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  1. # Microsoft Developer Studio Project File - Name="fltk_zlibdll" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=fltk_zlibdll - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "fltk_zlibdll.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "fltk_zlibdll.mak" CFG="fltk_zlibdll - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "fltk_zlibdll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "fltk_zlibdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "fltk_zlibdll - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release/fltk_zlibdll"
  32. # PROP BASE Intermediate_Dir "Release/fltk_zlibdll"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release/fltk_zlibdll"
  37. # PROP Intermediate_Dir "Release/fltk_zlibdll"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  41. # ADD CPP /nologo /MD /W3 /GX /Os /Ob2 /I "../../zlib" /I "../../png" /I "../../jpeg" /I "." /I "../.." /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
  42. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
  43. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL"
  44. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  45. # ADD RSC /l 0x409 /d "NDEBUG"
  46. BSC32=bscmake.exe
  47. # ADD BASE BSC32 /nologo
  48. # ADD BSC32 /nologo
  49. LINK32=link.exe
  50. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
  51. # ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltk_zlibdll.pdb" /machine:I386
  52. # SUBTRACT LINK32 /pdb:none
  53. !ELSEIF "$(CFG)" == "fltk_zlibdll - Win32 Debug"
  54. # PROP BASE Use_MFC 0
  55. # PROP BASE Use_Debug_Libraries 1
  56. # PROP BASE Output_Dir "Debug/fltk_zlibdll"
  57. # PROP BASE Intermediate_Dir "Debug/fltk_zlibdll"
  58. # PROP BASE Target_Dir ""
  59. # PROP Use_MFC 0
  60. # PROP Use_Debug_Libraries 1
  61. # PROP Output_Dir "Debug/fltk_zlibdll"
  62. # PROP Intermediate_Dir "Debug/fltk_zlibdll"
  63. # PROP Ignore_Export_Lib 0
  64. # PROP Target_Dir ""
  65. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  66. # ADD CPP /nologo /MDd /GX /ZI /Od /I "." /I "../.." /I "..\..\zlib" /I "..\..\png" /I "..\..\jpeg" /D "FL_DLL" /D "FL_LIBRARY" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /c
  67. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
  68. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL"
  69. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  70. # ADD RSC /l 0x409 /d "_DEBUG"
  71. BSC32=bscmake.exe
  72. # ADD BASE BSC32 /nologo
  73. # ADD BSC32 /nologo
  74. LINK32=link.exe
  75. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  76. # ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltk_zlibdlld.pdb" /debug /machine:I386 /out:"Debug/fltk_zlibdll/fltk_zlibdlld.dll" /pdbtype:sept
  77. # SUBTRACT LINK32 /pdb:none /incremental:no
  78. !ENDIF
  79. # Begin Target
  80. # Name "fltk_zlibdll - Win32 Release"
  81. # Name "fltk_zlibdll - Win32 Debug"
  82. # Begin Source File
  83. SOURCE=..\..\zlib\adler32.c
  84. # End Source File
  85. # Begin Source File
  86. SOURCE=..\..\zlib\compress.c
  87. # End Source File
  88. # Begin Source File
  89. SOURCE=..\..\zlib\crc32.c
  90. # End Source File
  91. # Begin Source File
  92. SOURCE=..\..\zlib\deflate.c
  93. # End Source File
  94. # Begin Source File
  95. SOURCE=..\..\zlib\gzclose.c
  96. # End Source File
  97. # Begin Source File
  98. SOURCE=..\..\zlib\gzlib.c
  99. # End Source File
  100. # Begin Source File
  101. SOURCE=..\..\zlib\gzread.c
  102. # End Source File
  103. # Begin Source File
  104. SOURCE=..\..\zlib\gzwrite.c
  105. # End Source File
  106. # Begin Source File
  107. SOURCE=..\..\zlib\infback.c
  108. # End Source File
  109. # Begin Source File
  110. SOURCE=..\..\zlib\inffast.c
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=..\..\zlib\inflate.c
  114. # End Source File
  115. # Begin Source File
  116. SOURCE=..\..\zlib\inftrees.c
  117. # End Source File
  118. # Begin Source File
  119. SOURCE=..\..\zlib\trees.c
  120. # End Source File
  121. # Begin Source File
  122. SOURCE=..\..\zlib\uncompr.c
  123. # End Source File
  124. # Begin Source File
  125. SOURCE=..\..\zlib\zutil.c
  126. # End Source File
  127. # End Target
  128. # End Project