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@@ -186,7 +186,6 @@ DPM::draw ( void ) |
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draw_box( box(), X, Y, W, H, color() ); |
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} |
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fl_push_clip( X, Y, W, H ); |
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const int active = active_r(); |
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@@ -195,12 +194,16 @@ DPM::draw ( void ) |
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/* only draw as many segments as necessary */ |
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if ( damage() == FL_DAMAGE_USER1 ) |
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{ |
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if ( v > _last_drawn_hi_segment ) |
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if ( v == _last_drawn_hi_segment ) |
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{ |
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return; |
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} |
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else if ( v > _last_drawn_hi_segment ) |
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{ |
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hi = v; |
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lo = _last_drawn_hi_segment; |
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} |
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else |
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else if ( v < _last_drawn_hi_segment ) |
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{ |
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hi = _last_drawn_hi_segment; |
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lo = v; |
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@@ -213,20 +216,20 @@ DPM::draw ( void ) |
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} |
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_last_drawn_hi_segment = v; |
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for ( int p = lo; p <= hi; p++ ) |
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fl_push_clip( X, Y, W, H ); |
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for ( int p = lo; p <= hi + 1; ++p ) |
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{ |
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Fl_Color c; |
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if ( p <= v ) |
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if ( p <= v || p == pv ) |
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{ |
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if ( p == clipv ) |
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if ( p == clipv ) |
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c = fl_color_average( FL_YELLOW, div_color( p ), 0.40 ); |
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else |
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c = div_color( p ); |
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} |
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else if ( p == pv ) |
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c = div_color( p ); |
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else |
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c = fl_darker( FL_BACKGROUND_COLOR );//FL_DARK1; // fl_color_average( FL_BACKGROUND_COLOR, FL_BLACK, 0.50f );// FL_BACKGROUND_COLOR; //dim_div_color( p ); |
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@@ -256,8 +259,8 @@ DPM::update ( void ) |
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{ |
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/* do falloff */ |
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float f = value() - 0.33f; |
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if ( f < -70.0f ) |
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f = -78.0f; |
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if ( f < -80.0f ) |
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f = -80.0f; |
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value(f); |
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} |