *new_row = new char[ncolors * 4];
- memcpy(*new_row, data()[1], ncolors * 4);
- ncolors = 1;
- new_row ++;
- } else {
- // Copy standard XPM colormap values...
- for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
- *new_row = new char[strlen(data()[i + 1]) + 1];
- strcpy(*new_row, data()[i + 1]);
- }
- }
-
- // Copy image data...
- for (i = 0; i < h(); i ++, new_row ++) {
- *new_row = new char[chars_per_line];
- memcpy(*new_row, data()[i + ncolors + 1], chars_per_line);
- }
-
- // Update pointers...
- data((const char **)new_data, h() + ncolors + 1);
- alloc_data = 1;
- }
-
- Fl_Image *Fl_Pixmap::copy(int W, int H) {
- Fl_Pixmap *new_image; // New pixmap
-
- // Optimize the simple copy where the width and height are the same...
- if (W == w() && H == h()) {
- // Make an exact copy of the image and return it...
- new_image = new Fl_Pixmap(data());
- new_image->copy_data();
- return new_image;
- }
- if (W <= 0 || H <= 0) return 0;
-
- // OK, need to resize the image data; allocate memory and
- char **new_data, // New array for image data
- **new_row, // Pointer to row in image data
- *new_ptr, // Pointer into new array
- new_info[255]; // New information line
- const char *old_ptr; // Pointer into old array
- int i, // Looping var
- c, // Channel number
- sy, // Source coordinate
- dx, dy, // Destination coordinates
- xerr, yerr, // X & Y errors
- xmod, ymod, // X & Y moduli
- xstep, ystep; // X & Y step increments
- int ncolors, // Number of colors in image
- chars_per_pixel,// Characters per color
- chars_per_line; // Characters per line
-
- // Figure out how many colors there are, and how big they are...
- sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
- chars_per_line = chars_per_pixel * W + 1;
-
- sprintf(new_info, "%d %d %d %d", W, H, ncolors, chars_per_pixel);
-
- // Figure out Bresenheim step/modulus values...
- xmod = w() % W;
- xstep = (w() / W) * chars_per_pixel;
- ymod = h() % H;
- ystep = h() / H;
-
- // Allocate memory for the new array...
- if (ncolors < 0) new_data = new char *[H + 2];
- else new_data = new char *[H + ncolors + 1];
- new_data[0] = new char[strlen(new_info) + 1];
- strcpy(new_data[0], new_info);
-
- // Copy colors...
- if (ncolors < 0) {
- // Copy FLTK colormap values...
- ncolors = -ncolors;
- new_row = new_data + 1;
- *new_row = new char[ncolors * 4];
- memcpy(*new_row, data()[1], ncolors * 4);
- ncolors = 1;
- new_row ++;
- } else {
- // Copy standard XPM colormap values...
- for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
- *new_row = new char[strlen(data()[i + 1]) + 1];
- strcpy(*new_row, data()[i + 1]);
- }
- }
-
- // Scale the image using a nearest-neighbor algorithm...
- for (dy = H, sy = 0, yerr = H; dy > 0; dy --, new_row ++) {
- *new_row = new char[chars_per_line];
- new_ptr = *new_row;
-
- for (dx = W, xerr = W, old_ptr = data()[sy + ncolors + 1];
- dx > 0;
- dx --) {
- for (c = 0; c < chars_per_pixel; c ++) *new_ptr++ = old_ptr[c];
-
- old_ptr += xstep;
- xerr -= xmod;
-
- if (xerr <= 0) {
- xerr += W;
- old_ptr += chars_per_pixel;
- }
- }
-
- *new_ptr = '\0';
- sy += ystep;
- yerr -= ymod;
- if (yerr <= 0) {
- yerr += H;
- sy ++;
- }
- }
-
- new_image = new Fl_Pixmap((char*const*)new_data);
- new_image->alloc_data = 1;
-
- return new_image;
- }
-
- void Fl_Pixmap::color_average(Fl_Color c, float i) {
- // Delete any existing pixmap/mask objects...
- uncache();
-
- // Allocate memory as needed...
- copy_data();
-
- // Get the color to blend with...
- uchar r, g, b;
- unsigned ia, ir, ig, ib;
-
- Fl::get_color(c, r, g, b);
- if (i < 0.0f) i = 0.0f;
- else if (i > 1.0f) i = 1.0f;
-
- ia = (unsigned)(256 * i);
- ir = r * (256 - ia);
- ig = g * (256 - ia);
- ib = b * (256 - ia);
-
- // Update the colormap to do the blend...
- char line[255]; // New colormap line
- int color, // Looping var
- ncolors, // Number of colors in image
- chars_per_pixel;// Characters per color
-
-
- sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
-
- if (ncolors < 0) {
- // Update FLTK colormap...
- ncolors = -ncolors;
- uchar *cmap = (uchar *)(data()[1]);
- for (color = 0; color < ncolors; color ++, cmap += 4) {
- cmap[1] = (ia * cmap[1] + ir) >> 8;
- cmap[2] = (ia * cmap[2] + ig) >> 8;
- cmap[3] = (ia * cmap[3] + ib) >> 8;
- }
- } else {
- // Update standard XPM colormap...
- for (color = 0; color < ncolors; color ++) {
- // look for "c word", or last word if none:
- const char *p = data()[color + 1] + chars_per_pixel + 1;
- const char *previous_word = p;
- for (;;) {
- while (*p && isspace(*p)) p++;
- char what = *p++;
- while (*p && !isspace(*p)) p++;
- while (*p && isspace(*p)) p++;
- if (!*p) {p = previous_word; break;}
- if (what == 'c') break;
- previous_word = p;
- while (*p && !isspace(*p)) p++;
- }
-
- if (fl_parse_color(p, r, g, b)) {
- r = (ia * r + ir) >> 8;
- g = (ia * g + ig) >> 8;
- b = (ia * b + ib) >> 8;
-
- if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X",
- data()[color + 1][0],
- data()[color + 1][1], r, g, b);
- else sprintf(line, "%c c #%02X%02X%02X", data()[color + 1][0], r, g, b);
-
- delete[] (char *)data()[color + 1];
- ((char **)data())[color + 1] = new char[strlen(line) + 1];
- strcpy((char *)data()[color + 1], line);
- }
- }
- }
- }
-
- void Fl_Pixmap::delete_data() {
- if (alloc_data) {
- for (int i = 0; i < count(); i ++) delete[] (char *)data()[i];
- delete[] (char **)data();
- }
- }
-
- void Fl_Pixmap::set_data(const char * const * p) {
- int height, // Number of lines in image
- ncolors; // Number of colors in image
-
- if (p) {
- sscanf(p[0],"%*d%d%d", &height, &ncolors);
- if (ncolors < 0) data(p, height + 2);
- else data(p, height + ncolors + 1);
- }
- }
-
-
- void Fl_Pixmap::desaturate() {
- // Delete any existing pixmap/mask objects...
- uncache();
-
- // Allocate memory as needed...
- copy_data();
-
- // Update the colormap to grayscale...
- char line[255]; // New colormap line
- int i, // Looping var
- ncolors, // Number of colors in image
- chars_per_pixel;// Characters per color
- uchar r, g, b;
-
- sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
-
- if (ncolors < 0) {
- // Update FLTK colormap...
- ncolors = -ncolors;
- uchar *cmap = (uchar *)(data()[1]);
- for (i = 0; i < ncolors; i ++, cmap += 4) {
- g = (uchar)((cmap[1] * 31 + cmap[2] * 61 + cmap[3] * 8) / 100);
- cmap[1] = cmap[2] = cmap[3] = g;
- }
- } else {
- // Update standard XPM colormap...
- for (i = 0; i < ncolors; i ++) {
- // look for "c word", or last word if none:
- const char *p = data()[i + 1] + chars_per_pixel + 1;
- const char *previous_word = p;
- for (;;) {
- while (*p && isspace(*p)) p++;
- char what = *p++;
- while (*p && !isspace(*p)) p++;
- while (*p && isspace(*p)) p++;
- if (!*p) {p = previous_word; break;}
- if (what == 'c') break;
- previous_word = p;
- while (*p && !isspace(*p)) p++;
- }
-
- if (fl_parse_color(p, r, g, b)) {
- g = (uchar)((r * 31 + g * 61 + b * 8) / 100);
-
- if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X", data()[i + 1][0],
- data()[i + 1][1], g, g, g);
- else sprintf(line, "%c c #%02X%02X%02X", data()[i + 1][0], g, g, g);
-
- delete[] (char *)data()[i + 1];
- ((char **)data())[i + 1] = new char[strlen(line) + 1];
- strcpy((char *)data()[i + 1], line);
- }
- }
- }
- }
-
- //
- // End of "$Id: Fl_Pixmap.cxx 8360 2011-02-02 12:42:47Z manolo $".
- //
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