// // "$Id: Fl_Type.h 8172 2011-01-03 08:28:38Z matt $" // // Widget type header file for the Fast Light Tool Kit (FLTK). // // Each object described by Fluid is one of these objects. They // are all stored in a double-linked list. // // There is also a single "factory" instance of each type of this. // The method "make()" is called on this factory to create a new // instance of this object. It could also have a "copy()" function, // but it was easier to implement this by using the file read/write // that is needed to save the setup anyways. // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include #include #include "Fluid_Image.h" #include void set_modflag(int mf); class Fl_Type { friend class Widget_Browser; friend Fl_Widget *make_type_browser(int,int,int,int,const char *l=0); friend class Fl_Window_Type; virtual void setlabel(const char *); // virtual part of label(char*) protected: Fl_Type(); const char *name_; const char *label_; const char *callback_; const char *user_data_; const char *user_data_type_; const char *comment_; public: // things that should not be public: Fl_Type *parent; // parent, which is previous in list char new_selected; // browser highlight char selected; // copied here by selection_changed() char open_; // state of triangle in browser char visible; // true if all parents are open char rtti; // hack because I have no rtti, this is 0 for base class int level; // number of parents over this static Fl_Type *first, *last; // linked list of all objects Fl_Type *next, *prev; // linked list of all objects Fl_Type *factory; const char *callback_name(); int code_position, header_position; int code_position_end, header_position_end; protected: int user_defined(const char* cbname) const; public: virtual ~Fl_Type(); virtual Fl_Type *make() = 0; void add(Fl_Type *parent); // add as new child void insert(Fl_Type *n); // insert into list before n Fl_Type* remove(); // remove from list void move_before(Fl_Type*); // move before a sibling virtual const char *title(); // string for browser virtual const char *type_name() = 0; // type for code output virtual const char *alt_type_name() { return type_name(); } // alternate type for FLTK2 code output const char *name() const {return name_;} void name(const char *); const char *label() const {return label_;} void label(const char *); const char *callback() const {return callback_;} void callback(const char *); const char *user_data() const {return user_data_;} void user_data(const char *); const char *user_data_type() const {return user_data_type_;} void user_data_type(const char *); const char *comment() { return comment_; } void comment(const char *); virtual Fl_Type* click_test(int,int); virtual void add_child(Fl_Type*, Fl_Type* beforethis); virtual void move_child(Fl_Type*, Fl_Type* beforethis); virtual void remove_child(Fl_Type*); static Fl_Type *current; // most recently picked object virtual void open(); // what happens when you double-click // read and write data to a saved file: void write(); virtual void write_properties(); virtual void read_property(const char *); // write code, these are called in order: virtual void write_static(); // write static stuff to .c file virtual void write_code1(); // code and .h before children virtual void write_code2(); // code and .h after children void write_comment_h(const char *ind=""); // write the commentary text into the header file void write_comment_c(const char *ind=""); // write the commentary text into the source file // live mode virtual Fl_Widget *enter_live_mode(int top=0); // build wdgets needed for live mode virtual void leave_live_mode(); // free allocated resources virtual void copy_properties(); // copy properties from this type into a potetial live object // get message number for I18N int msgnum(); // fake rtti: virtual int is_parent() const; virtual int is_widget() const; virtual int is_button() const; virtual int is_input() const; virtual int is_value_input() const; virtual int is_text_display() const; virtual int is_valuator() const; virtual int is_spinner() const; virtual int is_menu_item() const; virtual int is_menu_button() const; virtual int is_group() const; virtual int is_window() const; virtual int is_code_block() const; virtual int is_decl_block() const; virtual int is_comment() const; virtual int is_class() const; virtual int is_public() const; virtual int pixmapID() { return 0; } const char* class_name(const int need_nest) const; const class Fl_Class_Type* is_in_class() const; }; class Fl_Function_Type : public Fl_Type { const char* return_type; char public_, cdecl_, constructor, havewidgets; public: Fl_Function_Type() : Fl_Type(), return_type(0L), public_(0), cdecl_(0), constructor(0), havewidgets(0) { } ~Fl_Function_Type() { if (return_type) free((void*)return_type); } Fl_Type *make(); void write_code1(); void write_code2(); void open(); int ismain() {return name_ == 0;} virtual const char *type_name() {return "Function";} virtual const char *title() { return name() ? name() : "main()"; } int is_parent() const {return 1;} int is_code_block() const {return 1;} virtual int is_public() const; int pixmapID() { return 7; } void write_properties(); void read_property(const char *); int has_signature(const char *, const char*) const; }; class Fl_Code_Type : public Fl_Type { public: Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "code";} int is_code_block() const {return 0;} int pixmapID() { return 8; } virtual int is_public() const; }; class Fl_CodeBlock_Type : public Fl_Type { const char* after; public: Fl_CodeBlock_Type() : Fl_Type(), after(0L) { } ~Fl_CodeBlock_Type() { if (after) free((void*)after); } Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "codeblock";} int is_code_block() const {return 1;} int is_parent() const {return 1;} virtual int is_public() const; int pixmapID() { return 9; } void write_properties(); void read_property(const char *); }; class Fl_Decl_Type : public Fl_Type { protected: char public_; char static_; public: Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "decl";} void write_properties(); void read_property(const char *); virtual int is_public() const; int pixmapID() { return 10; } }; class Fl_Data_Type : public Fl_Decl_Type { const char *filename_; public: Fl_Data_Type() : Fl_Decl_Type(), filename_(0L) { } ~Fl_Data_Type() { if (filename_) free((void*)filename_); } Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "data";} void write_properties(); void read_property(const char *); int pixmapID() { return 49; } }; class Fl_DeclBlock_Type : public Fl_Type { const char* after; char public_; public: Fl_DeclBlock_Type() : Fl_Type(), after(0L) { } ~Fl_DeclBlock_Type() { if (after) free((void*)after); } Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "declblock";} void write_properties(); void read_property(const char *); int is_parent() const {return 1;} int is_decl_block() const {return 1;} virtual int is_public() const; int pixmapID() { return 11; } }; class Fl_Comment_Type : public Fl_Type { char in_c_, in_h_, style_; char title_buf[64]; public: Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "comment";} virtual const char *title(); // string for browser void write_properties(); void read_property(const char *); virtual int is_public() const { return 1; } virtual int is_comment() const { return 1; } int pixmapID() { return 46; } }; class Fl_Class_Type : public Fl_Type { const char* subclass_of; char public_; public: Fl_Class_Type() : Fl_Type(), subclass_of(0L) { } ~Fl_Class_Type() { if (subclass_of) free((void*)subclass_of); } // state variables for output: char write_public_state; // true when public: has been printed Fl_Class_Type* parent_class; // save class if nested // Fl_Type *make(); void write_code1(); void write_code2(); void open(); virtual const char *type_name() {return "class";} int is_parent() const {return 1;} int is_decl_block() const {return 1;} int is_class() const {return 1;} virtual int is_public() const; int pixmapID() { return 12; } void write_properties(); void read_property(const char *); // class prefix attribute access void prefix(const char* p); const char* prefix() const {return class_prefix;} int has_function(const char*, const char*) const; private: const char* class_prefix; }; #define NUM_EXTRA_CODE 4 class Fl_Widget_Type : public Fl_Type { virtual Fl_Widget *widget(int,int,int,int) = 0; virtual Fl_Widget_Type *_make() = 0; // virtual constructor virtual void setlabel(const char *); const char *extra_code_[NUM_EXTRA_CODE]; const char *subclass_; const char *tooltip_; const char *image_name_; const char *inactive_name_; uchar hotspot_; protected: void write_static(); void write_code1(); void write_widget_code(); void write_extra_code(); void write_block_close(); void write_code2(); void write_color(const char*, Fl_Color); Fl_Widget *live_widget; public: static int default_size; const char *xclass; // junk string, used for shortcut Fl_Widget *o; int public_; Fluid_Image *image; void setimage(Fluid_Image *); Fluid_Image *inactive; void setinactive(Fluid_Image *); Fl_Widget_Type(); Fl_Type *make(); void open(); const char *extra_code(int n) const {return extra_code_[n];} void extra_code(int n,const char *); const char *subclass() const {return subclass_;} void subclass(const char *); const char *tooltip() const {return tooltip_;} void tooltip(const char *); const char *image_name() const {return image_name_;} void image_name(const char *); const char *inactive_name() const {return inactive_name_;} void inactive_name(const char *); uchar hotspot() const {return hotspot_;} void hotspot(uchar v) {hotspot_ = v;} uchar resizable() const; void resizable(uchar v); virtual int textstuff(int what, Fl_Font &, int &, Fl_Color &); virtual Fl_Menu_Item *subtypes(); virtual int is_widget() const; virtual int is_public() const; virtual void write_properties(); virtual void read_property(const char *); virtual Fl_Widget *enter_live_mode(int top=0); virtual void leave_live_mode(); virtual void copy_properties(); virtual void ideal_size(int &w, int &h); virtual void ideal_spacing(int &x, int &y); ~Fl_Widget_Type(); void redraw(); }; #include #include #include class igroup : public Fl_Group { public: void resize(int,int,int,int); void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); } igroup(int X,int Y,int W,int H) : Fl_Group(X,Y,W,H) {Fl_Group::current(0);} }; class itabs : public Fl_Tabs { public: void resize(int,int,int,int); void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); } itabs(int X,int Y,int W,int H) : Fl_Tabs(X,Y,W,H) {} }; class iwizard : public Fl_Wizard { public: void resize(int,int,int,int); void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); } iwizard(int X,int Y,int W,int H) : Fl_Wizard(X,Y,W,H) {} }; class Fl_Group_Type : public Fl_Widget_Type { public: virtual const char *type_name() {return "Fl_Group";} virtual const char *alt_type_name() {return "fltk::Group";} Fl_Widget *widget(int X,int Y,int W,int H) { igroup *g = new igroup(X,Y,W,H); Fl_Group::current(0); return g;} Fl_Widget_Type *_make() {return new Fl_Group_Type();} Fl_Type *make(); void write_code1(); void write_code2(); void add_child(Fl_Type*, Fl_Type*); void move_child(Fl_Type*, Fl_Type*); void remove_child(Fl_Type*); int is_parent() const {return 1;} int is_group() const {return 1;} int pixmapID() { return 6; } virtual Fl_Widget *enter_live_mode(int top=0); virtual void leave_live_mode(); virtual void copy_properties(); }; extern const char pack_type_name[]; extern Fl_Menu_Item pack_type_menu[]; class Fl_Pack_Type : public Fl_Group_Type { Fl_Menu_Item *subtypes() {return pack_type_menu;} public: virtual const char *type_name() {return pack_type_name;} virtual const char *alt_type_name() {return "fltk::PackedGroup";} Fl_Widget_Type *_make() {return new Fl_Pack_Type();} int pixmapID() { return 22; } void copy_properties(); }; extern const char table_type_name[]; class Fl_Table_Type : public Fl_Group_Type { public: virtual const char *type_name() {return table_type_name;} virtual const char *alt_type_name() {return "fltk::TableGroup";} Fl_Widget_Type *_make() {return new Fl_Table_Type();} Fl_Widget *widget(int X,int Y,int W,int H); int pixmapID() { return 51; } virtual Fl_Widget *enter_live_mode(int top=0); void add_child(Fl_Type*, Fl_Type*); void move_child(Fl_Type*, Fl_Type*); void remove_child(Fl_Type*); }; extern const char tabs_type_name[]; class Fl_Tabs_Type : public Fl_Group_Type { public: virtual void ideal_spacing(int &x, int &y) { x = 10; fl_font(o->labelfont(), o->labelsize()); y = fl_height() + o->labelsize() - 6; } virtual const char *type_name() {return tabs_type_name;} virtual const char *alt_type_name() {return "fltk::TabGroup";} Fl_Widget *widget(int X,int Y,int W,int H) { itabs *g = new itabs(X,Y,W,H); Fl_Group::current(0); return g;} Fl_Widget_Type *_make() {return new Fl_Tabs_Type();} Fl_Type* click_test(int,int); void add_child(Fl_Type*, Fl_Type*); void remove_child(Fl_Type*); int pixmapID() { return 13; } Fl_Widget *enter_live_mode(int top=0); }; extern const char scroll_type_name[]; extern Fl_Menu_Item scroll_type_menu[]; class Fl_Scroll_Type : public Fl_Group_Type { Fl_Menu_Item *subtypes() {return scroll_type_menu;} public: virtual const char *type_name() {return scroll_type_name;} virtual const char *alt_type_name() {return "fltk::ScrollGroup";} Fl_Widget_Type *_make() {return new Fl_Scroll_Type();} int pixmapID() { return 19; } Fl_Widget *enter_live_mode(int top=0); void copy_properties(); }; extern const char tile_type_name[]; class Fl_Tile_Type : public Fl_Group_Type { public: virtual const char *type_name() {return tile_type_name;} virtual const char *alt_type_name() {return "fltk::TileGroup";} Fl_Widget_Type *_make() {return new Fl_Tile_Type();} int pixmapID() { return 20; } void copy_properties(); }; extern const char wizard_type_name[]; class Fl_Wizard_Type : public Fl_Group_Type { public: virtual const char *type_name() {return wizard_type_name;} virtual const char *alt_type_name() {return "fltk::WizardGroup";} Fl_Widget *widget(int X,int Y,int W,int H) { iwizard *g = new iwizard(X,Y,W,H); Fl_Group::current(0); return g;} Fl_Widget_Type *_make() {return new Fl_Wizard_Type();} int pixmapID() { return 21; } }; extern Fl_Menu_Item window_type_menu[]; class Fl_Window_Type : public Fl_Widget_Type { protected: Fl_Menu_Item* subtypes() {return window_type_menu;} friend class Overlay_Window; int mx,my; // mouse position during dragging int x1,y1; // initial position of selection box int bx,by,br,bt; // bounding box of selection before snapping int sx,sy,sr,st; // bounding box of selection after snapping to guides int dx,dy; int drag; // which parts of bbox are being moved int numselected; // number of children selected enum {LEFT=1,RIGHT=2,BOTTOM=4,TOP=8,DRAG=16,BOX=32}; void draw_overlay(); void newdx(); void newposition(Fl_Widget_Type *,int &x,int &y,int &w,int &h); int handle(int); virtual void setlabel(const char *); void write_code1(); void write_code2(); Fl_Widget_Type *_make() {return 0;} // we don't call this Fl_Widget *widget(int,int,int,int) {return 0;} int recalc; // set by fix_overlay() void moveallchildren(); int pixmapID() { return 1; } public: Fl_Window_Type() { drag = dx = dy = 0; sr_min_w = sr_min_h = sr_max_w = sr_max_h = 0; } uchar modal, non_modal; Fl_Type *make(); virtual const char *type_name() {return "Fl_Window";} virtual const char *alt_type_name() {return "fltk::Window";} void open(); void fix_overlay(); // Update the bounding box, etc uchar *read_image(int &ww, int &hh); // Read an image of the window virtual void write_properties(); virtual void read_property(const char *); void add_child(Fl_Type*, Fl_Type*); void move_child(Fl_Type*, Fl_Type*); void remove_child(Fl_Type*); int is_parent() const {return 1;} int is_group() const {return 1;} int is_window() const {return 1;} Fl_Widget *enter_live_mode(int top=0); void leave_live_mode(); void copy_properties(); int sr_min_w, sr_min_h, sr_max_w, sr_max_h; }; class Fl_Widget_Class_Type : private Fl_Window_Type { public: Fl_Widget_Class_Type() { write_public_state = 0; wc_relative = 0; } // state variables for output: char write_public_state; // true when public: has been printed char wc_relative; // if true, reposition all child widgets in an Fl_Group virtual void write_properties(); virtual void read_property(const char *); void write_code1(); void write_code2(); Fl_Type *make(); virtual const char *type_name() {return "widget_class";} int pixmapID() { return 48; } int is_parent() const {return 1;} int is_code_block() const {return 1;} int is_decl_block() const {return 1;} int is_class() const {return 1;} }; extern Fl_Menu_Item menu_item_type_menu[]; class Fl_Menu_Item_Type : public Fl_Widget_Type { public: Fl_Menu_Item* subtypes() {return menu_item_type_menu;} const char* type_name() {return "MenuItem";} const char* alt_type_name() {return "fltk::Item";} Fl_Type* make(); int is_menu_item() const {return 1;} int is_button() const {return 1;} // this gets shortcut to work Fl_Widget* widget(int,int,int,int) {return 0;} Fl_Widget_Type* _make() {return 0;} const char* menu_name(int& i); int flags(); void write_static(); void write_item(); void write_code1(); void write_code2(); int pixmapID() { return 16; } }; class Fl_Submenu_Type : public Fl_Menu_Item_Type { public: Fl_Menu_Item* subtypes() {return 0;} const char* type_name() {return "Submenu";} const char* alt_type_name() {return "fltk::ItemGroup";} int is_parent() const {return 1;} int is_button() const {return 0;} // disable shortcut Fl_Type* make(); // changes to submenu must propagate up so build_menu is called // on the parent Fl_Menu_Type: void add_child(Fl_Type*a, Fl_Type*b) {parent->add_child(a,b);} void move_child(Fl_Type*a, Fl_Type*b) {parent->move_child(a,b);} void remove_child(Fl_Type*a) {parent->remove_child(a);} int pixmapID() { return 18; } }; #include class Fl_Menu_Type : public Fl_Widget_Type { int textstuff(int w, Fl_Font& f, int& s, Fl_Color& c) { Fl_Menu_ *myo = (Fl_Menu_*)(w==4 ? ((Fl_Widget_Type*)this->factory)->o : this->o); switch (w) { case 4: case 0: f = myo->textfont(); s = myo->textsize(); c = myo->textcolor(); break; case 1: myo->textfont(f); break; case 2: myo->textsize(s); break; case 3: myo->textcolor(c); break; } return 1; } public: int is_menu_button() const {return 1;} int is_parent() const {return 1;} int menusize; virtual void build_menu(); Fl_Menu_Type() : Fl_Widget_Type() {menusize = 0;} ~Fl_Menu_Type() { if (menusize) delete[] (Fl_Menu_Item*)(((Fl_Menu_*)o)->menu()); } void add_child(Fl_Type*, Fl_Type*) {build_menu();} void move_child(Fl_Type*, Fl_Type*) {build_menu();} void remove_child(Fl_Type*) {build_menu();} Fl_Type* click_test(int x, int y); void write_code2(); void copy_properties(); }; extern Fl_Menu_Item button_type_menu[]; #include class Fl_Menu_Button_Type : public Fl_Menu_Type { Fl_Menu_Item *subtypes() {return button_type_menu;} public: virtual void ideal_size(int &w, int &h) { Fl_Widget_Type::ideal_size(w, h); w += 2 * ((o->labelsize() - 3) & ~1) + o->labelsize() - 4; h = (h / 5) * 5; if (h < 15) h = 15; if (w < (15 + h)) w = 15 + h; } virtual const char *type_name() {return "Fl_Menu_Button";} virtual const char *alt_type_name() {return "fltk::MenuButton";} Fl_Widget *widget(int X,int Y,int W,int H) { return new Fl_Menu_Button(X,Y,W,H,"menu");} Fl_Widget_Type *_make() {return new Fl_Menu_Button_Type();} int pixmapID() { return 26; } }; extern Fl_Menu_Item dummymenu[]; #include class Fl_Choice_Type : public Fl_Menu_Type { public: virtual void ideal_size(int &w, int &h) { Fl_Widget_Type::ideal_size(w, h); int w1 = o->h() - Fl::box_dh(o->box()); if (w1 > 20) w1 = 20; w1 = (w1 - 4) / 3; if (w1 < 1) w1 = 1; w += 2 * w1 + o->labelsize() - 4; h = (h / 5) * 5; if (h < 15) h = 15; if (w < (15 + h)) w = 15 + h; } virtual const char *type_name() {return "Fl_Choice";} virtual const char *alt_type_name() {return "fltk::Choice";} Fl_Widget *widget(int X,int Y,int W,int H) { Fl_Choice *myo = new Fl_Choice(X,Y,W,H,"choice:"); myo->menu(dummymenu); return myo; } Fl_Widget_Type *_make() {return new Fl_Choice_Type();} int pixmapID() { return 15; } }; #include class Fl_Input_Choice_Type : public Fl_Menu_Type { int textstuff(int w, Fl_Font& f, int& s, Fl_Color& c) { Fl_Input_Choice *myo = (Fl_Input_Choice*)(w==4 ? ((Fl_Widget_Type*)this->factory)->o : this->o); switch (w) { case 4: case 0: f = (Fl_Font)myo->textfont(); s = myo->textsize(); c = myo->textcolor(); break; case 1: myo->textfont(f); break; case 2: myo->textsize(s); break; case 3: myo->textcolor(c); break; } return 1; } public: virtual void ideal_size(int &w, int &h) { Fl_Input_Choice *myo = (Fl_Input_Choice *)o; fl_font(myo->textfont(), myo->textsize()); h = fl_height() + myo->textsize() - 6; w = o->w() - 20 - Fl::box_dw(o->box()); int ww = (int)fl_width('m'); w = ((w + ww - 1) / ww) * ww + 20 + Fl::box_dw(o->box()); if (h < 15) h = 15; if (w < (15 + h)) w = 15 + h; } virtual const char *type_name() {return "Fl_Input_Choice";} virtual const char *alt_type_name() {return "fltk::ComboBox";} virtual Fl_Type* click_test(int,int); Fl_Widget *widget(int X,int Y,int W,int H) { Fl_Input_Choice *myo = new Fl_Input_Choice(X,Y,W,H,"input choice:"); myo->menu(dummymenu); myo->value("input"); return myo; } Fl_Widget_Type *_make() {return new Fl_Input_Choice_Type();} virtual void build_menu(); int pixmapID() { return 15; } void copy_properties(); }; #include #include class Fl_Menu_Bar_Type : public Fl_Menu_Type { public: virtual void ideal_size(int &w, int &h) { w = o->window()->w(); h = ((o->labelsize() + Fl::box_dh(o->box()) + 4) / 5) * 5; if (h < 15) h = 15; } virtual const char *type_name() {return "Fl_Menu_Bar";} virtual const char *alt_type_name() {return "fltk::MenuBar";} Fl_Widget *widget(int X,int Y,int W,int H) {return new Fl_Menu_Bar(X,Y,W,H);} Fl_Widget_Type *_make() {return new Fl_Menu_Bar_Type();} int pixmapID() { return 17; } }; // object list operations: Fl_Widget *make_widget_browser(int X,int Y,int W,int H); extern int modflag; void delete_all(int selected_only=0); void selection_changed(Fl_Type* new_current); void reveal_in_browser(Fl_Type*); int has_toplevel_function(const char *rtype, const char *sig); // file operations: # ifdef __GNUC__ # define __fl_attr(x) __attribute__ (x) # else # define __fl_attr(x) # endif // __GNUC__ void write_word(const char *); void write_string(const char *,...) __fl_attr((__format__ (__printf__, 1, 2))); int write_file(const char *, int selected_only = 0); int write_code(const char *cfile, const char *hfile); int write_strings(const char *sfile); int write_declare(const char *, ...) __fl_attr((__format__ (__printf__, 1, 2))); int is_id(char); const char* unique_id(void* o, const char*, const char*, const char*); void write_c(const char*, ...) __fl_attr((__format__ (__printf__, 1, 2))); void write_h(const char*, ...) __fl_attr((__format__ (__printf__, 1, 2))); void write_cstring(const char *); void write_cstring(const char *,int length); void write_cdata(const char *,int length); void write_indent(int n); void write_open(int); void write_close(int n); extern int write_number; extern int write_sourceview; void write_public(int state); // writes pubic:/private: as needed extern int indentation; extern const char* indent(); int read_file(const char *, int merge); const char *read_word(int wantbrace = 0); void read_error(const char *format, ...); // check legality of c code (sort of) and return error: const char *c_check(const char *c, int type = 0); // replace a string pointer with new value, strips leading/trailing blanks: int storestring(const char *n, const char * & p, int nostrip=0); extern int include_H_from_C; extern int use_FL_COMMAND; /* * This class is needed for additional command line plugins. */ class Fl_Commandline_Plugin : public Fl_Plugin { public: Fl_Commandline_Plugin(const char *name) : Fl_Plugin(klass(), name) { } virtual const char *klass() { return "commandline"; } // return a unique name for this plugin virtual const char *name() = 0; // return a help text for all supported commands virtual const char *help() = 0; // handle a command and return the number of args used, or 0 virtual int arg(int argc, char **argv, int &i) = 0; // optional test the plugin virtual int test(const char *a1=0L, const char *a2=0L, const char *a3=0L) { return 0; } // show a GUI panel to edit some data virtual void show_panel() { } }; // // End of "$Id: Fl_Type.h 8172 2011-01-03 08:28:38Z matt $". //