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							- //
 - // "$Id: CubeView.h 7913 2010-11-29 18:18:27Z greg.ercolano $"
 - //
 - // CubeView class definitions for the Fast Light Tool Kit (FLTK).
 - //
 - // Copyright 1998-2010 by Bill Spitzak and others.
 - //
 - // This library is free software; you can redistribute it and/or
 - // modify it under the terms of the GNU Library General Public
 - // License as published by the Free Software Foundation; either
 - // version 2 of the License, or (at your option) any later version.
 - //
 - // This library is distributed in the hope that it will be useful,
 - // but WITHOUT ANY WARRANTY; without even the implied warranty of
 - // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 - // Library General Public License for more details.
 - //
 - // You should have received a copy of the GNU Library General Public
 - // License along with this library; if not, write to the Free Software
 - // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
 - // USA.
 - //
 - // Please report all bugs and problems on the following page:
 - //
 - //     http://www.fltk.org/str.php
 - //
 - 
 - #ifndef CUBEVIEW_H
 - #define CUBEVIEW_H 1
 - #include <config.h>
 - #include <FL/Fl.H>
 - #if HAVE_GL
 - #  include <FL/Fl_Gl_Window.H>
 - #  include <FL/gl.h>
 - #else
 - #  include <FL/Fl_Box.H>
 - #endif /* HAVE_GL */
 - 
 - #include <stdlib.h>
 - 
 - #if HAVE_GL
 - class CubeView : public Fl_Gl_Window {
 - #else
 - class CubeView : public Fl_Box {
 - #endif /* HAVE_GL */
 - 
 - public:
 -     // this value determines the scaling factor used to draw the cube.
 -     double size;
 - 
 -     CubeView(int x,int y,int w,int h,const char *l=0);
 - 
 -     /* Set the rotation about the vertical (y ) axis.
 -      *
 -      * This function is called by the horizontal roller in CubeViewUI and the
 -      * initialize button in CubeViewUI.
 -      */
 -     void v_angle(float angle){vAng=angle;};
 -     
 -     // Return the rotation about the vertical (y ) axis.
 -     float v_angle(){return vAng;};
 - 
 -     /* Set the rotation about the horizontal (x ) axis.
 -      *
 -      * This function is called by the vertical roller in CubeViewUI and the
 -      * initialize button in CubeViewUI.
 -      */
 - 
 -     void h_angle(float angle){hAng=angle;};
 - 
 -     // the rotation about the horizontal (x ) axis.
 -     float h_angle(){return hAng;};
 - 
 -     /* Sets the x shift of the cube view camera.
 -      *
 -      * This function is called by the slider in CubeViewUI and the
 -      * initialize button in CubeViewUI.
 -      */
 -     void panx(float x){xshift=x;};
 -     /* Sets the y shift of the cube view camera.
 -      *
 -      * This function is called by the slider in CubeViewUI and the
 -      * initialize button in CubeViewUI.
 -      */
 -     void pany(float y){yshift=y;};
 - 
 - #if HAVE_GL
 -     /*The widget class draw() override.
 -      *
 -      *The draw() function initialize Gl for another round o f drawing
 -      * then calls specialized functions for drawing each of the
 -      * entities displayed in the cube view.
 -      *
 -      */
 -     void draw();    
 - #endif /* HAVE_GL */
 - private:
 - 
 -     /*  Draw the cube boundaries
 -      *
 -      *Draw the faces of the cube using the boxv[] vertices, using
 -      * GL_LINE_LOOP for the faces. The color is \#defined by CUBECOLOR.
 -      */
 - #if HAVE_GL
 -     void drawCube();
 - #else
 -     void drawCube() { }
 - #endif /* HAVE_GL */
 -     
 -     float vAng,hAng;
 -     float xshift,yshift;
 - 
 - 
 -     float boxv0[3];float boxv1[3];
 -     float boxv2[3];float boxv3[3];
 -     float boxv4[3];float boxv5[3];
 -     float boxv6[3];float boxv7[3];
 - 
 - };
 - #endif
 - 
 - //
 - // End of "$Id: CubeView.h 7913 2010-11-29 18:18:27Z greg.ercolano $".
 - //
 
 
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