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@@ -276,12 +276,6 @@ int Fl::scheme(const char *s) { |
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int Fl::reload_scheme() { |
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Fl_Window *win; |
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// Use the standard FLTK look-n-feel... |
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if (scheme_bg_) { |
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delete scheme_bg_; |
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scheme_bg_ = (Fl_Image *)0; |
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} |
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set_boxtype(FL_UP_FRAME, fl_up_frame, D1, D1, D2, D2); |
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set_boxtype(FL_DOWN_FRAME, fl_down_frame, D1, D1, D2, D2); |
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set_boxtype(FL_THIN_UP_FRAME, fl_thin_up_frame, 1, 1, 2, 2); |
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@@ -299,8 +293,9 @@ int Fl::reload_scheme() { |
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// Set (or clear) the background tile for all windows... |
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for (win = first_window(); win; win = next_window(win)) { |
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win->labeltype(scheme_bg_ ? FL_NORMAL_LABEL : FL_NO_LABEL); |
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win->align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP); |
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// win->labeltype(scheme_bg_ ? FL_NORMAL_LABEL : FL_NO_LABEL); |
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// win->align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP | FL_ALIGN_IMAGE_BACKDROP ); |
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win->align( FL_ALIGN_IMAGE_BACKDROP ); |
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win->image(scheme_bg_); |
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win->redraw(); |
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} |
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