Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include <jack/transport.h>
  20. #include "types.h"
  21. #include "Timeline.H"
  22. #include <FL/Fl_Pack.H>
  23. #include <FL/Fl_Button.H>
  24. #include <stdio.h>
  25. struct Transport : public jack_position_t, public Fl_Pack
  26. {
  27. private:
  28. /* not permitted */
  29. Transport ( const Transport &rhs );
  30. Transport & operator = ( const Transport &rhs );
  31. Fl_Button *_home_button;
  32. Fl_Button *_end_button;
  33. Fl_Button *_play_button;
  34. Fl_Button *_record_button;
  35. static
  36. void
  37. cb_button ( Fl_Widget *w, void *v )
  38. {
  39. ((Transport*)v)->cb_button( w );
  40. }
  41. void
  42. cb_button ( Fl_Widget *w )
  43. {
  44. if ( w == _home_button )
  45. locate( 0 );
  46. if ( w == _end_button )
  47. locate( timeline->length() );
  48. else if ( w == _play_button )
  49. toggle();
  50. else if ( w == _record_button )
  51. {
  52. if ( _record_button->value() )
  53. w->labelcolor( FL_RED );
  54. else
  55. w->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
  56. redraw();
  57. if ( rolling )
  58. if ( _record_button->value() )
  59. timeline->record();
  60. else
  61. timeline->stop();
  62. }
  63. }
  64. public:
  65. void toggle_record ( void )
  66. {
  67. if ( _record_button->value() )
  68. _record_button->value( 0 );
  69. else
  70. _record_button->value( 1 );
  71. _record_button->do_callback();
  72. }
  73. Transport ( int X, int Y, int W, int H, const char *L=0 )
  74. : Fl_Pack( X, Y, W, H, L )
  75. {
  76. recording = false;
  77. rolling = false;
  78. const int bw = W / 3;
  79. type( HORIZONTAL );
  80. Fl_Button *o;
  81. _home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" );
  82. o->labeltype( FL_EMBOSSED_LABEL );
  83. o->callback( cb_button, this );
  84. o->shortcut( FL_Home );
  85. o->box( FL_UP_BOX );
  86. _end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" );
  87. o->labeltype( FL_EMBOSSED_LABEL );
  88. o->callback( cb_button, this );
  89. o->shortcut( FL_End );
  90. _play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" );
  91. o->labeltype( FL_EMBOSSED_LABEL );
  92. o->callback( cb_button, this );
  93. o->shortcut( ' ' );
  94. o->box( FL_UP_BOX );
  95. _record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" );
  96. o->type( FL_TOGGLE_BUTTON );
  97. o->labeltype( FL_EMBOSSED_LABEL );
  98. o->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
  99. o->shortcut( 'R' );
  100. o->callback( cb_button, this );
  101. o->when( FL_WHEN_CHANGED );
  102. o->box( FL_UP_BOX );
  103. end();
  104. }
  105. int
  106. handle ( int m )
  107. {
  108. /* FIXME: hack to avoid stealing focus */
  109. if ( m == FL_FOCUS )
  110. return 0;
  111. else
  112. return Fl_Pack::handle( m );
  113. }
  114. bool rolling;
  115. bool recording;
  116. void poll ( void );
  117. void locate ( nframes_t frame );
  118. void start ( void );
  119. void stop ( void );
  120. void toggle ( void );
  121. };
  122. extern Transport* transport;