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- //
- // "$Id: Fl_Tile.cxx 7903 2010-11-28 21:06:39Z matt $"
- //
- // Tile widget for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-2010 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems on the following page:
- //
- // http://www.fltk.org/str.php
- //
-
-
- // Group of 2 or 4 "tiles" that can be resized by dragging border
- // The size of the first child determines where the resize border is.
- // The resizebox is used to limit where the border can be dragged to.
-
- #include <FL/Fl.H>
- #include <FL/Fl_Tile.H>
- #include <FL/Fl_Window.H>
- #include <stdlib.h>
-
- // Drag the edges that were initially at oldx,oldy to newx,newy:
- // pass zero as oldx or oldy to disable drag in that direction:
- /**
- Drag the intersection at from_x,from_y to to_x,to_y.
- This redraws all the necessary children.
- */
- void Fl_Tile::position(int oix, int oiy, int newx, int newy) {
- Fl_Widget*const* a = array();
- int *p = sizes();
- p += 8; // skip group & resizable's saved size
- for (int i=children(); i--; p += 4) {
- Fl_Widget* o = *a++;
- if (o == resizable()) continue;
- int X = o->x();
- int R = X+o->w();
- if (oix) {
- int t = p[0];
- if (t == oix || (t>oix && X<newx) || (t<oix && X>newx) ) X = newx;
- t = p[1];
- if (t == oix || (t>oix && R<newx) || (t<oix && R>newx) ) R = newx;
- }
- int Y = o->y();
- int B = Y+o->h();
- if (oiy) {
- int t = p[2];
- if (t == oiy || (t>oiy && Y<newy) || (t<oiy && Y>newy) ) Y = newy;
- t = p[3];
- if (t == oiy || (t>oiy && B<newy) || (t<oiy && B>newy) ) B = newy;
- }
- o->damage_resize(X,Y,R-X,B-Y);
- }
- }
-
- // move the lower-right corner (sort of):
- void Fl_Tile::resize(int X,int Y,int W,int H) {
- //Fl_Group::resize(X, Y, W, H);
- //return;
- // remember how much to move the child widgets:
- int dx = X-x();
- int dy = Y-y();
- int dw = W-w();
- int dh = H-h();
- int *p = sizes();
- // resize this (skip the Fl_Group resize):
- Fl_Widget::resize(X,Y,W,H);
- // find bottom-right of resiable:
- int OR = p[5];
- int NR = X+W-(p[1]-OR);
- int OB = p[7];
- int NB = Y+H-(p[3]-OB);
- // move everything to be on correct side of new resizable:
- Fl_Widget*const* a = array();
- p += 8;
- for (int i=children(); i--;) {
- Fl_Widget* o = *a++;
- int xx = o->x()+dx;
- int R = xx+o->w();
- if (*p++ >= OR) xx += dw; else if (xx > NR) xx = NR;
- if (*p++ >= OR) R += dw; else if (R > NR) R = NR;
- int yy = o->y()+dy;
- int B = yy+o->h();
- if (*p++ >= OB) yy += dh; else if (yy > NB) yy = NB;
- if (*p++ >= OB) B += dh; else if (B > NB) B = NB;
- o->resize(xx,yy,R-xx,B-yy);
- // do *not* call o->redraw() here! If you do, and the tile is inside a
- // scroll, it'll set the damage areas wrong for all children!
- }
- }
-
- static void set_cursor(Fl_Tile*t, Fl_Cursor c) {
- static Fl_Cursor cursor;
- if (cursor == c || !t->window()) return;
- cursor = c;
- #ifdef __sgi
- t->window()->cursor(c,FL_RED,FL_WHITE);
- #else
- t->window()->cursor(c);
- #endif
- }
-
- static Fl_Cursor cursors[4] = {
- FL_CURSOR_DEFAULT,
- FL_CURSOR_WE,
- FL_CURSOR_NS,
- FL_CURSOR_MOVE};
-
- int Fl_Tile::handle(int event) {
- static int sdrag;
- static int sdx, sdy;
- static int sx, sy;
- #define DRAGH 1
- #define DRAGV 2
- #define GRABAREA 4
-
- int mx = Fl::event_x();
- int my = Fl::event_y();
-
- switch (event) {
-
- case FL_MOVE:
- case FL_ENTER:
- case FL_PUSH:
- // don't potentially change the mouse cursor if inactive:
- if (!active()) break; // will cascade inherited handle()
- {
- int mindx = 100;
- int mindy = 100;
- int oldx = 0;
- int oldy = 0;
- Fl_Widget*const* a = array();
- int *q = sizes();
- int *p = q+8;
- for (int i=children(); i--; p += 4) {
- Fl_Widget* o = *a++;
- if (o == resizable()) continue;
- if (p[1]<q[1] && o->y()<=my+GRABAREA && o->y()+o->h()>=my-GRABAREA) {
- int t = mx - (o->x()+o->w());
- if (abs(t) < mindx) {
- sdx = t;
- mindx = abs(t);
- oldx = p[1];
- }
- }
- if (p[3]<q[3] && o->x()<=mx+GRABAREA && o->x()+o->w()>=mx-GRABAREA) {
- int t = my - (o->y()+o->h());
- if (abs(t) < mindy) {
- sdy = t;
- mindy = abs(t);
- oldy = p[3];
- }
- }
- }
- sdrag = 0; sx = sy = 0;
- if (mindx <= GRABAREA) {sdrag = DRAGH; sx = oldx;}
- if (mindy <= GRABAREA) {sdrag |= DRAGV; sy = oldy;}
- set_cursor(this, cursors[sdrag]);
- if (sdrag) return 1;
- return Fl_Group::handle(event);
- }
-
- case FL_LEAVE:
- set_cursor(this, FL_CURSOR_DEFAULT);
- break;
-
- case FL_DRAG:
- // This is necessary if CONSOLIDATE_MOTION in Fl_x.cxx is turned off:
- // if (damage()) return 1; // don't fall behind
- case FL_RELEASE: {
- if (!sdrag) return 0; // should not happen
- Fl_Widget* r = resizable(); if (!r) r = this;
- int newx;
- if (sdrag&DRAGH) {
- newx = Fl::event_x()-sdx;
- if (newx < r->x()) newx = r->x();
- else if (newx > r->x()+r->w()) newx = r->x()+r->w();
- } else
- newx = sx;
- int newy;
- if (sdrag&DRAGV) {
- newy = Fl::event_y()-sdy;
- if (newy < r->y()) newy = r->y();
- else if (newy > r->y()+r->h()) newy = r->y()+r->h();
- } else
- newy = sy;
- position(sx,sy,newx,newy);
- if (event == FL_DRAG) set_changed();
- do_callback();
- return 1;}
-
- }
-
- return Fl_Group::handle(event);
- }
-
- //
- // End of "$Id: Fl_Tile.cxx 7903 2010-11-28 21:06:39Z matt $".
- //
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