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- //
- // "$Id: fl_read_image_mac.cxx 8362 2011-02-02 18:39:34Z manolo $"
- //
- // WIN32 image reading routines for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2010 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
- #include <config.h>
-
- //
- // 'fl_read_image()' - Read an image from the current window or off-screen buffer.
- //
-
- uchar * // O - Pixel buffer or NULL if failed
- fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate
- int x, // I - Left position
- int y, // I - Top position
- int w, // I - Width of area to read
- int h, // I - Height of area to read
- int alpha) { // I - Alpha value for image (0 for none)
- uchar *base;
- int rowBytes, delta;
- if(fl_window == NULL) { // reading from an offscreen buffer
- CGContextRef src = (CGContextRef)fl_gc; // get bitmap context
- base = (uchar *)CGBitmapContextGetData(src); // get data
- if(!base) return NULL;
- int sw = CGBitmapContextGetWidth(src);
- int sh = CGBitmapContextGetHeight(src);
- rowBytes = CGBitmapContextGetBytesPerRow(src);
- delta = CGBitmapContextGetBitsPerPixel(src)/8;
- if( (sw - x < w) || (sh - y < h) ) return NULL;
- }
- else { // reading from current window
- Fl_Window *window = Fl_Window::current();
- while(window->window()) window = window->window();
- base = Fl_X::bitmap_from_window_rect(window,x,y,w,h,&delta);
- rowBytes = delta*w;
- x = y = 0;
- }
- // Allocate the image data array as needed...
- int d = alpha ? 4 : 3;
- if (!p) p = new uchar[w * h * d];
- // Initialize the default colors/alpha in the whole image...
- memset(p, alpha, w * h * d);
- // Copy the image from the off-screen buffer to the memory buffer.
- int idx, idy; // Current X & Y in image
- uchar *pdst, *psrc;
- for (idy = y, pdst = p; idy < h + y; idy ++) {
- for (idx = 0, psrc = base + idy * rowBytes + x * delta; idx < w; idx ++, psrc += delta, pdst += d) {
- pdst[0] = psrc[0]; // R
- pdst[1] = psrc[1]; // G
- pdst[2] = psrc[2]; // B
- }
- }
- if(fl_window != NULL) delete[] base;
- return p;
- }
-
-
- //
- // End of "$Id: fl_read_image_mac.cxx 8362 2011-02-02 18:39:34Z manolo $".
- //
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