| 
							- 
 - /*******************************************************************************/
 - /* Copyright (C) 2008 Jonathan Moore Liles                                     */
 - /*                                                                             */
 - /* This program is free software; you can redistribute it and/or modify it     */
 - /* under the terms of the GNU General Public License as published by the       */
 - /* Free Software Foundation; either version 2 of the License, or (at your      */
 - /* option) any later version.                                                  */
 - /*                                                                             */
 - /* This program is distributed in the hope that it will be useful, but WITHOUT */
 - /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
 - /* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
 - /* more details.                                                               */
 - /*                                                                             */
 - /* You should have received a copy of the GNU General Public License along     */
 - /* with This program; see the file COPYING.  If not,write to the Free Software */
 - /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 - /*******************************************************************************/
 - 
 - #include "Timeline.H"
 - #include "Tempo_Track.H"
 - #include "Time_Track.H"
 - #include "Audio_Track.H"
 - #include "Control_Track.H"
 - #include <FL/Fl_Scrollbar.H>
 - 
 - // #include <FL/Fl_Image.H>
 - // #include <FL/Fl_RGB_Image.H> // needed for alpha blending
 - 
 - #include "Track_Header.H"
 - 
 - const float UPDATE_FREQ = 0.02f;
 - 
 - 
 - #include "Disk_Stream.H"
 - 
 - #include "Transport.H"
 - 
 - void
 - Timeline::cb_scroll ( Fl_Widget *w, void *v )
 - {
 -     ((Timeline*)v)->cb_scroll( w );
 - }
 - 
 - void
 - Timeline::cb_scroll ( Fl_Widget *w )
 - {
 -     if ( w == vscroll )
 -     {
 -         tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() );
 - 
 -         yposition( vscroll->value() );
 - 
 -         int rh = h() - rulers->h();
 - 
 -         vscroll->value( vscroll->value(), 30, 0, max( tracks->h() - rh, rh) );
 -     }
 -     else
 -     {
 -         if ( hscroll->zoom_changed() )
 -         {
 -             _fpp = hscroll->zoom() * 1;
 - 
 -             int maxx = ts_to_x( _length );
 -             hscroll->range( 0, maxx );
 - 
 -             redraw();
 -         }
 -         else
 -         {
 -             xposition( hscroll->value() );
 -         }
 -     }
 - }
 - 
 - 
 - Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
 - {
 - 
 -     box( FL_FLAT_BOX );
 -     xoffset = 0;
 - 
 -     _enable_measure_lines = true;
 - 
 -     X = Y = 0;
 -     {
 -         Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
 - 
 -         o->range( 0, 48000 * 300 );
 -         o->zoom_range( 2, 8192 );
 -         o->zoom( 256 );
 -         o->type( FL_HORIZONTAL );
 -         o->callback( cb_scroll, this );
 - 
 -         hscroll = o;
 -     }
 - 
 -     {
 -         Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 );
 - 
 -         o->type( FL_VERTICAL );
 - //        o->step( 10 );
 -         o->callback( cb_scroll, this );
 -         vscroll = o;
 -     }
 - 
 -     {
 -         Fl_Pack *o = new Fl_Pack( X + Track_Header::width(), Y, (W - Track_Header::width()) - vscroll->w(), H - hscroll->h(), "rulers" );
 -         o->type( Fl_Pack::VERTICAL );
 - 
 -         {
 -             Tempo_Track *o = new Tempo_Track( 0, 0, 800, 24 );
 - 
 -             o->color( FL_RED );
 - 
 -             o->add( new Tempo_Point( 0, 120 ) );
 -             o->add( new Tempo_Point( 56000, 250 ) );
 - 
 -             o->label( "Tempo" );
 -             o->align( FL_ALIGN_LEFT );
 - 
 -             tempo_track = o;
 - //            o->end();
 - 
 -         }
 - 
 -         {
 -             Time_Track *o = new Time_Track( 0, 24, 800, 24 );
 - 
 -             o->color( fl_color_average( FL_RED, FL_WHITE, 0.50f ) );
 - 
 -             o->add( new Time_Point( 0, 4, 4 ) );
 -             o->add( new Time_Point( 345344, 6, 8 ) );
 - 
 -             o->label( "Time" );
 -             o->align( FL_ALIGN_LEFT );
 - 
 -             time_track = o;
 -             //          o->end();
 - 
 -         }
 - 
 -         o->size( o->w(), o->child( 0 )->h() * o->children() );
 -         rulers = o;
 -         o->end();
 -     }
 - 
 - 
 -     {
 - 
 - /*         Fl_Scroll *o = new Fl_Scroll( 0, 24 * 2, 800, 600 - (24 * 3) ); */
 - /*         o->type( Fl_Scroll::VERTICAL_ALWAYS ); */
 - 
 -         _sample_rate = 44100;
 -         _fpp = 256;
 -         _length = _sample_rate * 60 * 2;
 - 
 -         {
 -             Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 5000 );
 -             o->type( Fl_Pack::VERTICAL );
 -             o->spacing( 0 );
 - 
 -             for ( int i = 2; i--;  )
 -             {
 - //                Track_Header *t = new Track_Header( 0, 0, W, 75 );
 -                 Track_Header *t = new Track_Header( 0, 0, W, 30 );
 -                 Track *o = new Audio_Track( 0, 0, 1, 100 );
 - 
 -                 t->track( o );
 -                 t->add( new Audio_Track( 0, 0, 1, 100 ) );
 -                 t->add( new Audio_Track( 0, 0, 1, 100 ) );
 -                 t->add_control( new Control_Track( 0, 0, 1, 100 ) );
 -                 t->color( (Fl_Color)rand() );
 -             }
 - 
 -             tracks = o;
 -             o->end();
 -         }
 - 
 - /*         scroll = o; */
 - /*         o->end(); */
 - 
 -     }
 - 
 - 
 -     /* make sure scrollbars are on top */
 -     add( vscroll );
 -     add( hscroll );
 - 
 -     vscroll->range( 0, tracks->h() );
 - 
 -     redraw();
 - 
 -     end();
 - 
 -     Fl::add_timeout( UPDATE_FREQ, update_cb, this );
 - 
 - }
 - 
 - 
 - float
 - Timeline::beats_per_minute ( nframes_t when ) const
 - {
 -     return tempo_track->beats_per_minute( when );
 - }
 - 
 - int
 - Timeline::beats_per_bar ( nframes_t when ) const
 - {
 -     time_sig t = time_track->time( when );
 - 
 -     return t.beats_per_bar;
 - }
 - 
 - void
 - Timeline::beats_per_minute ( nframes_t when, float bpm )
 - {
 -     tempo_track->add( new Tempo_Point( when, bpm ) );
 - }
 - 
 - /** return the absolute pixel of the nearest measure line to /x/ */
 - int
 - Timeline::nearest_line ( int ix )
 - {
 -     for ( int x = ix - 10; x < ix + 10; ++x )
 -     {
 -         const int measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track_Header::width() ) + xoffset ));
 - 
 - //        const int abs_x = ts_to_x( xoffset ) + x;
 - 
 -         if ( 0 == x % measure )
 -             return x;
 -     }
 - 
 -     return -1;
 - }
 - 
 - /** draw appropriate measure lines inside the given bounding box */
 - /* FIXME: this function *really* needs to be optimized. Currently it
 -    searched both the time and tempo lists once for every horiontal
 -    pixel and performs a number of calculations--this is slow. */
 - void
 - Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
 - {
 -     if ( ! _enable_measure_lines )
 -         return;
 - 
 - //    fl_line_style( FL_DASH, 2 );
 -     fl_line_style( FL_DASH, 0 );
 - 
 -      Fl_Color beat = fl_color_average( FL_BLACK, color, 0.65f );
 -      Fl_Color bar  = fl_color_average( FL_RED, color, 0.65f );
 - 
 -     int measure;
 - 
 -     for ( int x = X; x < X + W; ++x )
 -     {
 -         measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track_Header::width() ) + xoffset ));
 - 
 -         const int abs_x = ts_to_x( xoffset ) + x - Track_Header::width();
 - 
 -         if ( 0 == abs_x % measure )
 -         {
 -             int bpb = beats_per_bar( x_to_ts( x -Track_Header::width() ) + xoffset );
 - 
 -             if ( 0 == (abs_x / measure) % bpb )
 -             {
 -                 if ( measure * bpb < 8 )
 -                     break;
 - 
 -                 fl_color( bar );
 -             }
 -             else
 -             {
 -                 if ( measure < 8 )
 -                     continue;
 - 
 -                 fl_color( beat );
 -             }
 - 
 - 
 -             fl_line( x, Y, x, Y + H );
 -         }
 - 
 -     }
 -     fl_line_style( FL_SOLID, 0 );
 - 
 - }
 - 
 - 
 - void
 - Timeline::xposition ( int X )
 - {
 - //    _old_xposition = xoffset;
 - 
 -     xoffset = x_to_ts( X );
 - 
 -     damage( FL_DAMAGE_SCROLL );
 - }
 - 
 - void
 - Timeline::yposition ( int Y )
 - {
 - //    _old_yposition = _yposition;
 - 
 -     _yposition = Y;
 - 
 -     damage( FL_DAMAGE_SCROLL );
 - }
 - 
 - void
 - Timeline::draw_clip ( void * v, int X, int Y, int W, int H )
 - {
 -     Timeline *tl = (Timeline *)v;
 - 
 - //            printf( "draw_clip: %d,%d %dx%d\n", X, Y, W, H );
 -     fl_push_clip( X, Y, W, H );
 - 
 -     fl_color( rand() );
 -     fl_rectf( X, Y, X + W, Y + H );
 - 
 - 
 -     tl->draw_child( *tl->rulers );
 - 
 -     /* headers */
 -     fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), Track_Header::width(), tl->h() - tl->rulers->h()  - tl->hscroll->h() );
 -     tl->draw_child( *tl->tracks );
 -     fl_pop_clip();
 - 
 -     /* track bodies */
 -     fl_push_clip( tl->tracks->x() + Track_Header::width(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w() - Track_Header::width(), tl->h() - tl->rulers->h()  - tl->hscroll->h() );
 -     tl->draw_child( *tl->tracks );
 -     fl_pop_clip();
 - 
 - //    tl->draw_child( *tl->tracks );
 - 
 -     fl_pop_clip();
 - }
 - 
 - 
 - static unsigned char *rect_image;
 - 
 - 
 - 
 - void
 - Timeline::draw ( void )
 - {
 -     int X, Y, W, H;
 - 
 -     X = tracks->x() + Fl::box_dx( tracks->child( 0 )->box() ) + 1;
 -     Y = tracks->y();
 -     W = tracks->w() - Fl::box_dw( tracks->child( 0 )->box() ) - 1;
 -     H = tracks->h();
 - 
 - 
 - 
 - /*     if ( damage() & FL_DAMAGE_USER1 ) */
 - /*     { */
 - 
 - /*         /\* save the rectangle so we can draw it (darkened) in the overlay *\/ */
 - /*         Rectangle &r = _selection; */
 - /*         make_current(); */
 - /*         rect_image = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
 - 
 - /*         return; */
 - /*     } */
 - 
 -     if ( (damage() & FL_DAMAGE_ALL)
 -          ||
 -          damage() & FL_DAMAGE_EXPOSE )
 -     {
 -         draw_box( box(), 0, 0, w(), h(), color() );
 - 
 -         fl_push_clip( 0, rulers->y(), w(), rulers->h() );
 -         draw_child( *rulers );
 -         fl_pop_clip();
 - 
 -         fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
 -         draw_child( *tracks );
 -         fl_pop_clip();
 - 
 -         draw_child( *hscroll );
 -         draw_child( *vscroll );
 - 
 -         redraw_overlay();
 - 
 - 
 - /*     Rectangle &r = _selection; */
 - 
 - /*     unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
 - 
 - /*     Fl_RGB_Image bi( data, r.w, r.h, 3 ); */
 - 
 - /*     bi.color_average( FL_BLACK, 0.50f ); */
 - 
 - /*     bi.draw( r.x, r.y ); */
 - 
 - /*     delete[] data; */
 - 
 - 
 - /*     if ( r.w && r.h ) */
 - /*     { */
 - /*     const unsigned char data[] = { 0, 127, 0, 96, */
 - /*                                    0, 96, 0, 127 }; */
 - /*     Fl_RGB_Image bi( data, 2, 2, 2 ); */
 - 
 - /*     Fl_Image *bi2 = bi.copy( r.w, r.h ); */
 - 
 - /*     bi2->draw( r.x, r.y ); */
 - 
 - /*     delete bi2; */
 - /*     } */
 - 
 -         return;
 -     }
 - 
 -     if ( damage() & FL_DAMAGE_CHILD )
 -     {
 - //        draw_box( box(), 0, 0, w(), h(), color() );
 - 
 -         fl_push_clip( rulers->x(), rulers->y(), rulers->w() - vscroll->w(), rulers->h() );
 -         update_child( *rulers );
 -         fl_pop_clip();
 - 
 -         fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
 -         update_child( *tracks );
 -         fl_pop_clip();
 - 
 -         update_child( *hscroll );
 -         update_child( *vscroll );
 -     }
 - 
 - 
 -     if ( damage() & FL_DAMAGE_SCROLL )
 -     {
 -         int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
 -         int dy = _old_yposition - _yposition;
 - 
 -         if ( ! dy )
 -             fl_scroll( X + Track_Header::width(), rulers->y(), rulers->w() - Fl::box_dw( rulers->child(0)->box() ), rulers->h(), dx, 0, draw_clip, this );
 - 
 -         Y = rulers->y() + rulers->h();
 -         H = h() - rulers->h() - hscroll->h();
 - 
 -         if ( dy == 0 )
 -             fl_scroll( X + Track_Header::width(), Y, W - Track_Header::width(), H, dx, dy, draw_clip, this );
 -         else
 -             fl_scroll( X, Y, W, H, dx, dy, draw_clip, this );
 - 
 -         _old_xposition = xoffset;
 -         _old_yposition = _yposition;
 - 
 -     }
 - 
 - }
 - 
 - void
 - Timeline::draw_playhead ( void )
 - {
 -     int x = ( ts_to_x( transport.frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track_Header::width();
 - 
 -     if ( x < tracks->x() + Track_Header::width() || x > tracks->x() + tracks->w() )
 -         return;
 - 
 -     fl_color( FL_RED );
 - 
 -     int y = rulers->y() + rulers->h();
 -     int h = this->h() - hscroll->h();
 - 
 -     fl_rectf( x - 2, y, 5, 2 );
 - 
 -     fl_line( x, y, x, h );
 - }
 - 
 - void
 - Timeline::redraw_playhead ( void )
 - {
 -     redraw_overlay();
 - }
 - 
 - 
 - /** called so many times a second to redraw the playhead etc.  */
 - void
 - Timeline::update_cb ( void *arg )
 - {
 -     Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
 - 
 -     Timeline *tl = (Timeline *)arg;
 - 
 -     tl->redraw_playhead();
 - }
 - 
 - void
 - Timeline::draw_overlay ( void )
 - {
 - 
 -     draw_playhead();
 - 
 -     if ( ! ( _selection.w && _selection.h ) )
 -         return;
 - 
 -     fl_push_clip( tracks->x() + Track_Header::width(), rulers->y() + rulers->h(),  tracks->w() - Track_Header::width(), h() - rulers->h() - hscroll->h() );
 - 
 -     const Rectangle &r = _selection;
 - 
 -     fl_color( FL_BLACK );
 - 
 -     fl_line_style( FL_SOLID, 2 );
 - 
 -     fl_rect( r.x + 2, r.y + 2, r.w, r.h );
 -     fl_color( FL_MAGENTA );
 -     fl_line_style( FL_DASH, 2 );
 -     fl_rect( r.x, r.y, r.w, r.h );
 - 
 -     fl_line( r.x, r.y, r.x + r.w, r.y + r.h );
 - 
 -     fl_line( r.x + r.w, r.y, r.x, r.y + r.h );
 - 
 - /*     fl_overlay_rect( r.x, r.y, r.w, r.h ); */
 - 
 -     fl_line_style( FL_SOLID, 0 );
 - 
 - 
 - /*     const unsigned char data[] = { 127, 127, 127, 96, */
 - /*                                    127, 96, 127, 40 }; */
 - /*     Fl_RGB_Image bi( data, 2, 2, 2 ); */
 - 
 - /*     Fl_Image *bi2 = bi.copy( r.w, r.h ); */
 - 
 - /*     bi2->draw( r.x, r.y ); */
 - 
 - /*     delete bi2; */
 - 
 - 
 - /*     unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
 - 
 - 
 - 
 - /*     Fl_RGB_Image bi( rect_image, r.w, r.h, 3 ); */
 - 
 - /*     bi.color_average( FL_BLACK, 0.50f ); */
 - 
 - /*     bi.draw( r.x, r.y ); */
 - 
 - /*     delete[] rect_image; */
 - /*     rect_image = NULL; */
 - 
 -     fl_pop_clip();
 - 
 - }
 - 
 - // #include "Track_Widget.H"
 - 
 - /** select all widgets in inside rectangle /r/ */
 - void
 - Timeline::select( const Rectangle &r )
 - {
 -     const int Y = r.y;
 - 
 -     for ( int i = tracks->children(); i-- ; )
 -     {
 -         Track_Header *t = (Track_Header*)tracks->child( i );
 - 
 -         if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
 -             t->track()->select_range( r.x, r.w );
 -     }
 - }
 - 
 - int
 - Timeline::handle ( int m )
 - {
 -     static Drag *drag = NULL;
 - 
 -     switch ( m )
 -     {
 -         case FL_KEYBOARD:
 -         {
 -             switch ( Fl::event_key() )
 -             {
 -                 case FL_Delete:
 -                 {
 -                     Track_Widget::delete_selected();
 - 
 -                     return 1;
 -                 }
 -             }
 - 
 -             return 0;
 -         }
 -         default:
 -         {
 -             int r = Fl_Overlay_Window::handle( m );
 - 
 -             if ( m != FL_RELEASE && r )
 -                 return r;
 - 
 -             const int X = Fl::event_x();
 -             const int Y = Fl::event_y();
 - 
 -             switch ( m )
 -             {
 -                 case FL_PUSH:
 -                 {
 -                     if ( ! Fl::event_button1() )
 -                         return 0;
 - 
 -                     assert( ! drag );
 - 
 -                     drag = new Drag( X - x(), Y - y() );
 -                     _selection.x = drag->x;
 -                     _selection.y = drag->y;
 -                     break;
 -                 }
 -                 case FL_DRAG:
 -                 {
 -                     int ox = X - drag->x;
 -                     int oy = Y - drag->y;
 - 
 -                     if ( ox < 0 )
 -                         _selection.x = X;
 -                     if ( oy < 0 )
 -                         _selection.y = Y;
 - 
 -                     _selection.w = abs( ox );
 -                     _selection.h = abs( oy );
 -                     break;
 -                 }
 -                 case FL_RELEASE:
 -                 {
 -                     delete drag;
 -                     drag = NULL;
 - 
 -                     select( _selection );
 - 
 -                     _selection.w = _selection.h = 0;
 -                     break;
 -                 }
 -                 default:
 -                     return 0;
 -                     break;
 -             }
 - 
 -             redraw_overlay();
 -             return 1;
 -         }
 -     }
 - 
 - }
 - 
 - 
 - /**********/
 - /* Engine */
 - /**********/
 - 
 - /** call process() on each track header */
 - nframes_t
 - Timeline::process ( nframes_t nframes )
 - {
 -     for ( int i = tracks->children(); i-- ; )
 -     {
 -         Track_Header *t = (Track_Header*)tracks->child( i );
 - 
 -         t->process( nframes );
 -     }
 - 
 -     /* FIXME: BOGUS */
 -     return nframes;
 - }
 - 
 - /* THREAD: RT */
 - void
 - Timeline::seek ( nframes_t frame )
 - {
 -     for ( int i = tracks->children(); i-- ; )
 -     {
 -         Track_Header *t = (Track_Header*)tracks->child( i );
 - 
 -         t->seek( frame );
 -     }
 - }
 - 
 - /* THREAD: RT */
 - int
 - Timeline::seek_pending ( void )
 - {
 -     int r = 0;
 - 
 -     for ( int i = tracks->children(); i-- ; )
 -     {
 -         Track_Header *t = (Track_Header*)tracks->child( i );
 - 
 -         if ( t->diskstream )
 -             r += t->diskstream->output_buffer_percent() < 50;
 -     }
 - }
 
 
  |