Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include "util/Mutex.H"
  20. class Port;
  21. #include "JACK/Client.H"
  22. #include "Thread.H"
  23. class Engine : public JACK::Client, public Mutex
  24. {
  25. Thread _thread; /* only used for thread checking */
  26. int _buffers_dropped; /* buffers dropped because of locking */
  27. /* int _buffers_dropped; /\* buffers dropped because of locking *\/ */
  28. void ( * _process_callback ) ( nframes_t, void * );
  29. void *_process_callback_user_data;
  30. void ( * _buffer_size_callback ) ( nframes_t, void * );
  31. void *_buffer_size_callback_user_data;
  32. void shutdown ( void );
  33. int process ( nframes_t nframes );
  34. int xrun ( void );
  35. void freewheel ( bool yes );
  36. int buffer_size ( nframes_t nframes );
  37. void thread_init ( void );
  38. Engine ( const Engine &rhs );
  39. Engine & operator = ( const Engine &rhs );
  40. void request_locate ( nframes_t frame );
  41. private:
  42. friend class Port;
  43. friend class Transport;
  44. public:
  45. Engine ( void (*process_callback) (nframes_t, void *), void *user_data );
  46. ~Engine ( );
  47. int dropped ( void ) const { return _buffers_dropped; }
  48. void buffer_size_callback ( void ( *buffer_size_callback ) ( nframes_t, void * ), void *user_data );
  49. };