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							- // generated by Fast Light User Interface Designer (fluid) version 1.0300
 - 
 - #ifndef mandelbrot_ui_h
 - #define mandelbrot_ui_h
 - #include <FL/Fl.H>
 - #include "mandelbrot.h"
 - #include <FL/Fl_Window.H>
 - #include <FL/Fl_Float_Input.H>
 - #include <FL/Fl_Slider.H>
 - #include <FL/Fl_Box.H>
 - 
 - class Drawing_Window {
 - public:
 -   void make_window();
 -   Fl_Window *window;
 -   Drawing_Area *d;
 -   Fl_Float_Input *x_input;
 - private:
 -   void cb_x_input_i(Fl_Float_Input*, void*);
 -   static void cb_x_input(Fl_Float_Input*, void*);
 - public:
 -   Fl_Float_Input *y_input;
 - private:
 -   void cb_y_input_i(Fl_Float_Input*, void*);
 -   static void cb_y_input(Fl_Float_Input*, void*);
 - public:
 -   Fl_Float_Input *w_input;
 - private:
 -   void cb_w_input_i(Fl_Float_Input*, void*);
 -   static void cb_w_input(Fl_Float_Input*, void*);
 -   void cb_brightness_i(Fl_Slider*, void*);
 -   static void cb_brightness(Fl_Slider*, void*);
 -   void cb_iterations_i(Fl_Slider*, void*);
 -   static void cb_iterations(Fl_Slider*, void*);
 - public:
 -   void update_label(); 
 - };
 - #endif
 
 
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