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-
- /*******************************************************************************/
- /* Copyright (C) 2009 Jonathan Moore Liles */
- /* */
- /* This program is free software; you can redistribute it and/or modify it */
- /* under the terms of the GNU General Public License as published by the */
- /* Free Software Foundation; either version 2 of the License, or (at your */
- /* option) any later version. */
- /* */
- /* This program is distributed in the hope that it will be useful, but WITHOUT */
- /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
- /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
- /* more details. */
- /* */
- /* You should have received a copy of the GNU General Public License along */
- /* with This program; see the file COPYING. If not,write to the Free Software */
- /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
- /*******************************************************************************/
-
- #include "const.h"
-
- #include <math.h>
- #include <dsp.h>
-
- #include "Mono_Pan_Module.H"
-
-
-
- Mono_Pan_Module::Mono_Pan_Module ( )
- : Module ( 50, 24, name() )
- {
- Port p( this, Port::INPUT, Port::CONTROL, "Pan" );
- p.hints.ranged = true;
- p.hints.minimum = -1.0f;
- p.hints.maximum = 1.0f;
- p.hints.default_value = 0.0f;
-
- p.connect_to( new float );
- p.control_value( p.hints.default_value );
-
- add_port( p );
-
- add_port( Port( this, Port::INPUT, Port::AUDIO ) );
- add_port( Port( this, Port::OUTPUT, Port::AUDIO ) );
- add_port( Port( this, Port::OUTPUT, Port::AUDIO ) );
-
- end();
-
- log_create();
- }
-
- Mono_Pan_Module::~Mono_Pan_Module ( )
- {
- delete (float*)control_input[0].buffer();
- log_destroy();
- }
-
-
-
- bool
- Mono_Pan_Module::configure_inputs ( int )
- {
- return true;
- }
-
-
-
- /**********/
- /* Engine */
- /**********/
-
- void
- Mono_Pan_Module::process ( nframes_t nframes )
- {
- const float g = control_input[0].control_value();
-
- const float lg = (0.0f - g) + 1.0f;
- const float rg = g + 1.0f;
-
- if ( audio_input[0].connected() &&
- audio_output[0].connected() &&
- audio_output[1].connected() )
- {
- buffer_copy_and_apply_gain( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes, rg );
-
- buffer_apply_gain( (sample_t*)audio_output[0].buffer(), nframes, lg );
- }
- }
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