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- //
- // "$Id: fl_shortcut.cxx 8621 2011-04-23 15:46:30Z AlbrechtS $"
- //
- // Shortcut support routines for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2011 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
- // Code to test and parse fltk shortcut numbers.
- //
- // A shortcut is a keysym or'd with shift flags. In the simplest
- // sense a shortcut is matched if the shift state is exactly as
- // given and the key returning that keysym is pressed.
- //
- // To make it easier to match some things it is more complex:
- //
- // Only FL_META, FL_ALT, FL_SHIFT, and FL_CTRL must be "off". A
- // zero in the other shift flags indicates "don't care".
- //
- // It also checks against the first character of Fl::event_text(),
- // and zero for FL_SHIFT means "don't care".
- // This allows punctuation shortcuts like "#" to work (rather than
- // calling it "shift+3" on a US keyboard)
-
- #include <FL/Fl.H>
- #include <FL/Fl_Widget.H>
- #include <FL/Fl_Button.H>
- #include <FL/fl_draw.H>
- #include <ctype.h>
- #include "flstring.h"
- #if !defined(WIN32) && !defined(__APPLE__)
- #include <FL/x.H>
- #endif
-
- /**
- Tests the current event, which must be an FL_KEYBOARD or
- FL_SHORTCUT, against a shortcut value (described in Fl_Button).
-
- Not to be confused with Fl_Widget::test_shortcut().
-
- \return non-zero if there is a match.
- */
- int Fl::test_shortcut(unsigned int shortcut) {
- if (!shortcut) return 0;
-
- unsigned int v = shortcut & FL_KEY_MASK;
- if (((unsigned)fl_tolower(v))!=v) {
- shortcut |= FL_SHIFT;
- }
-
- int shift = Fl::event_state();
- // see if any required shift flags are off:
- if ((shortcut&shift) != (shortcut&0x7fff0000)) return 0;
- // record shift flags that are wrong:
- int mismatch = (shortcut^shift)&0x7fff0000;
- // these three must always be correct:
- if (mismatch&(FL_META|FL_ALT|FL_CTRL)) return 0;
-
- unsigned int key = shortcut & FL_KEY_MASK;
-
- // if shift is also correct, check for exactly equal keysyms:
- if (!(mismatch&(FL_SHIFT)) && key == (unsigned)Fl::event_key()) return 1;
-
- // try matching utf8, ignore shift:
- unsigned int firstChar = fl_utf8decode(Fl::event_text(), Fl::event_text()+Fl::event_length(), 0);
- if ( ! (FL_CAPS_LOCK&shift) && key==firstChar) return 1;
-
- // kludge so that Ctrl+'_' works (as opposed to Ctrl+'^_'):
- if ((shift&FL_CTRL) && key >= 0x3f && key <= 0x5F
- && firstChar==(key^0x40)) return 1; // firstChar should be within a-z
- return 0;
- }
-
- // This table must be in numeric order by fltk (X) keysym number:
- struct Keyname {unsigned int key; const char* name;};
- #if defined(WIN32)
- static Keyname table[] = {
- {' ', "Space"},
- {FL_BackSpace, "Backspace"},
- {FL_Tab, "Tab"},
- {0xff0b/*XK_Clear*/, "Clear"},
- {FL_Enter, "Enter"}, // X says "Enter"
- {FL_Pause, "Pause"},
- {FL_Scroll_Lock, "Scroll_Lock"},
- {FL_Escape, "Escape"},
- {FL_Home, "Home"},
- {FL_Left, "Left"},
- {FL_Up, "Up"},
- {FL_Right, "Right"},
- {FL_Down, "Down"},
- {FL_Page_Up, "Page_Up"}, // X says "Prior"
- {FL_Page_Down,"Page_Down"}, // X says "Next"
- {FL_End, "End"},
- {FL_Print, "Print"},
- {FL_Insert, "Insert"},
- {FL_Menu, "Menu"},
- {FL_Num_Lock, "Num_Lock"},
- {FL_KP_Enter, "KP_Enter"},
- {FL_Shift_L, "Shift_L"},
- {FL_Shift_R, "Shift_R"},
- {FL_Control_L,"Control_L"},
- {FL_Control_R,"Control_R"},
- {FL_Caps_Lock,"Caps_Lock"},
- {FL_Meta_L, "Meta_L"},
- {FL_Meta_R, "Meta_R"},
- {FL_Alt_L, "Alt_L"},
- {FL_Alt_R, "Alt_R"},
- {FL_Delete, "Delete"}
- };
- #elif defined(__APPLE__)
- static Keyname table[] = {
- // v - this column contains UTF-8 characters
- {' ', "Space"},
- {FL_BackSpace,"\xe2\x8c\xab"}, // erase to the left
- {FL_Tab, "\xe2\x87\xa5"}, // rightwards arrow to bar
- {0xff0b, "\xe2\x8c\xa6"}, // erase to the right
- {FL_Enter, "\xe2\x86\xa9"}, // leftwards arrow with hook
- {FL_Pause, "Pause"},
- {FL_Scroll_Lock, "Scroll_Lock"},
- {FL_Escape, "\xe2\x90\x9b"},
- {FL_Home, "\xe2\x86\x96"}, // north west arrow
- {FL_Left, "\xe2\x86\x90"}, // leftwards arrow
- {FL_Up, "\xe2\x86\x91"}, // upwards arrow
- {FL_Right, "\xe2\x86\x92"}, // rightwards arrow
- {FL_Down, "\xe2\x86\x93"}, // downwards arrow
- {FL_Page_Up, "\xe2\x87\x9e"}, // upwards arrow with double stroke
- {FL_Page_Down,"\xe2\x87\x9f"}, // downwards arrow with double stroke
- {FL_End, "\xe2\x86\x98"}, // south east arrow
- {FL_Print, "Print"},
- {FL_Insert, "Insert"},
- {FL_Menu, "Menu"},
- {FL_Num_Lock, "Num_Lock"},
- {FL_KP_Enter, "\xe2\x8c\xa4"}, // up arrow head between two horizontal bars
- {FL_Shift_L, "Shift_L"},
- {FL_Shift_R, "Shift_R"},
- {FL_Control_L,"Control_L"},
- {FL_Control_R,"Control_R"},
- {FL_Caps_Lock,"\xe2\x87\xaa"}, // upwards white arrow from bar
- {FL_Meta_L, "Meta_L"},
- {FL_Meta_R, "Meta_R"},
- {FL_Alt_L, "Alt_L"},
- {FL_Alt_R, "Alt_R"},
- {FL_Delete, "\xe2\x8c\xa7"} // x in a rectangle box
- };
- #endif
-
- /**
- Get a human-readable string from a shortcut value.
-
- Unparse a shortcut value as used by Fl_Button or Fl_Menu_Item into
- a human-readable string like "Alt+N". This only works if the shortcut
- is a character key or a numbered function key. If the shortcut is
- zero then an empty string is returned. The return value points at
- a static buffer that is overwritten with each call.
-
- \param [in] shortcut the integer value containing the ascii character or extended keystroke plus modifiers
- \return a pointer to a static buffer containing human readable text for the shortcut
- */
- const char* fl_shortcut_label(unsigned int shortcut) {
- return fl_shortcut_label(shortcut, 0L);
- }
-
- /**
- Get a human-readable string from a shortcut value.
-
- \param [in] shortcut the integer value containing the ascii character or extended keystroke plus modifiers
- \param [in] eom if this pointer is set, it will receive a pointer to the end of the modifier text
- \return a pointer to a static buffer containing human readable text for the shortcut
- \see fl_shortcut_label(unsigned int shortcut)
- */
- const char* fl_shortcut_label(unsigned int shortcut, const char **eom) {
- static char buf[20];
- char *p = buf;
- if (eom) *eom = p;
- if (!shortcut) {*p = 0; return buf;}
- // fix upper case shortcuts
- unsigned int v = shortcut & FL_KEY_MASK;
- if (((unsigned)fl_tolower(v))!=v) {
- shortcut |= FL_SHIFT;
- }
- #ifdef __APPLE__
- // this column contains utf8 characters - v
- if (shortcut & FL_SHIFT) {strcpy(p,"\xe2\x87\xa7"); p += 3;} // upwards white arrow
- if (shortcut & FL_CTRL) {strcpy(p,"\xe2\x8c\x83"); p += 3;} // up arrowhead
- if (shortcut & FL_ALT) {strcpy(p,"\xe2\x8c\xa5"); p += 3;} // alternative key symbol
- if (shortcut & FL_META) {strcpy(p,"\xe2\x8c\x98"); p += 3;} // place of interest sign
- #else
- if (shortcut & FL_META) {strcpy(p,"Meta+"); p += 5;}
- if (shortcut & FL_ALT) {strcpy(p,"Alt+"); p += 4;}
- if (shortcut & FL_SHIFT) {strcpy(p,"Shift+"); p += 6;}
- if (shortcut & FL_CTRL) {strcpy(p,"Ctrl+"); p += 5;}
- #endif // __APPLE__
- if (eom) *eom = p;
- unsigned int key = shortcut & FL_KEY_MASK;
- #if defined(WIN32) || defined(__APPLE__) // if not X
- if (key >= FL_F && key <= FL_F_Last) {
- *p++ = 'F';
- if (key > FL_F+9) *p++ = (key-FL_F)/10+'0';
- *p++ = (key-FL_F)%10 + '0';
- } else {
- // binary search the table for a match:
- int a = 0;
- int b = sizeof(table)/sizeof(*table);
- while (a < b) {
- int c = (a+b)/2;
- if (table[c].key == key) {
- if (p > buf) {
- strcpy(p,table[c].name);
- return buf;
- } else {
- const char *sp = table[c].name;
- if (eom) *eom = sp;
- return sp;
- }
- }
- if (table[c].key < key) a = c+1;
- else b = c;
- }
- if (key >= FL_KP && key <= FL_KP_Last) {
- // mark keypad keys with KP_ prefix
- strcpy(p,"KP_"); p += 3;
- *p++ = uchar(key & 127);
- } else {
- // if none found, use the keystroke as a match:
- p += fl_utf8encode(fl_toupper(key), p);
- }
- }
- *p = 0;
- return buf;
- #else
- const char* q;
- if (key == FL_Enter || key == '\r') q="Enter"; // don't use Xlib's "Return":
- else if (key > 32 && key < 0x100) q = 0;
- else q = XKeysymToString(key);
- if (!q) {
- p += fl_utf8encode(fl_toupper(key), p);
- *p = 0;
- return buf;
- }
- if (p > buf) {
- strcpy(p,q);
- return buf;
- } else {
- if (eom) *eom = q;
- return q;
- }
- #endif
- }
-
- // Emulation of XForms named shortcuts
- #include <stdlib.h>
- /**
- Emulation of XForms named shortcuts.
-
- Converts ascii shortcut specifications (eg. "^c")
- into the FLTK integer equivalent (eg. FL_CTRL+'c')
-
- These ascii characters are used to specify the various keyboard modifier keys:
- \verbatim
- # - Alt
- + - Shift
- ^ - Control
- \endverbatim
- */
- unsigned int fl_old_shortcut(const char* s) {
- if (!s || !*s) return 0;
- unsigned int n = 0;
- if (*s == '#') {n |= FL_ALT; s++;}
- if (*s == '+') {n |= FL_SHIFT; s++;}
- if (*s == '^') {n |= FL_CTRL; s++;}
- if (*s && s[1]) return n | (int)strtol(s,0,0); // allow 0xf00 to get any key
- return n | *s;
- }
-
- // Tests for &x shortcuts in button labels:
-
- /** Returns the Unicode value of the '&x' shortcut in a given text.
-
- The given text \p t (usually a widget's label or a menu text) is
- searched for a '&x' shortcut label, and if found, the Unicode
- value (code point) of the '&x' shortcut is returned.
-
- \param t text or label to search for '&x' shortcut.
-
- \return Unicode (UCS-4) value of shortcut in \p t or 0.
-
- \note Internal use only.
- */
- unsigned int Fl_Widget::label_shortcut(const char *t) {
- if (!t) return 0;
- for (;;) {
- if (*t==0) return 0;
- if (*t=='&') {
- unsigned int s = fl_utf8decode(t+1, 0, 0);
- if (s==0) return 0;
- else if (s==(unsigned int)'&') t++;
- else return s;
- }
- t++;
- }
- }
-
- /** Returns true if the given text \p t contains the entered '&x' shortcut.
-
- This method must only be called in handle() methods or callbacks after
- a keypress event (usually FL_KEYDOWN or FL_SHORTCUT). The given text
- \p t (usually a widget's label or menu text) is searched for a '&x'
- shortcut, and if found, this is compared with the entered key value.
-
- Fl::event_text() is used to get the entered key value.
- Fl::event_state() is used to get the Alt modifier, if \p require_alt
- is true.
-
- \param t text or label to search for '&x' shortcut.
- \param require_alt if true: match only if Alt key is pressed.
-
- \return true, if the entered text matches the '&x' shortcut in \p t
- false (0) otherwise.
-
- \note Internal use only.
- */
- int Fl_Widget::test_shortcut(const char *t, const bool require_alt) {
- if (!t) return 0;
- // for menubars etc. shortcuts must work only if the Alt modifier is pressed
- if (require_alt && Fl::event_state(FL_ALT)==0) return 0;
- unsigned int c = fl_utf8decode(Fl::event_text(), Fl::event_text()+Fl::event_length(), 0);
- #ifdef __APPLE__
- // this line makes underline shortcuts work the same way they do on MSWindow
- // and Linux.
- if (c && Fl::event_state(FL_ALT))
- c = Fl::event_key();
- #endif
- if (!c) return 0;
- unsigned int ls = label_shortcut(t);
- if (c == ls)
- return 1;
- #ifdef __APPLE__
- // On OS X, we need to simulate the upper case keystroke as well
- if (Fl::event_state(FL_ALT) && c<128 && isalpha(c) && (unsigned)toupper(c)==ls)
- return 1;
- #endif
- return 0;
- }
-
- /** Returns true if the widget's label contains the entered '&x' shortcut.
-
- This method must only be called in handle() methods or callbacks after
- a keypress event (usually FL_KEYDOWN or FL_SHORTCUT).
- The widget's label is searched for a '&x'
- shortcut, and if found, this is compared with the entered key value.
-
- Fl::event_text() is used to get the entered key value.
-
- \return true, if the entered text matches the widget's'&x' shortcut,
- false (0) otherwise.
-
- \note Internal use only.
- */
-
- int Fl_Widget::test_shortcut() {
- if (!(flags()&SHORTCUT_LABEL)) return 0;
- return test_shortcut(label());
- }
-
- //
- // End of "$Id: fl_shortcut.cxx 8621 2011-04-23 15:46:30Z AlbrechtS $".
- //
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