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- /**
-
- \page migration_1_3 Migrating Code from FLTK 1.1 to 1.3
-
- This appendix describes the differences between the FLTK
- 1.1.x and FLTK 1.3.x functions and classes.
-
- \section migration_1_3_fltk_1_0 Migrating From FLTK 1.0
-
- If you want to migrate your code from FLTK 1.0 to FLTK 1.3,
- then you should first consult Appendix \ref migration_1_1.
-
-
- \section migration_1_3_fl_scroll Fl_Scroll Widget
-
- Fl_Scroll::scroll_to(int x, int y) replaces Fl_Scroll::position(int x, int y).
-
- This change was needed because Fl_Scroll::position(int,int) redefined
- Fl_Widget::position(int,int), but with a completely different function (moving
- the scrollbars instead of moving the widget).
-
- Please be aware that you need to change your application's code for all
- Fl_Scroll-derived widgets, if you used Fl_Scroll::position(int x, int y)
- to position <b>the scrollbars</b> (not the widget itself).
-
- The compiler will not detect any errors, because your calls to
- \b position(int x, int y) will be calling Fl_Widget::position(int x, int y).
-
-
- \section migration_1_3_unicode Unicode (UTF-8)
-
- FLTK 1.3 uses Unicode (UTF-8) encoding internally. If you are only using
- characters in the ASCII range (32-127), there is a high probability that
- you don't need to modify your code. However, if you use international
- characters (128-255), encoded as e.g. Windows codepage 1252, ISO-8859-1,
- ISO-8859-15 or any other encoding, then you will need to update your character
- string constants and widget input data accordingly.
-
- Please refer to the \ref unicode chapter for more details.
-
- \note It is important that, although your software uses only ASCII characters
- for input to FLTK widgets, the user may enter non-ASCII characters, and FLTK
- will return these characters with UTF-8 encoding to your application, e.g.
- via Fl_Input::value(). You \b will need to re-encode them to \b your (non-UTF-8)
- encoding, otherwise you might see or print garbage in your data.
-
-
- \section migration_1_3_int_coords Widget Coordinate Representation
-
- FLTK 1.3 changed all Widget coordinate variables and methods, e.g.
- Fl_Widget::x(), Fl_Widget::y(), Fl_Widget::w(), Fl_Widget::h(), from
- short (16-bit) to int (32-bit) representation. This should not affect
- any existing code, but makes it possible to use bigger scroll areas
- (e.g. Fl_Scroll widget).
-
-
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