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- // generated by Fast Light User Interface Designer (fluid) version 1.0300
-
- #ifndef mandelbrot_ui_h
- #define mandelbrot_ui_h
- #include <FL/Fl.H>
- #include "mandelbrot.h"
- #include <FL/Fl_Window.H>
- #include <FL/Fl_Float_Input.H>
- #include <FL/Fl_Slider.H>
- #include <FL/Fl_Box.H>
-
- class Drawing_Window {
- public:
- void make_window();
- Fl_Window *window;
- Drawing_Area *d;
- Fl_Float_Input *x_input;
- private:
- void cb_x_input_i(Fl_Float_Input*, void*);
- static void cb_x_input(Fl_Float_Input*, void*);
- public:
- Fl_Float_Input *y_input;
- private:
- void cb_y_input_i(Fl_Float_Input*, void*);
- static void cb_y_input(Fl_Float_Input*, void*);
- public:
- Fl_Float_Input *w_input;
- private:
- void cb_w_input_i(Fl_Float_Input*, void*);
- static void cb_w_input(Fl_Float_Input*, void*);
- void cb_brightness_i(Fl_Slider*, void*);
- static void cb_brightness(Fl_Slider*, void*);
- void cb_iterations_i(Fl_Slider*, void*);
- static void cb_iterations(Fl_Slider*, void*);
- public:
- void update_label();
- };
- #endif
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