Non reinvents the DAW. Powerful enough to form a complete studio, fast and light enough to run on low-end hardware like the eeePC or Raspberry Pi, and so reliable that it can be used live https://non.tuxfamily.org/
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include <FL/Fl_Valuator.H> // for FL_HORIZONTAL and FL_VERTICAL
  20. #include "Meter.H"
  21. class DPM : public Meter
  22. {
  23. int _segments;
  24. int pos ( float v )
  25. {
  26. return deflection( v ) * _segments;
  27. }
  28. static float _dim;
  29. static Fl_Color _gradient[];
  30. static Fl_Color _dim_gradient[];
  31. Fl_Color
  32. div_color ( int i )
  33. {
  34. return _gradient[ i * 127 / _segments ];
  35. }
  36. Fl_Color
  37. dim_div_color ( int i )
  38. {
  39. return _dim_gradient[ i * 127 / _segments ];
  40. }
  41. protected:
  42. virtual void draw_label ( void );
  43. virtual void draw ( void );
  44. public:
  45. DPM ( int X, int Y, int W, int H, const char *L = 0 );
  46. // void value ( float v ) { if ( pos( v ) != pos( value() ) ) redraw(); Meter::value( v ) }
  47. bool segments ( void ) const { return _segments; }
  48. void segments ( int v ) { _segments = v; }
  49. float dim ( void ) const { return _dim; }
  50. void dim ( float v ) { _dim = v; redraw(); }
  51. static
  52. void
  53. blend ( Fl_Color min, Fl_Color max )
  54. {
  55. for ( int i = 128; i-- ; )
  56. _gradient[ i ] = fl_color_average( max, min, i / (float)128 );
  57. for ( int i = 128; i-- ; )
  58. _dim_gradient[ i ] = fl_color_average( FL_BLACK, _gradient[ i ], _dim );
  59. }
  60. };